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Messages - Jericho

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2651
Gaming / Re: Metroid Prime Trilogy Pack Coming Aug. 24th
« on: May 23, 2009, 08:17:19 PM »
oh [parasitic bomb] yes I'd buy that in a heartbeat, even though the only game I haven't beaten is 2 on the Gameboy

Same here.

2652
So ar they gonna stay away or are they gonna send less people?

First case would really suck.

Capcom is pretty much not showing up outside of what's already there/their western developers. Square & KOEI are sending few, if any people over from Japan.

2653
Yeah, I definitely know that feeling. I just got a bit more excited by it because I remembered how much fun it's gonna be chatting with a good group of friends over at GAF via IRC. XD

Still though, I'm sticking to my guns as stated earlier in the thread.

Posted on: May 22, 2009, 03:55:36 PM
Keep this link on hand for the festivities at G4, including Steve Wiebe's live attempt at claiming the top record in Donkey Kong Arcade live on the E3 show floor. Also, for all of us who may have the channel, remember that all of E3 including the much anticipated Big 3 Conferences will be aired live via G4TV.

Also, be sure to keep Kotaku, Gametrailers, & Gamespot up for other alternatives. Then also be sure to check out The Official E3 2009 Discussion Thread once it goes up for the one true catch all and party thread with the lovely hosts, namely myself and anyone else who might wish to give me a hand with managing the details.



Capcom, Square & KOEI call off some of their trips from Japan due to flu scares. In the case of Capcom, this also inadvertantly led to a possible cancellation of the Dead Rising 2 spot that was reserved for E3. In short, [tornado fang] you pigs. XD

Although SEGA says they'll still be appearing in full. Cool.

2654
Gaming / Re: Metroid Prime Trilogy Pack Coming Aug. 24th
« on: May 23, 2009, 01:34:20 AM »
My guess is, if the file for Prime 3 we have right now can be converted or used by this game (for all intents and purposes, it should), I guess I could sell my friend my copy of Prime 3... I just don't look forward to Hard Mode in Prime 2. I jokingly beat that mode with AR codes for Infinite Ammo and Infinite Health.

I love how overpowered the Annihilation Beam is. No wonder it's ammo restricted.

I'm quite the opposite though, I [tornado fang]ing loved Prime 2, especially in hard. But yeah, the Annihilator beam was amazingly haxxed. Auto homing with the charge shot being as powerful as a Super Missile? Then the Sonic Boom on top of that?

I just realized how much of a bastard that beam is. As if multiplayer with my siblings wasn't good enough proof. XD

2655
Gaming / Re: Metroid Prime Trilogy Pack Coming Aug. 24th
« on: May 23, 2009, 01:21:40 AM »
Ah, I see. Carry on. XD

2656
Gaming / Re: Metroid Prime Trilogy Pack Coming Aug. 24th
« on: May 23, 2009, 01:16:26 AM »
STM, waggle infestation? I didn't think Prime 3 was bad in that regard, although it does have it's faults.

2657
Gaming / Re: Metroid Prime Trilogy Pack Coming Aug. 24th
« on: May 23, 2009, 01:02:56 AM »
Who honestly believed that they were going to patch online into the Echoes multiplayer? We'd sooner see a Wii version of Prime Hunters snazzed up and put onto the remnants of the disc space in that situation...

...

[tornado fang]. XD

2658
Off The Wall / Re: The Avatar / Signature Changing Thread
« on: May 23, 2009, 12:55:31 AM »
Guys, I need a new avatar, but see nothing interesting to use.

Help. XD

2659
Fan Creations / Re: The Gonzo has art.
« on: May 23, 2009, 12:54:21 AM »
I feel like I must read this manga now. It sounds hilarious. Also, your take on that meme was hilarious. XD

2660
Anime & Manga / Re: Bleach (Manga Discussion Mainly)
« on: May 23, 2009, 12:46:25 AM »
I miss Shikais that were useful. And actual swordsmanship. I also miss Demon Arts. The potential for awesome brainiac fights is there, why no one capitalizes on that aspect instead of going over 900 is beyond me.

Still I enjoy the manga for what it is.

2661
Gaming / Metroid Prime Trilogy Pack Coming Aug. 24th
« on: May 22, 2009, 09:48:55 PM »


Quote from: Kotaku
Surprise! The rumors that all three Metroid Prime games would receive a compilation release in the US with the "Wii-applied" control scheme were true.

This might come as a blow to Metroid fans who were really looking forward to a fourth game; however, Nintendo of America makes the point that not everybody who owns a Wii owned the GameCube. They consider this a chance for everybody to get on the same Metroid page at the cost of only one game as opposed to having to shell out for Corruption and the Wii-released Prime and Echoes. And before you start flinging cans of soda and empty chip bags at your computer screen, the control scheme is actually pretty fun.

Oh, and there's multiplayer, too.

What Is It?
Metroid Prime was released for the Wii in Japan this March, while Metroid Prime 2 will be out later this year, both with new Wii controls replacing the original GameCube ones. Rather than simply porting those titles, however, Nintendo has decided to do American audiences one better by combining the Wii-released games with Metroid Prime: Corruption for a compilation release.

What We Saw
I visited Nintendo's offices to play through the very beginning of Echoes just to see how the Wii controls stacked up and then dove into four-person deathmatch multiplayer.

How Far Along Is It?
Metroid Trilogy is due out August 24, so I'd say fairly final.

What Should Change?
Nothing New, Really: Don't get me wrong – the control scheme certainly makes Prime and Echoes feel different. But there isn't any new content added to any of the games, which could be a real bummer to people who already shelled out and played through all three games.

Not A Seamless Experience: When you load up Metroid Trilogy, you can access all three games from a hub individually. You don't have to beat Prime to unlock Echoes or finish Echoes to play Corruption and what you do in one game doesn't have an impact in what you do in other games. You could even play like 20% of Echoes and then double back to Prime whenever you got bored. It's convenient, I suppose, but I think it makes the plot feel disjointed. Or, you know, unimportant since they're not trying to preserve continuity.

What Should Say The Same?
The Wii Controls: They feel good, they play well and they cut back on some of the menu selection and scan point operation tedium. For example, to select the scanner, all you have to do is hold down the minus button to pull up a heads-up display. From there, you just point at the item you want to select it and then point that item at whatever you want to scan – very painless and very quick, which is going to make it easier to absorb what story there is through scan points.

The Multiplayer: The multiplayer from Echoes is back and immediately accessible from the hub with no gameplay prerequisites. It's a little sad that it's local-only four-way-split-screen, but there is something to be said for having four people flailing around with Wii Remotes trying to shoot each other or drop bombs and bounce to safety while in ball form. Also, you can totally screen-watch to see who just picked up invincibility and thereby avoid making a tactical error in attacking them.

Myriad Tweaks: Trilogy supports 16:9 widescreen. They've added bloom lighting to all three games. Doors open faster. Loading times are faster. Samus can now do that ball-form jump where she drops a bomb and – with a well-timed Wii Remote flick – get extra air when it goes off in all three games. It might not seem like any one of these things really matters, but altogether, the tweaks go a long way toward making the games feel good and play well.

Tweaked, But Not Too Much: Nintendo says the tweaks to the control scheme don't compromise the difficulty in the game and that they've preserved the puzzle element in all the games. I believe them, because Samus' ball-form jump from Corruption could in theory wreck some jumping puzzles from Prime and Echoes. But during my hands-on time with Echoes, I didn't feel like anything had gotten easier. It just got prettier; and while that made it a little less frustrating in difficult jumping sections, it wasn't less challenging.

Collectibles Give Old Hands Stuff To Do: Throughout all three games, you can pick up different colored badges to buy collectibles like a Mii bobble head for Samus' dashboard in her ship or unlock the game's original soundtrack.

Final Thoughts
I'm pleased with Metroid Trilogy. I like multiplayer and I like getting three games for the price of one. I wish that Nintendo were using this time to make a sequel instead of remake some classics. But at least they're doing them well. And if nothing else, I can easily delude myself into thinking that Trilogy is just a way for Nintendo to clear its throat braving a Metroid Prime 4.

Article Link

Discuss. Also, I'll bite only if an art book is mentioned... Oh who the hell am I kidding, I'm probably gonna wind up selling the individual games I already have and buy this when it releases. XD

2662
Gaming / Less Than 10 Days 'til E3. Anyone Excited?
« on: May 22, 2009, 09:42:00 PM »
Posting in this thread to let everyone know that the E3 2009 hype has hit the community. Remember guys, this thread will be around until the weekend before the presentations. Then I'll be locking this one and starting up RPM's Official Catch All Thread (or separate ones for each of the big 3 should you all prefer it that way).

Leave your thoughts on which format should be taken here.

2663
General / Re: A Temporary Farewell
« on: May 22, 2009, 09:37:46 PM »
Congratulations on marriage you fiendish, Yoshi [twin slasher] administering, Mewtwo & Iris fanboy. XD

I hope you have fun with your pancakes. 8D

2664
News and Announcements / Re: Happy 6th Anniversary, RPM!
« on: May 22, 2009, 08:16:01 PM »
That is really awesome looking. XD

2665
Anime & Manga / Re: Naruto (Manga Discussion Mainly)
« on: May 22, 2009, 04:31:10 PM »
It's cool to make heroes obscenely powerful to point that if they sneeze, the galaxy explodes you know.

Yup, that seems to be the trend lately. XD

2666
Fan Creations / Re: borockman's fun fun art thread!
« on: May 22, 2009, 02:34:57 AM »
No, that's the KO sound effect as improvised by myself. XD

2667
Fan Creations / Re: borockman's fun fun art thread!
« on: May 22, 2009, 02:20:12 AM »
Needs more AH-WA-WA-WA-WEEEOOOOOO. XD

2668
Forum Games / Re: Praise the above poster!
« on: May 21, 2009, 08:46:16 PM »
Perhaps the only person on the site whose insane post count comes from Off The Wall. XD

2669
Entertainment / Re: The RPM Boob Tube Thread (56k warning)
« on: May 21, 2009, 08:06:30 PM »
<a href="http://www.youtube.com/watch?v=0OJQhKV5E7s" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=0OJQhKV5E7s</a>

:3

Never. Gets. Old.

2670
News and Announcements / Re: Happy 6th Anniversary, RPM!
« on: May 21, 2009, 08:00:47 PM »
Oh God, we let him near the glitter...

Bail out. XD

2671
News and Announcements / Re: Happy 6th Anniversary, RPM!
« on: May 21, 2009, 07:50:45 PM »
Pacbun?

Moar like Kobun Munchers. XD

2672
Entertainment / Re: R.I.P Wayne Allwine
« on: May 21, 2009, 03:20:38 AM »
Wooooow. Talk about the death of childhood. :'(

RIP Wayne, you will be missed.

2673
Gaming / Re: First Ico, then Nico (SotC), and now, Trico
« on: May 20, 2009, 07:08:30 PM »
Yeah, I want this one a lot. It looks so interesting, so different.

2674
Forum Games / Re: Praise the above poster!
« on: May 20, 2009, 08:15:46 AM »
Quoted one of my favorite Sonic Rush songs.

2675
Gaming / The "Create an Awesome Game Trailer" Thread
« on: May 20, 2009, 07:33:36 AM »
Inspired by a thread over at GAF, I thought this would make for a fun thread. The premise is to create a game trailer with text that would, in your opinion, result in mass happiness for gamers everywhere. You can create them for sequels to your favorite games or even as how you would do current games that might deserve a trailer. Also cult favorites and mainstream megahits all get a chance to shine under the sun here. So with that all said, let's have at it!

And just so you get an idea of the thread, here's a fairly lengthy one I did for Jet Set 3:

Quote
Alternate teaser idea from my first one:

A television set turns on and the programming seems to be the norm, nothing unusual. Suddenly, the "show" you were currently "watching" goes to a commercial break, where you are greeted to a rather eccentric figure with dreads smirking towards the audience. He flips a switch on the control panel in front of him.

You now see a scene of a normal moment in cel-shaded New York City (Times Square, Bedford-Stuyvesant), Paris (The Eiffel Tower), Venice (Italy), Amsterdam, Tokyo (Shibuya & Akibara; Japan), Sydney (Australia), Johannesburg (South Africa), Mumbai (India), Hong Kong (China), Kingston (Jamaica), Rio de Janeiro (Brazil), Central Area (Singapore), and Quezon City (Philippines). The universal sounds of hustle and bustle about a city are your only background sounds for most of this quick montage.

The screen then transitions back to our eccentric host. He asks the audience a question:

"Tell me all mah underground brahs and sistahs, what do all of these places have in common?"

The screen does another quick transition where we see all of those places again, but now the camera is picking out some younger looking individuals, 1 male and 1 female per locale, all of whom are noticeably getting into position. For what? We aren't sure yet.

On the screen transition to the Japanese side of things, we see two people wearing distinct sets of roller blades on the top of a building
with music faintly playing in the background.
The screen transitions to them tying their laces without showing their faces. One dons a yellow shirt and the other dons a green hoodie.

We go back to our eccentric host only to be greeted with a very sly and confident grin.

"Find out soon when Jet Set goes live..."

Suddenly, we get a group shot of the different characters, each from their own different world, culture and with their own unique characterizations and appearances collectively put one foot forward revealing similar blades to what our Japanese duo were wearing.

Screen goes to black. You hear Professor K scratch out "Jet Set Studios" and see the logo appear. Wii + Compatible with Motionplus + WiFi Connection/360 + Live/PS3 + PSN Online logos appear under the game logo.

Cue awesome Naganuma opening clip. Cue our Japanese duo grabbing some nearby paint cans jumping off the side of the building.

*COMING SPRING 2010*

*Commercial ends*

We now return you to your regularly scheduled presentation.

SEEEEEEEEEEGGGGGGGGGAAAAAAA!

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