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Messages - Suppercut

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601
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 17, 2013, 03:58:09 PM »
So without this thing you can't make the Co-Op work?
I can make Co-op work, but to implement user-generated custom campaigns would require (at this point) external GML scripts, which would be a [sonic slicer] to work with, not to mention all the security I would need to put up so that nobody can make a custom campaign that downloads malware, or exploits it for hacks.

602
Roleplay / Re: Wilypocalypse NOW
« on: June 17, 2013, 03:51:53 PM »
(Wily, don't forget Tangent :3)

603
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 17, 2013, 05:56:46 AM »
Basically... you remember Megaman VX, right? Still working on that (and no, it's not because it's legitimately taking long... it's because I'm working comparably slow -u-'). I mentioned content creation. You know, custom singleplayer/co-op campaigns and the like. I figured the best way to do that is use gmLua, a Lua interpreter for Game Maker. But it's outdated. Looked it up, there is no other DLL. So I sprung for other odd languages. Python's DLL is outdated (and regardless would still require the user to install the libraries if they even wanted to play the game period >_<), C/C++ is outdated, and Delphi, I think, barely even meets what I need from it.

Let's face it. I can't write a whole new DLL to save my life, and I am not going to let any community deal with the nightmares of external GML editing.

604
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 17, 2013, 05:34:55 AM »
ARGH. The only Lua wrapper for Game Maker is outdated and no longer functions in the version of Game Maker I am using. THIS GAME IS SUPPOSED TO HAVE CONTENT CREATION DAMNIT, AND I CAN'T DO THAT IF ALL OF THE ALTERNATE SCRIPT LANGUAGE DLLS WON'T WORK :W

605
Roleplay / Re: Wilypocalypse NOW
« on: June 17, 2013, 03:15:03 AM »
"Is your creator going to be at the bar?" Sinos asked excitedly. "Or maybe other inventors?"

(I'm still waiting on Ahrzayl to approve of contacting Tangent, as long as she is of non-good alignment (neutral or evil is fine). )

606
Roleplay / Re: Wilypocalypse NOW
« on: June 16, 2013, 10:21:00 PM »
"So does that mean I'm in the resistance, too?" Sinos said, grinning.

607
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 16, 2013, 03:32:48 PM »
oh boy would you look at those melons!
Reaper's got a lovely bunch of coconuts.

608
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 16, 2013, 03:12:25 PM »
Anyway, lets stop talking about this.
Actually yeah this sounds great.

WATERMELONS.

Discuss.

609
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: June 16, 2013, 02:37:11 PM »
Nobody should have to go into a furniture store blind. Besides, you'd have to feel up all of the furniture to figure out what you want to buy, and I think the employees wouldn't like that.

(click to show/hide)

610
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 16, 2013, 02:31:11 PM »
Let's hope the people working on the Sonic show isn't from the present MLP staff. God the show took a dive when Faust took her best people with her...

Two words: Crystal. Ponies.

You just say them and they sound like one of those movies from the "dark past" that bronies love to hate.

611
Roleplay / Re: Wilypocalypse NOW
« on: June 16, 2013, 02:21:57 PM »
(Actually, anyone for Tangent meeting Ahrzayl's character first?)

(Unless she is Good alignment anyways.)

612
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 16, 2013, 12:03:58 AM »
Speaking of moderation (which was two pages ago... -u-') here's a wall of text I posted on my Facebook that I decided to repost here. I just hope it doesn't get too controversial, and that you guys take example from what I wrote in it...

(click to show/hide)

613
Roleplay / Re: Wilypocalypse NOW
« on: June 15, 2013, 09:34:49 PM »
"The noise? You mean the upgrade capsule landing? Yeah, guess so. Anyways, now that this is settled, where are we headed?" Sinos said.

614
Rockman Series / Re: Super Speculation Bros. Mega Man
« on: June 15, 2013, 05:17:18 PM »
And like we said.

WE ARE ALL THAT MATTERS

B-b-but...what about awesome people like Game Grumps? Arin the Jump'n'Shoot Man? JonTron?

615
Rockman Series / Re: Mega Man Confirmed for Smash Bros. 4
« on: June 15, 2013, 05:06:25 PM »
Do not base anything off of YouTube comments. They aren't Human
Not COMMENTS. VIDEOS of people's live reactions to the trailer.

616
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 15, 2013, 03:27:25 PM »
[parasitic bomb]! My brother saw me having a look at the RPM map, only to get a "What is that?". I just told him its just a drawing, that's all. Didn't want to tell him it was a map of some sort, otherwise things might've got complicated.
"It's just a thing for an RP, doesn't involve you" isn't an acceptable answer? It's not like this is a super secret cool kids club or anything...

617
Rockman Series / Re: Mega Man Confirmed for Smash Bros. 4
« on: June 15, 2013, 02:51:17 PM »
*smacks*
I was talking about the reaction videos on Youtube, mate.

618
Off The Wall / Re: Post Pictures Of Yourself
« on: June 15, 2013, 02:50:35 PM »
For some weird reason, you look like the AVGN to me now...
Great minds think alike...

619
Roleplay / Re: Wilypocalypse NOW
« on: June 15, 2013, 02:49:09 PM »
(Stupid internet going out ate my post. Ugh.)

Sinos grinned and thrust a thumb in the direction of the upgrade capsule. "My creator sent me an upgrade... Charge Boots!" Sinos used the Charge Boots to do a backflip. "They should come in real handy, am I right?"

620
Gaming / Re: Super Smash Bros. Thread
« on: June 15, 2013, 07:18:26 AM »
Think Falcon Punch...if the key combination for Falcon Punch was really close to the combination for his fastest attack xD

621
Roleplay / Re: Wilypocalypse NOW
« on: June 15, 2013, 07:15:49 AM »
(You should still come up with hilarious ways for each of them to show up. XD)
(Hey, slamming down from above can be funny. I imagine that one of his next upgrades will be unannounced and kinda just come out of nowhere unlike this one. I could freak the [tornado fang] out of another character with it just slamming next to them xD)

An energy blast could be heard as the previously jumping Sinos slams down into the sand next to Borock-bot. "So...what did I miss? Everything okay, Mr. Sapph, sir?"

622
Roleplay / Re: Wilypocalypse NOW
« on: June 15, 2013, 07:09:47 AM »
(You know what you should do, come up with a different way for the capsules show up every time it happens. XD)
(Dr. Danow doesn't want to hide Sinos's well deserved upgrades in hard-to-reach places that requires Lightning Web and Strike Chain to get up to. That's Dr. Light's job as an [dark hold] xD)

623
Roleplay / Re: Wilypocalypse NOW
« on: June 15, 2013, 06:51:14 AM »
(scroll down for tldr)

The capsule lit up. Lights flickered on all over the capsule, and a small laser field scanner analyzed Sinos. Satisfied that the intended robot stood before it, the capsule chirped, and a hologram of a man showed up. He had medium-short hair, very little facial hair, and elliptical glasses. He wore a white lab coat with the Suppercut Industries logo on the pocket.

His expression began as stern as he ordered, "Unauthorized androids who enter this capsule will be terminated." Then, his expression softened slightly, but still seemed serious. "Sinos, I gave you the ability to choose your own path in life, and I hoped the universe we sent you into would allow you to choose a peaceful one. But now it seems that you are destined to fight. Because I thought you might want to protect the people in this world, Dr. Menvis and I will design upgrades so you can protect yourself as well."

Before continuing, the man cleared his throat and began speaking in a matter-of-fact tone. "If you step inside this capsule, it will give you the Charge Boots upgrade. It uses SI-013 Weapon Capacitors to provide you with a short blast of energy from your feet. It can be used for double jumping and expanding your maneuverability, as well as creating new techniques. Speaking of which, this capsule even contains an example technique for you to use, Coplasma RotationV2."

He cleared his throat again and sternly said, "So yeah. Good luck, Sinos. I hope you find your purpose." The hologram disappeared.

By orders, Sinos stepped in the capsule. There was a charging sound, and then several robot arms whizzed around Sinos at high speeds, replacing and inserting new parts here and there. Once everything was done, Sinos's leg armor was a shiny silver with cobalt blue outlines. "Wow...Dr. Menvis knows how to make cool armor."

(tl;dr sinos gets double-jump and more aerial maneuvers)

624
Roleplay / Re: General RP Discussion topic
« on: June 15, 2013, 06:26:47 AM »
I finally get around to giving Sinos the upgrade I meant to give him before Obsidian decided to ruin the fun parade.

625
Roleplay / Re: Wilypocalypse NOW
« on: June 15, 2013, 06:22:36 AM »
(FOUND THE LOGO)
(took me ten minutes to realize I kept skipping over it whenever I looked through my Dropbox...)

Suddenly, while everyone was talking, a large cylindrical device not unlike a capsule smashed down from where the small device was, into the sand dune in front of Sinos. It too bore this logo along its sides. Sinos stood in amazement, looking it over. A small tag that appeared slightly singed from reentry stated,

See? At least I'm not an [dark hold] with my capsule placement, like Dr. Light.
-- DR. D

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