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Messages - Flame

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13626
Anime & Manga / Re: Casshern Sins
« on: February 12, 2009, 02:39:29 PM »
much agreed.

13627
Anime & Manga / Re: Yugioh 5 D's
« on: February 12, 2009, 01:01:27 PM »
so yeah. the plot thickens. :P looks like its go time eh?
hm! I sense romantic tension between Ushio and that short haired chick who used to be Jack's assistant.
on second thought, she has the hots for Jack... so maybe not. though in Yugioh, anythings possible.
I must say though, I disagre with Godwins comment on Dark Signers being souls of the dead awakened to their powers.
OBJECTION.
Yami yugi was also a soul of the dead with powers, and he sure as hell wasnt an evil sonof a [sonic slicer] like that.. although he WAS rather violent when he was first awakened... (Yugioh the original sries aka season 0)
looks like Crows gone now too then. didnt expect it at all really. Jager really bothers me with that laugh of his.
we havent seen much of carly either. I wonder whats going on with her. will they first find her as "evil Carly" or confused scared Carly? and for that matter, so the Dark signers have started up Old momentum? explains the intro somewhat... with the negative rotation and all...

13628
Comic Jam / Re: CJ012 - The great RPM Crash of '08
« on: February 12, 2009, 12:55:23 PM »
hm! I like there this storyline is going. also, lol Eggman.

13629
Gaming / Re: Sonic and the Black Knight
« on: February 12, 2009, 12:52:21 PM »
I have a feeling he'll be in as a boss character. Silver has enough of a popularity (more than Tails... shocking, I know) that I wouldn't be surprised to see him in the story. At the same time, though, how Sonic will recognize him outside of making Rivals "continuity" (like the Mario series, Sonic's is very loosely defined to almost non-existent) remains to be seen.
well, Ive never quite seen the Secret rings storybook Sonic "series" as cannon... dunno, but it just seems like a little side story till they come up with something in the main storyline. besides, if they could make a game where the story involves them going back in time and basically making the events of the game NEVER have happened, then anythings ossible.

13630
ZX / Re: Official RPM Falseroid/Livemetal Design Thread
« on: February 12, 2009, 04:43:01 AM »
no. only those blue things on the side of the front

13631
Anime & Manga / Re: Casshern Sins
« on: February 12, 2009, 04:41:37 AM »
looks like Lyuze had an Acid trip. or the writers did. either or.
though little Lyuze is really adorable.

13632
Gaming / Re: Misc. Video Game thread
« on: February 12, 2009, 03:24:38 AM »
point taken on the text boxes...
and yeah, I have too really, just everyone seems to hate it. like Sonic Heroes & Shadow the Hedgehog. Although  I will Admit STHH could have been better. in fact, Sonic 06's Shadow segment was exactly how STHH SHOULD have played.

13633
Gaming / Misc. Video Game thread
« on: February 12, 2009, 03:18:33 AM »
because sometimes we dont want to start  a new topic for a small little commentary.
so yeah. post any  Videogame thing here.
EG, I just bought sonic 06, and im not about to start a thread about it.
so yeah. bought it, beat Shadow's storyline, bout halfway through Sonic's, and im just started with Silver's.
I dont see why this game is so hated... its really not that bad IMO... Sonic's Gameplay feels somewhat odd..., but once youve upgraded him enough, it seems to grow on you a bit. other than that, there are some pretty few parts where I have issues with. very few. mainly the fact that certain sections should automatically do something, but theyre like, semi automatic. like certain of the "auto run around the loop and get launched in the air" segments. they sometimes still require you to air dash to actually land on the platform fine, because if you leave it up to the game, you will most likely not land at all, and fall about an inch short of the intended landing spot.
other than that, i find it good. the Loading times werent THAT bad, I felt more frustrated by MM X7's loading times than that, though sometimes they did feel rather unnecessary. like when it switches between level segments.

13634
Fan Creations / Re: Rebirth of the Rockman-Themed Stolen *Bleep* Thread!!
« on: February 12, 2009, 03:11:41 AM »
yeah, but the Dos games, unless your a somewhat hardcore megaman fan, are pretty obscure, so its understandable.

13635
Gaming / Re: Sonic Unleashed
« on: February 12, 2009, 02:10:52 AM »
no ratings really matter, since it all boils down to what YOU think of the game. thats all that really matters. unless you want to see other reviews for the sake of seeing others opinions and complaints.

13636
Fan Creations / Re: Rebirth of the Rockman-Themed Stolen *Bleep* Thread!!
« on: February 12, 2009, 02:09:15 AM »
From Tegaki Blog

Burnerman creeping me out X(

Dear Flame, maybe this will help you 8) click this link:
http://teruchan.deviantart.com/art/How-to-Registration-pixiv-97389536
hmmm... I will try it later.
thanks.
also, did I ever mention how Burnerman is my favorite Robot master?

13637
Rockman Series / Re: MM Art Request thread.
« on: February 12, 2009, 02:04:34 AM »
Hey, is there any Artwork of Post X3 sub tanks? (EG. the Subtanks used from X4-8)
id appreciate it. as Im working on a little project~

13638
Fan Creations / Re: Rebirth of the Rockman-Themed Stolen *Bleep* Thread!!
« on: February 11, 2009, 01:32:32 PM »
speaking of whitch, how do you people actually register on Pixiv? I cant seem to be able to. :\

13639
Gaming / Re: Sonic and the Black Knight
« on: February 11, 2009, 01:29:20 PM »
W-W-What!? Silver's in too!?
what he said. I mean, seriously.
though i guess it cant be helped...

13640
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: February 11, 2009, 02:55:00 AM »
loooong  Archer is Loooong

13641
Gaming / Re: Sonic Unleashed
« on: February 10, 2009, 09:56:51 PM »
Shadow Unleashed, I don't know if the world is ready for that.
definetly not.

13642
Fan Creations / Re: The Gonzo has art.
« on: February 10, 2009, 01:21:36 PM »
Quote
Wily finds this a welcome alternative to Protoman's...well, everything.
this part made me lol. XD
great work Gonzo.

13644
Gaming / Re: Sonic Unleashed
« on: February 10, 2009, 01:13:53 PM »
lol. yeah.

13645
Gaming / Re: Sonic Unleashed
« on: February 10, 2009, 07:34:02 AM »


Also, yesterday i had a conversation with myself. concerning the whole deal with Dark/Light Gaia duking it out every few eons then going back under and repeating a few eons later. I was like, hmmm... so whos gonna help Chip out  for that one? Sonic would most likely be dead.
hey, it could be shadow. he doesnt age, so hell be there. he aint going nowhere... OH GOD SHADOW UNLEASHED.
found the pic. XD

13646
Rockman Series / Re: The Great Cateclysm: Silenced Forever?
« on: February 10, 2009, 06:47:36 AM »
...Exactly what quantity or depth are you looking for from a MegaMan game?
well, I wouldnt expect to find Command mission there either. and X8 is a maybe.

Of course you'll never find MGS4 in the Xbox Marketplace, its a PS3 exclusive :P
Besides, I assure you you'll find MGS4 in the Playstation Network in a couple of console generations, it's just a matter of time and we all know it.
you get my point though. and were not talking about future console generations. they dont count. im discussing the CURRENT consoles.

13647
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: February 10, 2009, 06:45:40 AM »

13648
Rockman Series / Re: The Great Cateclysm: Silenced Forever?
« on: February 10, 2009, 06:31:58 AM »
Quote
It's not lazy if they find ways to make it fresh each time.  There's still a lot of room to work with in the retro style.  Just look at how many different kinds of games were made for the real NES!

the thing is, they need to learn how to be retro but to not need to rehash. "retro" dosnt mean rehashing 16 year old graphics. its understandable for once or twice, but they need to learn that simply giving it old graphics doesnt make it retro. teres plenty of ways to make it retro and nostalgic without NEEDING to use the NES or SNES graphic styles

also, a lot of people would prefer a game they can actually hold in their hands as opposed to a "digital" game that can very easily lost with  system crash or a broken system. I for one feel that way anyway. also, if its a DLable game, that also limits the quality and depth it can have. your not going to find a game like MGS4 on the Xbox marketplace. nor will you ever. however, something "simple" like an NES game, youll find plenty of.

13649
Gaming / Re: Sonic and the Black Knight
« on: February 09, 2009, 10:56:53 PM »
Good is subjective, of course.  But in this case, it seem a few people seem to regard the Wii version of Unleashed as pretty good.
well, its good for what it is. as a "game" its alright. the motion controls are a nice touch. as Sonic Unleashed however, it fails miserably.
same for the PS2 version.

13650
Rockman Series / Re: The Great Cateclysm: Silenced Forever?
« on: February 09, 2009, 10:43:42 PM »
Well, my main problem with Megaman at the moment is that the games I do like aren't being made anymore.  The last one I gave two shits about was ZX Advent, and that was what, two years ago now?  Even then, Capcom USA couldn't be bothered to spend more than a hundred bucks localizing it, and so the game got ridiculed for poor translation and abhorrent voice acting.  That certainly didn't help matters.  I fear any half-assed attempt Capcom makes to continue it will be met with the same treatment.

The Maverick Hunter X series had huge potential, but Capcom decided to act like a bunch of retarded chimpanzees and release it on a system that nobody in Japan even owned, and now they'll never touch it again.  X9 doesn't seem too likely to me either, at least not an X9 that would surpass or even simply match X8 in quality.

And we all know Megaman Legends 3 is never going to happen unless one of us hands Inafune $15,000,000 in cash (he's probably inflated that figure to $20,000,000 by now).

I liked EXE... for the first three games.  The latter three and Starfuc--er, Starforce never should've even occured.  Although at least EXE5 and 6 were tolerable; I played through the first Starforce game and wanted to fly to Japan to kick Inafune in the balls afterward.  The battle system is 100% Grade-A Recycled, Watered-Down Bullshit.  Just like the plot (the sole exception being the subplot with Sonia, which is the only part of the entire game I actually liked).  I'm not even going to bother with 2 and 3, because I know it's only more of the same.

So where does that leave us? ...With Inafune now planning to milk even more MM Classic games out of the NES.  We're at 7 out of 10 so far.  I'm sure it's great for all you retro fanatics, but I never even liked the original Megaman games.  They're too [tornado fang]ing hard.

So yeah.  Perhaps I'll feel a little better when Capcom actually makes another game I like.
I somewhat agree with you. since i *somewhat* enjoyed the SF series. the last great BN game IMHO was BN3. iut started going downhill from there. I mean, look at 6, thats not even a CHALLENGE. you have very good chips available to buy VERY early in the game, making it easy as [parasitic bomb], whereas in 3, you had to fork over an arm and a leg in the undernet, which was also annoying as heck in order to be able to buy ONE super duper chip. SF has the same problem.
but I digress.

its true, that they were very stupid in releasing MHX on the PSp=P. it was still too new I think. they should have just stuck with the PS2. nobody would have minded it. or even better, once they saw the sales on the PSP wernt working out, they could have ported ito over to the PS2. we might have had a MHX2 by now.
and then theres Advent. yeah. it STILL baffles me why they used the X7 cast when they had already moved on to the much better Ocean group for 2 X games already. seriously. I STILL dont get it. and god help me if ZX3 has the same voice cast I will throw my game out the window.

and I agree on the NES bit... a little. the MMclasic nes games were hard, but think about it, if they were too easy, they would have been too short. plus, they are that hard that when you beat it, it really feels satisfying. however, that era has PASSED. if you want to make an NES game for nostalgia, its ok. one game for the nostalgia is acceptable and even desirable. its kind of silly that theyd make it a mainstream game, but thats overlookable. it was Megamans anniversary, and it was retro. but if they think they can abuse the excuse of "retro" and "nostalgia" to crap out NES game after Nes game, then there seriously stupid. and incredibly lazy. the same goes for a Snes style X9. that would be just being lazy, and just screwing with the plot further. because lets face it... with the depth and complexity the X series has grown in terms of storytelling, how much story do you think can really be told and twisted around in an Snes game? ecause if they make it, then they are, 9if MM9 is anything to go by,) going to basically make another X1. you dont get an air dash, and we'd be lucky if we get Zero. and forget Axl. how the hell are they going to Snesify a character that requires more for him to work? he has multi directional rapid firing. and can copy enemies forms. as well as hover and air dash from the start. those things never existed in the Snes X series, and if capcom decides to stick to the "true Snes style" of the X series, Axl will get messed up. BIG time. then Zero. if we even get him, Snes Zero has never really been portrayed too well I think. i dont remember who here it was who said it, but I agree. in the X snes series, he was still buster only. i wonder how well they would portray him now that hes saber only?  especially since his abilities have also evolved. he now uses multiple types of Melee weapons, and has a few more complicated moves. as well as being able to double jump and air dash from the start. he would probably be degraded bad. or, they could pull a MM9, and make him a DL character like protoman, but with no story as well.
dammnit capcom.... >__<

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