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Messages - Dr. Wily II

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676
Gaming / Re: Pokemon Generation VI: X/Y & Omega Ruby/Alpha Sapphire
« on: November 19, 2014, 07:55:20 AM »
(click to show/hide)
(click to show/hide)

677
WHAT KIND OF SPELL WAS SHE CONCOCTING!? D:

678
*splutters from the paint*
Yessssss... YESSSSSSSSSSSSSSSSS!!

679
Gaming / Re: Pokemon Generation VI: X/Y & Omega Ruby/Alpha Sapphire
« on: November 19, 2014, 07:22:33 AM »
There's a patch for the Pokemon Bank for ORAS compatibilities.
Huh... Guess I'll grab it later.

680
He better be riding on a horse backwards. :\
Oh, but of course! And it will be all manly and graceful AT THE SAME TIME

681
I'm totally imagining Fxeni, with that voice, doing Old Spice commercials. Or that one liquor brand, Chivas, I think.

682
Ah... That voice. Good times, good times.

MILK IT

683
All that Hypno fuzz... D:

684
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: November 19, 2014, 03:23:23 AM »
Official SCIENCE spokesperson right there. *grooves along*

685
I see... I see... Well, you still have your hoodie, so it should keep you warm for a bit.

686
Roleplay / Re: Aloha AOHA! ALPHA OMEGA HOENN ADVENTURE!
« on: November 19, 2014, 03:14:57 AM »
Mr. P nodded, and waved to Malamar to use Psychic.

"As you wish. Malamar, take him to the faculty lounge. And make sure he doesn't remember anything past Birch's lab.

Malamar screeched and left the lab with the levitating Hemlock.

"Is there anything else you need? There are still some paperwork that needs to be sorted out. If not, you can restart your projects, the items you requested should all be there. *pointing at the box by the medical table*"

687
Roleplay / Re: Aloha AOHA! ALPHA OMEGA HOENN ADVENTURE!
« on: November 19, 2014, 02:27:50 AM »
(Meh, the more I force him, the more he could rebel later. He is still reeling from amnesia. It'll be a bit too much. Doesn't mean Hemlock's getting away with it. :P)

688
150th... What number is it this year?

689
Roleplay / Re: Aloha AOHA! ALPHA OMEGA HOENN ADVENTURE!
« on: November 19, 2014, 02:23:01 AM »
Mr. P shook his head, and Malamar stopped screeching.

"I see... I thought it would be a fitting comeuppance for all the [parasitic bomb] he putted you through throughout your tenure... I see..."

With a wave of his hand, the straps on Hemlock loosened.

"If you want, I'll release him, and erase his memories of today. He'll return to his own devices."

691
Roleplay / Re: Aloha AOHA! ALPHA OMEGA HOENN ADVENTURE!
« on: November 19, 2014, 01:47:37 AM »
Mr. P smiled as he picked up the bald Oddish.

"Why... Malamar here will do some... Brain surgery. Malamars are very well-known for their mind manipulation... Hemlock just needs a little... Tune up...

"SCREEEEEEEEEEEEEEEEEEE"

692
Dedication Day? You get to dedicate songs via radio?

693
Roleplay / Re: Aloha AOHA! ALPHA OMEGA HOENN ADVENTURE!
« on: November 19, 2014, 01:37:12 AM »
Mr. P set down the box full of stuff near the medical table.

"Well... You see... Given your cooperation, I'd gather that you need additional pairs of hands to help you around the lab... Who better than Mr. Hemlock to be your personal assistant?"

694
* Dr. Wily II sneezes violently into the thread.

695
Darn you nose... DARN YOU!!

696
Roleplay / Re: Aloha AOHA! ALPHA OMEGA HOENN ADVENTURE!
« on: November 19, 2014, 01:14:17 AM »
Mr. P could see the flailing from Prof. Hypno, seemingly not used to being a subject of Psychic.

"Let's hurry back to the main lab, before anything else happens."

With that, the group made the way down to the lab, the bald Oddish hopping along behind them. Upon reaching the brightly lit lab, Malamar proceeded to place Hemlock in the medical table, the same one that Prof. Hypno was on previously. Using its Psychic, it buckled Hemlock down, and tight. After it was done with Hemlock, Malamar saw the dangling stool around Prof. Hypno's leg brace, and used Psychic to untangle it... And to set Prof. Hypno down onto the stool.

697
Roleplay / Re: Aloha AOHA! ALPHA OMEGA HOENN ADVENTURE!
« on: November 18, 2014, 02:09:17 PM »
(Who said my base is in a tree and/or shrub? It could be, but there's other places it could be hiding ya know)
(BURN BURN BURN TO THE GROUND)


*Laying on his back and panting, Hypno heard movement and doors opening in another part of the lab.  His ears pricked up and he tried to determine where the sound was coming from.  He raised himself up on his elbows and reached for the entangled stool, but there wasn't enough light for him to figure out exactly how he was tangled.*

*He heard another sound; closer this time.*

"Hel-lo?  I ne-ed some help..."
"SCREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!"

"Oh stop that Malamar. You may be a Lovecraftian in Pokemon form, but please... Prof. Hypno!?"

Mr. P could make out the faint image of Prof. Hypno on the ground, seemingly pinned down by something. And he could also see the bald Oddish.

"Malamar! Use your Psychic simultaneously to help Prof. Hypno out!"

"SCREEEEEEEEEEEEEEEEEEEEEEEEEEEEE"

With eyes aglow even more, Malamar used its Psychic to juggle both Hemlock and Prof. Hypno... Along with a stool.

698
Roleplay / Re: Aloha AOHA! ALPHA OMEGA HOENN ADVENTURE!
« on: November 18, 2014, 01:29:32 PM »
(Simple... BURN ALL TREES AND SHRUBS TO THE GROUND MWAHAHAHAHAHA)

699
Roleplay / Re: Aloha AOHA! ALPHA OMEGA HOENN ADVENTURE!
« on: November 18, 2014, 01:19:21 PM »
The Oddish stared at the stranger visitor, jumping at each noise he made with the stool. It tried to calm the visitor down with a tiny sprizz of Sleep Powder. A very, VERY tiny sprizz.


Mr. P soon arrived back at the faculty, and parked the car in his private parking lot, away from any prying eyes. He got out, and went to open the back door. Hemlock was still slumped into the seat, knocked out from the earlier Spores. He unbuckled the seat belt, and thought to himself.

"To think those Spores can still come in handy, despite degeneration... Malamar!"

Malamar appeared behind Mr. P, staring intently at Hemlock.

"Use Psychic to bring our guest to the lab... And strap him down firmly to the medical table... Prof. Hypno should still be there... Try not to startle him... Too much."

"YESSSSSSSSSSSSSSSSSSSSSSSSSSSS!!"

With eyes aglow, Malamar used Psychic, and lifted Hemlock's body out of the car, and headed towards the hidden entrance just beside the parking lot. Mr. P went to the car boot to remove the... Equipment. It was heavy, but still manageable. Although, it would have been better if those... Eyes... Weren't staring at him so intently...

700
*Q is knocked down to one HP, before she teleports out with a "Hmmph!". The ground beneath the hero/ine suddenly crumbles, falling into the depths of the abandoned Skull Fortress... And 4 more stages.*




Name: Maid Woman

Designation: Robot Mistress (QMN-005)

Weapon Get: Maid Grinder WRRRYYYYY

Other weapons: Maid Grinder DAAAAAAAAA

Background: Once a normal French Maid robot, Maid Woman was upgraded by Queen to be her personal chamberlain.
Her main weapon, Maid Grinder WRRRYYYY...


... Has Maid Woman stop time for 3 seconds, freezing any enemy in place, before dropping down on them with a Mad Grinder, similar to how it's done
here
@ around 0:45. As you can see, the Mad Grinder is as shocked as any survivors would be. After this attack, the Mad Grinder can either explode due to the impact, causing additional damage to survivors caught in the blast, or Maid Woman can command the Mad Grinder to move forward, crushing the survivors under the steamroller, the Maid Grinder DAAAAAAAAA.

Character: Loves to tidy up everything, by grinding everything up into tiny, tiny pieces.

Weakness: Mmmm... French maid...
(click to show/hide)



You get... MAID GRINDER WRRRYYYYY!!


You get this weapon from defeating Maid Woman. borockman here summons a Mad Grinder to always land on top of any enemy that isn't a midboss, a jumper robot variant, or larger than the Mad Grinder. No time stopping however. And the Mad Grinder is even MORE shocked to be use by the hero/ine of all people.

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