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Messages - The Great Gonzo

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1151
Original / Re: Should MM11 (if it's made) be 8Bit?
« on: August 13, 2010, 02:38:03 AM »
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sub-par graphics

8-bit does not equal "automatically sub-par".

1152
Fan Creations / Re: The Gonzo has art.
« on: August 12, 2010, 02:56:15 AM »
XD



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My attempt at drawing several CV characters (and one guest) in Judgment/Obata style failed, I think. Not intricate enough, or too recognizable?

Can you guess who everyone is? (Snake-lady should be easy...and doesn't resemble a shinigami, unlike Death)

Speaking of Castlevania...

CV: Portrait of Ruin, Jonathan Mode: CLEAR.
Sisters Mode: Made it to the credits, but there's no "CLEAR" bat. Presumably, I have to go back and fight Brauner.
"Richiter" Mode: City of Haze cleared. (Why does Richter have blue hair?)
Old Axe Armour Mode: Unlocked, but not started yet.

1153
News and Announcements / Re: Rockman Online artwork and details.
« on: August 09, 2010, 02:12:55 PM »
I'm surprised at the design on the back of the torso and helmet.

*looks at art again* Huh; didn't catch that. :/

1154
Fan Creations / Re: The Gonzo has art.
« on: August 09, 2010, 03:43:35 AM »
:)

LoL, is that me in that one picture, Gonzie?  8D

RS-Proto, actually. (I imagine a threesome with them and you would be made difficult on account of him /rambling)



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Submitted for Lizsama's MMTT Robot Master Design Contest.

Copy-pasted from the original e-mail:

[...]

[MY] NAME: [not posting it here.]
dA NAME: General-RADIX
BOSS NAME: Elveman (as in the upper-atmospheric lightning, though properly it's "elves")
PHYSICAL DESCRIPTION: Ornate black/dark purple armour with yellow and lilac highlights, a black belt, white jumpsuit, and green gems; has a chain connected from one sound-amplifier to the other. Wields a cinquedea. Elements are "Elec" and "Ghost". (His helmet was inspired by some Middle Earth-esque crowns. In retrospect, all the black made him resemble Bass, so I threw in a doodle of what his alt. colour scheme would look like)
CREATOR: Light [that is, a brainwashed Light]
SPECIAL ATTACKS:

1.) Doppelganger Spin (several hologram devices projecting Elveman's image rush at the player from the left and right; only the real one has his sword. Player keeps firing until they score a hit on Elveman)
2.) Thunderbolt (Raises his free hand into the air and calls down several lightning bolts that trail the player's location)
3.) Unnamed attack in which Elveman fills one half of the screen with a dim, flattened glow that will harm the player if they're caught in it.

WEAPONS OBTAINED:

1.) Megaman gets attack #3, modified to fill the entire screen and remove it of enemies. The energy cost is such that he can only use it twice with a full bar.
2.) Protoman recieves Doppelganger Spin; he sets up a hologram device that, after a few seconds, assumes his image and begins firing.
3.) Bass gets Thunderbolt, which mostly behaves in the same manner as before (it switches targets after the current one has been destroyed).


GENERAL LEVEL DESCRIPTION: I don't have anything concrete at the moment, but the idea is that Elveman has taken over a residential area (like a hotel). The power's been cut, and something about the place seems off.
SPECIAL ENEMIES IN LEVEL: Hologram devices like the ones Elveman uses in battle; they take a variety of images, mostly of "humans" spawned from the Uncanny Valley. The player has to shoot the device itself in order to defeat them.
BOSS ATTACK PATTERN: Going by the numbers assigned to his attacks, it's 1-2-1-2-3; usually after each attack, he leaps away fromt the player. If he doesn't, it means he's about to charge forward and attempt to stab them.
BOSS PERSONALITY: Rather disturbed, though not in the same manner as Zaiakuman. Just before setting out, Elveman discovered that he's technically a zombie; Ramano found his body in a scrap heap--cause of death unknown--and brought him back for Dr. Light to modify and resurrect. Posthumous damage meant that his memories and personality were unrecoverable, so what he was like before now is a mystery.
REF. MUSIC FOR LEVEL:
<a href="http://www.youtube.com/watch?v=djAg3EwON7E&amp;feature=related" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=djAg3EwON7E&amp;feature=related</a>
("Numbers World" music for Yume Nikki) Whatever Elveman had done to the place has warped it slightly; the music is meant to be foreboding (though I'm not sure how well it would translate to MM stage music)
[...]


Honestly, I prefer him mostly-purple. :/

1155
Fan Creations / Re: The Gonzo has art.
« on: August 07, 2010, 06:58:05 AM »
Indeed. :)


"Postlude of the Night" stuff.

Posted on: August 06, 2010, 02:19:40 AM

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Set out to redesign my crapass Sonic characters a day or two ago, and started with Team Radical here.

...Technically, they're not my characters. Way back in the distant year of 2004 (give or take a year; my memory's fuzzy), Sonic HQ had a preview page for Sonic Heroes; it detailed the four teams and the starting stage. It also mentioned a fifth team, comprised of "Spunkie, Bunkie, and Ted"--to this day I can't find any info on them, or even proof that they existed. I'm starting to think someone outside of SEGA/Sonic Team made them up. >.>

Sometime in 2005, I gave the three designs...bad ones. Now, they feel slightly less crap (designing Sonic characters is something of a stumbling block for me). Ted's name was also changed to "Rock"...but I don't think I'll be keeping that.

Spunkie the Porcupine (who might as well be named "Sploogey". Gack), Bunkie the Mink, and Ted the Vague Species of Bird are essentially the Freedom Fighters Without a Cause, going around Eggman's stuff because it's there, not because it's an active threat. The actual Freedom Fighters aren't amused, as it's somehow drawing unwanted attention to them.

Spunkie and Bunkie are the two hotheads; Ted, the calmer one, directs them to their targets.


* Ted's design is still heavily influenced by one of ~Jofinin's (now ~jofamo). ;_;

*Spunkie is much less clothed than he used to be.


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Mathias/Leon, of the "incredibly-one sided" variety (with a dash of "this can only end in tears").


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Time to upload my MMXXX oekakis, I think. (At least one will have to stay off of dA)

Drawn 6/02/10.

"The only thing about doujins that enrages me more than the dangerous belief that women won't want to murder you after you do horrible things to them is chains/collars. Slavery is the anti-boner. [something about more yaoi on the main site]"

...well, slavery is MY anti-boner.


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Drawn 6/24/10.

Half-naked catboys? No, I'm too classy for that.



...I wish. >.>


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Drawn 6/25/10.

I know at least two other deviants who'll like this. The rest will be diving for the brain bleach, I'll bet.


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Drawn 7/27/09.

That does it for the worksafe yaoi oekakis for now. And DON'T TRY THAT, PIT


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Now for the het stuff. (Annoyingly, het and yuri are lumped together over at MMXXX)

Drawn 6/10/10. Whatever the Cheer Bot was planning, it would involve at least one injury that the hospital staff would talk about for weeks.


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Drawn 6/22/10.

RS-Rock doesn't like touching boobs. So, naturally, that's how his attempt to break the Cheer-Bot's fall turned out.

urgh her anatomy. blaaagh

UNDER THE TAG THERE BE NUDITY
(click to show/hide)


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Drawn 8/4/20.

This is how a superhuman robot deals with tentacles.


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Saved the newest for last.

I've tried drawing other characters in LoZ: Wind Waker style before, but was never satisfied with the results, until now--mostly because I learned to use references other than Link.


* There's a theory on TV Tropes that Maria Renard is Princess Peach (or at least a relative), hence Alucard's thought bubble.

* Megaman having a visor was influenced by one of *kevinbolk's Captain N pics.

* Simon is wearing the same outfit Simone wears, corset and all. I wasn't in the mood to transcribe his Judgment outfit to LoZ:WW style. >.>

* Samus's headgear comes from Super Metroid (sans black visor).

1156
Fan Creations / Re: The Gonzo has art.
« on: August 05, 2010, 03:07:44 AM »
Thanks. :)



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Hey, Dingo.


"Dingo Man is a dingo-type robot from Australia, and one of the newest participants of the Annual Robot Tournament.

Dingo Man, being what he is, tends to be a rather wild individual, behaving like a wild dog and howling on a whim. He has a fondness for curry, which makes him stop what he's doing whenever there is some nearby.

However, he has a very good sense of direction, using his flair to find what he's looking for.

Being fascinated with totems, Dingo Man makes his own hand-crafted totems on his free time, and sells them. Yet, no one is interested in buying any, much to his frustration."

...except Rock, now.


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Those previous two group pics of these ladies (and boy) could be considered class changes; this is not a class change. (It is, however, part of a long-overdue request for ~NeoduelGX)

Peach and co. take a break, and hope that no freak tidal waves will engulf the beach.


* Roll's swimsuit was based on another one, from memory.

1157
Off The Wall / Re: The 'How Was Your Day' Thread
« on: August 03, 2010, 11:19:33 PM »
Picked up a used copy of Castlevania: Lament of Innocence, along with another issue of Retro Gamer and the second volume of LoZ: Four Swords.

On the downside, the nearest GameStop that has any copies of CV: Dawn of Sorrow is too far away. >.>

1158
Fan Creations / Re: The Gonzo has art.
« on: August 03, 2010, 07:05:39 AM »
Heh. XD



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Capcom-Rock must've dropped in from an inter-dimensional portal.


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By the time I finished this, it was nearly midnight. It's midnight as I type this. X_X

I'd always wanted to draw a pic of all four CV3 guys, but couldn't work up the idea or motivation until now. Also, I dislike the size 3 brush; not really dark enough for lineart. >.>




TREVOR "TEPES" BELMONT

SYPHA "ARAN" BELNADES

GRANT "WHATSHISFACE" DANASTY

ALUCARD "TREVOR'S DAD" ...TEPES? CRONQVIST?

/pointless

1159
Fan Creations / Re: The Gonzo has art.
« on: August 02, 2010, 10:21:19 PM »
:)



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Browsing through some fanmade textures for SSBB gave me ideas.

Again, Princess Peach has gotten everyone to dress up, this time as Sailors (as in "Moon"). I dunno how, but she did.


* Forgot to mention it in the art itself, but Sailor Rock's design is *crazylegz42's, albeit with thinner gauntlets (gloves?).

As for Peach's...I'm aware that there's a lot of drama surrounding the designer of her fuku. I don't want to hear any of it; think what you will of the guy, but his designs got me thinking about the possibility of breaking away from the traditional fuku types.

* Madotsuki's and Samus's fukus were drawn already (though Madot's was slightly modified); I decided to go with Roll's "Sailor Giga" design this time.

1160
Fan Creations / Re: The Gonzo has art.
« on: August 02, 2010, 06:23:51 AM »
That's a lot of people.   :O

I know... X_X




'Twas fiddling around with Soma's AoS sprites. I doubt I'll ever be able to make "LHY" a reality, as I can't program, but hey, maybe someone with a lot of spare time could help me with that... /wishful thinking, because projects associated with me tend to peter out

Anyway...There'd be a third bar underneath the regular HP and MP bars, with both their properties (regenerates, but game over if t hits 0). The first row of sprites is for when it gets low; the bottom--well, I'm not that great of a spriter, so just pretend he's collapsing. If anyone wants to finish it, please do.

1161
Fan Creations / Re: The Gonzo has art.
« on: July 31, 2010, 11:49:04 PM »
You MUST make box art of it.

Now that this giant group pic is finished, I might.



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This took several days; the exact number of, I've lost count. But I'm happy with the way it turned out (apart from the width and matter of the lines; I haven't found any sharper lineart brushes yet).

This isn't the same school that Rock went to (and was expelled from) many years ago; it was formed in retaliation to the usual "no robots" policy (the excuse being that robots had an unfair advantage and were clogging up the system). It's still incredibly small--there are no electives--and they have to make do with using other schools' trash at times, but it's a start.

While the students and teachers are mostly robots, there are a few humans. Everyone is in this picture, except for the principal.

Going in order from left-to-right (top row first, bottom second):

TEACHERS

Terra: Economics.
Lulu: History. Notably, she defies "Historical Revisionism".
Ienzo: Literature/Grammar.
Dr. Sherri: Biology. The only human teacher so far.
Aqua: Algebra/Calculus.

STUDENTS

Mono: A young robot girl who seems to live by herself.
Dez Boltz: One of the three Boltz brothers.
Dix Boltz: Second Boltz brother.
Yuna: Lulu's adopted daughter; acts more like her sister.
Dag Boltz: Third brother. All three transferred here for personal reasons.
Kumo: Pre-MM10, post-MM3 DOS Blademan. Transferred.
Sydney: Baroque. Transferred.
Ventus Himmel: One of the three Himmel brothers.
Roxas Himmel: Ventus's twin.
Kokoro Belmont: One of the current generation's Belmonts; her brother, Ragna, is college-age.
Namine: An artist. Currently pushing for the addition of art classes.
Alistair: Occasionally teased for "trying to dress Japanese" (he's from Scotland).
Linda: Dr. Sherri's assistant outside of school.
Kitora: The "ice queen".
Sora Himmel: The third Himmel brother and a key collector.
Tenor: Like Rock, was expelled from the other school for arbitrary reasons.
Rock: Megaman.
Xion: Wants to be friends with Rock.
Zoe: An American transfer student.
Riku: An aspiring adventurer.
Kairi: Usually accompanies Riku and Sora; enjoys exploring, as well.
Chelsea: Verismo. Transferred.
Alan: Chelsea's friend; transferred.


* Lulu doesn't have a chest panel, but she IS a robot here, honest.

* Decided to go with MM versions of several Kingdom Hearts and Final Fantasy characters. There would've been more students/staff, but that idea petered out rather quickly.

* If this were a game, most of the students would be viable "romantic" options (romantics in quotes because of Samus) Some, like Kitora, wouldn't.

1162
Fan Games / Re: Mega Man Unlimited
« on: July 31, 2010, 10:28:50 PM »
What about Tornado&Splash?

Unofficial.

(Though Snake/Toad has some weight behind it, if only because of the RnF CD data...)

1163
Fan Games / Re: Mega Man Unlimited
« on: July 31, 2010, 05:51:15 PM »
I think that Comet's flat, and any semblance of a bust is simply due to the way her torso armour curves.

1164
Fan Creations / Re: The Gonzo has art.
« on: July 30, 2010, 08:51:25 AM »
Wait, would this be Do Horrible Things To Soma: The Game?

More or less.

I'll try not to get too graphic in my description, but I'll use a spoiler tag anyway, just to be safe.

(click to show/hide)

On a semi-related note, I hope I can find at least one handheld CV game tomorrow (we're going to the one local Gamestop that I haven't checked for CV: Circle of the Moon yet).

1165
Fan Creations / Re: The Gonzo has art.
« on: July 30, 2010, 07:32:41 AM »
Heh. XD

No one would mind if I posted a write-up of this idea I've had floating around for a while, would they? Simply put, it's a sorta-pornographic Castlevania Sorrow fangame/hack concept ("sorta" because it'd use the Aria sprites and would not meant to be sexy).

1166
News and Announcements / Re: MEGAMAN UNIVERSE!!!!!! (PS3/360)
« on: July 28, 2010, 12:40:22 AM »
Will it be re-opened when more info on MMUni is released, or will a new thread be opened for it?

1167
Fan Creations / Re: The Gonzo has art.
« on: July 27, 2010, 09:37:59 PM »
:)



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Something I drew last night; Amy got a wardrobe change and revenge for the events of Sonic CD.


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She's not happy to be in the game 'verse.

Sonya (*lizsama's character) has such a complex history and characterization that I'm afraid to give this version of her too much of a backstory lest I completely bungle it. Suffice it to say, since Sonic didn't become the Supreme Douchebag of All Mobius here, she has nothing to fear from him.

At the moment, Sonya works under Eggman and is a powerful Fire Adept, to the point that she nearly surpasses Blaze--but she has a physical weakness to the cold. Usually, Adepts of any kind aren't crippled by their element's weakness, just ineffective against it. Suspicious. >.>


BONUS: See if you can identify the crispy critter!

1168
News and Announcements / Re: MEGAMAN UNIVERSE!!!!!! (PS3/360)
« on: July 27, 2010, 07:14:54 PM »
I thought MM2 3D was part of a collection. :/ Bah, my memory's shitty.

1169
News and Announcements / Re: MEGAMAN UNIVERSE!!!!!! (PS3/360)
« on: July 27, 2010, 06:58:47 PM »
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Some fans are sticking with the ideas that said 'Old-School rules! No changing. BAD BAD BAD.'

See: X7, ACID and Zan's posts.

About the 3DS: I don't remember any Megaman game announced for it. (Yet, hopefully)

1170
News and Announcements / Re: MEGAMAN UNIVERSE!!!!!! (PS3/360)
« on: July 27, 2010, 06:33:33 AM »
I'm hoping this is in MM Universe.

Seconded. :) I'd have lots of fun with both systems.

1171
Fan Creations / Re: The Gonzo has art.
« on: July 26, 2010, 07:20:40 AM »
And Boobs on Xion are one of my it makes me angry-buttons-but-I-won't-rant-about-becuase-I-don't-feel-like-making-a-ass-hat-out-of-myself >o>; I still think she is a he.

Sorry about that. ;_; But now that you've mentioned it, I'd like to see you draw some Boy!Xion. :)

1172
Fan Creations / Re: The Gonzo has art.
« on: July 26, 2010, 06:32:19 AM »
You do realize I was completely sarcastic with that post. The only reason I said that was as a set-up for the remainder of the post, which was meant entirely as a sarcastic joke.

Sorry, lolis are one of my berserk buttons. ^^;

And thanks. :)



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It occurs to me that for much of '09 and '10, most of my pics have been traditional. That was not the case for '06 through '08 and I think I need to start balancing it out.

On an unrelated note, here's Robo-Xion checking out Rock.

Kingdom Hearts is one of the Kings of the Crossover, but while I could simply have Classic Rock meeting regular Sora, I'm hesitant to have Sora and co. interact with anyone outside of Disney-related movies and whatnot (RS-Rock and co. in KH is pushing it).

I've also been toying with the idea of Rock trying to go back to school after a while, presumably at a time when Wily seems to be gone for good. Among his schoolmates is Xion, who in NINE is not part of a world-destroying organization.

Took a stab at Hideki Ishikawa's colouring style (at least for CW); I think I did a passable job. That doesn't apply to that familiar-looking trio in the background, due to time constraints. Those other things in the background are supposed to be trees.

1173
News and Announcements / Re: MEGAMAN UNIVERSE!!!!!! (PS3/360)
« on: July 26, 2010, 05:04:05 AM »
I'd like the second one more if I could defeat Wire Sponge. ;_;

1174
Fan Creations / Re: The Gonzo has art.
« on: July 26, 2010, 03:52:19 AM »
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But lolis are nice.

Uh, no they aren't.



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"CV: Unity of the Damned" A.k.a. "Multinational Castlevania". This wouldn't have taken too long if I hadn't kept trying to finish it in the dead of night...

This takes place in the 14th century (the costumes and names were a [sonic slicer] to research). A young man has gathered together several people from all over the world to Romania. Something sinister lurks in the background, and for once it doesn't appear to be Dracula--because the Count is happily living with one Lisa Farenheights and isn't going around being the Prince of Evil.


Nuka (Greenland, Whip): The man who gathered everyone up. Nuka isn't sure what's going on or if he can handle it by himself. He's a very hesitant person and only acts when he's absolutely certain that it will work.

Yori (Japan, Shuriken): She fled her native country on account of her political rivals, who successfully had her "kicked upstairs", if you will. Yori is well aware of the existence of monsters, but still finds the ones in Romania to be...odd.

Akachi (Africa, Daggers): Unofficially the group tactician. Akachi, like Yori, has had to deal with monsters in his native land, and the ones in Romania are nothing like those in Africa. He suspects that Nuka only plans on falling back on his allies.

William (England, Rebound Stone): A nobleman; William has a good throwing arm but not much else. He fears that this will reduce his usefulness in the eyes of his companions.

Vera (Russia, Cross): She seems to be a simple civilian, but it's said that few people who fight her come out intact. Vera's personality doesn't seem suited to that... (SPOILERS SHE'S A FEMALE BROLY)

Ferran (Spain, Holy Water): As much as he wanted to become a part of the Church, Ferran was rejected. He joined Nuka only to see if he could find some other purpose in life. He's also the youngest person on said team, at 13.

Freja (Antarctica?, Axe): She claims to be from that frozen wasteland, but...well...it hasn't been discovered yet, and she has a German name. Freja is quite dismissive of her allies' opinions and tactics, and would've been kicked out if she wasn't able to manipulate the higher monsters, allowing everyone to enter forts and such.


Now if only I could do things like, say, program...

Should note that this is a scrap.

1175
News and Announcements / Re: MEGAMAN UNIVERSE!!!!!! (PS3/360)
« on: July 26, 2010, 03:09:34 AM »
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what bothers me isnt so much the 8 bit style as what it represents when Capcom makes "retro games" in its style. nothing new. Just new bosses. I mean, at least take some stuff from the other 8 bits too. they've got plenty to offer.

So, the new techniques used for said bosses (Block Devil anyone?), unique enemies and stage hazards, and ability to play as Proto and Bass in an 8-bit environment don't count?

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