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5226
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: June 18, 2010, 07:08:24 PM »
I think he may have guest starred in Spider man.

5227
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: June 18, 2010, 07:02:19 PM »
Whos ever read Nightwatch?

5228
Gaming / Re: Sonic Colors (Wii, DS)
« on: June 18, 2010, 06:01:14 PM »
06 made me think alot of Adventure.

5229
X / Re: why is x the weakest character in the game
« on: June 18, 2010, 04:16:52 AM »
You people need to suck less.

"Cheap difficulty"?  Excuse me, but "cheap difficulty" is when you are killed by some completely off-screen obstacle grabbing you at light-speed (looking at you, MM9).


This, jesus this. Stop complaining and EARN your game clear. Not every game can be a cakewalk, kiddies.

5230
Off The Wall / Re: Latest Buys
« on: June 17, 2010, 04:35:38 PM »

5231
Gaming / Re: Sonic Colors (Wii, DS)
« on: June 17, 2010, 12:30:38 AM »
I always say it, squint, and it could be knuckles.

5232
Gaming / Re: Hokuto Musou
« on: June 16, 2010, 07:28:49 PM »
So it IS coming out here after all? :D
I suppressed the urge to jump out of my seat and yell out YES!

Although- Am i the only one who feels that the title FoTNS: "Kens Rage" seems a rather tad bit... corny?

5233
Gaming / Re: Sonic Colors (Wii, DS)
« on: June 16, 2010, 07:00:55 PM »
It looks visually, like 360-PS3 Unleashed, but- on the wii... and it DOES remind me almost of Secret rings somehow..

Also-
that spindash special was pretty cool.

doesnt surprise me though that its unleashed-like, considering Unleashed was pretty liked. Well, the day segments, anyway.

and if this is that- WITHOUT some secondary gameplay mode gimmick thing, well, better. looked real vibrant and colorful too.



the color system with the wisps, reminds me of 06's colored jewels. Or Castlevania LoI's orbs.

we'll see how this (pun intended) ¨plays out¨   

5234
I miss it already. DX
great end  though.
(click to show/hide)
I wonder what Arakawas next work will be?

5235
Rockman Series / Re: Ancient Theories/Fanon
« on: June 14, 2010, 03:35:31 AM »
Megaman Neo probably comes from the concept name...

Tackle? haha... consisdering thats what he DOES, that isnt too surprising, and it sounds a hell of a lot better than "Jello Man"
Sygma... Im reminded if RS naming him Cygma.

Rush starting trouble sounds like something RS inspired too. Lol at V.I.L.E. too.

5236
Zero / Re: Rockman Zero Collection Thread
« on: June 14, 2010, 03:31:23 AM »
Speaking of inconsistencies, does Fefnir's concept art match his spritework now? I swear to god, those wing stubs drive me nuts...

I GET IT, CAPCOM. He's based off of a dragon. Now will you keep the frikkin' motif or just make him into a futuristic Tyrant from Resident Evil?  B(
what

5237
X / Re: why is x the weakest character in the game
« on: June 14, 2010, 03:17:35 AM »
Quite a shame.  I cannot recommend enough that you get equipped with Overdrive while playing as X.  That thing positively rapes bosses. 
pity it lasts so little.

I love X6. I like its challenge. It has flaws, the fact that heatnixes stage is composed of multiple miniboss fights, 2 with instant kill lava, (that rising one is so annoying its not even funny.) but its level design is very challenging, and iu enjoyed it.

people who complain about X6 just need to A. suck less, and B. realize games cant all be cakewalks.

5238
General / Re: Get rid of Marqueeeees
« on: June 13, 2010, 03:26:22 PM »
But I want the normal signatures...

I think you guys might be taking this a little too seriously?
lol, I think YOU might be taking it  abit too seriously.
if you dont like them, too bad, or just turn Sigs off.

Going with Wilys idea though, there could be a turn off marquees option.

5239
X / Re: why is x the weakest character in the game
« on: June 10, 2010, 04:53:40 PM »
isnt X the one with the past SA class weapon that commander sigma was relying on to snipe a giant berserk mechaniloid?

5240
News and Announcements / Re: Rockman Online artwork and details.
« on: June 10, 2010, 04:23:13 PM »
Something about how Zero is drawn in the first picture actually reminds me of the Dreamwave Zero.

That being said, the limited releases are somwhat disappointing. pity, since it seems like an interesting concept.

5242
X / Re: X7-X8 never happend?
« on: May 31, 2010, 08:59:15 PM »
perhaps they saw what a mess the fanbase was making, eager to claim their least favorites as "not canon"?

5243
Entertainment / R.I.P. Peter Keefe- Producer of Voltron.
« on: May 31, 2010, 07:45:10 PM »
Wow, this makes me sad. Im a 90's kid, but I still remember watching Voltron reruns on tv when I was little.
Link

[youtube]http://www.youtube.com/watch?v=1uS5b8aQ6z8[/youtube]

Voltron. the Grandaddy of Megazord.

5244
Gaming / Re: I say bad things about your favorite games!
« on: May 31, 2010, 06:55:47 PM »
Quote
Please no opinion-debating, we'll be here forever if we do. YES I find it claustrophobic, like 3D Castlevanias, yes, the scanning is tedious if the free-look is commanded by a trigger, and only if you're standing still. And like all games in this thread, I was saying it about the original version.
haha, my bad.
I never played the GC versions. Ive SEEN them played, and played it for a little while, but Trilogy was my first wii game because I wanted to play the primes.

5245
Gaming / Re: I say bad things about your favorite games!
« on: May 31, 2010, 11:30:40 AM »
He was in 5, too.
yes, but we were talking about 6.

Quote
You start with cannon.
which is pretty good, proving my point

Quote
It wasn't a black screen, it was a shot of his house.

we still never saw grown up lan.

5246
Off The Wall / Re: The Mystery of the Forum Users - Take 4
« on: May 31, 2010, 10:17:29 AM »
I love how suddenly this topic is about alcohol.

5247
Gaming / Re: I say bad things about your favorite games!
« on: May 31, 2010, 09:08:10 AM »
Personally I thought that Tomahawkman EXE was a real cool link navi in 6.

Although it was TOO easy to get good chips like cannon very early in the game, which made it too easy.

also- they never even SHOWED us grown up lan. They just narrated on a black screen when they could have done much more there.

5248
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: May 31, 2010, 05:06:58 AM »
Lol.
Awwww~! >/w/< *blushing~* *hug*

I thought so.

Posted on: May 31, 2010, 10:11:30
(click to show/hide)

5249
Gaming / Re: I say bad things about your favorite games!
« on: May 31, 2010, 05:05:38 AM »
Quote
Sure.

- Claustrophobic as hell.
- Backtracking becomes annoying.
- Having to scan EVERYTHING EVER
- WHY not use both analog sticks? Lock-on vision works horribly when you have an FPS perspective, and it limits the movements the game could have.
- Bosses don't live up to the ones in the original Metroids.
Claustrophobic? Really?
Yknow, its funny, but for some reason, I didnt mind scanning in 1. but in 2 and  3, it got tedious. (to me actually)
Hmm, what about the Wii version? Aiming and scanning works MUCH better when you simply have to aim with the wiimote and lock on.

5250
Off The Wall / Re: Your Desktop! Post It For Great Justice!
« on: May 31, 2010, 04:12:56 AM »
What I'd like to see with all this goings on is layered APNG support.
We don't even have single layered animataion support. I vaguely remember getting a GIF running on 95 though.

If decoding the PNG info is too much, we can just have RGBA BMPs or something with frames inside a single file, like ABMP.
98 too. You could have desktop gifs.
I forgot how though. but I think they were stored as offline web images or something.

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