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Messages - VixyNyan

Pages: 1 ... 175 176 [177] 178 179 ... 342
4401
Anime & Manga / Re: Code Geass: Lelouch of the Rebellion
« on: October 14, 2009, 09:25:37 PM »


Euphemia~ :'(

4402
Zero / Re: Shield Boomerang/Z Knuckle Reflection/Uses list
« on: October 14, 2009, 09:16:34 PM »
Didn't know you could do that! Where's my game cart? I wanna try that!

You can also quickly look at the end of this video. ^^

4403
Entertainment / Re: R.I.P. Lou Albano
« on: October 14, 2009, 07:34:26 PM »
;^; I miss him already. We should all "Do The Mario" as a tribute.

4404
Gaming / Re: Elements of a Good Compilation?
« on: October 14, 2009, 05:53:01 PM »
Mega Man 7 (specially the text cutscenes), and the MMAC menu, were programmed in Flash. >U<

4405
Zero / Re: Shield Boomerang/Z Knuckle Reflection/Uses list
« on: October 14, 2009, 05:49:46 PM »
- Steal the purple sword from Weil 1

I feel that keeping the Giant Axe around makes the fight easier.


- Destroy the vines at Mandrago's level faster

That was fun~ ^.^


- Bombs against the first boss

Yea I agree there. ^^


- Purple sword for Weil 1 or 2

Since you can only keep one sword at a time, like I said in my first comment, Giant Axe is better. o.o

4406
Gaming / Re: New Super Mario Bros. Galaxy 2 Wii Turbo Edition
« on: October 14, 2009, 05:31:51 PM »
http://www.nintendoeverything.com/?p=25852

Koopa Kids~ Release is December 3rd!

I hope that Peach is playable! <3

4407
Gaming / Re: The Kingdom Hearts Thread
« on: October 14, 2009, 05:20:10 PM »
Master Eraqus (Square backwards). It's funny. >U<

And there's a new world called Land of Departure. I can't wait to play the game. ^.^

The Command Board feature at the bottom looks like how you learn abilities. Electric Spark~ XD

It says January 2010 release!! o.o

4408
General / Re: Why is all caps cool in Japan?
« on: October 14, 2009, 04:34:54 PM »
COPE

Bonus points to those who get the reference.


4409
Gaming / Re: VC / WiiWare / DSiWare / XBLA / PSN (Collection & Updates!)
« on: October 14, 2009, 04:13:57 PM »
Nicalis and Deceased Crab talking about Cave Story Wii, because it hasn't been released yet. O^O

Posted on: October 12, 2009, 15:34:44
Look what I got along with Kirby Super Star~



8D

4410
Rockman Series / Re: MM Art Request thread.
« on: October 14, 2009, 01:43:15 PM »
I like how Ariga shows that Breakman was Blues all along. It was done well too. ^^

I have no choice but to also post these. The first one is the very first page. Gotta love the Easter Egg cameos throughout the book, but the crowd here is pretty amusing, all things considered.


EXE characters~ >0<

4411
As mentioned in a Coro Coco scan and 2ch topic a while ago, it said that a downloadable demo for Rockman EXE Operate Shooting Star would be available for test-play. I have downloaded it and I'm gonna write as much as I can about the demo, along with small changes that has been made.

- It starts up with Netto shouting Capcom! when the logo shows up.

- The title screen at the top has the game's logo, with beams shooting from the right, similar to Rockman 8. Netto and Rockman screams "Rockman EXE Operate Shooting Star!". For the nit-picky, the copyright says (c) Capcom Co., Ltd. 2001,2009 All Rights Reserved. At the bottom, Netto and Rockman stand together with SS-Rockman on the left, just like the artwork on the official site. The title screen song is the internet theme called BOUNDLESS NETWORK in the original soundtrack.

- The music of the game is the original soundtrack from the GBA version, with added echo effects. This is similar to how other DS games handles 8-bit music in games like Game Center CX/Retro Game Challenge and Pokemon Heart Gold/Soul Silver.

- Netto talks with Meijin-san (Mr. Famous) in a laboratory, saying that Netto is Rockman's operator, and of course being the first EXE game, Netto has no clue at all who this guy is. He says he is a great net battler and stuff, and tells Netto his name is "Meijin", and he asks Netto if he knows about Net Battles. It's just a small explanation process so that Netto and Rockman gets acquainted to how things work. Meijin-san also explains how Program Advance works, and one of them you can perform is Zeta Cannon 1. You get "Trial Version Operation Manual" (たいけんばん そうさせつめいしょ) from Meijin-san, which will show up at the bottom of the screen.

- Before entering a battle, Netto screams the trademark "Battle Operation, Set!" and Rockman says "In!!".

- The controls is pretty much the same as the GBA version. In Custom menu, A is Decide/Confirm, B is Cancel, Y is Battle Chip description, D-pad moves cursor, Start moves it to OK and Select lets you see a clear shot of the battle field. In battle, A is using Battle Chips, B is for the Rock Buster, D-pad moves Rockman around the battle field, L/R opens the Custom menu again when the Custom bar is filled and Start is Pause.

- When you jump into the battle field, Rockman says "Netto-kun, operate please!", along with other things before a fight starts.

- Some things I have to mention. Ratton 1 battle chip has changed from 80 damage to 90 damage. Cross Bomb changed from 70 to 80. In the demo, you also get Gutsman navi chip. Sometimes, Roll navi chip pops up too.

- You start with 200 HP in this demo, and the first fight is against 2 Mettaurs and a Canodumb.

- After the fight, Meijin-san calls Fireman to jump into the fight. Fireman has 300 HP in the demo.

- Beat him, and Meijin-san will suddenly tell Shooting Star Rockman to warp into the lab. You don't see his eyes in the mugshot tho. o.o; Meijin-san says he is a Rockman that comes 200 years from the future (Rockman: "200 years...!?"). And of course Meijin-san explains that SS-Rockman is a big hero back where he comes from, but Netto-kun still wants to fight him (SS-Rockman: "...!"). ^^

- SS-Rockman has 700 HP and his battle theme in the demo is "Ride On" from the first Shooting Star game.

- Aaaaaaaaaaaaand the demo stops with Meijin-san interrupting the fight, and you get a Thank You For Playing! screen of SS-Rockman and Rockman EXE posing together. Awww~ >v<

UPDATE: Thanks to Japanese user puroaku, there is now a video of the demo up.

[youtube]AFuKj1jH8V8[/youtube]

UPDATE 2: A much clearer, higher quality video by Japanese user jikadori is up.

[youtube]qJw1izqIP4g[/youtube]

Thanks to Protodude for the hint. Look for the surprise victory~ ^^

4412
Emulation / Re: Best N64 emulator?
« on: October 14, 2009, 01:37:16 AM »
Aww, not yet. >U< I tried it and the emulator says it has "Issues (Plugin)".

When I made my picks in the menus and went to the play court...
The game speed fell down to 20% and so many weird blocky effects covered the screen. O^O

4413
Gaming / Re: Tatsunoko vs. Capcom (the sequel topic)
« on: October 14, 2009, 01:00:00 AM »
For this one game, yea they will probably keep it. It will make things less painful, specially since it might conflict with WiFi connectivity (Brawl didn't have problems with it tho, because each region of the game had different voice cast). Anyway, if there will be a X9, then Lucas would be a good fit for it. ^^

4414
Emulation / Re: Best N64 emulator?
« on: October 14, 2009, 12:27:38 AM »
Or torrent for version 1.7... o.o;

For TASers, there's also Mupen64. If you wanna feel nostalgic, go for Nemu 64, 1964 or UltraHLE (lol). >U<

4415
Oh, the music is a placeholder for the moment until they have decided on the one fitting for Zero. ^^

4416
Gaming / Re: SRW Endless Frontier EXCEED
« on: October 13, 2009, 10:43:11 PM »
>U< Eh, I like the outfits tho~

4417
News and Announcements / TatsuCap update: X series Zero ready to fight!
« on: October 13, 2009, 10:09:34 PM »
IGN has confirmed that along with Tatsunoko's newest character Joe the Condor added to Tatsunoko vs. Capcom: Ultimate All Stars, Capcom's newest character entry is none other than everyone's favorite Zero, from the X series. A while ago, Capcom's Frank West (Dead Rising) and Tatsunoko's Tekkaman Blade were announced, and now, along with Roll and Volnutt, we get Zero. Wonderful!


You can see Zero using his trademark moves in this video clip.


The game will be out at the beginning of next year.

[youtube]vr4zxLhn-4o[/youtube]

Credit: Taiyo

4418
Gaming / Re: Castlevania
« on: October 13, 2009, 09:37:09 PM »
The (better-quality) youtube clips are coming first tho, early in the morning/day.
I'll be streaming the same hour as I use to (18:00 Europe). ^^

4419
Gaming / Re: Castlevania
« on: October 13, 2009, 09:11:52 PM »
I won't just live stream it.
I will be in the Shopping Channel early in the morning, buying it.
Recording videos of the game, upload to youtube~ >U<

4420
Gaming / Re: PSP 2
« on: October 13, 2009, 03:06:08 PM »




Quote
Hungry? SEGA Japan has teamed up with Pizza Hut by opening a virtual restaurant in the game's Gurhal Galaxy. Hello advertising!

As game site Siliconera points out, players can get figures of Japanese Pizza Hut mascot Cheese-kun as room decorations as well as arm themselves with a Pizza Hut cardboard box shield and a pizza pan. The in-game pizzeria also has edibles like seafood pizza for 2,500 meseta (in-game currency), cheese pizza for 1,900 meseta and coffee for 1,000 meseta. The cost of sudden urges for Pizza Hut?

:3

Siliconera
Kotaku


4421
Gaming / Re: Castlevania
« on: October 13, 2009, 02:29:11 PM »


Oh yeah! Elemental Monster! Oh wait~ ^^

Day one Castlevania!

4422
Forum Games / Re: "What Are You Thinking Now?"
« on: October 13, 2009, 04:01:52 AM »
It's The Spriters Resource. o.o; </wii>

4423
Fan Creations / Re: The Gonzo has art.
« on: October 13, 2009, 03:59:02 AM »
Me like. ^^

Actually, Maleficent controls Heartless. Xemnas controls Nobodies. Ansem the Wise writes reports and does research about them. >v< </wii>

4424
Rockman Series / Re: Ancient Theories/Fanon
« on: October 12, 2009, 10:40:26 PM »
You deny the awesome that is Takahiro Sakurai/Mark Gatha and Ryôtarô Okiayu/Lucas Gilbertson?! D:

4425
"It must be our warm silky bodies rubbing each other that makes it warm around here~"

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