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Messages - VixyNyan

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1201
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: October 04, 2012, 04:28:17 AM »
http://www.zeldadungeon.net/2012/01/leaked-3ds-zelda-games-confirmed-to-be-fake/
aw oh well, it would have been fun if those games were real. ^^;

*waiting for real announcements*

1202
Gaming / Re: The Kingdom Hearts Thread
« on: October 04, 2012, 03:57:45 AM »

1203
http://www.siliconera.com/2012/10/03/theres-a-story-reason-why-senran-kagura-shinovi-versus-has-full-costume-breaks/

Quote
Senran Kagura producer Kenichiro Takaki didn’t shy away from talking about the full costume break system in Senran Kagura: Shinovi Versus. When Takaki showed me the Vita game he mentioned complete costume destruction is a key feature. While Senran Kagura and it sequel Senran Kagura Burst has, as Takaki likes to say, "bursting boobs" the ninja girls still have some of their costumes.

Did Takaki want to add more adult content because Vita skews to an older audience? "No, I wanted to make it more sexual," Takaki said. I followed up and asked Takaki if there was an explanation in Senran Kagura: Shinovi Versus’ story about why full costume breaks happen.

"The girls are normal girls that wear normal clothing. When they transform into battle mode they project their clothes with their mind," Takaki detailed. "As they get beat up, they lose focus and they can’t project clothing anymore. When they are completely beat they can’t project clothes at all."

Takaki says even though characters lose their costumes Senran Kagura: Shinovi Versus will be rated CERO D (17+) and none of the girls will be fully nude. They will attempt to cover themselves up by holding their hands over sensitive areas, Takaki explained while imitating this with a gesture.

Senran Kagura: Shinovi Versus will have downloadable costumes too. Senran Kagura: Shinovi Versus comes out on February 28 in Japan.

1204
Entertainment / Re: The RPM Boob Tube Thread (56k warning)
« on: October 03, 2012, 08:43:53 PM »
The scream was added in as "extra effect". If it's good or bad is up to you to decide. XD

1205
Fan Creations / Re: Joseph's Hullabaloo -- Last Updated: Sept. 28
« on: October 03, 2012, 05:46:54 PM »
Everyone seem to have grown fond of moving sprites signatures. XD

That Wily saucer looks awesome! ^^

1206
X / Re: Rockman X is Over
« on: October 03, 2012, 05:50:35 AM »
Well there's something good we can expect from this tho. Interesting remixed covers.

[youtube]http://www.youtube.com/watch?v=jTNBEAb8j_E[/youtube]

[youtube]http://www.youtube.com/watch?v=IsB7AAalDjg[/youtube]

From our friend Tarbo-san~

1208
Rockman ZX Advent

1209
Fan Games / Re: Tarbo-san's Roll-Chan Project
« on: September 30, 2012, 03:26:25 AM »
It was a long time ago, but on his blog at Cocorog, I did leave a comment about his Roll-chan project, with limited English but also in Japanese (scroll down). He seemed to know me ^^; Anyway, you can send a polite humble message to him there, he will understand English, as long as you don't use complicated words.

1210
Gaming / Re: The Gyakuten Saiban / Ace Attorney Thread
« on: September 29, 2012, 05:19:55 AM »
Even more AA5 footage~
http://nintendoeverything.com/100004/a-little-bit-of-ace-attorney-5-footage/

Posted on: September 23, 2012, 02:06:20
Posting this because I can~ (and I'm bored x3)


1211
Gaming / Re: You are to come up with worlds for a Mario game
« on: September 28, 2012, 04:57:31 PM »
Sexy Cute World = You know you want it~

These two are the bosses

1212
Nah, there's 2 resolutions for NES: 256x224 and 256x240 (I prefer the last one).

1213
More NES screen pixel filter stretchiness, cover your eyes! XD


1214
Gaming / Re: The Kingdom Hearts Thread
« on: September 28, 2012, 03:49:18 AM »
http://gematsu.com/2012/09/kingdom-hearts-1-5-hd-remix-announcement-only-for-japan
As long as it's still region free (unlike P4U), then it's OK.

There will be words for localization later. Just have to wait.

1215
Forum Games / Re: Add a caption to the previous poster's avatar, ROUND TWO!
« on: September 27, 2012, 11:17:55 PM »
"Diggin' mah helmets, are we?"

1216
SNES version is pretty cool~

[youtube]http://www.youtube.com/watch?v=obw1AXasn88[/youtube]

Kunoichi~ <3

1217
Gaming / Re: The Kingdom Hearts Thread
« on: September 27, 2012, 10:32:31 PM »
In KH2 Final Mix+ (*hugs her copy*), you can select both English and Japanese vocals for each cutscene after unlocking the Theater Mode. The new added cutscenes (mostly the ones with Org XIII) didn't have newly recorded English voice clips, but when changing the language to Japanese and watching those, there would be Japanese voice clips this time. XD

1218
Gaming / Re: The Kingdom Hearts Thread
« on: September 27, 2012, 10:12:13 PM »
By stats, I mean "damage input/output". Aside from that well.. I think it came to me from messing with keyblade/form combinations so yeah. I could be wrong, but damage output from bosses might be higher than they took (the secret boss is a tank!), but that could just me not playing the games in awhile.
Or that, as usual, you're just making stuff up as you go. Could be that.

There wasn't any rebalancing in the original Final Mix from KH1 and there won't be in this.

Research time for both of you.

http://www.gamefaqs.com/ps2/516587-kingdom-hearts/faqs/21270
Experience Chart Changes

Final Mix did have black-hooded Xemnas as the secret boss, among the other ones, some re-balancing had to be made during the process.

The basic knowledge of each Final Mix edition comes from the fact that they were transferred from their US releases, while adding extra content on-top of that. That's why there's English vocals on the Final Mix editions. The HD collection will add the Japanese vocals this time.

1219
Gaming / Re: RPM's Nintendo Wi-Fi lists (now with 3DS)
« on: September 27, 2012, 04:37:18 AM »
Added you too.

1220
Forum Games / Re: "What Are You Thinking Now?"
« on: September 27, 2012, 04:34:28 AM »
Super Meat Boy, its got good music and nice graphics, but its not fun, just hard, I can't imagine this game being fun for anybody except the people it panders to (Which would be Speedrun junkies.).

Hi~

Braid was tough at times, but it was fair.

The only part that poses any challenge is the 45 minute speed run, it's very tough. ^^;

Bastion was wonderful, easy at times yet you had the option of making the game harder by invoking the gods, it was fun because it didn't expect the player to be perfect at everything.

Oh I love Bastion! A lot~ Instant favorite~ <3

1221
What happens when you put the console into 3D mode?

With the current version of the software, dragging the 3D slider up will show only one of the stereoscopic images on the PC software display. But loopy said there will be updates for it so there can be some proper stereoscopic display later. The webpage mentions most of the details and also has a support forum.

If I'm not mistaken, he worked on the Jumbotron DS as well. He's ancient and well-known in the mod scene. XD
http://home.comcast.net/~olimar/DS/jumbotron/
http://home.comcast.net/~olimar/DSCapture/

1222
Ah, I know there is a "lossless" setting for one of the "mp4" encoders. I can't read goodly. I prefer MSU Screen Capture or UTVideo for my lossless, but I'll try out the Techsmith thing.

When you installed the TSSCC codec, drag the thing all the way to the left.



Then do a recording or whatever, preferably from a emulator source like SNES9x or whatever, then open with VirtualDubMod and output a PNG image from any frame. You will see godly pixel perfect no-color-loss results. :3

1223
I don't think Xvid "lossless" is actually lossless, I'm pretty sure it's just "visually lossless"

I never ever associated the word "lossless" with XVid. XD

TechSmith has their own video codec that actually does record in lossless while conserving storage space, so you don't have to choose the Uncompressed codec that's default in most codec listings. It's called "TechSmith Screen Capture Codec" and it comes bundled with Camtasia Studio (and its own sub-tools).

Is there a way to disable the view of one of the screens on the PC output? I'd like to have the top screen exclusive on the PC, and the bottom screen left for the device itself; kind of like how the WiiU is structured.

Well you can choose how both screens will attach or separate from each other. When you separate the screens, you can then choose to have the top or bottom screen displaying fully across your PC monitor if you want. I haven't found any way of "completely" disabling both screens, but if you want, you can drag one of the unwanted screens in a corner, or doubleclick on the one you want to display in fullscreen.

And I suppose the most important question; is there any display lag between the system itself and the PC display? Even the slightest amount can be troublesome.

On the system: NEVER, not in the slightest! <3

On the PC display: As long as you don't have any heavy-duty processes in the background or if you aren't recording anything, there's no lag at all. Even when I just simply had the screens on display with basic processes running in the background, it showed no frame skip or drops whatsoever. It depends on your PC build and/or what you are using currently I guess. Basically, the PC display shows the 3DS in real time, while there might be some frame skips depending on what you do on your PC currently. It's sending signals through micro-USB so that's the kind of speed rate you get sending the screens from the 3DS to a PC. o.o

1224
This was the "Ninja Chick Brawler" image teased for the moment, I'll do videos/live streams later. Also I'm waiting for Project X Zone.

Ya know, I was just thinking, if it would be possible to stream that video out, to say your TV or PC (then rerouted to your TV :D). Get some full screen action going. Especially good since it can play DS games too.

Well since both screens are displayed from a PC software, you have to use separate screen capture software if you want to do live streams or play around with video-out functionality (as long as your PC/laptop has a video out port in the first place). You can double-click the 3DS screens on the PC software and they will show up in fullscreen with black background covering the rest of the PC screen. So yes, you can also use this device for "demo unit" purpose or "couch potato" gameplay in front of your TV if you want. XD

Well now, that's quite a thing. How much did that run you?

The circuit board + installation went for $200 USD. I sent in my own Japan system for installation so I had to add in some express shipment costs to the US. It all fits nicely inside a black shell under the 3DS system, almost like the Nyko battery. 8D

Posted on: September 26, 2012, 14:38:55
Are Game Boy Advance games not officially supported?  Because those colors look rather washed-out.  Then again, so did the Famicom game graphics... but those at least had the "Virtual Console" message on the bottom.  o_o
Its just Nintendo's rushed GBA emulator for the Ambassadors.
It doesn't have the features of the other VC games.

Hm now that you mention it, it does look kinda dark. ^^;

More GBA things.

Mario Kart Advance


Super Mario Advance 3


Zelda: The Minish Cap

1225
Gaming / Re: VC / WiiWare / DSiWare / XBLA / PSN (Collection & Updates!)
« on: September 26, 2012, 05:29:24 PM »
Updated my Japanese 3DS+DSi+VC collection

Also I will add Rockman 3 (NES/Famicom) to the list tomorrow (wednesday).

Also my 360 collection went up to above 380 games.

Posted on: September 26, 2012, 01:16:01
OK, now I added Rockman 3 to my 3DS list~ :3

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