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Messages - VixyNyan

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2126
Entertainment / NicoVideo (The RPM Boob Tube Thread)
« on: February 01, 2011, 01:52:43 AM »
NicoVideo

<a href="http://www.rockmanpm.com/player/player.swf?file=http://www.rockmanpm.com/lol/sm13296301.mp4" target="_blank" class="new_win">http://www.rockmanpm.com/player/player.swf?file=http://www.rockmanpm.com/lol/sm13296301.mp4</a>
sm13296301

<a href="http://www.rockmanpm.com/player/player.swf?file=http://www.rockmanpm.com/lol/sm12880397.mp4" target="_blank" class="new_win">http://www.rockmanpm.com/player/player.swf?file=http://www.rockmanpm.com/lol/sm12880397.mp4</a>
sm12880397

<a href="http://www.rockmanpm.com/player/player.swf?file=http://www.rockmanpm.com/lol/sm11090263.mp4" target="_blank" class="new_win">http://www.rockmanpm.com/player/player.swf?file=http://www.rockmanpm.com/lol/sm11090263.mp4</a>
sm11090263

2127
Fan Creations / Re: Lili's art :D (Boobs, Concept Art, and more!)
« on: January 31, 2011, 11:35:46 PM »
1UP GET~ :cookie:

2128
Fan Creations / Re: Meck's Korner 'GREAT PRICES, BRING WALLET'
« on: January 30, 2011, 12:57:09 PM »
Tower of Heaven~! 0v0

And yay, Paranoid by Black Sabbath. XD

You are so good at coming up with original songs. <3

2129
Gaming / Re: VC / WiiWare / DSiWare / XBLA / PSN (Collection & Updates!)
« on: January 30, 2011, 12:47:23 PM »
That's a good idea, but like I said, you have to hack the virtual memory card, through hex-editing or some other kind of reverse-engineering, so that you fool the PS3 into thinking that the memory card is a Pocketstation. You need to read up on the documentations of the Pocketstation to see what makes it unique to other memory cards, because the game still only accepts Pocketstation signals when you want to load your LV99 Rockman and Bosses into the game. >u<

2131
Gaming / Re: VC / WiiWare / DSiWare / XBLA / PSN (Collection & Updates!)
« on: January 29, 2011, 05:31:39 PM »
The thing is, the game senses if you use a normal memory card or a Pocketstation. If you don't have the Pocketstation in the slot (or fool the PS3 into thinking the Virtual Memory Card is a Pocketstation), then it won't be able to load the data. When you insert the Pocketstation into the PS1/PS2, the Pocketstation will emit a red light on its front side and information will show up on the card's display. These kind of things is what the game takes note of, so I don't think a normal memory card will work in the same way. ^^;

2132
Gaming / Re: The Kirby Thread
« on: January 29, 2011, 12:08:42 AM »
The abilities so far.

カービィ (Kirby): Normal Kirby that can gain new abilities by eating enemies.
ウィップ (Whip): The cowboy ability.
ソード (Sword): Link~ >u<
リーフ (Leaf): Grass thingy. ^^
ウォーター (Water): Surfing Pikachu Kirby. ;3

The fire dragon one, it could be just the ファイア (Fire) ability powered up.
The same way you can summon a big sword with the Sword ability. ^^;

2133
Fan Creations / Re: borockman's fun fun art thread!
« on: January 28, 2011, 04:56:34 PM »
Aww, so cute and beautiful~ nwn
You can draw adorable cute soft big bouncy fluffy things like that for me too (you don't have to tho)? >u<

Gawd... giant mermaid boobs. ME VERY WANTEY! owo

OK~ ^///^
My boobs are bigger tho~

2134
Yea. The easier way is to actually play the game on DeSmuME, record an AVI video (with a lossless quality codec) of that scene (it records every frame, no framedrops and in pixel-perfect quality) and then you edit the video file with a GIF animator tool. >u<

2135
Gaming / Re: The Kirby Thread
« on: January 28, 2011, 03:24:34 PM »
New Kirby~ 0v0

I will get it! Looks like classic style Kirby. >U<

<a href="http://www.rockmanpm.com/player/player.swf?file=http://www.rockmanpm.com/i/flv/kirby.flv" target="_blank" class="new_win">http://www.rockmanpm.com/player/player.swf?file=http://www.rockmanpm.com/i/flv/kirby.flv</a>

Oh and new Rhythm Tengoku~ <3

<a href="http://www.rockmanpm.com/player/player.swf?file=http://www.rockmanpm.com/i/flv/RhythmHeaven.flv" target="_blank" class="new_win">http://www.rockmanpm.com/player/player.swf?file=http://www.rockmanpm.com/i/flv/RhythmHeaven.flv</a>

2136
Fan Creations / Re: Blackhook's royal gallery
« on: January 28, 2011, 02:18:46 AM »
Purple hair looks like the face emotions that you see in WayForward's games. >U<

2137
Gaming / Re: Castlevania
« on: January 28, 2011, 12:23:57 AM »
Chapter 10~

[youtube]http://www.youtube.com/watch?v=erEIUBHXliU[/youtube]

2139
Fan Creations / Re: borockman's fun fun art thread!
« on: January 25, 2011, 01:44:43 AM »
*nibble on borockman*

2141
Rockman Series / Re: Megaman Doujin Game
« on: January 24, 2011, 06:53:13 PM »

2142
Forum Games / Re: "What Are You Thinking Now?"
« on: January 24, 2011, 04:12:47 AM »
I'm getting my 3DS from play-asia on February 26th. So I think I will be the first one here. ^^;

2143
News and Announcements / Re: Closer Look: Rockman 10 Image Soundtrack
« on: January 22, 2011, 02:36:33 AM »
Um the images are already JPG. Did you try clicking the small preview images? >U<

2144
Gaming / Re: VC / WiiWare / DSiWare / XBLA / PSN (Collection & Updates!)
« on: January 21, 2011, 05:33:51 AM »
Wait, how is the Pocketstation usable?

Um, I use a PS2? >U<

And the Pocketstation data for each CW game is 13 blocks big. It's enough to let you play the mini-game that's unique for the CW game you downloaded it from (there exist a total of 6 different mini-games), and being able to raise the strength and health stats of Rockman and the Robot Masters. You will be able to train the characters in a Versus mode similar to the SFAlpha 3 Pocketstation game, where you use 3 of your characters against 3 CPUs. Each character (Rock and the robot masters) will be able to have MAX HP at 80 instead of the default 28 (and you can raise their attack power to a ridiculous amount too), then you can transfer all that data back into your CW game and see some new changes that way. Robot masters being at the same strength as you is an interesting thing to witness. ^^;

2145
Gaming / Re: VC / WiiWare / DSiWare / XBLA / PSN (Collection & Updates!)
« on: January 21, 2011, 03:09:00 AM »
Put the cursor on Navi Mode, hold the Select button and start that Mode.

The only thing you need to worry about in Options is the difficulty setting, which you can set at the very top.
You can unlock Hard Mode later. There is also a Slow Mode that slows down the game. XD

*is happy she can use the Pocketstation feature~*

2146
$130 USD price cut is yummylicious~ <3

2147
Gaming / Re: The Kingdom Hearts Thread
« on: January 19, 2011, 05:02:58 PM »
Quick Time Events pretty much, and...

So where does actual gameplay go, if that was to be the case?

It could have many aspect really, depending on who the playable characters are. XD

1. Aqua fighting the Darkness. At this time I don't think Ansem the Wise will actually be there at the point of Volume 2, since the event where he gets stuck in the Darkness doesn't happen until KH2 where he shoots his machine thingy at Kingdom Hearts.
2. You are Sora that has Ven's soul inside him and you are stuck in Destiny Island or doing other things with Riku, Kairi and the FF characters.
3. You are Terranort that is forming the Organization along with Braig (Xigbar) and gather new members. Think 358/2 Days type game.

Any of those or all 3. XD

2149
Gaming / Re: The Kingdom Hearts Thread
« on: January 19, 2011, 04:55:32 PM »
I dunno, this "completely new" game looks like it'll have more about how Sora, Riku and Kairi got to Destiny Island and maybe bits about how the Organization gets formed and station themselves in the Castle of Oblivion and Radiant Garden, among other things. And some more plot points between Mickey/Ansem the Wise, and Terranort working with Braig on getting their hands on Kingdom Hearts. ^^;

Sequel to BBS, prequel to KH1.

2150
Gaming / Re: The Kingdom Hearts Thread
« on: January 19, 2011, 04:47:45 PM »
Kingdom Hearts 0.5, the prequel that fills up the blanks.
Kingdom Hearts Birth by Sleep Volume 2.
Takes place directly after the first BBS. >U<

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