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Gaming / Re: Castlevania
« on: December 27, 2010, 05:20:41 AM »
So I finally got Lords of Shadow. It is really fun, and I have to agree with the Game overthinker on this one.
"Doesn't feel like Castlevania"? What? Really? How? Feels like Castlevania to me!
like he said-
Actually, only real complaint is 3 things.
1. The manual- seriously, what the [tornado fang]? its so lacking. Back in MY day, manuals told more than just the control scheme. Its so lacking. Not to mention is incorrectly labeled the main attack button as the jump button. (On the 360)
2. when you mount something to either "tame" it or finish it, those rings appear and you have to press any button when they converge. Game doesnt do ANYTHING to indicate that. I had to fight the swamp troll almost 5 times before I finally managed to realize what I was supposed to do.
I suppose they thought it was obvious enough.
and
3. The game is made under the assumption that everyone playing it has a nice and large LCD TV. Thus those of us with older televisons have to squint our eyes out of our heads to read any of that damn Medieval Gothic-ish font. Its a real pain, specifically when reading scrolls or trying to buy skills. GOD DAMN, I can barely read it... Thank God Patric Stewart voices over the beginning of each chapter, or I wouldnt be able to read what's going on.
Those are the only complaints.
"Doesn't feel like Castlevania"? What? Really? How? Feels like Castlevania to me!
like he said-
Quote
The question has always been "will it feel like Castlevania," and from this the answer looks like "yes!" to me - I see a vaugely medieval European setting, I see classic gothic-horror imagery, I see an improbably elaborate castle and I see a Belmont wailing on stuff with a whip - that's Castlevania, as far as I'm concerned.It's really fun too. Amazing. I LOVE the way whipping feels. That small little slowdown when a strong attack hits, along with the rumble, feels real satisfying. Physics feels good, rather realistic when Gabe jumps, the spiders... Nothin quite like whippin' your worst fears!
Actually, only real complaint is 3 things.
1. The manual- seriously, what the [tornado fang]? its so lacking. Back in MY day, manuals told more than just the control scheme. Its so lacking. Not to mention is incorrectly labeled the main attack button as the jump button. (On the 360)
2. when you mount something to either "tame" it or finish it, those rings appear and you have to press any button when they converge. Game doesnt do ANYTHING to indicate that. I had to fight the swamp troll almost 5 times before I finally managed to realize what I was supposed to do.
I suppose they thought it was obvious enough.
and
3. The game is made under the assumption that everyone playing it has a nice and large LCD TV. Thus those of us with older televisons have to squint our eyes out of our heads to read any of that damn Medieval Gothic-ish font. Its a real pain, specifically when reading scrolls or trying to buy skills. GOD DAMN, I can barely read it... Thank God Patric Stewart voices over the beginning of each chapter, or I wouldnt be able to read what's going on.
Those are the only complaints.

))

