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Gaming / Re: The Kingdom Hearts Thread
« on: July 09, 2010, 11:14:54 PM »
[youtube]http://www.youtube.com/watch?v=F9CaF8j0JUI&feature=player_embedded[/youtube]
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and revamp its entire gameplay.
Something tells me "new game announcement" doesn't necessarily mean "new game"
I wonder who that could be >_>

- How did the MGS3-inspired "NAKED Sample" 3DS demo at E3 come to fruition?From 1up
"It was a top-secret project -- I had a non-disclosure agreement signed with Nintendo, so I couldn't even tell you [Hamamura] about it," Kojima revealed. "The demo was produced by the Peace Walker team, but outside of the group that developed it, nobody at Kojima Productions even knew about it. I got that group together and said 'Okay, we have to build this thing for E3' -- they work on a different floor from the rest of the studio, so most people thought they were on vacation after shipping off Peace Walker, I suppose."
"The thing is that it's hard to get a lot of feedback from players, because only so many of them could physically play the title at the event," he said. "I was hoping to shape our future direction for the game based on more of their opinions. Also, the maps and character models were all remade with a higher polygon count than before. The models are about the same quality as what we made for the PlayStation 3, but you really can't tell within the game. We could've made it look better if we had a little more time."
- Now that E3 is over, where is the 3DS MGS project headed?
"I did handle direction work on the E3 demo, but where I go from here hasn't been decided yet," Kojima said. "For now, what we wanted to do was advertise the fact that we are producing a 3DS game in the MGS franchise. Largely it was just a demonstration of what we're capable of with the 3DS. For a full-size game, just having things pop out at the player all the time will get old fast, so I think the emphasis will be on visual depth instead. We haven't settled on the details yet, but I'd like to get CO-OPS and some of the other things we did in Peace Walker into this game as well. We can't change MGS3's story, but we are thinking about CO-OPS and other things we can use the 3D technology for."
- So when'll it come out?
"Nothing's been decided at all yet. I don't think we'll be able to make it a launch title, but if we don't at least stick close to launch, we'll lose a lot of product value."
- So within a year or so of launch, then?
"Yeah, I think we need to get it out by then. That's why I want to get more people to try it out. Showing a trailer really just isn't enough -- it'd be nice if Nintendo organizes some kind of public demo event."
Also known as the medusa head problem in Castlevania. =P
[youtube]qfJQHquMC5s&feature=related[/youtube]
It's almost damn obvious everyone's going to be alive by the end, even the Org XIII people in their original forms.
Don't you ever feel like... if someone was making you angry, you want to hurt them? I mean why not? Don't you think they deserve it? At best, it would satisfy yourself, wouldn't it?
Dunno if this has been posted yet or if this is the right place to put it but...dem grafix sure is purdy.
I'll jus put it here
http://japan.gamespot.com/videos/story/0,3800076101,20415519,00.htm
Tay Zonday is the Chocolate Rain guy.[youtube]http://www.youtube.com/watch?v=EwTZ2xpQwpA[/youtube]