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Messages - The Great Gonzo

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526
Fan Creations / Re: The Gonzo has art.
« on: June 09, 2012, 07:16:08 AM »
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About the circles on SAI, there is an indirect method to make those. I'm adding a video explaining the weird process.

Thanks. :)

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That target...
Is definitely the Wily Star 2. 8D

Heh. XD



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[It's Roll Day!] Or it was. Drew this on the 5th, but differing time zones meant I uploaded it to Pixiv on the 6th.

I'm not sure why I had Roll Prime hide behind RS-Roll.


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Back when the Ciel Network was still up, they had a section in their image gallery for doujin covers; two of them featured this pink-armoured Reploid, and one book was subtitled "Stage of BIO and netscape" (or maybe the whole series was called that). I was hoping someone on Pixiv might know who she was, but so far, no dice.

...I'm kinda tempted to nickname her Kimberly, 'cuz of her armour and hair colours.


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Drawn for Rock Day on Pixiv (again, timezone shenanigans means that it won't be Rock Day in the US 'til tomorrow). Rock Light, his Earth-RS counterpart, and Hub decided to hang out for a while; while that hoodie doesn't look bad on Hub, it's a bit too large for him.

Speaking of--a sweater AND a hoodie (with presumably a long-sleeved shirt under the former)? How do RS-Rock's cooling systems handle that?


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In theory, this was an attempt at emulating MMBN's official art. whilst referencing a photo of violinist Diana Yukawa.

Violin.EXE is one of my few old fan-Navis whose design I'm mostly okay with (she did need some tweaking). Her story, on the other hand, required more drastic changes.

Geige DeGust's violin teacher is her own Navi, named (unsurprisingly) Violin.EXE. Unlike Geige, Violin is a bit more outgoing, and willingly performs onstage (Geige isn't confident enough in her skills yet) to whatever-sized crowds she can gather. While she's open to criticism, hecklers will be dealt with swiftly and painfully; this has gotten her and her Operator in trouble on more than one occasion.

Violin is always trying to instill some self-confidence into Geige, with limited success.

527
Fan Creations / Re: The Gonzo has art.
« on: June 07, 2012, 11:11:22 PM »

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Now, we know that Legends is at the very end of the overall Megaman timeline (I think); I just wanted to talk about a couple of things.

I heard that back then, Legends was an alternate universe a la Battle Network, and that Capcom later changed their minds and connected it directly to the main series. There was some debate over whether or not this is true, and since I wasn't in the MM fandom back in '97-'00, I can't say what Capcom thought of Legends's timeline placement then.

Now, about Legends being in the distant past--that's someone's theory from 2000, viewable somewhere on this page: http://www.mmhp.net/MegaGrams/Archive022.html Legends being a prequel means that all the humans in Classic and beyond are actually Carbons, but at least the entire series isn't leading up to a cataclysmic flood; unfortunately, something tells me that this theory doesn't work.


Tried shading the two Megamen similarly to the mugshots in Namco X Capcom, since I was mostly referencing Trigger from them (and didn't want to just leave the colours flat). This wasn't the first time I wanted to bring up that "Legends is in the past" theory, but it took me a while to figure out how to visually represent it.


Posted on: June 05, 2012, 06:28:07 PM

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After installing the drivers for my first tablet on Dad's old XP downstairs, I drew a couple of things directly in Photoshop 3.4.

Maybe Trigger's just hoping Roll didn't sell off his equipment again.


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Here's that other thing I drew in Photoshop 3.4. Poor Rock got stuck in Russian winter without a hat.


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And there's the Hive. Boarding it will be somewhat difficult, as its surface is composed almost entirely of lines and squares.

Since I can't draw large circles in SAI, I tried filling another layer with black and then erasing a large circle out of it. Not sure how well that worked.

528
Fan Creations / Re: The Gonzo has art.
« on: June 05, 2012, 05:32:31 AM »
Same here. ^^;



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Submitted to pixiv on 5/26/12; it hasn't gotten many pageviews yet. :/

'tis mostly RS-Proto being himself.


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Tried out *egophiliac's cutout-style tutorial (even wound up using the same texture). Protopony would rather not be a disembodied head.


aaand I just now noticed the clipping error. Rrrrgh.


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Copy-pasted from TMMN:

"Rhythm.EXE, you may want to back away from RS-Proto...

Speaking of, she occupies this weird space to me--we have an official Rhythm somewhere in Megaland, yet I keep forgetting she exists (largely because she was only in a one-off gag in the Takamisaki manga--colour scheme isn't mine, BTW)."

And to be honest, the idea of Protoman.EXE having a love interest doesn't sit well with me. (I don't have anything against Rhythm.EXE, though)



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I liked *joodlez's human Rainbow Dash (never thought to give her orange hair), and so drew her next to my RS2.0 Proto (remember RS2.0? I think I didn't write it like that then). Sadly, this version of Proto wouldn't want to hang out with her. :(

529
Rockman Series / Re: MM Art Request thread.
« on: June 02, 2012, 01:29:45 AM »
IIRC his name's Karate #3 (something to that effect), and he first appeared in Shigeto Ikehara's MM6 manga.

530
Rockman Series / Re: Mega Man Archie Comics
« on: June 01, 2012, 10:16:19 PM »
Just finished #14.

(click to show/hide)

edit: HURR DURR SPOILER TAGS

531
Fan Creations / Re: The Gonzo has art.
« on: May 30, 2012, 06:36:01 AM »
Thanks. :)



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Drew this a few months ago and just now got around to colouring it in Photoshop 3.4.

Poor Rock currently has no destination (and that backpack must be hell on his back and shoulders).


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RS-MM and Legends 3 have something in common--Capcom arbitrarily canned them both. Granted, RS-MM's situation wasn't quite as awful (it was actually produced and there was no stringing-along of fans that I'm aware of), but it had good ratings, and still got tossed out because some of Bandai's other toylines weren't selling well enough for them or Capcom.

At least Trigger's in good company.


Coloured in Photoshop 3.4; it was on this pic that I realized that this version apparently doesn't have the ability to merge layers.


Posted on: May 26, 2012, 10:07:03 PM
Very quick Megaman doodle.


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Yep.


* I dunno what Mermaidwoman's actual colour scheme was, since the book those RM contest entries were in was printed in red and black (or at least, that section was).

* IIRC "Oceanman" was Splashy's original name; I had an Oceanman design that was too similar to her, so I overhauled 'im--he's a naval captain whose attacks are primarily ice-based. Design inspiration came from orcas (colour scheme), glaciers (ice shoulderpads), and seaweed (green bits).

* Roll Boss Rush Plantwoman would eventually regain her jumpsuit and gloves, while Galaxywoman has been accepted. Skullwoman feels too similar to game-Skullman to me (hence why I won't be submitting her, at least not in that form), and I dunno if or when I'll be able to submit Splashman.

* Those pens I got from Big Lots must've been sitting around for a while.

* Turns out Star Swirl had her own art too, which I missed the first time around. (Speaking of G4 pony art, it looks like there may be fewer straight-up recolours for this next wave)

* Eventually I took Ploomette's hair out of that ponytail.

* The Energy Tanks Barrels from Worlds of Power MM2 were just full of "vitamins and minerals", not pills (I think)...but either way, Rock might have a hard time getting that down. (BTW according to that book, failing to clone your robot turns them into a human. But Megaman doesn't really act or function that much differently than when he was a 'bot, so...)

* I wasn't reminded of Rhythm Wily the instant I saw Quakewoman, but hey.

* I got permission to redesign ~Carol-das-estrelas's Ranay.EXE and draw Classic Ranay for comparison. IIRC Ranay.EXE is an Auto-Navi with super mind control powers who was modeled after a princess; I gave her an axe for self-defense (since I don't think her hypnotism would work on everyone) and an alternate hat so that she wouldn't resemble Ranay Prime too strongly.

* Perhaps BN-Madotsuki would skip the Navi and just appear in the cyber world herself. Somehow.

* RS-Proto and Roll don't strike me as the types to enjoy weddings.

* Unlike Classic Kayden (or the version I drew, anyway), Kayden X was designed by ~KaitlinEXE.

* We've technically got G4 Flutter Ponies, so I'm curious as to if they'll release any Sea Ponies down the line.


Posted on: May 27, 2012, 10:33:32 PM

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I dunno if anyone will fill this out, but I guess it's worth a try.

<B>You don't have to ask permission to fill this out, and you're free to use either canon characters or your own guys; just link back to the blank meme.</B>

There's already at least one MM-related meme like this (though it didn't include any alternate continuities IIRC). Oops. :/


* There's several different varieties of MM box art, so it'd be best to specify which one your BA entry was based on.

* A couple of continuities (ex: Dreamwave, Archie) weren't included since the changes made to the original designs were either minor or nonexistent.

* If your character's female, don't just strip her NAdM self bare.


Fonts (Bio-Disc and Fake Plastic) came from here: http://tackorama.net/Fonts/90s/1.htm


edit:

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Or Glimmer Wings, or Flutter Ponies.

I own Ploomette (though her hair's no longer in a pseudo-braid); Daisy Dreams will be coming out later this year, I think. The latter is canonically an Earth pony (I dunno whether or not Blind Bag Ploomette came out first), but I kinda like the idea of her being a GW. 'Sides, I won't have to pay out the ass for regular Daisy (she was a European exclusive).

Was observing *egophiliac's pic on pony anatomy ( http://fav.me/d4n40ck ) and Daisy Dreams's official art as I drew this; I still can't draw pony profiles. :/


Posted on: May 28, 2012, 11:11:27 PM

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I swear that fighter keeps changing shape.

Also, speedlines are somewhat difficult to make look good in SAI.

edit: fixed some things on Auto in the second panel. My copy of SAI takes so goddamn long to open files...

532
Fan Creations / Re: The Gonzo has art.
« on: May 24, 2012, 05:05:23 AM »
Maybe. XD



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My half of a trade with *lizsama. Glyde and Lex Loath picked the wrong police officer to gang up on.


Posted on: May 23, 2012, 03:18:51 AM

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Original: http://fav.me/d50z9u1

This was Liz's half of that art trade; I offered to colour it since it's been a while since I coloured someone else's lineart (think the last time was '07 or so?).

After laying the shades down (not on a multiply layer like I usually do), I copied them, filled them with white, applied a gradient, and set the layers to multiply--the original plan was to select and delete them and then add the gradient, but that didn't seem to work.


Seems that even with her emotions switched off, Quakewoman is fairly temperamental. (And Roll's buttons have been replaced with screw heads. I specifically asked for that; IMO, makes her look a bit more robotic when not in armour) There's only so many times one can make the same "poker face" joke, after all.

533
Fan Creations / Re: The Gonzo has art.
« on: May 21, 2012, 09:59:59 PM »
:)



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Here's a fully-body shot of the old guy in the rocket wheelchair. He isn't too polite.

534
Looks great! :D

535
Fan Creations / Re: The Gonzo has art.
« on: May 21, 2012, 06:37:23 AM »
What a twist!


Two things already posted in isufje's thread.


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So there was this toyline, presumably from the 90s, featuring a bunch of female genies that doubled as magnetic fortune-tellers (if that makes any sense). A quick search on Ghost of the Doll confirmed it to be "My Magic Genies" (as opposed to what?), and that the one I have is named Cara. (Of course she's not as sinister-looking in real life; otherwise five-or-so-year-old-me wouldn't have gone near her).

I seem to have lost everything but the toy itself and her magic carpet stand, and I doubt I'll find anything but the bottle. There's no listing on eBay for this line, either...


Anyway, Cara. Phrase your wish carefully.


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Quakewoman's helmet looks like her hair. D'oh.

Semi-quick drawing inspired by something I found on Pixiv; tried to use only three colours (plus a fourth for lineart). Roll has her Mettaur earrings from that bit of MM7 art that I might have once thought came from SAR; everyone else is jewelry-free.

536
Fan Creations / Re: Reinthaist's gallery of stuff
« on: May 20, 2012, 10:24:31 PM »
Not often that I see sprites of RS-X. :)

537
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O_O    Flat chested? Are you sure? ^_^

Yep. :)

And I like how Plantwoman's model turned out. :)

538
Rockman Series / Re: Mega Man Archie Comics
« on: May 19, 2012, 03:28:50 PM »
#17 will have lots of Protoman. :)

Also Concreteman; looks like they're establishing MM9 ahead of time, too.

539
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and your contributions seem to be going well too, gonzo.  :D

Thanks. :) Speaking of which-- (lots of text)

(click to show/hide)

540
Ah, thanks. :) (The pink mohawk looked more like a ponytail in that one screenshot and was throwing me off)

541
Looks okay. :)


Also, been wondering about that gray-clad 'bot whose mugshot is next to Gutswoman's--is she a gender-bend of an existing RM, an original, or what? (And if there's VS artwork for Gutswoman)

542
Yeah! :)

543
OK. How's this?

Tried to give her a bit more colour balance (the gloves/gauntlets were semi-lifted from an early sketch of Elecman.EXE) and make her look somewhat athletic, since I think she'll be constantly running about (as will her clone). Also added some armour to her chest since the original version gave Roll a clear shot at her sternum (human or robot, getting that broken must be a real show-stopper).

Wonder what LS_Dracon has in mind for Firewoman.

544
Hard as hell, I guess; I didn't have any specific fight patterns in mind. XD; (Maybe one of her attacks involves lassoing Roll with that whip and flinging her to the opposite end of the screen? That could end up being too cheap, though...)

As for the acquired weapon, I'll go with Vine Whip.

Posted on: May 17, 2012, 12:51:44 PM
Saw Elecwoman's design in that other thread; is it alright if a tweak it a bit? (I'd hate to make LS_Dracon throw out any work he might've already done on the model...)

545
Fan Creations / Re: The Gonzo has art.
« on: May 17, 2012, 09:17:50 PM »
Too much shampoo?



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I'll bet shadows don't work that way, either. Also I think RS-Rock's tiny shorts weren't that tiny.


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Just in case you thought RADIX could draw ships or building interiors or proper perspective...

(Obviously, that deck is teleport-only; the conventional launch decks are located elsewhere.)


Posted on: May 15, 2012, 01:42:11 AM

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I think I'm a little more than halfway through the notepad.


* As of this writing, Rockman Online's fate is up in the air; Neowiz is looking to transfer the project over to GAMEON Studio, but many of us are afraid that Capcom will bin it before that can happen. If the latter happens, then we'll never know whether or not Irene would prove that, despite her bio, she's not a Purity Sue.

* My human!Celestia was drawn here first, along with Luna (Season 2).

* Although I have no interest in either version of MvC3, I have the guidebook for Ultimate (well, sorta. It's a birthday gift), since I like collecting video game guides regardless of whether or not I actually own the game. That UMvC3-exclusive palette of Zero's really does make his hair look like engine coolant to me...

* One issue of Dragao(?) gave Roll that pink-and-white outfit, though her pose makes it hard to discern all the details. I've saved the pages of that issue concerning their Megaman/X RPG, but since I can't read Portuguese, I dunno how interesting it actually is.

* Hopefully I got Stacatto's colour scheme right.

* Next to Stacatto are the three female entries in Nintendo Power's MM6 boss contest; two of them (Megawoman, who's presumably good or at least not allied with Wily, and Megagirl, who's evil--demonic robo-dog not pictured) are robots, while the third, Weaseletta, is Wily's biological daughter. The way I drew her makes her took like a young RS-Protowoman...there's a potential can of psychological worms. (Funtastic fact: I Classic-ized MMBN's Yuriko partially because I felt bad about using those NP entires at the time)

* Flora's a former supercomputer (specifically, one created to research plants); Wheelala...no idea; I never read her bio, if there was one. I think she was allied with Black T. (as was Flora, before she and Butterflyman jumped ship).

* In contrast to Protoman, Genesis is very outwardly emotional.

* I may have gotten some of Metallica's details wrong; for example, I don't think she regularly wore sleeves.

* So far, I think Rainbow Flash, Daisy Dreams, and Lily Blossom are the only ponies outside of the mane six, Cheerilee, and Celestia to get their own artwork.

* By the way, drawing ponies on-model should not be this difficult...

* Short-haired Chelsea was drawn before my copy of the Dreamwave-MM Pocket Book arrived (it was a library copy; new copies go for over $100 on Amazon. but my used one was $15~).

* I was going to draw Nameless Girl to the right in RS-Roll's post there, but it didn't really fit her.

* I also received the Megaman Battle Network OCW recently; really like those two unused Navis' designs.

RS-Plantwoman that I already posted in the Roll Boss Rush thread.

546
Sounds good. :)

547
(Still, I'd be interested in hearing this not so complicated plot line ;))

Alright. :)

It opens with three RMs setting up a trap for Rock one night; they go to a part of town they know he'll be in (unarmoured to boot), and have one of them pretend to be a hapless victim who wandered onto the other two's turf. Rock, being a nice guy, rushes in to try and stop them; all three ladies promptly jump him and beat him to a pulp before he has time to process what just happened.

It didn't matter to Wily which Light sibling they captured, since he believes the two work best as a pair and separating them will put the remaining one at a disadvantage (explaining why he didn't want to risk trying to capture both at once). However he carries out his plan, Roll will be forced to go through every one of the RMs before she can try to save Rock. (Perhaps he set up base outside of Skull Castle?)


The addition of Sniper J makes me wonder: Maybe halfway through the game, Rock tries to make a run for it and Sniper J makes his grand entrance (if he was just sorta in the shadows previously) painfully forcing Rock back into his cell. (That'd put J in conflict with Proto, that's for sure)

548
OK, I see. (Had an idea for a plot that's hopefully not too complicated, but if you're not sure about implementing one, then I'll hold off on blathering about it)

549
Looks good! :)


Also, been thinking about Proto, if he has any kind of role in this game--while it'd be odd if he were gender-bent (since Roll wasn't), I do have a couple of RS-Protowoman designs already lying around.

550


Protogirl (that is, a girl dressed like Protoman), by larsony. He also drew the MM2 'bots this way:

Quickgirl
Woodgirl
Airgirl
Flashgirl
Crashgirl
Heatgirl
Bubblegirl
Metalgirl

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