Thanks Jelly, You're the best.

anyway, I posted My questions.
Hopefully at least one of these will be answered.
1.) Inafune-san, In Rockman X4, there is the infamous scene where an Irregular Zero fights against a Sigma while he was still good. During the fight, eventually, a "W" appears abruptly upon Zero's helmet gem, and seems to cause him great pain, accompanied by some manner of buzzing. Sigma used this chance to immobilize Zero. The ame thing then happens to Zero before the events of X4, in his dream sequence. What is the exact significance of this? It has been hailed as one of the biggest mysteries in the X series. Could you possibly shed some light on it?
2.)Inafune-san, even though you have put down the Cataclysm theory, there are STILL people who insist that even though Zero didnt kill anyone, that he still fought Rockman.
Could you PLEASE end that once and for all?
3.) Inafne-san, with the popularity of Rockman 9 and 10 in its 8 bit famicom style, there has been fan demand of a 16 bit X9 in its super famicom style. Which has stirred up more controversy than the 8 bit classic series, as many claim that the super famicom style is outdated, was never quite able to display certain characters/things right, and would not be able to follow the story from X8 successfully, ruining what has been built up, leaving it aside in favor of a simpler story easier to tell with the style, since the retro style includes sticking as close to the original limitations as possible.
What are your thoughts on that, and what do you say to those fans? What would your ideal graphical style be for the X series?
4.) Ariga-san, how do you feel about having Udon distribute your Rockman mangas to fans here in the United States? Also, are there any plans of maybe making a manga for Rockman 10 much like the one for Rockman 9?
5.) Ariga-san, How would you feel if you got to design the artwork for a Megaman game? As we all know, you were responsible for the Robot master designs in Rockman & Forte, and you even made the cover art for the Japanese box. But, how would you feel if you were asked to be the one who does the actual in game artwork and overall artistic design?
Suffice to say, If Ariga ever DID get to be the guy to direct the art in the game, Id cream my pants.