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Messages - VixyNyan

Pages: 1 ... 156 157 [158] 159 160 ... 342
3926
News and Announcements / Re: Mega Man 10 to be released on March 2010
« on: December 17, 2009, 01:57:24 AM »
"Official" soundtrack? I'm sure there will be one. ^^
But to be safe, we, the fans, will rip or record the music from the game.
I'm sure Inti, Suleputer, or another sound studio will make an "Arrange" album too~ :3

</psp>

3927
Fan Creations / Re: Vixy Randomness~
« on: December 16, 2009, 11:14:36 PM »
You can also select some cowboy suits, and outfits similar to what CephiYumi is wearing. ^^

3928
News and Announcements / Re: Mega Man 10 to be released on March 2010
« on: December 16, 2009, 11:13:15 PM »
I love cartoons. Specially the good ones that doesn't end. ^.^

3929
Gaming / Re: Tatsunoko vs. Capcom (the sequel topic)
« on: December 16, 2009, 11:12:19 PM »
Playable "Objection!" and/or Mini Game. ^^

3930
Fan Creations / Re: Vixy Randomness~
« on: December 16, 2009, 11:11:04 PM »
Phantasy Star Portable 2~






3931
Forum Games / Re: Add a caption to the previous poster's avatar, ROUND TWO!
« on: December 16, 2009, 10:38:05 PM »
"LAND MASTER!!"

3932
News and Announcements / Re: Inafune & Ariga: Grilled By The Fans
« on: December 16, 2009, 08:43:15 PM »
So, how'd this go?

We'll find out in about 9-12 hours. ^^

3933
News and Announcements / Re: Mega Man 10 to be released on March 2010
« on: December 16, 2009, 07:59:44 PM »
I'd giggle if the third character was 8-bit Subaru/War Rock. (you know, space and things like that)
Shooting Star and Original series are two different universes tho. You never know what Capcom might have planned. x3
Calling it just in case~ I'd be happy if any of the other Rockman character got cross-over to this series~ >v<

Seriously tho, Forte, Duo or a new (girl?) character are all good picks. ^^

3934
Forum Games / Re: Add a caption to the previous poster's avatar, ROUND TWO!
« on: December 16, 2009, 05:01:44 PM »
"I'll do that, and then you're MEIN!!!"

3935
Fan Creations / Re: Rebirth of the Rockman-Themed Stolen *Bleep* Thread!!
« on: December 16, 2009, 04:55:30 PM »
...
Lol.
Sherry.

シエル (shieru) Ciel
シエリ (shieri) Sherry
チェリ (cheri) Cherry

:3

3936
Gaming / Re: Sonic & SEGA All Stars Racing
« on: December 16, 2009, 05:40:06 AM »

3937
News and Announcements / Re: Mega Man 10 to be released on March 2010
« on: December 16, 2009, 05:12:39 AM »
"Rockman 10: Uchuu Kara no Kyoui!!" ? OK, got it~ ^^

3938
News and Announcements / Re: Inafune & Ariga: Grilled By The Fans
« on: December 16, 2009, 05:11:44 AM »
Europeans, if you want to join the live talk, wake up early in the Thursday morning. 6:00 or earlier. >v<;

3939
Emulation / Re: GBC ROM hacking
« on: December 16, 2009, 02:58:32 AM »
It's just like Shelly says.

Tile Layer and Hex Editor are the tools that's the most used tools and techniques for everyday ROM hacking.

Tile Layer tools lets you redraw the tiles and sprites on any ROM that can show decrypted 2D sprites. YY-CHR is a good Windows-based program that's super-easy to use. I use that for my VixyNyan ROM Hack, and I can do it with other ROMs too. ^^

If you want to go deeper, and hack the text, music, palette colors, and more, you need a Hex Editor, like Hex Workshop. There are special hex-numbered values that you change inside the file, and that gives special result.

You can even rip music and stuff if you copy a long string of code and then paste it into a new file. With the right codec, that file will become a playable sound file.

For most of the ROMs, like DS ROMs or PSP & Wii ISOs, you have to extract the files or folders that are inside them. For DS ROMs, you can do that with NDSheader. Then you use a Hex Editor to edit the things inside the file you opened. If you have enough luck, you can find easily-readable text that you can change, and reinsert into the ROM later.

When you want to translate the text in a ROM, you can do that with a table (.tbl) file. In those files, you can add any letter or symbol, and next to them, you write down the hexadecimal number the ROM is using for that letter/symbol. When you open the .tbl file in a Hex Editor that supports it, you will be able to read a game's text much easier, and can change it anyway you like.

I hope that helps a little bit. ^.^
I can give more help when I'm on my laptop. </wii>

3941
Fan Creations / Re: Nodoka's Great Pile
« on: December 15, 2009, 10:24:31 PM »
I love it! Rockman is ready to beat up Spark Man. Good work, Nobo-chan~ x3

3942
Gaming / Re: VC / WiiWare / DSiWare / XBLA / PSN (Collection & Updates!)
« on: December 15, 2009, 04:09:43 PM »
I added some Wii DVDs to my post that I burned myself. I can play those on my Wii now. ^^

It's a good idea for live streams in the future, if anyone wants to watch, or online play... >v<

Posted on: December 15, 2009, 03:26:01
And now I bought Gyakuten Saiban for WiiWare. ^.^

3943
Gaming / Re: Phoenix Wright, now objecting and pointing on the Wii?
« on: December 15, 2009, 03:58:28 PM »
I downloaded the first "Gyakuten Saiban" WiiWare~ ^.^

- When you press A after the title screen, it will show two screens (similar to the DS version).
- You have access to 3 Court Records (save slots), so that you can share them with friends, family or whatever.
- The fourth choice is DLC. You click on it to download the extra DS episode, whenever it's available in March.
- The game has language choice!! owo Right under the Court Records and DLC, you can switch between English and Japanese.
- You can turn off Motion Controls and Flashing Reduction. This is on-screen flashing that might happen in the game.
- A and B are basic Confirm/Cancel buttons, + button opens the Evidence/Profiles screen, 2 button opens the Save/Options screen.
- The game is 302 blocks. Save file is 3 blocks.

I hope Gyakuten Saiban 2 and 3 are English too. >U<

3944
Aww, it's alright, Uncle Miyabi~ We know you set a good example for kids. We loves you~ ^.^

3945
I'm judging~ :3

3946
Gaming / Re: 3D Dot Game Heroes
« on: December 14, 2009, 06:07:42 PM »




Video
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VixyNyan Adventures~
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3947
Original / Re: MegaMan 10 - More Playable Blues
« on: December 14, 2009, 04:55:36 PM »
There such thing?

Maybe not. ^^ But so far, there's only been 6 symbols max in all the games.

If we look at English names, Tomahawk is 8 letters, and 5 kana symbols. ^^

3948
Original / Re: MegaMan 10 - More Playable Blues
« on: December 14, 2009, 04:20:00 PM »
*Looking at the max limit of 6 kana symbols for a Robot Master name*

シープマン (3 + Man) Sheep
コマンドマン (4 + Man) Commando
サイバーマン (4 + Man) Cyber
フェンシングマン (6 + Man) Fencing
イグニッションマン (7 + Man) Ignition

Ignition Man might be the first one to break the limit. ^^

3949
Fan Creations / Re: Rebirth of the Rockman-Themed Stolen *Bleep* Thread!!
« on: December 14, 2009, 02:07:01 AM »
*Guile's music plays*

0v0

3950
That time of the year again? ^^ I'm game~

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