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Messages - Krystal

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326
Gaming / Re: General OS-tan & Console-tan Thread
« on: June 03, 2011, 03:36:58 AM »
Krystal wants to see the effects of being whacked with an Inafune sword \o/

327
Fan Creations / Re: Flame's Art Thread Mk ll.
« on: June 02, 2011, 11:39:07 AM »
...Right. Got it.

Perspective is hard, but usually you just rely on your eyes/instinct to see if it's right. \o/ I actually like the perspective on the legs better than the arms \o/

328
Fan Creations / Re: Krystal's lazy home place
« on: June 02, 2011, 11:31:11 AM »
@Borockman: The kid can literally brag that he's never lost a single game ever, of course he's a BAMF \o/

I had a lot of years of practise under my belt even in 2004. But I wasn't amazingly artistically talented so it takes a while...

Miiight as well repost these since not everyone goes to the 'kaki :V

4Gonz:


PBPB4PB~


Rilo4Rad \o/

329
Fan Creations / Re: Lili's art :D (Boobs, Concept Art, and more!)
« on: June 02, 2011, 05:44:08 AM »
Magical girls go~! >w<

I like the little mech girl, maybe she needs more pointy/sharp/straight parts though. Also the pencil brush you used for her. Also the little gun girl with guns that don't really look like guns. But they pass as guns just fine from that angle since the style you used for her is all rounded and cute.
Unless that thing is meant to be a revolver.
Then again your style is generally rounded and adorable anyway \o/

330
Fan Creations / Re: Flame's Art Thread Mk ll.
« on: June 02, 2011, 05:22:20 AM »
Hey that looks pretty cool =O Love the pose~ The perspective is too extreme though, but that I mean you should've shortened his arm a lot more if it's pointing out like that. It could also be smaller, since if you look at the other arm, it doesn't look very small/extreme perspective'd even though it's moving back. That suggests the 'camera's' perspective isn't extreme, and yeah...
...Long arm is long \o/

331
Fan Creations / Re: BarylTDF's gallery of everything.
« on: June 02, 2011, 05:16:41 AM »
Saturn is looking awesome =O Is he actually going to be sliding forwards though or did you just position the gif funny?

332
Fan Creations / Re: Paintchat! All of us!
« on: June 02, 2011, 04:59:41 AM »
Myu...maybe? But if hamachi works fine I don't see why we have to =X

...Or is it because you're left out? \o/
* Krystal doesn't use hamachi for anything but Pchat anymore \o/

333
Gaming / Re: General OS-tan & Console-tan Thread
« on: June 01, 2011, 05:53:23 PM »
Ooh I saw that. It's still hard to believe it's not a badly shopped screencap ~__~;

334
Entertainment / Re: What are you listening to?
« on: June 01, 2011, 06:53:13 AM »
Noooot really Powermetal usually has a structure with more instrument solos and structure in general. Also the composition and vocals are different. Although the song isn't reeeeaaally folk, and it differs from most black folk in that it doesn't use traditional instruments so I can't really classify it like that either. Genres are a [sonic slicer]. Case in point it sounds like black folk to me. \o/

335
Entertainment / Re: What are you listening to?
« on: June 01, 2011, 06:27:57 AM »
Uh...Folk music inspired Metal music \o/ Except not really since it doesn't use any folk instruments but the structure and composition is very folk so...yeah.

336
Off The Wall / Re: Just a small gaming thought.
« on: June 01, 2011, 05:32:00 AM »
Whoops, did I kill all discussion with my essay?

And, everything has its upside and its downside. Unfortunately for humanity, we're getting lazier, losing essential skills, and becoming more distant/socially awkward due to our reliance on technology. The worse part is that, because of our current reliance, we forget to learn skills we once should have know. So when we lose this technology, we become completely helpless. Sounds like a good base for a survival plot. I can see it now, a bunch of geeks get stranded on an island and start using knowledge from Harvest Moon to try to survive.
One thing that scares me is that data is increasingly becoming intangible. Hard copies take up space and resources, sure, but without a computer interface, it's impossible for us to verify the existence of the digital data we've amassed. One of the areas in which we can easily see this happening is in art, photography, and writing. We understand that the art we've created is there, we can carry it around contained in a physical object, we can access it through a computer, but we can never see, hear, smell, taste, or feel the data itself. In other words, it doesn't exist in this dimension as far as we, as 5-sense humans (Don't get into the more-than-5-senses argument with me, I know), are concerned.
But once again that's a discussion for somewhere else.

Back to the point, because of digitisation, people are losing touch with the tangible. Artists who paint in Painter instead of on canvas can't feel the paint or the brush. They can't smell the turpentine, they can't see the glisten of the paint in sunlight before it dries. Despite us trying harder to emulate reality, we can never completely replicate it.
Same with games, I suppose. People are losing touch =\ Quite sad, but that's the way we're heading \o/

OT: I think I actually miss writing essays.

337
Entertainment / Re: What are you listening to?
« on: June 01, 2011, 04:18:50 AM »
[youtube]http://www.youtube.com/watch?v=1AfNOKQdY-U[/youtube]

really dig this.

Black Folk heeeeeell yes

338
Fan Creations / Re: Paintchat! All of us!
« on: June 01, 2011, 04:05:51 AM »
It doesn't matter when we Pchat, as long as we get to >3

Password works? Great! My 5-year memory doesn't fail me~! \o/

@Sky: Mmm, me too, especially since this site has so much, but I was never a fan of PaintBBS Pchat, so being able to organise an OC one is fine by me!

@Koi: Yup I see you \o/ Don't forget to go online for the network if you ever want anyone to ever see you~

@Motivation etc: One of the awesome things about Pchat is that it isn't serious. Even if you're hesitant about drawing, other people being silly can motivate and encourage you to join in the fun :D I've poked people out of artblocks and vice versa in OC Pchat before it's awesome >w<

339
Forum Games / Re: "What Are You Thinking Now?"
« on: June 01, 2011, 03:32:34 AM »
The first thing Krystal does on any forum is to enable Quick Reply~ Slow Replies are too slow \o/
Except I like sigs and avatars 'cause it's fun to see what crap people put there :>

Original thought: So ADD~ No one cares about Comic Jam anymore =o=;

340
Fan Creations / Re: Paintchat! All of us!
« on: May 31, 2011, 12:06:08 PM »
Yas :D Pchat isn't always artistic, it's just meant to be fun!

341
Fan Creations / Paintchat! All of us!
« on: May 31, 2011, 11:57:53 AM »
Awright, since there are enough people interested~ Let's Pchat!

Firstly, you should all get Opencanvas 1.1, which is the program which we'll be paintchatting with. Find it here~

Next! You'll also need Hamachi. If you're old enough you'll probably already have it, but it'd be the old version so you should probably update it anyway because ever since Steam got popular no one uses Hamachi for LAN gaming anymore. But I digress, anyway! Hamachi, Get it here

Now, you all need to join the same network, I have an OC Hamachi network set up from years ago called 'Opencanvas 1'. The pw should be my username in all lower letters iirc.

Now, if enough members see this and join, we'll have a way to see who is online (as in, their computer are turned on) at any time, and can organise Pchat sessions whenever we see enough people on. Some people may be busy that that is /ok. Please note that only 4 people can be at a Pchat session at any one time, so try not to invite too many spectators.
Or invite only spectators and show off how you draw. Up to you.
Otherwise, if everyone is on the forum, we can always organise it there. The number you see on Hamachi is your networking IP, and if you use that one, the rest will work itself out. Oh and just so you know, if you want to network outside of Hamachi, you need to switch Hamachi off.

Opencanvas 1.1 is a pretty simple and self-explanatory program to draw in, but if you need hotkeys, you can find them in Help > Show Help. To host a Pchat session, go to Network > Show Network Window. In the window that pops up, choose a username and a password (if you want...), go to the Network Preference tab and make the canvas a good size (1000-2500 is good) choose a good max member, then go back and Stand by.
To join, Show Network Window, Client, type in the host's Hamachi IP, pick a name, type in the password if there is one, then Join! Simple as that.


Anyway, enough talk, everyone get Pchat-happy! Or just join the network. Or try to and then tell me if the password embarassingly doesn't work.

342
Fan Creations / Re: VC's Artwork and Fanart Thread
« on: May 31, 2011, 09:10:32 AM »
Hrrr, it just makes it feel a lil' pointless to have female and male sprites when there isn't much of a difference. Well there is one but they're really hard to tell apart in super saiyan form~ \o/

...To me anyway orz

343
Fan Creations / Re: The Gonzo has art.
« on: May 31, 2011, 09:02:28 AM »
Me★Ga★Ne<3

344
Off The Wall / Re: Just a small gaming thought.
« on: May 31, 2011, 08:54:07 AM »
What sparked the "gaming movement" that is active today?

Basically, the digitisation of our culture as a whole directly affected our entertainment. Zoom out of gaming for a bit, and look at people's general lifestyles.
Nerdrant comin' up~
Laptops, netbooks, smartphones, GPS in cars, facebook as the medium of choice for contact, humans have begun to live a life completely immersed/dependent on technology. Information used to be something we had to go out of the way to obtain, such as through books and newspapers, but now we're drowning in it. This oversaturation of information and being conditioned with daily networking is part of our daily lives.

Back to gaming. Games, and playing, have been part of natural human behaviour since forever. I'm sure we all know this. Before they were contained in digital form, the most popular and accessible games were in the form of sports, board games, playing cards, etc. So I guess naturally, if you liked, played, and were good at popular games like sports, you were 'cool'.
But as technology developed and more people used computers for their convenience, things like gaming evolved with it. Naturally, it also became wider and more varied to encompass the various needs of its ever expanding audience. Games are entertainment, kids might want it more, but adults need it as well. I still remember when I'd grab a computer just to play solitaire, then later pinball, because I wanted to have fun but no one else was around to play with. Things like Angry Birds is built around this same concept, add to the fact that it's portable, simple and you don't need to go out of your way to buy a 'console' for it, and you have a very popular and widely accepted game. And you have to admit, it's much more entertaining than solitaire.
Things get accepted by communities as soon as they become popular or normal. That's just how people are. Technology is popular and normal nowadays because it's easy to access and convenient. What's harder? Calling your mates out for a football game or organising a round of CSS over IM? They're both fun~ People prefer one because it's easier. Of course that doesn't mean other games have become obsolete, since there are experiences you can only get from them, but it's helped with the popularity of video gaming a lot.
So has the commercialisation of games. But commercialisation goes for everything nowadays because of, you know, oversaturation of information. People have realised that digital entertainment has money in it, so they sell it to as much people as they can. Games for really young kids, games for older people, games for your grandparents. It's a little sad though to see kids being patronised and reducing them only being able play 'easy', 'nice' games. Kids are fine with the themes of life/death/blood/whatever, they're not stupid. And they can figure out difficult puzzles and timing just fine. But that's a rant for somewhere else.

But hey, tl;dr: Because games are fun bro \o/

345
ZX / Re: The "gift" of mortality
« on: May 31, 2011, 08:45:37 AM »
What. What? Whaaaaaaaat? Do you have no imagination? Or is your brain stuck in 'idealism'?

This is a simple matter of relativity. Walk from a bright room into a normal one. Does it look dark or light? Walk from a dark room into a normal one, does it look dark or light? You can try this at home by the way.
Go inside a 25 degree area after being out in the hot sun. Go inside a 25 degree area after being out in the snow.

People living in eternal happiness with no fear of death will never be able to appreciate the glory of being alive. Living and 'happiness' will be the normal state. There won't be anything higher to look forward to or to enjoy.

And then there is the question: Why? Why are you continually trying to work towards something 'better'? To continually improve technology and your skills and your self? What's the point? You're happy, you're immortal, you're perfect. Everyone is friends with each other, there are no flaws anywhere. What else do you want? Nothing.
...Oh.
Right well...that's awkward.

346
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: May 31, 2011, 07:46:33 AM »
You know that might just turn out awesome >__>a

347
ZX / Re: The "gift" of mortality
« on: May 31, 2011, 07:41:08 AM »
Because if the population was gonna remain exactly the same and there wasn't a flux or a deadline or a target, the general robot/human/whatever sentient being will start to wonder

(click to show/hide)

Also, children are cute. I sure as hell ain't livin' in a world without them.

On the serious side, basically, despair gives meaning to joy, hunger gives meaning to food, disease gives meaning to health. Death gives meaning to life.
Simple as that.

348
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: May 31, 2011, 07:21:47 AM »
Moe. I think I prefer the yellow though~

349
Off The Wall / Re: Cosplay
« on: May 31, 2011, 07:20:53 AM »
Those kids are gonna magical girl so hard as soon as they hit puberty...

350
Gaming / Re: Phoenix Wright, now objecting in live action.
« on: May 30, 2011, 12:35:43 PM »
=w=...Each to his own. Let us agree to disagree and leave without angrily challenging the other's opinion like gentlemen.

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