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4901
Gaming / Re: A guy to make a game about peer- pressure on sex
« on: July 30, 2010, 03:45:07 AM »
*quote*
Hmm... If that were how it went...
I wonder if anyone would actually ever beat the game

4902
Gaming / Re: Sonic Colors (Wii, DS)
« on: July 30, 2010, 03:43:06 AM »
Although Ill admit, Chaos controlling through levels at breakneck speed was pretty awesome.

4903
Gaming / Re: Sonic Colors (Wii, DS)
« on: July 29, 2010, 08:14:52 PM »
Vehicles there had a hell of a lot more momentum than in STHH though. when it went forward, I actually felt like I was speeding up forward.

I have played car games. but Sonic isnt a car game. it has vehicles at some random points, but by no means is it car oriented.

in any case, each to his own. I like the vehicle handling in 06 much better than STHH

4904
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: July 29, 2010, 05:34:58 AM »
Isnt it just a shop?

4905
Gaming / Re: Sonic Colors (Wii, DS)
« on: July 29, 2010, 05:28:15 AM »
Lol. I found 06 to be quite fun regardless. it was only Sonic's running segments which felt real bad, since well, youve seen how he can casually walk through a loop. His running segments felt like they had no real momentum to them. And they WERE rather forced.

though I found SHadow to be fun, and his vehicles handled how a proper vehicle should handle.

All in all, Shadows 06 gameplay was what STHH SHOULD have been.

4906
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: July 29, 2010, 04:12:17 AM »
Oh God.

4907
Gaming / Re: Sonic Colors (Wii, DS)
« on: July 29, 2010, 04:06:20 AM »
>Be knuckles
>climb wall
>try to jump off
>CAN'T BECAUSE OF BUG
>HAPPENS 90% OF TIME
>HAVE TO SEEK WALL ENEMIES TO DAMAGE ME BECAUSE IT IS THE ONLY WAY TO GET OFF WITHOUT QUITTING
>FFFFFFFFFFF

Sonic 06 is the devil's torture.
that WAS pretty annoying. but I didnt need to be damaged... I would just keep trying till it let me.

4908
Gaming / Re: Concept Artwork For "Epic Mickey" from Warren Spector
« on: July 29, 2010, 03:27:08 AM »
*casts pheonix down*

Im just going to drop these here. Weve all probably seen em, but they belong in the topic,  since we can  see some gameplay vids at work here, (as well as commentary from Spector himself) Discuss?

[youtube]http://www.youtube.com/watch?v=2jZgMA5f7ZQ[/youtube]

[youtube]http://www.youtube.com/watch?v=df1jZbMgvhc[/youtube]

[youtube]http://www.youtube.com/watch?v=v8OzD6TRL58[/youtube]

4909
Gaming / Re: Sonic Colors (Wii, DS)
« on: July 29, 2010, 03:09:22 AM »
I liked Sonic 06. *braces for imminent impact*
I admit it had some serious shitload of issues though. And yet, it somehow managed to capture a certain kind of Sonic Adventure feel to it

Sonic Heroes was great, if only because megalomaniac Metal Sonic makes everything awesome.
"ALL LIVING THINGS KNEEL BEFORE YOUR MASTER!"

its a pity he wasnt used as a main enemy again. he's the one enemy in sonic who could really be considered evil, since Eggman has become a joke villain. (According to Rivals I think- Eggman reset him after his thing in Heroes. So he's back to mindless servant.)

I liked E-123 Omega. He was pretty cool. Plus there was a method to his madness. He was pissed off that Eggman abandoned him. So he decides to destroy anything Eggman makes. (even though technically its not Eggman but Metal Sonic's fault he was abandoned)

Another thing I liked about 06, even though the story was not that great, (it could have done without Elise, and been much better)

Was how they gave Shadow a fresh new start. Following up on his STHH vow to leave his past behind once and for all, He now works for G.U.N., has NO mentions of his past at all, nor does it seem to affect him anymore now that the Black Arms are gone, no more mopey emo "WHO AM IIIIIII!?" *cut cut*, And overall he feels almost like a brand new character now. Which is something he REALLY needed after STHH (and to an extent, Heroes, since he was still amnesiac there.)


on Colors then- yeah. wispy wispous wisps.

the trailer actually reminded me a little of CD, with that big thing attached to that tower thing.

4910
Gaming / Re: Metroid Discussion Thread
« on: July 28, 2010, 03:57:34 PM »
You said Watch for surprise, but I wasnt sure what exactly the surprise was...

4911
What kind of crazy MMORPGs do you guys play where you can alter the level design?
dunno. What about you?

4912
EXE / Re: Wasted Potential
« on: July 28, 2010, 03:54:43 PM »
Reminds me of Regal in the movie, with his ability to make dimensional converters magically come out of the floor.
haha, I remmeber that. I was like, WTF.

Also, yes, I can agree with that.
Although still, no matter how I look at it, Zero's head  looks like a fishy virus.

4913
Gaming / Re: Metroid Discussion Thread
« on: July 28, 2010, 03:14:19 PM »
wait- what surprise am I looking for exactly?

4914
Off The Wall / Re: Post Pictures Of Yourself
« on: July 28, 2010, 01:17:10 PM »


I bought these today for $10. They're so terrible. WORTH EVERY PENNY!
Totally worth it, fo sho. XD

4915
Gaming / Re: Sonic Colors (Wii, DS)
« on: July 28, 2010, 01:15:10 PM »
When was Sonic about speed back in the original games?
When they added the spin dash and loops for it to go through.
Ever since 2, speed has had a small part in Sonic. Hell, you had to be fast to dodge certain obstacles, outrun walls, etc.

4916
Gaming / Re: Sonic Colors (Wii, DS)
« on: July 28, 2010, 05:08:23 AM »
I remember liking the PS2 Dark Gaia Battle. (the Supersonic Part) You had to dodge the crap Gaia threw at you to get to his eyes.

The 360/PS3 version of that was terrible. you had to get rid of his force field as supersonic, by killing those tentacle things. So damn tedious.

Posted on: July 27, 2010, 10:07:43 PM
Another person said the same about Sonic and the Secret Rings. Which I think is a good game personally.

"No matter how bad a Sonic game gets, the music is always kickass."
The one thing Sega has never [tornado fang]'d up, is the music in Sonic games. Thats always top notch.

4917
News and Announcements / Re: MEGAMAN UNIVERSE!!!!!! (PS3/360)
« on: July 27, 2010, 06:24:04 PM »
Ok. How 'bout a Megaman game that played like Gears of War? Gamer these days sure fond of 'the Tough-Space Marine' type character, which might fit the MM1(US) cover Megaman. He sure looked like one. As for the robot masters, let them be.
I think this is another thing some dont seem to get. All because I want a current Gen megaman doesnt mean I want a Halo/Gears of War clone with BROWN AND BLOOM. Why cant I just get, yknow, HD Current Gen Megaman? Megaman re-tooled for the current hardware?
a fully 3D, HD Megaman, with nice graphics, and fun gameplay?
Whats so hard to understand or accept about that? Nostalgia on the brain? Because Nostalgia very quickly becomes "milking" and the "sheep like fanbase" that Ramzal mentioned, will just eat it up. And since the older fanbase is so enthralled by nostalgia, thats all we will ever get.

4918
Off The Wall / Re: Post Pictures Of Yourself
« on: July 27, 2010, 06:58:58 AM »
I have a parasol just like that. Only it's neon green, and thus doesnt exactly help much.

4919
Off The Wall / Re: Models and Figures
« on: July 27, 2010, 06:57:37 AM »
I always preferred that Roll outfit...

4920
Off The Wall / Re: Cosplay
« on: July 27, 2010, 06:56:32 AM »


Posted on: July 20, 2010, 11:52:30 AM
I dont feel like posting all the photos, so heres the link instead.
http://movies.yahoo.com/photos/collections/gallery/2766/2010-comiccon--costumes

4921
Anime & Manga / Re: Madhouse’s Ironman & Wolverine
« on: July 27, 2010, 06:55:07 AM »

Lots of people like 90's Spidey.  I thought it was decent for what it was, but I wasn't the hugest fan.  The weird placement of awful computer graphics bothered me, some of the stories after the 1st season were pretty bad, and I thought just progressively got worse, and the constant re-use of animation just got somewhat annoying to me.
I remember loving the 2nd season of Iron Man. Plus come on. Stark Mullet. Nothing beats that.

Was the 90's Spidey show the one that was on Fox?

I remember the Fantastic four too. not as much, but I remember it.

4922
News and Announcements / Re: MEGAMAN UNIVERSE!!!!!! (PS3/360)
« on: July 27, 2010, 04:54:45 AM »
yeah, but what happened to ducking? Not even in ZX can you duck. Its like X and Zero, (and Axl for that matter, since he could duck in X7,) forgot how to bend their legs that way.

4923
News and Announcements / Re: MEGAMAN UNIVERSE!!!!!! (PS3/360)
« on: July 27, 2010, 03:38:16 AM »
X5 introduced Ducking. Then suddenly, after X7, Ducking disappeared.  Im still asking myself what possible reason there could have been for making X and co. not be able to duck anymore.

4924
Anime & Manga / Re: Madhouse’s Ironman & Wolverine
« on: July 27, 2010, 12:17:15 AM »
[youtube]http://www.youtube.com/watch?v=JBbnT-cIDVM[/youtube]
[tornado fang] yes.
Hell, It even dealt with Tony's drinking problems.

4925
News and Announcements / Re: MEGAMAN UNIVERSE!!!!!! (PS3/360)
« on: July 27, 2010, 12:13:45 AM »
Yep, I know. Don't get me wrong, I love the original series and still play it. But after two new retro games, I think it needs something fresh.
SOME people would consider going back to 8 bit "fresh"

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