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Messages - Blue Valkyrie

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826
Fan Creations / Re: Blue Valkyrie's Stuff
« on: May 27, 2014, 03:55:41 PM »
After some issues with writing a decent narrative for a Blue Valkyrie Adventure origin story as well as some issues in transferring elements into an RPG format I began to focus on the script side of things while I brain stormed this testing of lightning scripts led to new ideas and the project evolved into something very different.

I Introduce Project Asylum; a Koudelka inspired game mixing the exploration of a Resident Evil/Silent Hill/Fatal Frame game with the combat of a turn based RPG. Project Asylum isn't necessarily meant to be a horror themed game rather than it being atmospheric and claustrophobic.


You Play as Reva an inmate of black wood asylum set loose by chance; lacking any memories of the past Reva stumbles through the dark halls of the asylum searching for a way to escape. Reva fights on her own and gains a variety of skills granting her effect against the various weak points of the horrors of black wood asylum, the battle system lacks the typical basic attack command and rather uses skills completely to inflict damage; strategic use of powers is key to surviving both the minor and major encounters.

-Exploring is key; thorough players will find healing items, Armlets (Armor) and Rings (Accessories) that will prove key to surviving.
-Enemies all have key weaknesses and strengths; players who target these weak points will waste minimal resources, spamming skills will not get you far.
-Several NPCs will be encountered throughout the game; ensuring their survive will benefit the player and unlock story that might otherwise not be available.
-Three Endings, depending on Reva's actions one of three endings will be available; I'm still deciding on the inclusion of the New Game+ feature. (Perhaps alternate costumes on completion of the game?)

Beta Screenshots (all are from the RPGMaker VX Ace Engine said locations may not be in the playable versions released later.)


Testing the Lighting Engine; Reva explores a cell within the Asylum; while she gives off light through her powers torches and other light sources still remain lit helping her navigate. Darkness will help produce a tense and claustrophobic environment alongside the minimal soundtrack.


In this screenshot Reva bumps into one of the horrors inhabiting the asylum; a placeholder graphics is being used for now but a generic monster graphic will be used to show enemies for the demo. As of now there are no random encounters in Project Asylum; enemies roam the halls and can be outright avoided if desired; enemies will only re spawn if Reva leaves a major area and enters another (enemies will not re spawn if you simply enter another room and return though.)



Early test of the battle engine, Reva fights a "hollowed" inmate a minor enemy encountered early on; there's a lot of work to do here such as a better interface; I kinda like the dark background though. Depending on reactions I may try to get some drawn backgrounds instead if people desire it.

I'll post screenshots as I progress but I wanted to show I was in the process of making this and past the basic idea phase; kinda bummed Blue Valkyrie Adventure didn't work out but honestly the world I had made for her didn't fit a turn based RPG game very well and I wasn't happy with the early stuff I had managed to finish; I feel this project will pan out better and I've always wanted to do a survival horror themed story.

Whats next---
-Balancing Inventory;Equipment;Powers; and some early monsters.
-Will post bios on several of the enemies, as well as some screenshots of testing areas.


827
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: May 26, 2014, 11:49:55 PM »
I read extensive as "expensive".

And to be fair that's also true.

Opps fixed. XD

828
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: May 26, 2014, 10:45:00 PM »
Boredom caused my friend and I to dig out our old Pokemon card binders and put together a quick 60 card deck each; we spent the better part of the afternoon testing builds like we did back in the day. We both are considering picking up a starter pack each from the new stuff and seeing how things have changed since the Red and Blue days.  XD

I forgot how fun the card game really was, expensive hobby too. >.>

829
Entertainment / Re: At The Movies With RPM
« on: May 23, 2014, 05:22:29 PM »
I understand the need for the human element I personally would have liked to see round one of Godzilla vs the MUTOs a little earlier in the film (maybe half way?) rather than just back to back with the final battle at the end. I did like how everyone cheered Godzilla as a hero at the end, made me smile.


830
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: May 23, 2014, 07:12:05 AM »
... I want to find Final Wars now, just to see the curbstomp. XD

Wasn't even time for a curb stomp; Godzilla just blasted Zilla in under ten seconds.  XD

831
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: May 23, 2014, 04:28:45 AM »
Oh... wow. Netflix actually has Star Trek Into Darkness.

Didn't expect that so soon. This is almost as surprising as when I found out Netflix had The Avengers.

Well, now I know what movie I'm watching next!

Wonder what they will do for the final movie of the trilogy, I hear Abrams won't be involved due to Star Wars?

832
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: May 23, 2014, 04:26:36 AM »
True; oh Zilla Jr too. I seem to remember the animated series not being half bad?

833
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: May 23, 2014, 04:17:29 AM »
Hey, Zilla's an official character, you know.

Well he was till the real Godzilla obliterated him.  XD

834
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: May 23, 2014, 03:52:55 AM »
You won't be disappointed, it was a very good movie.

835
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: May 23, 2014, 03:11:11 AM »
Just got back from Godzilla; in a monster mood now I kinda want to re-watch Pacific Rim now.  owo

836
Entertainment / Re: At The Movies With RPM
« on: May 23, 2014, 03:10:06 AM »
Just got back from Godzilla---SOOO GOOD. A little human heavy at the start and it teased us with the monster a few two many times; in this reguard I still think Pacific Rim got the balance between humans and monster fights down to a fine art but when the [parasitic bomb] hit the fan the movie did not disappoint.

I was rooting for the big lizard the whole end battle, and I don't mind the human characters either (no forced drama was a big plus). The MUTO's design grew on me by the end; it's quite elegantly designed.

Also best Godzilla kill move in a long time, reminds me Godzilla 2000 when Zilla fired his atomic breath down Orga's throat.

837
Entertainment / Re: What are you listening to?
« on: May 23, 2014, 12:16:23 AM »
https://www.youtube.com/watch?v=zg37A7EfLtM
Old Dragon Slayer is a good sequel to that track too.

https://www.youtube.com/watch?v=FG-Y7EeNFg4
Ruin Sentinels is my favorite boss track though; maybe due to spending so much time Sun-Broing there. >.>

838
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: May 23, 2014, 12:06:53 AM »
Sounds like my brother's UPS job. 

Hope he finds something better.

I felt like quitting today. I didn't, because I need the money, but... damn that place.

I know the feeling honestly, just walking it costs you a reference and can make it hard to get a new job, better to leave on good terms.

839
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: May 22, 2014, 11:08:50 PM »
Sums up the whole restaurant in a nutshell really; I don't mind my co-workers but the people in charge are morons.

840
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: May 22, 2014, 09:47:48 PM »
So my work has cut me down to two days a week forcing me to get more proactive in job searching, but the final nail in the coffin for me was Tuesday; I drive into work find out my two days have been handed off to another because of how quiet it was (said employee has to work 40 hours a week), not only does the head chief FORGET to send me an E-mail telling me I don't have to come in I was cut because it was easier to cut me than move around the schedule...oh and I live out of city so that was a waste of gas too. So in short I lost a week due to laziness.

I am beyond done with these idiots, I hope I find a new job soon-- >_<
(On the plus side I have some spare time to work on Blue Valkyrie stuff.)

841
Gaming / Re: The Megami Tensei Thread
« on: May 22, 2014, 09:20:28 PM »
Will never happen but it would be neat to see a character from another game in the SMT franchise; even if it's nothing more than a non-canon deal. The Raidou Kuzunoha lineage has been involved in the Persona series before (Persona 2 and Innocent Sin), and his demon summoning would make a for a near move set.

842
Gaming / Re: The "What are you currently playing?" Thread
« on: May 20, 2014, 02:44:04 PM »
Replaying Wild Arms 2, the sequel always felt out of place in the original three games; maybe it was the lack of a supernatural threat until the later half of the story and the Idiot translation (seriously this is one of the worst translated RPGs I've ever played, it's almost so bad it's good). It's still a fun game game though; and DAT Knight Blazer though. Shame Sony abandoned the franchise Wild Arms 3 is still one of my favorite RPGs of all time although 4 and 5 were pretty mediocre though so I guess that explains dropping the franchise.

Other wise I'm playing co-op with a friend through Tales of Xilla; it's fun but I admit the franchise feels really stale now;  I'm not to far in the story but the characters are just...okay. It's no Symphonia/Abyss/or Vesperia that's for sure. I was kinda interested that there was a female main character choice but was quite disappointed when she turned out to be a robot in personality, guess that changes later? =/

Still gotta finish Child of Light, really enjoying it overall but I there's a few other games I want to replay before that. Maybe Threads of Fate or SMT Nocturne next?

843
Entertainment / Re: At The Movies With RPM
« on: May 19, 2014, 05:04:11 PM »
Wouldn't say no to some old fashioned crossovers like Godzilla vs King King either.
(Godzilla vs Pacific Rim any one?)

Can't wait to see this movie though.  :D

844
Roleplay / Re: Wilypocalypse NOW
« on: May 16, 2014, 05:27:42 PM »
(+1 for awkward question time though!)

Blue sighs in relief as the harem situation finally calms down.

Suddenly Aqua Star emerges from the Van yawning

"Sorry I was taking a nap what I miss?"

Blue simply face palms

845
Roleplay / Re: Wilypocalypse NOW
« on: May 16, 2014, 04:43:04 PM »
- "Seriously what is wrong with you ladies?!" Blue puts herself in between the group and Asch as he finally pulls himself free.

-"Lets just all take a deep breath and think a little harder..." Blue finds herself being pushed back a little by the sheer number of angry woman

-"Before I lose my patience..." Blue frowns mumbles to herself.

846
Roleplay / Re: Wilypocalypse NOW
« on: May 16, 2014, 04:32:12 PM »
((Edited my post; I need to read the posts more closely before I respond.  8D))

847
Roleplay / Re: Wilypocalypse NOW
« on: May 16, 2014, 04:24:22 PM »
((oops missed Blue being in that post; I'll edit my last one to match))

848
Roleplay / Re: Wilypocalypse NOW
« on: May 16, 2014, 04:19:01 PM »
Blue's face was one of dumbfounded confusion on how odd the situation had turned so quickly; and trying to fend off a mob of angry women with as little force as possible was not quite how she pictured the situation going to be honest.

-"I seriously have no idea whats going on!" Blue yells as she holds back a few of the angry woman so the others can get Asch out.

849
Fan Creations / Re: Blue Valkyrie's Stuff
« on: May 11, 2014, 03:44:38 PM »
Since posting the world map I've revised it like three times; I think I'm happy with the result now. I'll be cleaning up some things here and there but other wise the placement of everything is final.



The volcanic island near the top right is the location where Blue would in the future battle Flare Star for the first time, while that little floating island near the northern continent is the precursor archives; the same place Tempest Star would encounter Blue in. Bottom left is the Precursor water purification facility; Aqua Star's hang out during Adventure#2. Visiting these locations will be optional but give the player a side quest or two even if Blue can't explore everything inside.

Oh and that bottom right island? It's a secret....Ooooooo

850
Fan Creations / Re: Blue Valkyrie's Stuff
« on: May 10, 2014, 02:47:06 AM »
Thanks, ton of work to do though. Sprites sheets, adding special scripts, going over my story script coming up character dialogue. I'd say the game isn't even 10% done yet. XD

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