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« on: July 28, 2014, 01:25:45 AM »
Heres a few tips that might help you out.
1) The humanoid enemies here can't be staggered at least not without two or more hits, this means spamming attacks won't get you far in this DLC. Bait an attack and roll away then quickly counter.
2) Use the switches to you're advantage, the rising pillars can harm the early mobs greatly, later ones can be used as cover.
3) The lizzards with the poison spitting statue shells can be killed, either smash them with a hammer type weapon (downward swings) or arrow/magic the fleshy parts in first person view
4) The ghosts later have a puzzle around them solve that and you can damage them normally, unless you want spoilers I'll just say look at the environment around the first two and you'll figure out what you need to do.
5) The large monsters later are weak to lightning damage, stick near their rear by the feet and roll to avoid their stomp or jump attack. The bite attacks are FAR more dangerous.
6) Try to backstab the knights in the final area, I honestly haven't figured a better way of dealing with them due to their agile attacks.
Hope that helps a little, honestly be as mobile as you can and don't get greedy with attacks and the enemies aren't too bad.