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Messages - VixyNyan

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2052
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: March 17, 2011, 12:48:38 AM »

2053
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: March 17, 2011, 12:27:47 AM »
Needs more Ultra Final Atomic Buster, EX3 edition. >U<

2054
By the way, I was able to get 11 Miis on the Mii Plaza with Street Pass, so that means all regions of the 3DS can connect with each other and share data and friend codes without any problems. ^^

2055
I played these demos:

Dead or Alive: Dimensions - Loved it~ It was fast-paced and beautiful. I beat most opponents perfectly using fist combos and a mix of different kick moves with Kasumi~ I might get it! <3 ^w^

Resident Evil: Mercenaries 3D - I picked Claire, tested the controls (Shoot with Y when holding R, walking by holding B, and so on). It was just like the Mercenaries mode in the past games. I liked it, but I am also waiting for Revelations~ <3

Pilotwings Resort - Love it love it!!! >U< I played Mission Mode, picked the Rocket Belt and Air Plane style games. Got 54/60 points on the Rocket Belt, popping two balloons. And I got a perfect 140/140 score on the Air Plane game, flying through rings. I think the normal speed of the plane was at 47km/h, but when doing a specific thing (flying through specific rings or something else), you will fly over 100km/h and beat the mission faster. I will get this game~ :cookie:

The Legend of Zelda: Ocarina of Time 3D - The waiting line for this game was TOO long, so I didn't have as much time to play it as the first-comers did, but I still got a good taste of the smooth motion of the game itself (frame rate, etc) and the 3D effect. I picked the Deku Tree dungeon demo (since we have already seen Kokiri Forest before). The dungeon itself was exactly the same as the original N64 version, but it was still as cool as it ever was~ The button settings i remembered was these: Y button for the Deku Sticks, X button for the Slingshot, B for the sword slashes, A button to roll forward and R button to guard with the shield. I liked how I could aim the Slingshot with the gyrosensor in the 3DS, by moving the whole system around, but regular aim controls still exist. The 3D effect is very good in this game. You can see the depth for most objects and Nintendo did a great work. The text bubble sticks at the front of the screen, while Link, enemies and backgrounds move a bit more back to show more depth. This is definitely a must-have game, even if you played it before~ :cookie: >U<

Saw the 3DS trailers for Paper Mario, Kario Mart 3DS and Star Fox 64 3D, displayed on actual 3DS units. You can really see the 3D effect on those, the player objects really sticks out on the screen while the background falls back and shows more depth. Interesting. In Paper Mario, there was a few new elements showing up, like items and enemies, and you can see all the paper-flat objects in different depth levels which was cool. Mario and Luigi were driving on the Mario Kart race courses that was already announced on the old trailer from the internet. You can also see the 3D effect when Fox McCloud fights bosses, or enemies fly behind him. I want all of these games. ^^

And the highlight, the reason why I even wanted a 3DS in the first place.....!!!

Kid Icarus: Uprising - What did I think about it? It's GRRRREAT!!! 0v0 It's just as awesome as I hoped it would be~ I picked the Claws weapon and the Easy mission demo (Hard is embed on a youtube clip in the Kid Icarus topic). The controls are like this, you attack or shoot things with the L button, you move around with the circle (analog) pad and yes, like PB said, you aim and rotate Pit around with the touch screen. When you aim, you will see the cursor on the top screen, and you will move it around with the touch screen and that way, you have to kinda guess where the exact spot for the target is when you try to hit other enemies, but you will get used to it real quick. As long as you keep your eyes on the top screen and pointing the touch pen on the touch screen and kinda guess where the aim is, it will feel good later on and you won't miss a lot either. On the ground, you rotate Pit sideways (slowly) with the touch screen too (think Resident Evil style rotating, but using the touch screen instead), and I guess people would be a little put off by that, but you might get used to it after a while tho. The movements with the circle pad are simple to learn. You can move (or walk) forward, backwards, strafing and all that stuff, but if you double-tap the circle pad in any direction, you will either run or do a dodge roll/somersault. The L button attacks works just like Sin & Punishment. If enemies are far away, you shoot them, if they are very close, you will slice them with the weapon you are currently using. While you are doing the double-tap movements AND attacking at the same time, you will perform some cool special attacks that hits many enemies on-screen, depending on your range, or deal lots of damage to bosses. Speaking of bosses, this demo's boss was "Bark like a dog" Twinbellows. That fight was fun too. ^w^ I got about 13000+ points on the demo, I almost perfected the whole mission (got hit only one or two times at the most) and this is definitely one of the games I want in my 3DS collection~ >u<

This summer will be so cool nya~ <3

2056
Entertainment / Re: New Thundercats HO
« on: March 14, 2011, 11:17:54 PM »
I hope Chriqui does a good work as Cheetara. ^^

Quote
Jim Meskimen
Quote
Larry Kenney
Quote
Will Friedle
Quote
Matthew Mercer

yay~

2058
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: March 13, 2011, 10:35:07 PM »
Nintendo has been using it since Ocarina of Time, if not earlier. >U<

2059
Fan Creations / Re: borockman's fun fun art thread!
« on: March 13, 2011, 01:41:18 PM »
Yes I do~ :cookie: o>u<o

2060
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: March 13, 2011, 01:20:44 PM »
Aww the RE4 one! I liked the classic survival horror style it used to have. >U< </wii>

2061
They have the 3DS here, with OoT & Kid Icarus demos.

Same here, but on Tuesday and someplace else~ >U<

I can't wait to play both of them nya~ <3

2063
Fan Creations / Re: Akira's color-full arts
« on: March 10, 2011, 11:59:09 PM »
Marx is awesome! Dat smile, dat tongue, dat face! >u<
One of the coolest Kirby bosses~ <3
Flandre is cool too. And cute. ^^
Cool drawing, my kyun~ the lightning effect is great too. nwn

2064
Fan Creations / Re: The Gonzo has art.
« on: March 10, 2011, 02:11:44 PM »
OK. :) (I hoped making it transparent might cut down the filesize...

Oh, transparent! Nevermind then~ You did a good thing. >U<

and there are transparent .JPEGs?)

No. x.x

2065
Fan Creations / Re: The Gonzo has art.
« on: March 10, 2011, 03:40:33 AM »
This file's already kinda large...

I think you should change the file format to JPG (at highest or your choice of quality), since there are too many colors on the image, and that's why PNG makes the image so large in size. PNG are great for images with as little colors as possible, like sprites, pixel art or vector graphics. ^^;

2066
Gaming / Re: The "What are you currently playing?" Thread
« on: March 10, 2011, 01:38:59 AM »

2067
Gaming / Re: Touhou stuff~
« on: March 10, 2011, 12:56:10 AM »
[youtube]http://www.youtube.com/watch?v=YFgiirJj264[/youtube]

Fwuffy Sakuya~ :cookie: >/u/<

2068
Fan Creations / Re: Krystal's lazy home place
« on: March 09, 2011, 05:35:59 PM »
but I did buy yellow ribbon.

http://img140.imageshack.us/img140/6815/bowjx.jpg
I tie bows like a boss. Comes after years of practice.

!! Squeeee~ o>u<o Bowrusu~!! <3

2070
Gaming / Re: The Marvel vs. Capcom 3 Topic (ITS MAHVEL 3 BAYBEE)
« on: March 09, 2011, 01:06:44 AM »
0v0 nya nya~ <3 *snuggle all of them*

2071
Gaming / Re: The Marvel vs. Capcom 3 Topic (ITS MAHVEL 3 BAYBEE)
« on: March 09, 2011, 12:23:33 AM »
Jill Valentine looks so...so....Bland....  -_-

It would be cool if the RE1 and/or RE3 outfits was available. ^^

2072
Gaming / Re: VG Music Thread
« on: March 08, 2011, 04:02:36 AM »
CPS2 music with the Capcom-style guitars

0v0 <3 :cookie:

2074
You can add my Mii to your 3DS if you use the QR Code feature in the Mii Maker and aim the 3D cameras at the code.

(click)


I dunno if it will work on English systems tho. x.x

2075
Original / Re: King Stages: It only exists to torment the player
« on: March 04, 2011, 08:01:07 PM »
Aww it's OK, Sato.
They didn't even like it when I streamed CDi games
. ^^;

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