'Then' is not 'Now'.
Which doesn't mean MMUni couldn't cull from it; it still exists.
"U.S. continuity", in that context, is by definition a chapter-by-chapter derivative work. It is written piece-by-piece with frequent disregard to the whole (Wily as Light's assistant is the exception, not the rule). It already outright contradicts itself in many locations, and it is especially infamous that game manuals/boxes from X5 and beyond frequently contradict their own in-game U.S. localizations. X5, X7, XCM, Xtreme2, and Legends 2 come to mind just off the top of my head. PU also contradicts MM4.
Well, no one ever said it was well-written. >.>
I don't think anyone honestly believes that Xtreme2 takes place in a bathroom.
I figured that "lavatory" in that case was a typo. :/
I'm not going to disagree about there being genuine goof-ups, but I don't think they should be enough to invalidate something like this. Doing that would also disregard the impact it's made on US/EU gamers (I can't be the only one who went the longest time thinking that Mega knew that Proto was his brother).
The way I see it, is that some folks just cant accept that what they've thought to be true is actually the US localization team [tornado fang]ing up.
No, I'm fairly certain that those changes were made deliberately.
SO they insist that its the "U.S. Continuity" so that they can justify it.
[...]
So why do they try so hard to stick to the notion of a "US continuity", when they themselves subscribe to the japanese one? I dont get it.
The problem is, the US and JP continuities are different enough that it's impossible to talk about them as being the same thing without lots of conflict. The easiest thing to do is to separate them--that way, there's no conflict unless someone (like, say, a fan) gets something mixed up.
And now the thread has been derailed. Crap.