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Messages - ST Jestah

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551
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Posted on: March 05, 2010, 06:38:17 PM
PINK! PINK! PINK!

I told you everyone was gonna be remade... now as there are not so much pink bosses. I present you new Typhoon Man. He is much more megaman-ish and pink-ish now. and no he is not interested in men.

He is cute now :3.

I do like his new look. Pink makes him a unique Wind based RM.

552
Original / Re: Megaman 10 - Attack Plan from Outer Space!
« on: March 04, 2010, 03:51:06 AM »
I find Strike's theme to be quite fitting actually, happens to be on of my faves too.

Personally, the only theme I disliked in 10 is Chill Man's, THAT is mess of a tune.


553
Original / Re: DLC secrets revealed in tiles!
« on: March 03, 2010, 04:58:14 AM »
No, he takes normal damage like Mega Man does.
Proto Man is the one with the nuclear core inside him, not Bass. ^^;

And honestly, the Bass Buster isn't really that powerful. It has very fast auto fire though. x3
So he get's weaker fire power but with a fast firing rate like in MM&B, sounds good.
Hopefully the game will be equally as challenging with Bass as it is with Rock and Blues.

Really though, I should just shut up and be glad we're getting him as a playable character for this installment after his semi-abscence in 9.

554
Fan Creations / Re: borockman's fun fun art thread!
« on: March 03, 2010, 04:40:45 AM »
Yeah, good time...

More pingpongers added! 



Black Nova sounds cooler.  8D
BlackHook's and BlackNova's expression scare me a bit.

Now to wait for the most epic and climactic Ping Pong battle of all time!
Too bad that's the end of the comic...
Wait, what? What have I been waiting this 15 seconds for!?

555
Original / Re: DLC secrets revealed in tiles!
« on: March 03, 2010, 04:07:56 AM »
You do not  know how happy moi is to hear/read that the Killers are making their triumphant return to the series. TANGO(Has yet to play as Proto Man) AND REGGAE!!~ <3

I wonder, will Bass take double (or more) damage because of his gameplay style, or something similar to it? He just seems like he will make the game easy with his 7-way shooting alone, IMO.

556
Original / Re: Megaman 10 - Attack Plan from Outer Space!
« on: February 28, 2010, 05:35:24 PM »
I'll start with either Chill Man or Solar Man. Chill because he gives me the feeling that he will be the easiest, and Solar...I just don't like Solar and wanna blow him up as fast as possible.

As for the weakness cycle...hmm

Chill freezes Pump's Shield, Who douses Solar's Generator, That burns away Strikes baseballs, Which he uses to bean Sheep, That uses his clouds to electrocute Blade, Who pokes a hole in Nitro's wheel, Who shreds Commando's heavy armor, Who ends this cycle by blowing up Chill to smitherings.

557
Fan Creations / Re: Domain of Logs
« on: February 26, 2010, 11:42:38 PM »
95% of my doodles we're drawn at school. So yeah, depressing/boring/meh-ish places are a good place for INSPIRATION!

558
Fan Creations / Re: Domain of Logs
« on: February 26, 2010, 11:29:35 PM »
Was bored in school (once again) so I did some sketches of my Busy world RPM characters:
Blackhook
Czar Silan
yeah I know, I should stick with sprites.
You seem to have gotten better. Like the new design for BlackHook.
Silan grew up I see...and gained sharp looking wings, nice.

Shinobu's sprite looks quite delicious.

559
I agree with Blackhook.  You definitely should draw more.
Thirded, we needz more of your drawings.

@DarkWaltz: Do Like Shinobu's civilian attire, looks so cute.

560
Fan Creations / Re: Domain of Logs
« on: February 21, 2010, 04:13:36 AM »
The first time I did something like this with mouse:

That's a very deliciously made pic. Impressive work.

Though I have to agree with Nebula on the buildings not fitting in with the Mega Man timeline.

561
Fan Creations / Re: borockman's fun fun art thread!
« on: February 21, 2010, 03:48:49 AM »
Don't open
(click to show/hide)
I opened it before even reading the warning. I have no regrets. *Is being slowly pecked to death* NO REGRETS!

Great pics as always borock.

562
I have mah bots und mah DOCTAH!
(click to show/hide)
(click to show/hide)

And something sorta diferent.
(click to show/hide)
Larger scale of above pics here

Thank you all for the comments on my Sad Count, and the rest of my works, I'm glad you all liked it. Even if the Count depressed some of you.

PS: For those wondering, the Poll will be closed at the end of this month. This poll might strongly affect the style of some of my future pics and/or the types of pics I might make later on. This of course doesn't mean I'll stick to the most voted style, just what type of pics you'd mostly like to see made from moi.

So RPM, vote and decide the fates of your eye pleasuring! EYE PLEASURING GOODNESS!! Or torture for some of you. EYE TORTURE!!

PPS: Some Critics would be nice too. Want to know on what I should improve on.

EDIT:*face desk, face desk, face desk*  Just noticed I mixed my rights with my left on Calipso's description. fixed

563
Oho, Pumpman stage looks hard, love the music.
For Chillman... Need more music sample to judge correctly.
^this, including Blade Man's stage, personally, I really liked what I heard from the video. Reminds me of Knight Man's a bit...speaking of which...

[youtube]http://www.youtube.com/watch?v=_OTi1k4v8Yg&feature=related[/youtube]
@Aldo: I really gotta disagree with you on Knight's stage theme. It's an exquisite piece of a bgm! Gravity's ain't half-bad either. Gonna have to mildly agree with you on Centaur's though, then again I never liked his stage theme.

All that aside, I can hardly wait for this game to come to wiiware any longer.

564
Fan Creations / Re: Nebula ★ Black's Cola Machine
« on: February 13, 2010, 08:01:05 PM »
some people block out their memory of him...
Those horrible, horrible memories of him. o______o

565
New stuff of the week.
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And this
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PS: Hate. My. Keyboard.

566
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Wiiware = March 1st
YES! YES! YES! YES! YES! YES!!~ :V

Now that we got that outta the way. Let me get back to the topic.

Wheel Cutter, got me at saw weapon, hooked me in with wallclimbing.
Commando Bomb could be one of my favorites.
I was hoping Blade Man would give some sort of Charging(Dashing) Slash attack, but Triple Blade's good too I guess.
Thunder Wool...LIGHTNING!!
Solar Blaze looks like a good weapon.
Chill Spike, Frozen C.Shot, now with added spikes...and less platforms (I'll be damned if this weapon happens to ALSO freeze large doom lasers in their tracks, it didn't make any sense in MM9 and it will make less sence with this!).
Rebound Striker...simply awesome.
As for Water Shield, I'm hoping it will be just/almost as good as Satellite Jewel. I kinda doubt it though.

Challenge Mode looks like fun :)...I'm going to fail so much at those spiked ceiling jumping sections.

567
Gaming / Re: Tatsunoko vs. Capcom (the sequel topic)
« on: February 11, 2010, 02:40:21 AM »
...can't speak because he is literaly laughing his ass off

My word still stands, somewhere in this world (not japan, obviously), there's a person in a deep, deep depression because his/her copy of TatsuCap doesn't have Super Kobun Counting Action...somewhere...

568
Gaming / Re: Tatsunoko vs. Capcom (the sequel topic)
« on: February 11, 2010, 02:15:05 AM »
You guys were not missing much (Rock's was incredibly lame), in fact, you got the best one anyways.
That depends, one man's lame side game could be another man's great time killer.

569
Gaming / Re: Tatsunoko vs. Capcom (the sequel topic)
« on: February 11, 2010, 01:39:40 AM »
- Ingrid from the Capcom Fighting Jam (Evolution) was the first test model for the game, but didn't make the final cut
- Phoenix Wright was another character that didn't make the cut, but he never made it to test model phase
- The team didn't know how to animate Phoenix's legs, so they considered having him in a drivable desk, but then ditched the whole idea for the character
HAHA! I'd loved to have seen Phoenix pulling of some hilariously awesome/ridiculous attacks and combos while ridding that monstrosity all over the place.
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- Arthur from Ghouls 'n Ghosts was originally planned, including his own level, but he was also cut
Now that just makes me sad. I would have been throwing an unlimited supply of lances at my opponents, poking their eyes out, wearing nothing but boxers with hearts on it as I whistle to the main theme from his game.

Oh well, there's always the sequel.
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- mini-games were mostly cut for the NA release due to time constraints
- Eighting said that including all characters in the mini-game wouldn't work, which is how we wound up with the 4 playable characters we have
I was dissapointed when I found out that they cut out the minigames from TatsuCap, they looked like fun. Didn't like the 4-player shooter we ended up with.

570
Original / Re: Mega man 10 poll.
« on: February 08, 2010, 11:02:47 PM »
It will most likely be Bass. Course I'm just basing this on his schematics in Mega Man 9, and the fact he was playable in one main game.

I'd be Happy if Duo happens to be the third, there's not enough Duo to go around. :(

But...my votes goes to Roll. 'Cause I wanna beat up Robot Master with a broom of rainbow-ish death! Kinda doubt this will happen seeing as she's bed ridden and all...but I still wants mah playable Roll!

A new chary is good too, I guess. As long as he/she has an intresting gameplay.
Quote
Tango (Girl)
Auto
Metool
Super Kicking Sniper Joebecause a regular sniper joe would just be a clone of Proto Man...wait...
Any of the above would do nicely.

571
Mr.Strangerson of the Smiling Masque, eh?

...I like the sound of that. [eyebrow]

Now, who could have been responsible for such a heinous act!? -_-

572
Fan Creations / Re: Loki draws?
« on: February 07, 2010, 05:42:47 AM »
You got my attention when you put Glastonberry's disimbodied head.

(click to show/hide)

KITT-er, I mean PUSSEH!!

573
Gaming / Re: Blaster Master™ Overdrive Headed To WiiWare Monday!
« on: February 07, 2010, 05:26:46 AM »
I'm not all that excited to be honest.

I'll still give this a try, I did like the old Blaster Master.


574
Gaming / Re: Tatsunoko vs. Capcom (the sequel topic)
« on: February 07, 2010, 05:01:32 AM »
Meh, I'd probably never remember Baroque in the heat of battle anyway.  You're talking to a guy who is still trying to not get his "Hadouken" and "Shoryuken" pad/stick movements mixed up, and that's without the dreaded online lag.
So I'm not the only one.

Right now I'm practicing with my main cast/choices/team, got my ass kicked most of the time on free online matches,(it was fun tough, at least I won a couple of matches...mostly by luck).

Will probably post my Friend Code when I'm able to properly use Baroques and Switching/Double Team Hyper Combos.

575
Gaming / Re: Tatsunoko vs. Capcom (the sequel topic)
« on: February 06, 2010, 06:01:41 AM »
Gold Lightan vs. Yami.

What.  The.  F*@#!?!

Is it even POSSIBLE to avoid the hand's super-grab when you jump/dash slower than continental drift?  I had to button mash my way through (after several Continue screens).
Nope.  My advice is just to constantly do his stomp move over and over again.
^This

Personally, I found fighting Yami with the Golden Refrigerator easier than PTX-40-something-or-other. Most of his attacks are faster than the latter mentioned IMO.That and for some reason the commands for the subweapons didn't work for the first few fights.

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