2001
Fan Creations / Re: The Gonzo has art.
« on: August 01, 2009, 07:09:59 AM »
But that IS Tornadoman. XP
Not very, but there was a hand going where it shouldn't.
Not very, but there was a hand going where it shouldn't.
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A.K.A. Classical Junk 2. Mostly screwing around with ~Wanda92's PPG-bots concept. (As for why Elliot Edwards is there...well, both he and Megs are blue)

I was looking through some old papers the other night when I found this character inappropriately huggling Rock. Only Proto gets to do that nowadays. :/
So I drew her in about five seconds.

One of my other sketchbooks has a very large squashed spider in it. SON OF A [sonic slicer].
The page I drew these on had non-Zelda drawings; they were all made into separate pictures. (I dunno why it ended up being mostly Zelda. Blame its Wiki?)
Link IX and Zelda XI - kids that the other Link and Zelda found abandoned. There's a reason for that, and for why they won't be continuing in their guardians' footsteps...(It has nothing to do with death. And this Link was raised by Luigi)
Hypnos and Aetti - Two characters of mine who represent the Triforce's void. Hypnos is a false oracle, supposedly of sleep, and Aetti is a lone knight who trails Zelda in hopes of battling her.
Zant and Farore - When I was little, someone told me there'd be a third Oracle game. Imagine my disappointment. Zant (not the same one from TP; I did have another villain, but I couldn't find my original notes/pics) has ruled over the country of Obscura for a long while now, keeping all its people near his castle. He's trying to keep them ignorant of what lies outside that secure area and does everything he can to prevent them from leaving. Farore took Link and Megaman (MM9, I know) there claiming that she was visiting Obscura for inspiration--in reality, she wanted to find out just what Zant's deal was. In the end, both she and Mega were captured and their boat was destroyed, leaving Link stranded and with Farore's book. In other words, just another day in Link's life. :p
Fate Kasuto and Mace - two other characters of mine. Fate and Mace are both friends of Link, though he doesn't see them very often. They're just ordinary Hylians; Fate is training to become an archer, and Mace spends her days traveling Hyrule. (She's an admirer of the Kokiri, and even caught her own fairy. Said fairy has found Mace to be a handful)
Erebos - A woman put in charge of documenting births and deaths in her town, giving her the nickname of the Oracle of Death. The townspeople are also incredibly superstitious. Oh [parasitic bomb].
Uuto tribesman - The Zelda Wiki's article on the canceled third Oracle game had a press release that mentioned them. In "Secrets", they've been trying to overthrow Zant (or at least enlighten the people) with no luck.
The Royal Family - Sorta based on an old dream of mine (how much of my [parasitic bomb] is dream-based?), this is what Zelda's family was like back in the 1940s, when relations with America were at an all-time low.
COPY-PASTE TIME!
"THE ROYAL FAMILY: A “schizophrenic, paranoid” family as described by its subjects. The front of their castle is filled with booby-traps and other mechanisms designed to expel visitors; all the paths lead to dead ends. The true entrance and subsequently castle is underground, but only a few people in all of Hyrule know this. The Royal Family eventually plays a crucial role in the story.
QUEEN AMBI: The paranoid head of the Royal Family; she was the one who designed her unusual castle. Despite her apparent contempt for her subjects, she actually deeply cares for them, and especially for her own family. Her paranoia is a direct result of a childhood trauma. Ambi has been trying to avoid war with the Twilight Realm, knowing that since Hyrule and the Realm exist on different planes and that there is no known way to enter the Realm, all battle would take place on Hyrule. She expresses her dismay to Zelda, thinking that the girl could do nothing about the Twilli either.
PRINCE LINK: A young son of Queen Ambi and central to Zelda’s quest. Ambi has tried to protect him from harm ever since he was born, up to insisting that he remain on the castle grounds and always carry a weapon on his person when he leaves the castle. Although Link seems like a cheerful, helpful boy, he is plagued by nightmares and feelings of inferiority. (After he gets to know Zelda better, he tells her how, among other things, he wishes Hyrule and its leaders weren’t so helpless) Link came into contact with a relic later identified as the Triforce of Courage, which has made him a prime target for the Twilli.
PRINCE RALPH: An aspiring wizard, although the castle isn’t quite the ideal place to practice his trade. Ralph is the oldest son of Queen Ambi, and while the throne would logically go to him, he turned it down. Despite this, he is still seen as an authoritative figure. Ralph has spent a great deal of his life trying to analyze his younger brother’s Triforce of Courage, to no avail. Recently, he has turned his efforts towards finding an entrance to the Twilight Realm. He is cynical and distrustful of others, only involving himself with people outside the family when he absolutely has to.
PRINCE SABURE: The middle son. Sabure thinks very little of the plight of his family and kingdom, not being interested in politics. Consequently, he does not want to become king. Sabure shows no interest in Zelda or her plight until the Royal Family is involved in it. He is noted to be passive and detached.
PRINCESS ARYLL: The youngest female in the Royal Family. Despite her apparent sweet nature and innocence, Aryll will deliberately mislead and manipulate outsiders if she feels it will help her family. (Queen Ambi has not done anything about this.) Because of her, it takes Zelda longer to reach Queen Ambi, as even the true castle is labyrinthine. Zelda holds a grudge against Aryll for her mind games. While she is notorious for being a pathological liar, Aryll was able to stall the Twilli by indicating that the true castle was in the frozen wastelands instead (“It’s the last place anyone looks!” ).
PRINCESS CREMIA: Thanks to her utter lack of manners, feminine traits, or mercy, many Hylians mistake Cremia for another guard. Cremia relentlessly trains and prepares herself for battle, going as far as to physically threaten and attack Zelda. She is grim and aggressive, having been that way even before she chose to become a fighter. On the positive side, few have been able to match her in combat, and she even holds her own against the Twilli.
PRINCESS ROMANI: The middle female child. Romani admires Cremia’s steadfastness and went as far as to copy her hairstyle. (Cremia found this flattering for all of five minutes.) Like Aryll, Romani will deliberately mislead outsiders, though not quite to Aryll’s extremes. She teases Link for his meekness, saying that he’s not a real Hylian until he can overcome it. Romani refines the traps in the decoy castle every morning (2 A.M.), and afterwards sleeps for five hours. So far, visitors have never caught her working on the traps."
Oh, Nintendo. This is what happens when you disavow the one Zelda game where she's playable.


Borockman asked me to draw the older consoles.
Row 1: Nee-ee-ntendo again. NES and SNES are cops, keeping a watchful eye on the other console-bots even out of their primes. DS is a manager, and a bit two-faced--she's helpful one second, and threatening the next. The other three bots were built within relatively short times of each other, but all three have problems--GB can only see in shades of green, GBA has poor eyesight, and GBA-SP is deaf.
Row 2: Sega. The Master System (or MS) has been taking care of most of Sega's busy work for a while now. Genesis doesn't trust him despite having worked alongside him in the past (though Genesis was never very friendly to begin with). 32X clings obsessively to Genesis, and G. Gear has grown tired of all three of them. As for Segsat...she doesn't bother with any of them, preferring to hang around the other console-bots.
Row 3: The others. #2600 (he prefers "Atari"), #7800, and Turbogafx-16 (or just "TG-16") are all partners; 7800 and TG-16 dropped out of the so-called "console race" relatively early, the former because of his passive nature and the latter because she couldn't keep up. PV-1000 suffers from depression and the same feeling of "oudatedness" that N64 went through; Neo-G interacts with the others very little.

Proto's had about all he can stand about Skull Castle.
I drew this last night; the background was added in an attempt to make this semi-presentable.
(In 2010, but hey)

Nothing good can come out of Madotsuki's.
I recently had a dream wherein Madotsuki's bastard parents moved into a very large house (it was specifically referred to as a mansion), and she had somehow stored the various worlds from her dream in the rooms connecting to the den. I actually went through one, and ended up in a room that was a washed-out shade of dark blue (it was dark in there) with a hall; there was nothing of interest except a dark blob that emitted threatening noises. I didn't stay in there for long.
Oh, and a bunch of people were staying in her kitchen because there was a storm, and I was trying to warn them not to enter any rooms. Then I woke up because that dream was freaky as hell. D:

This was sketched while watching an LP of Daikatana (viewable at the archive site. Only the Google Video links work).
* The two dream-based sketches? I have no idea either. (And yes, that is Donatello's floating head.)
* That Venemous that Megaman's holding? It looks cool until you fire it and realize that it sucks. It can't hit anything but your allies. And that Necro wand? Don't fire it unless there are enemies around. Just don't.
* *ChaosCroc influenced a few sketches--can you tell which?


Some sketches done in a very nice but hard-to-scan-out-of book. This is actually the first page.
* Subaru's eyes really do turn red when he's transformed.
http://www.youtube.com/watch?v=BHc6CviL1u0
* Goat had no official art or sprite; that doodle is my best guess. (...seriously, why no art/sprite? D: )
* "SF4 = Lovecraft" came out of nowhere. (Though really, the noised Hertzes in SF3 are mini-Eldritch Abominations...) The idea is that beings that are neither FMians nor AMians have landed on Earth and are watching the humans, occasionally appearing before one and merging with them. The beings cannot be killed, only de-merged.


Like OS-tan, except unfuckable. (Don't look at me like that...you know it.)
Row 1: Sony's robots. PS1 is fairly basic, while PS2 is a larger version of him; PS3 is a slimmed-down version of both. The little PSP-bot was added for the hell of it.
Row 2: Nintendo's. N64 is large and unwieldy, and gets a lot of flak for being "outdated" (ex: the external Buster). Gamecube hates being called a child, because every time someone did, it was in a mocking tone. Wii is benign to a fault. (He's based heavily on Gravityman.EXE)
Row 3: Microsoft. XBOX and XBOX 360 are both aggressive and unfriendly, the former more obviously than the latter.
And at the end is Dreamcast, a very quiet, emotional man whose near-entire run in the industry was spent in PS2's shadow.
Now that that's out of the way: PS3 is male, and XBOX is female, because Capcom loves asexual designs.

Sonic Riders, that is.
God, that was such a cheapass game...I swear, all my victories were freak accidents.
Anyway...Megaman's boots and gauntlets were slimmed down to lessen the risk of them catching on/bonking something. Last thing the poor guy needs after getting dissed by Sonic is a spill.
I drew this while suffering from mild cramps. I think it shows. Arg.

Drawn right after Megaman. I think this came out better, considering that there's no retarded posing. :/
The only reason Protoman would bother with the race is if he needed to keep an eye on Mega. When you're high up in the stands, everyone starts looking like turds in a fishbowl.

A.K.A. Harp Noise, A.K.A. an unused Noise Form from SF3 (the other being Acid). If I didn't spend the game using Burai Noise, I might've liked it had it made the cut. >.>
The concept only had Subaru's regular colors, so I had to reference Harp Note's. (It can be seen here.)
lol Mega turned into a guitar.![]()
* The background came from ~screentones.

(Imagist: 炭酸)
(Imagist: 余り在庫)
(Imagist: ごぼう)



For those of you who never thought they'd see Ulala giving one of these to Samus and Megaman. (Oh, and she messed with his color-change mechanism.)
This is what happens when Samus stops for gas on a planet she hasn't researched.
You forgot Megpoid.
"Do you know how long it takes to ruin a person? All it takes is one idiot starting a rumour and passing it on, until everyone believes it. Suddenly, the person can't even go out in public without being jeered, or having things thrown at them. A few days ago they were just fine. That's how long it takes. Just one idiot spreading a rumour."
In other words, Rock's in a very bad mood.
Doodled in about five seconds. It shows.

The greatest wizard in all of Benzin is also, unfortunately, the man that conspires to take the continent for himself. There are no concrete facts about Albert W. Wily, save for this: He is dangerous and mad, and none who oppose him come back the same.
'Bout time I submitted this.

This is what Megaman wore while at Skull Castle. He needed something to hide his identity, and Wily happened to have a spare set of armour; the only problem was adjusting to not having armour cover his arms and legs.
Oh, and that helmet making him "the faceless".
Like Wily the Wizard, I had drawn this a while back but just now got to uploading it. Probably because it's [parasitic bomb].