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1826
X / Re: Why does everyone hate Mega Man X6?
« on: February 28, 2012, 06:42:34 AM »
Quote
I hope you didn't forget that one part in the Gate Stages where there was a huge pit meant only to be crossed by Zero, the Blade Armor, or the Falcon Armor.

All you need is jumper.

1827
X / Re: Why does everyone hate Mega Man X6?
« on: February 28, 2012, 01:45:11 AM »
IMO X6 was a bit too ambitious with what it wanted to do. I recall they originally wanted the Nightmare system to randomize stage layout didnt they? In the end, they ended up with minor stage alterations and gimmicks. kinda sad. Imagine the game actually altering stage layouts more radically, or actually making random level designs? [parasitic bomb] would be awesome. Though im not sure just how possible that even is.

1828
Fan Creations / Re: Rebirth of the Rockman-Themed Stolen *Bleep* Thread!!
« on: February 27, 2012, 05:31:13 PM »

1829
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: February 27, 2012, 09:37:02 AM »
Im more fascinated by the guy with the nine gamecubes.

Although looking at either one makes me feel so happy about myself.

1830
X / Re: Why does everyone hate Mega Man X6?
« on: February 27, 2012, 09:35:37 AM »
Quote
How do you manipulate your way through darkened areas or render those mosquitos helplessly benign?

By doing a different stage beforehand.

The blinds are Mijinion's nightmare effect, and the fleas... I have no idea. Go to another stage and clear/leave it. (possibly only clearing it works, not sure)

1831
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: February 27, 2012, 09:29:24 AM »



1832
X / Re: Why does everyone hate Mega Man X6?
« on: February 27, 2012, 12:08:32 AM »
Yes, Zero and Axl have Air dash by default, but they dont get armors. X does. And they have to do things. X1 gave him dash, X2-4 gave him air dash, X5 and 6 evolved and gave free flight and a multidirectional mach dash, (which lets you hover in mid air until you let go of the button) but X7 which gave him air dash by default, went backwards and gave him a not so great glide, and X8 just gave him a higher jump, and a shadow dash.

1833
X / Re: Why does everyone hate Mega Man X6?
« on: February 26, 2012, 11:25:58 PM »
Well..I like X8 mostly due to it's soundtrack and Zero's weapons >3>
That's where my enjoyment comes from.And some of the boss battles. For me it's gennerally hard to enjoy something. The games I enjoyed the most get replayed by me the most....I've played each of the X games once (besides X1 which I can replay any day without getting tired of it)
There was literaly nothing for me to return to after playing the rest once...
Unfortunately music is another area where it falls short for me. Its nice, but only a few tunes stood out to me. Jakob, both Sigma battle themes, Lumine's themes, and Vile's theme I guess. The other stage themes are somewhat forgettable. im of the midn that X8 relies way too much on sounding like rock music with guitars and such, and ends up just feeling hollow. Or maybe I just dont like the guitar type they use for everything.

Zero's weapons WERE nice. So were Axl's. I loved the ice gatling. X however, got sort of shafted, as almost all of his weapons are useless unless he's grounded, or just kind of useless/cumbersome in general.


Quote
The least they could've done is just given the air dash to regular X and scrapped the Falcon Armor altogether, but they decided to wait until X8 to do that.
X7 started that, as RMZX just stated.

That is however something I am against. Mainly because the usual point of how X works is that he has little mobility, and requires his armors in order to gain extra mobility like the air dash. Having it from the start makes the leg parts obsolete without giving them better more creative functions, which X7 and 8 sort of failed at, since the glide was all sorts of stupid and giving you a shadow dash dont quite cut it.

1834
Fan Games / Re: Mega Man X: Corrupted (flash fangame)
« on: February 26, 2012, 08:42:23 PM »
new video!

[youtube]http://www.youtube.com/watch?v=R3doxvYz-1I[/youtube]

1835
X / Re: Why does everyone hate Mega Man X6?
« on: February 26, 2012, 08:06:08 PM »
X6 is Nintendo hard.

Which is funny because it's on a Sony.

X8 just feels bland to me overall the more I play it. Its a good game, but levels feel bland and boring and linear. And X4 is STILL the only game to actually do Jetbike stages well. Good God Man-o-war's stage is such a nightmare...

I attribute some of the blandness to the way power ups work, which is, just grind metals and find poorly hidden rare metals and buy from the shop. (and capsules aren't too hidden either.) Though that's hardly an excuse, since Classic 9 and 10 do the same thing and they still have better level design than X8. X8 simply has more linear levels that are easy to go through without weapons.

I dont know why, but I sometimes find myself enjoying X7 over X8. I must be silly.

1836
X / Re: Why does everyone hate Mega Man X6?
« on: February 26, 2012, 03:22:44 AM »
Blade Armor is definitely useful in Gate's stages. Also, something about X6, is that you WILL find yourself using special weapons alot. You cant just blaze through with the buster. ( I mean, you can, but using weapons makes your life easier)

1837
X / Re: Why does everyone hate Mega Man X6?
« on: February 26, 2012, 01:27:08 AM »
So..do we all agree that this game is an unenjoyable chapter of Megaman history?
I find it quite the opposite. A fun and challenging chapter of Megaman history, which has it's frustrations.

1838
Original / Re: Mega Man 9's Secret
« on: February 25, 2012, 11:51:26 PM »
But-but... Helmets... And Chest plates...

1839
DASH / Re: If Capcom outsources the next Legends game...
« on: February 25, 2012, 10:56:39 AM »
CyberConnect2 definitely, if not, then Inti, im certain they would do a good job, though Im not sure if they have done that kind of game before. But storywise they would certainly be great, since we all know how much they love that.

1840
X / Re: Why does everyone hate Mega Man X6?
« on: February 25, 2012, 08:28:00 AM »
And the higher your rank, the more power up parts you can equip.

And if you get what was it? 3000? I dont remember- you get that special cutscene where Alia talks about Gate.

1841
X / Re: Why does everyone hate Mega Man X6?
« on: February 25, 2012, 05:40:42 AM »
Zero's saber cancel is so much easier to use than X's.

1842
Gaming / Re: Talk about Sonic
« on: February 25, 2012, 02:32:37 AM »
As long as they improve the physics, Im sold. if not, ill pass. It looks pretty as hell, but you just cant sugarcoat how horrible Episode 1's physics were.

1843
Original / Re: Mega Man 9's Secret
« on: February 25, 2012, 02:14:45 AM »
You could always browse around Sprites Inc and see if they have any old topics on the matter.

1844
General / Re: Change my nickname, please
« on: February 24, 2012, 09:42:29 PM »
Could I get "Sir Cromington Brassen" pleeeaase?

Posted on: 24-02-2012, 20:39:16
Thank youuuuu <3

1845
Original / Re: Mega Man 9's Secret
« on: February 24, 2012, 09:36:20 PM »
That's because the character was not designed with an 8 bit system in mind. Bass was designed for the SNES, which could display him much better. Megaman and Protoman are simple designs with less armor plating for that reason. But that's just too bad, if you are going to put him in an NES game with pseudo-NES limitations, you still have to make the sprite resemble the character as properly it can, which 10's sprite doesnt.

1846
Gaming / Re: Talk about Sonic
« on: February 24, 2012, 08:05:41 PM »
That's true but whose to say Metal Sonic didn't consider himself his own villain prior to Heroes?
Because he only ever revealed it to the world when he replaced Eggman in Heroes. Prior to that he was just another Eggman robot. And supposedly has been out of commission since Knuckles Chaotix.


That said, the game does look great.

1847
Original / Re: Mega Man 9's Secret
« on: February 24, 2012, 07:51:38 PM »
I dunno, Zan... Sounds more like excuses to support your argument IMO. "Oh it's hard to tell if the NES could do it or not..."


1848
Original / Re: Mega Man 9's Secret
« on: February 24, 2012, 07:47:44 AM »
Again, don't 9 and 10 already break NES limits?  I recall something about the game already using a few more colors or more color combinations or something, than it should have been able to on the NES.
If you are already going to break some of the limitations, then at least use that to make the sprite look better.

And besides, color limitations aside, 10's Bass sprite is still pretty bad.

You can still take the fan sprite, fit it to the colors used in Bass' MM 10 sprite, and the result is still better.



Left: Fan sprite. Right: Official sprite. Middle: Altered using the official one's colors and a few of the elements it surpasses the fan one on.

1849
Original / Re: Mega Man 9's Secret
« on: February 23, 2012, 04:15:22 AM »
Im pretty sure Mega Man 9 and 10 already do things that they couldnt on the NES dont they?

1850
X / Re: Should Zero Have Returned in X2?
« on: February 22, 2012, 06:37:55 PM »
I dont think canon means what you think it means.

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