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1451
What about his other weapons? Where'd you hear he sticks the saber in the gun? That doesn't change the fact that he's charging a handgun somehow. I thought Omega has his saber? This is a different saber.
All my Zero games sans 4 are used so i dont have their manuals, but I know the Zero 4 manual at least says it "It has been upgraded with the Z-Saber hilt as it's magazine"

It's also plainly obvious from the artwork.

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Obviously the pipe was made of Mettool metal.

Ahhhh yes, of course. I should have known.

1452
X / Re: Rockman X is Over
« on: August 26, 2012, 05:42:09 PM »
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The logo is so lame it shocks me.
I don't know why, but this one i found most amusing.

1453
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 26, 2012, 08:37:49 AM »
*shrug*

1454
oops, I totally should have spoilered that. Game ruined forever.

1455
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 26, 2012, 08:23:07 AM »
It IS strange though.

1456
The Zero Series Buster pistol is a resistance weapon he picked up from Milan, who died right next to his stasis chamber, augmented with Zero's Saber as the magazine. He isn't channeling his own energy or anything, just using the Saber for ammunition, and the ability to charge, since between the X and Zero Series, His saber was upgraded with X-Buster tech, letting it charge. it's why he gets the ability to charge to a second level once X tosses him the Saber.

Also, no, nothing can make Zero defying the laws of physics by clashing a pipe with a beam saber, any less ridiculous.

1457
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 26, 2012, 06:11:06 AM »
It's from pixiv.

1458
Eh, the Z-Buster only packed a "whollop" in X6, Where half the bosses weak point weapons were simply "Zero". Also it has longer range and simply did more damage. In X5 it really didnt do a whole lot. It had shorter range, didnt do that much damage, and had a delay between pressing the button, and the shot firing, since he had to do the change stance/Buster charging animation. it just wasn't too useful. The main attraction were his saber moves, and they were plenty. It was a totally worthwhile tradeoff to lose the Z-Buster in exchange for the 4th Armor. Unless you simply wanted to have the "complete" Zero. in X6, it was MUCH more instantly gratifying. (Also, X5's Zero Shots are reused Stock Charge sprites from X4, slightly squished to make them smaller and narrower.)

Speaking of which, it always felt weird that the X5 pause screen, when you didnt have the -Z-Buster, showed an icon of the Saber and labeled it "Giga Attack"

More interestingly is that the Z-Buster, despite his neglect of it in Xtreme 2, X4 and from the beginning of X5, is still considered his actual weapon on the sub-screen, much like X's screen says "X Buster".

But makes sense considering the Z-Buster IS his built in Weapon, and the saber really just an external item he uses as a weapon over the Buster. So I guess it would make sense for the weapon thing to say "Giga Attack" since then the only actual intrinsic weapon he would have left is the ability to channel energy into his hand and punch the ground.

Eh, it's all still weird anyway.

1459
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 25, 2012, 11:00:55 PM »

1460
Glad im not the only one who gets bothered by that.

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this was a neat throwback to his buster in X1 though
And X2, and X3.

1461
Entertainment / Re: At The Movies With RPM
« on: August 25, 2012, 09:18:22 AM »
I loved it until they revealed that
(click to show/hide)

Dark Knight > Begins >>>>>>>> Rises
I still feel Begins was the best of the 3.

1462
Thinking about it--Capcom didn't specify that they had no real mascot until AFTER Megaman got pulled through the wringer, right?
I dont think him or Ryu were ever "OFFICIAL" mascots, just that they were the two biggest franchises Capcom had at the time, and thus their 2 staple characters became the characters that unofficially represented Capcom. The first ones that would pop into your head.

Nowadays, on the other hand...

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not outside of the video game circle.
Isnt that really the only circle that matters in this case?

Mario Link and Pokemon, are Nintendo properties which have had massive marketing, massive appeal, massive success. They are the characters which belong to the House of NES. (and Gameboy) Mario, LoZ, and Pokemon even had cartoons, and movies, (including that ONE movie...) and have become part of pop culture. mario at least, a Household name. Theres a ton of factors.

Mega Man however, while he had his glory days, is best remembered for his NES games, and not really what came after them. So he sort of faded into a sort of niche thing post NES. Even the X series, (at least post X1, maybe X2) seems more aimed at the fans of the franchise than just the general audience. The Mega Man franchise has also never been known for it's stellar marketing. Not outside Japan anyway.

Also, Mario and LoZ have rarely changed. Their plots are inconsequential to each other and can stand alone for the most part, (kind of like early Castlevanias, before they really became story driven) their gameplay has been all over the place for sure, but its always the same characters, while the Mega Man franchise carries a bit more baggage, with 5 distinct series spanning a timeline, and 2 series in an alternate universe reboot. Anyone can just jump into a Mario or a LoZ with little prior knowledge. Hell, Pokemon is practically the same game over and over.

But God help you if you drop into... like.., X6- without knowing specific details behind the characters. ("Where's Dr. Wily?" "Is that Protoman  with the saber?" "Who's Sigma") You can still enjoy the gameplay, but if you like story, you are a bit lost. And not everyone has the quality of looking up information when they play a game they dont know the story to. They just dont get it, and drop it, and move onto something else. So compared with it's fellow franchises, Mega Man just hasnt really stayed in public consciousness past the NES, despite really retaining the same gameplay across almost the entirety of the franchise. (which is also another problem, Past the initial innovation of choosing your own stage order, Mega Man really never innovated much outside of Legends, and an unsuccessful Kart game which while fun, really could not trump Mario Kart.)

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If you're going to bother replying, next time at the very least could you come up with something better than the kind of comeback every child uses?
No.

Maybe.

I'll think about it.

1463
It wasn't, it was stupid.
I know you are but what am I.

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I prefer classic, but I don't know if the same can be said about the majority of the market.
he's the most marketable because he is the most recognized character in the entire franchise, save for maybe Zero. Classic Mega Man is the Franchise Mascot, and Was at least- Capcom's Mascot when they still gave a [parasitic bomb].

I think even Udon with their complete works books, have noted that Classic has sold better than X.

Classic Mega Man is a Videogame Icon like Mario or Link. A veteran of the mighty NES game console.

1464
*shrug*

I unno. But I felt it was funny either way.

1465
Entertainment / RIP Jerry Nelson, the Count von Count, at age 78.
« on: August 25, 2012, 07:13:09 AM »
August 23, The man perhaps best known for his role as Count Von Count on Sesame Street, passed away at age 78, succumbing to emphysema.

Since 1970, he has been a regular on Sesame Street, again, most notable for his role as the Count von Count, and although he retired from puppeteering the character in 2004, he continued to volunteer his voice for the character.

He is survived by his wife, Jan. A daughter, Christine, had died of cystic fibrosis in 1982.


R.I.P



July 10, 1934 – August 23, 2012

1466
So I wonder, when you die, will the screen say... Game Xover?

(click to show/hide)

more pics.



and this one...



1467
The design is just fine, even as a classic series robot. (Hey, Light has Rock, Wily has Bass... Cossack needs a Super Fighting robot too, yknow! ) it's the game it's for that no one can stand.

1468
And the whole way through, everyone was pressuring him to drop SF 4, because it was an unwanted product. They wanted him to work on something more profitable.

Unfortunately, "that guy" for the Mega Man series, quit already. And till someone fills those shoes, Capcom wont have to make any Mega Man games they dont want to.

1469
Does it matter?

1470
Word of mouth is like that and can say many things.
It can SAY many things. Doesnt mean anyone will listen.

Case in point 100,000 Strong. They've been really vocal, and reached well over 100,000- Do we have Legends 3?

No.

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Also I got hired as a news contributor for Twinfinite, so I got that to look forward to as well.

I also have no idea what that is.

1471
That is assuming anyone would listen to you. Granted most people are pretty impressionable, (thats how internet game/movie reviewers make money) but many people would probably want to judge for themselves, or just wont know who you are. Unless you have some widely trafficked blog, or some show, your voice will only be heard within the Mega Man community, and theres already plenty of talk in it over how bad this game is, or your circle of friends/relatives.

On the other hand, miniscule or not, buying it is still buing it, and you still contributed to it's success. So when Capcom unleashes yet another flush of the toilet iOS filter game X, you would have been part of the problem.

I see what you mean, but I just dont think it's worth it. You would also be throwing away money on a bad game.

1472
If you buy X iOS and Xover, even if you complain about them, yknow what the only thing Capcom will hear coming out of your mouth is?

"kaching kaching kaching"

Because you still bought it, and therefore proved to them that it was a successful product.

1473
UMVC3 should have been the full damn game, instead they released an incomplete version at full price, then shortly after, the complete version, at a slightly reduced price, with no kind of actual deal for people who bought the original, now obsolete and useless version. And it had On disc DLC if I'm remembering right. It was all kinds of bullshit, and completely unacceptable.

On the matter of on disc DLC- if it's on the disc, it shouldnt be DLC. It ISN'T DLC. It should be part of the default game, or just not part of the disc so it can be DLC proper, not just making you pay extra for content you already paid for.

1474
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DLC and UMvC3 shenanigans which aren't that bad
dunno bout you, but those were PRETTY damn bad.

1475
Rockman Series / Re: Possible changes for the franchise?
« on: August 23, 2012, 07:17:39 AM »
That spark would be actual Mega Man stuff worth talking about, and we've just about dried up the usual wall o' text discussion topics.

And even the fan game front seems slower recently.

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