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Messages - Flame

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2601
DASH / Re: It's dead, Jim.
« on: July 25, 2011, 04:26:40 AM »
from what I saw, Duke Nukem only took a few things from other FPS, (and even made fun of them) but then again, thats the thing with duke, he copies other stuff. usually movies.

But at least it came OUT. after so many years, it finally came out.

2602
Gaming / Re: Biohazard 6
« on: July 24, 2011, 07:53:37 PM »
If it ends up like RE5 all over again, we can all agree that Capcom is officially confused on how to handle the RE franchise.

Along with all it's other franchises other than maybe street fighter.

2603
Original / Re: How will the series end?
« on: July 24, 2011, 07:09:13 PM »
I still wonder why they didnt just make his shield work like it does in 7. Stand still to block.

2604
Fan Games / Re: Ash - Another Story in Halcyon
« on: July 24, 2011, 10:28:22 AM »
I actually really like the addition of the flashlight. I find it funny that all these underground ruins just so happen to all have light sources. I mean, theres got o be SOME ruins that have absolutely NO light, right? this makes that a bit more logical. some areas have light, others dim light, others none at all.

On the character design- yeah- I wasnt able to tell it was a girl with that armor TBH. To me- the design looked more like a really thin stretched out Mega Man. (it's the helmet I think. looks too much like Classic Mega Man's) people might also be more used to the Legends series style armoring, which is large and sometimes a bit bulky. I mean you look at Teisel, Glyde, Rock, or any of the others with mechanical Digger bodies, and they have what really looks like thick armoring. (its the whole deal behind people rejecting the "human looking" Trigger design in the armor contest, especially without the "underwear" armor) But for a female character, I suppose showing a bit more underarmor and human looking shapes work best. Also- perhaps have the option to remove the helmet? showing a head of hair that would fit a girl best? (dunno, shoulde rlength or something maybe? maybe a ponytail? I dont know)

Also, although you want her to be lean and fit, she STILL is a bit TOO thin. if you remove that armor, she is incredibly thin. some more thickness to her arms and legs and maybe neck would seem better (all opinion mind you)

That said- those stages look pretty cool. that furnace stage looks to be massive and really large. Cool. Large stages are menacing and cool looking. add fire and heat and red colors, and moreso.

I wish you guys the best of luck! Its not every day that  a 3D megaman fangame comes out.

'n fact, I dont think I can recall ever seeing a 3D mega Man fangame... Just mods for other 3D games. (like Quake or GTA)

2605
Off The Wall / Re: The Avatar / Signature Changing Thread
« on: July 24, 2011, 08:27:28 AM »
Its amazing, but his resemblance to a fat John Lennon is astounding.

2607
Original / Re: How will the series end?
« on: July 24, 2011, 06:42:58 AM »
the Megaman MI hack alos does an interesting way of finding hidden items. there are alternate stage routes which take you to a hologram re-fight of an another Mega Man game's boss, and upon beating them, you go into the following room and get a special item. After which it teleports you back to where you should be.

2608
Original / Re: How will the series end?
« on: July 24, 2011, 05:43:14 AM »
Kind of like MM&B did? Rock cot Rush search and Beat, while Bass got Treble boost.

Thats another thing that irked me about 8.5 itself, having to rush search for discs. UGH.

Also, beyond just Rush Jet+Coil, I would like to see the return of 6/7's adaptors. or Stuff like Rush Marine or even Rush Drill.

2609
Gaming / Re: hey rpm lets discuss this game
« on: July 24, 2011, 04:31:59 AM »
Game has some wonderful qualities.

2610
Original / Re: How will the series end?
« on: July 24, 2011, 04:26:18 AM »
I loved 8's aesthetic. It was very vibrant and colorful, perfect for classic. megaman's spritre was spot on, and the stages were fun. they took the hint from 7 with having certain parts have like an alternate area that led to (in this case) the bolts

the upgrades were great, and were all permanent, although they did have that limited bolt system. (but again, they only made you chose more wisely)

MM&B was great, but being an SNES game couldnt quite match up to 8. it felt a bit less vibrant, the music was- I dint quite like the SNES music, and although the GBA music was good, still not better than 8's. Also, it was horribly biased in favor of Bass... Although it followed 7's bolt system, which was welcome.

EDIT: I no longer know where I was going with this...

2611
Original / Re: How will the series end?
« on: July 23, 2011, 07:01:32 PM »
Huh Vanquish seems pretty neat. Actually feels like a videogame, and is 3rd person despite being a modern shooter. IT ISNT FPS. HOLY [parasitic bomb] MADNESS ETC.

Hmm thing is, MANY different kinds of 3D gameplay would work for the Megaman Series, if done right. problem is, Capcom DOESNT know how to do it right, which is why we got X7.

2612
Original / Re: How will the series end?
« on: July 23, 2011, 06:47:27 PM »
In particular, the reuse of 2's weapon get theme, (the worst part of 2's st) is something that irks me. I mean, both 9 and 10 are wanking over 2, but 9 more than 10. at least 10 felt a bit more fresh. (although 9's using NEW Light bots WAS nice) Any part of the series would be cool in 3D.

keep in mind what some people dislike about ZX is simply the setting.

No, Rock, No X, No Zero. Just a bunch of kids with henshin devices. (which contain X and Zero anyway, but people forget that) The henshin thing isnt as big here as it is in japan, so people are a bit less taken by it. They just hate that you dont play as X or Zero. :\

I suppose that a 3D ZX could work well, like the Metroid Primes, considering that they use a similar metroid style open ended map. ESPECIALLY since they also have doors in the background, which give a pseudo 3rd dimension.

2613
Off The Wall / Re: The Avatar / Signature Changing Thread
« on: July 23, 2011, 10:47:39 AM »
definitely has some sort of charm

2614
Original / Re: How will the series end?
« on: July 23, 2011, 10:46:48 AM »
We'll just agree to disagree then- I dont feel like getting into an argument over megaman music right now. too tired...

2615
dunno. Im certain a 3DS would be far cheaper than the Wii-U. who knows if Im going to get either any time soon, but given proces, im likely to get the handheld first.

TBH, I would like it on the Wii. should have been on the wii to begin with IMO.

2616
Original / Re: How will the series end?
« on: July 23, 2011, 09:12:53 AM »
Honestly, 9 and 10 are fantastic for what they were, and they could continue to make 11 that way and I'd be happy.
9 could have done without reusing 2's music.

though I enjoyed Its castle a bit more than 10's I think. (though the space elevator in 10 was a wtf moment of epic proportions)

Quote
but it's almost like they respect the original Mega Man too much to bring him into 3D.
Letting the series stagnate in 2D without even TRYING to modernize to catch up to it's same era competitors, isnt exactly my idea of respect.

The franchise NEEDS to catch up to it's competitors from the same era. Im not saying MAKE 3D HI RES MM CLASSIC (would be nice though) but for example, the X series, could REALLY stand to finally enter and stay in the 3D realm for a while. And I dont mean X7 3D, I mean change up the formula. more bosses. More abilities, more stages, platforming with more depth made for a 3D platformer, longer levels, the works. overhaul the formula while retaining the same basic concept of Rock/X fighting bosses and getting their weapons upon defeat across a stage for each.

Sort of like prime revamped the metroid series while still sticking to the same idea from the 2D games.

I think Capcom just sucks at reimagining and revamping gameplay formula. And I cant blame them, all they do is release fighting games or rehash an old Street fighter for the billionth time. I would lose my touch too.

(and this is where other developers come in!)

2617
Off The Wall / Re: so is anyone trying out this nabyn thing?
« on: July 23, 2011, 03:33:52 AM »
Looks quite nice, I really dislike the lack of customization dA has, even with the points system it has. I'm too lazy to poke the creator (it says you can do that on the registration page?) but if someone invites me I'll get on it in a heartbeat.

EDIT: Not sure if I said it before, but you have a nice art style. Reminds me slightly of someone I met from another forum
sure it wasnt Sky you met? XD

I see no point int that whole lama system

lol cheezy art...

You mean Sheezy Art?

2618
Original / Re: Finally bought Mega Man 7!
« on: July 23, 2011, 03:03:02 AM »
True point. True.

2619
Original / Re: Finally bought Mega Man 7!
« on: July 23, 2011, 02:37:38 AM »
Well now, thats a matter of opinion. I could say the same about the PSX controller. 8D

2620
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: July 23, 2011, 12:52:20 AM »
Hm... I think he's lacking something... let me try and fix it:

(click to show/hide)

Hmmm... not quite. Too bland.

(click to show/hide)

Better... but these clothes...

(click to show/hide)

My gosh! It's PERFECT!
he must be bald!


2621
Original / Re: How will the series end?
« on: July 23, 2011, 12:41:13 AM »
Bad upper staff I wager.

The bigwigs Inafune was sick of.

2622
DASH / Re: It's dead, Jim.
« on: July 22, 2011, 11:54:12 PM »
Not to mention that both Tail Concerto and Solatorobo has that adorable kiddy humor that you just can't say no to. And the games themselves are like Mega Man Legends because you enter dungeons, collect treasures and fight against bad guys and trying to prevent a weapon of mass destruction from ancient times from destroying the world. The soothing music and character design really makes the games stand out a lot with other games that are similar. :cookie:
wow. that just about describes L1, doesnt it. lol

2623
I wasnt saying that to begin with. Was just responding to Archetype's worries about dumbed down graphics. To which I said "it will look good either way"

2624
General / Re: Change my nickname, please
« on: July 22, 2011, 11:49:02 PM »
oh well that was unexpected, thanks guys
You know we love you Sky.

2625
Im pretty sure it's graphics are good enough for it's era. At least the facial expressions all are done perfectly. many gmes fell to the trap of trying to actually make the faces themselves move with polygons, which didnt always work. legends just stretched the canvas over the faces and animated them instead.

Thats aid, the 3DS Legends graphics themselves looked pretty sweet IMO, so either way its a win win.

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