Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - N-Mario

Pages: 1 ... 17 18 [19] 20 21 ... 33
451
Fan Games / Re: Mega Man Unlimited
« on: December 12, 2011, 05:28:32 AM »
Yup. :)

While you are recovering from a computer virus, I think my computer just got busted with one. Thank god I'm on a laptop right now or I would be stuck without a computer. But I think it was a pretty old PC anyway. So I just bought a new one online recently, though it probably won't be ready until next year or close to the end of this year.  :\

Anyway, good luck with finishing Yoku Man's stage design. The day I ever get started back on doing a new MegaMan engine, I could probably do a concept design of Yoku Man's stage until I have yours. But I would need a lot of motivation & inspiration to start back up. I'd have to stop being god damn lazy to begin with, and the loss of K.Inafune, MM Universe & Legends 3 is NOT helping me get motivated at all. Or maybe I really am lazy.  >U<

452
X / Re: How to destroy Crystal Snail's shell
« on: December 04, 2011, 09:30:52 PM »
Except that by destroying it, it completely screws up the AI of the boss, as seen in that video.   >U<
If the shell can only be destroyed by a Shoryuken, then you know it's a bug. Otherwise it probably could've been destroyed by any weapon during that particular animation phase. ;)

453
Fan Creations / Re: MM Fanprojects
« on: December 03, 2011, 09:47:05 PM »
What is he using to make this game? MMF2, or Game Maker? Though looks like Game Maker, but he could be rom hacking, I'm not sure really. X_X
Anyway they look pretty good. :)

454
Mugen? I wonder why they chose that name. It's already used in the fighting game community. :-/

Don't see why we need a battery extender if there is nothing wrong with its current battery life. Unless Nintendo REALLY needs it for better performance of their games. :\

455
Choose your scenario:

1. Now THAT's what I call fan service! :D

2. Mario must have found the magic mushroom that cloned lots of him!

3. Shiggy finally found the cast from his lost Super Mario 128!

4. OH GOD, We're being attacked by a bunch of Mario's! RUN FOR THE HILLS!

456
Rockman Series / Re: MM Art Request thread.
« on: November 02, 2011, 05:58:46 PM »
There isn't a way to convert one emulator save file to another emulator save format if you can't just copy/paste the file alone?
You shouldn't have to beat a game again, and again, just to get whatever you are trying to get. :-/

457
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: November 02, 2011, 05:28:08 AM »
Yea, and Ninty just posted a video of the Zelda Orchestra performance on Nintendo Video on the 3DS.


But seriously? More bathroom humor? That's jut messed up. Even if a stage is set up in the sky. WTH. :-/

458
Wish I could get it on launch day, but I have to save it for my x-mas wishlist gift.  >w<

459
Fan Creations / Re: MM Fanprojects
« on: October 22, 2011, 05:48:51 AM »
 -AC *Facepalms*  -AC

 -u-'

460
Rockman Series / Re: MM Art Request thread.
« on: October 19, 2011, 07:56:41 AM »
Hey guys, got a request! I need scans of the back cover for Rockman 8 on the Saturn. Heres why:

http://ewazone.com/psy/Images/Rockman%208%20copy.png (Warning, big ass image)

I'm moving all my games into DVD cases and no one seems to have ever made a Rockman 8 Saturn DVD cover. I'm trying to make one myself but I have no way to get decent copy of the back cover. "Why don't you do it yourself?". Well, I've yet to actually purchase the game (I'm planning to) and even if I did own it, I don't have a scanner worth a [parasitic bomb] to do it myself.

Anyone able to give me some help?

Do any of these help?

http://www.gamefaqs.com/saturn/197894-mega-man-8-anniversary-collectors-edition/images/box-13429
http://www.lastbossvideogames.co.uk/product/Rockman_8_T-1214G

461
Fan Creations / Re: MM Fanprojects
« on: October 17, 2011, 05:11:42 AM »
YOU HAVE
FAILED
PLEASE DIE

462
Fan Games / Re: SuperDanny Powered Up
« on: October 11, 2011, 07:12:57 PM »
I tend not to finish, or play any game maker games that run incredibly slow on my machine. The only exception was something like super smash land, which ran pretty smoothly as a game maker game. But of all the Game Maker games I've played, most of them seems to run slowly. Which is why I prefer MMF2 games over GM games.  :-/

463
Gaming / Re: VC / WiiWare / DSiWare / XBLA / PSN (Collection & Updates!)
« on: September 29, 2011, 01:10:49 AM »
I heard it's not just a port. But they also have some new levels & throwback levels from the old graphics later in the game. Not to mention the syngle player. So it's not a direct port. I'd say it's more of an updated version of the original GBA version, give or take.

464
Gaming / Re: The Kirby Thread
« on: September 25, 2011, 08:29:00 AM »
http://www.gamefaqs.com/ds/609573-kirby-mass-attack/images/box-214110
Is it just me, or does the kirby on the bottom left holding on look like he's humping the other kirby?


Anyways, yup. I'm definitely getting this game. Even though it's not a true Kirby game. It's more like a Touch & go game, really.

466
http://twitter.com/#!/CapcomEuro/status/93720826087620608
This is some grade A troll material right here. Just keep on chumming the waters.

Your Aku avatar makes this post even more great. :D

467
http://www.reddit.com/r/gaming/comments/itdlp/megaman_legends_3_cancelled/c26ind3
Quote
Legends 3 was cancelled because it wasn't a good game, and they had no idea how to make it good. Everything about it was just so bland. Then when you factor in the low sell numbers of the 3DS, even if every person who owned a 3DS bought Legends 3 the game still wasn't going to make a profit. So instead of releasing a game that wasn't good and wasn't going to profit, it was cancelled. And trust me, Capcom knows how angry you are, they knew before they made the announcement public.

It became a question of which wrath do we want to incur - "[tornado fang] you Capcom this game sucks!" or "[tornado fang] you Capcom for cancelling it!" Both are less than desireable but at least with the latter some costs can be saved.

Personally I would have loved them to release a game anyway. Even if ppl/reviewers did go with "[tornado fang] you Capcom for a terrible game." At least we would've seen MegaMan come back from space. :P

468
Vixy. Would it be any difficult for you to change the text about MM Legends 3 at the top on the front page?
Now that it's cancelled, it probably would be a bit mis-leading at this point. :-/

469
News and Announcements / MEGAMAN LEGENDS 3 OFFICIALLY..... "DEAD"!
« on: July 19, 2011, 03:24:35 AM »
http://www.capcom-unity.com/gregaman/blog/2011/07/18/a_message_from_capcom

First MegaMan Universe. Now this. I knew it was going to happen eventually, right after Keiji Inafune's departure with Capcom. :P

470
Fan Games / Re: Megaman Powered Up REMIX
« on: July 15, 2011, 06:17:26 AM »
Good to see you around on Mugen Fighters Guild, but now it's nice to see you around here too. :)

471
Fan Games / Re: Megaman X : Eclipse (Code name)
« on: July 14, 2011, 06:46:09 AM »
Is this being done with Game Maker, MMF2, or C++? It looks really good, despite the color errors of the x-buster charging. :)

472
When RockMan JPN titles get on VC list, most likely the US/NA & EU will get it some weeks in the future. It's been like that fr the past games by far. I'd buy it when it gets on the NA software list. ;)

473
http://gonintendo.com/viewstory.php?id=161142

XD yes finally~ the hint I've been waiting for, been wanting this since 3DS was announced! <3 >U<

I wonder what the chances are that they would actually be in 3D. Probably just more emulation porting like they do their other VC games, not a 3DS-ware or something. Though the Red/Black was hard on the eyes, it would be nice if they could do something about this if they did decide to make the games work for 3DS. But my guess is very highly unlikely they would fix the colors, leave as it is.

474
In the US, we have just got Mega Man 5 on Virtual Console Today!  0v0
http://www.capcom-unity.com/snow_infernus/blog/2011/06/16/grab_mega_man_5_on_nintendos_virtual_console

Now, just bring us MM6/RM6 to virtual console, and we got the full NES collection. :)

475
Fan Games / Re: Megaman vs Street Fighter Fangame
« on: June 01, 2011, 12:36:02 AM »
I know the GXSCC music is only a placeholder, but it still sounds terrible. maybe you could use some other 8-bit megaman music as the placeholder? ;)

Pages: 1 ... 17 18 [19] 20 21 ... 33