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Messages - Protoman Blues

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20201
Forum Games / Re: "What Are You Thinking Now?"
« on: January 05, 2009, 11:44:45 PM »
Get the BATS.

...Unless their Rage Zombies.  Then run for your [tornado fang]ing life!

20202
Gaming / Re: Super Smash Bros. Bitchslap: What Do You Want To See In It?
« on: January 05, 2009, 11:23:51 PM »
More Characters...


Young Link
I mean sure, we already have Toon Link (who needs a retooling), Link, and if I get my way, Midna & Wolf Link, but that's NO reason why we can't have yet another Link.  Especially since this Link is completely based off of Majora's Mask.  Some of you might remember this idea from the Brawl topic of the past.  Young Link himself is not all that powerful, but what makes him unique is his Mask Transformations.

Standard B: Bunny Hood
Young Link takes out the Bunny Hood and wears it, allowing him to run faster.  It can be knocked off of him and it comes off when he transforms into a different Link.
Forward B: Deku Mask
Young Link takes out the Deku Mask and transforms into Deku Link.
Up B: Goron Mask
Young Link takes out the Goron Mask and transforms into Goron Link.
Down B: Zora Mask
Young Link takes out the Zora Mask and Transforms into Zora Link.

Final Smash: Fierce Deity Link
Young Link puts on the Fierce Deity Mask and transforms into Fierce Deity Link for 10 seconds.  During this time, Fierce Deity Link is invincible as wields his Double Helix Sword, which when swung fires a twirling energy beam. 


Deku Link
Lightest & Trickiest of the Links.  Moderate Speed and semi-decent power. 

Standard B: Bubble
Deku Link stands still and starts charging a Bubble by Holding B.  The longer the charge, the more damage it does.
Forward B: Deku Spin
Deku Link spins in the direction you select.  Similar to Mario Twister.
Up B: Deku Flower
Deku Link suddenly blasts out of a Flower and then two spinning flowers appear for him to hover downward with.  The blast upward does decent damage and knockback. 
Down B: Remove Mask
Deku Link removes the mask and transforms back into Young Link.

Final Smash: Fierce Deity Link
Deku Link puts on the Fierce Deity Mask and transforms into Fierce Deity Link for 10 seconds.  During this time, Fierce Deity Link is invincible as wields his Double Helix Sword, which when swung fires a twirling energy beam. 


Goron Link
Strongest & Heaviest of the Links.  Little to no Comeback ability though

Standard B: Goron Punch
Goron Link does a 1-2 Punch Combo.  Slow, but very strong.
Forward B: Goron Roll
Goron Link rolls into a ball and starts spinning.  Holding B will charge the roll.  When B is released, Goron Link rolls along the ground.  The longer the charge the faster and harder the roll.  If fully charged, spikes come out of Goron Link.
Up B: Goron Stomp
Goron Link jumps slightly upward then comes slamming down fast. 
Down B: Remove Mask
Goron Link removes his Mask and transforms back into Young Link.

Final Smash: Fierce Deity Link
Goron Link puts on the Fierce Deity Mask and transforms into Fierce Deity Link for 10 seconds.  During this time, Fierce Deity Link is invincible as wields his Double Helix Sword, which when swung fires a twirling energy beam. 


Zora Link
Fastest & Combo Happiest of the Links.  He cannot fly, but he can glide like Pit, MetaKnight, & Charizard.

Standard B: Lightning Shield
Zora Link generates a Lightning Shield around him.  The Shield does not last long and does little to know damage when something is reflected off of it.  However, up close it deals decent damage with no knockback.
Forward B: Fin Boomerangs
Zora Link throws his Fins as Boomerangs.  Each Fin can be thrown one at a time.
Up B: Dolphin Jump
Zora Link does a kind of Swimming Uppercut.  His fins slightly extend outward during the Dolphin Uppercut.  Does moderate damage & knockback
Down B: Remove Mask
Zora Link removes his mask and transforms back into Young Link.

Final Smash: Fierce Deity Link
Zora Link puts on the Fierce Deity Mask and transforms into Fierce Deity Link for 10 seconds.  During this time, Fierce Deity Link is invincible as wields his Double Helix Sword, which when swung fires a twirling energy beam. 


Alice
Now, I thought about using Balloon Fighter over her, but then my love of "kicking people's ass with Cuteness" kicked in, and well here we are using Alice, the Balloon Kid from the GB game.  Her moveset was not easy to think of, but I hope I came up with something decent and unique.

Standard B: Balloon Pump
Alice inflates Balloons rapidly.  She can inflate a total of 6 Balloons.  The more Balloons she has, the higher she can jump.  If she has all 6 Balloons, she can float and hover around the stage.  The number of Balloons determine how well the rest of her B moves are affected.
Forward B: Balloon Swing
Alice playfully swings on her Balloons.  If B is held after Balloon Swing is activated, Alice's swinging becomes faster and more powerful if you press back and forward on the Analog stick at the proper time.
Up B: Balloon Hop
Alice will jump up and stomp on her opponents head.  How high she jumps depends on how many Balloons she has out.  Hard to catch with, but does good damage if she does.  If she has 6 Balloons on and is floating, the move won't come out.
Down B: Balloon Pop
Alice can Pop the Balloons she has out to reduce their number.  If someone is above Alice and next to her Balloons as she pops them, it does moderate damage, which depends on how many Balloons pop next to them.

Final Smash: Balloon Rising
Alice will begin pumping like crazy, and suddenly all these Balloons will rise up from the bottom of the screen.  They will lift her opponents high off the screen if they cannot dodge or escape from them all.



LoL, still more to come.  However, since technically Young Link is 3-4 characters in one, that took a bit.  Also, I hope everyone likes my Moveset ideas for Alice from Balloon Kid.  XD

OKAY, after looking at this thread, only I can see the OTHER things that are lacking in the Pokemon department.

First off, ghosts, Ghosts, GHOSTS! Ghost types are the ONLY types in Pokemon that were excluded from every single Smash game. (Drifloon doesn't count because its appearance emphasized its Flying type more.)

 The best possible way for a Ghost type to be playable is for Bitchslap to have Pokemon Rival as a character. Now, before you all yell out LOLCLONE, PR should be diverse in his own right, and for a Ghost to be included, have one of his pokemon be Gengar, because let's all face it, Gengar is the most memorable of all the Ghost-types. Probably slap in two other obscure types that were barely represented. And as for Gengar himself, here's a recommended moveset:

 B: Lick
 Side B: Shadow Ball. Rather than have it be a knockoff of Mewtwo's, I was thinking of having this Shadow Ball be nonchargeable and rather work more like PK Thunder.
 Down B: Sucker Punch. Basically, it starts off as a normal punch, but if you can, you would be able to sneak behind the target and punch again.
 Up B: Shadow Claw. Overall, an uppercut-like move.

 Final Smash(if NOT with PR): Dark Cacophany, which is a combination of Dark Pulse and Curse in which everytime Gengar stabs himself with a needle, a Dark Pulse explosion will occur in a random spot on the arena. Not sure how many there should be, though.

As for a stage, have the classic Pokemon Tower. It'll be like Castle Siege in which every now and then, you'll be sent up to the higher floors of the tower, with stage hazards like fog and Ghastlies increasing, and when you reach the top, you'll be faced with the Ghost of Cubone's Mother, also a stage hazard. And before going back to the ground floor, you stay at the top the longest amount of time.

Audiowise, there should be a medley of all of the haunting themes of the Pokemon series (Pokemon Tower, Old Chateau, and Mt. Pyre). Of course, have each of the themes slightly cut to fit one another, although it'll still feel pretty long, since these songs are one of the slowest-paced in the series.


I fully support every idea in here.  I really like your moveset for Genger.  Especially his Final Smash.

20203
Gaming / Re: Super Smash Bros. Bitchslap: What Do You Want To See In It?
« on: January 05, 2009, 10:17:59 PM »
Remove Wolf and put in a character that has an origianl moveset in some other series, and then you're golden.

Wolf's moveset is more originally than Falco's.  Falco is more of a clone than Wolf is.  The only thing I'd change with Wolf is his Final Smash, and maybe that Dash move.  Other than that, he's less clonish than Falco.

20204
Gaming / Re: Super Smash Bros. Bitchslap: What Do You Want To See In It?
« on: January 05, 2009, 09:03:08 PM »
i'd rather have a diversity in playstyles than "equal" representation from each series.

Tis why I threw in Akari!  XD

20205
Original / Re: Least favourite RM
« on: January 05, 2009, 08:24:01 PM »
But the Music for it is 2nd to [tornado fang]ing NONE!

20206
Gaming / Re: Super Smash Bros. Bitchslap: What Do You Want To See In It?
« on: January 05, 2009, 07:36:09 PM »
No offense, PB, but I do have my own ideas for moves:

LoL, absolutely none taken.  The whole purpose of this is for idea discussion.  I look forward to Jelly's take on Mike Jones.

Quote
Little Mac
PB's moveset rocks, but I'm thinking of a Final Smash with a bit more NES whoring.  Have him star-uppercut an enemy, doing severe damage (40% maybe), and land on a platform over a pit.  10-count, if they fail to mash enough buttons to get up (tougher with more damage), the platform collapses and they're KOed.  Random events include TKO (instant platform collapse) and failure to get up (count pauses, character moves to get up but falls back down, count continues).  Lots of classic SFX are a must.

Thanx!   8)

Quote
Fierce Deity Link
I don't care of it's a skin swap, a clone, a Final Smash, or an original character.  Somehow, some way, Fierce Deity Link needs to be in the player's hands.

Oh, I have something planned for him.  I'll post it later!

Quote
Midna
Whether solo or with Wolf Link, I want to see this gal kick some tail.

I liked mine!   8D

The one I'm most proud of is Akari from 1080.  LoL, I don't think anyone else thought of her.

20207
Fan Creations / Re: Vixy Randomness~
« on: January 05, 2009, 07:07:59 PM »
Awwww that's very sweet Vixy.  I'm sure our Birthday Boy will love it!

20208
Gaming / Re: What makes a good 2-d Platformer ?
« on: January 05, 2009, 06:13:45 PM »
and in SMB3 there's just no reason to play through most levels.

...Excuse me?  The reason to play through them is fun.

20209
Fan Creations / Re: Milen's Hall of Works
« on: January 05, 2009, 06:07:24 PM »
Whoa, she's hot!  XD

20210
Gaming / Re: Super Smash Bros. Bitchslap: What Do You Want To See In It?
« on: January 05, 2009, 10:09:07 AM »
I have more character ideas/movesets that I'm going to post in here as well.  LoL, but it's 4AM.

20211
Gaming / Re: Super Smash Bros. Bitchslap: What Do You Want To See In It?
« on: January 05, 2009, 10:05:27 AM »
Two things, one I edited the spoilered post with some reasoning. Second, PB wins my thread for repping two titles in dire need of sequels with one kickass choice (Akari Hayami). Bravo. XD

And yea, my brain is fried as well.

Yeah, I tried to put as much thought into Akari Hayami as possible.  I wanted to add something from Wave Race: Blue Storm into her moves as well, but I couldn't fit it anywhere, so I just stuck with 1080.  LoL, thinking of stuff for her is what fried my brain.

Great choices and comments PB, but...

What? No star?

Does that include the "turn opponent around if used the same as Counter" effect?

LoL, she can be Invincible I guess.  XD

As for the Mirror, I'm not sure.  I don't want to make his Forward B moves TOO powerful, being that he has a variety.

Also, one last thing, PB, my Mike is better. I'll prove it tomorrow though. XD

Haha, I bet it is.  You're more of the StarTropics fanboy than I am.  I look forward to seeing it.

20212
Gaming / Re: Super Smash Bros. Bitchslap: What Do You Want To See In It?
« on: January 05, 2009, 09:48:13 AM »
Okay, now onto Characters.  (This will take some time...)

First off, PUT BACK IN THOSE YOU REMOVED.  I mean, if you're going to have obviously obvious clones anyway, then there was no reason to remove the ones you did.  Especially not Mewtwo, since he wasn't a clone to begin with.  For shame, Ninty. 

For characters I'd like to see in Bitchslap, besides the ones they removed, lets see...


Little Mac
Little Mac would probably be my first choice.  He's a FIGHTER.  LoL, he's pretty much perfect for Smash Bros, and not just for jumping off levels as an Assist Trophy.  It could definitely be done, and should be with the Upcoming Punch Out Wii game. 

Standard B: Charge Punch. 
Limited Power, but can deal decent Knockback.  Obviously hurts more depending on how long you Charge it.
Forward B: Dash Punch. 
Dashes forward and does a cool 1-2 Punch combo.  Useful for a Get-Back move.
Up B: Charge Uppercut. 
Ducks and charges Uppercut.  Longer the charge, higher the Uppercut.  Powerful move, also a get back.
Down B: Guard Counter. 
Similar to Ike's more than Marths.  Basic concept.  Does standard damage.

Final Smash: TKO. 
Similar to Critical Hit.  Dashes forward, catches, instant death.


Daisy
Whereas Peach is our sexy smug Princess (she's SO smug), Daisy could be our athletic representation.  Perhaps garbed in one of her many Sports outfits.  Bitchslap needs more Bitchslappin gals, and I think Daisy has earned a spot.

Standard B: Play Ball. 
Similar to Wolf's Blaster.  Up close, the Bat hits and does decent knockback.  Otherwise, Daisy hits a Baseball straight ahead, which does little damage.
Forward B: Triple Green Shells. 
Like in Mario Kart, Daisy summons a Green Shell Shield around her.  Further Forward/Backward B determines which direction the shells fire in.  Limited Damage and little to no Knockback.
Up B: Daisy's Serve.
Like Captain Falcon's/Ganordorf's Up B, but faster, Daisy jumps upward holding a Tennis Racket.  If she catches someone, she uses her Tennis Racket to knock person down diagonally.
Down B: Soccer Slide. 
Daisy slides along the ground.  If she catches someone, she kicks them like a Soccer Ball, sending them in the opposite direction

Final Smash: Driving Miss Daisy. 
Like Blue Falcon, only the Kart moves straight ahead from one side to the other.  If caught, one gets knocked onto Mario Kart track, then a loud HI, I'M DAISY is shouted before she comes onto screen and hits you. 


Midna/Wolf Link
My guess is that by Bitchslap, we'll possibly see a new Zelda game, but I'd still love for our dear Twilight Princess to get some attention.  However, I think that since Link will most likely be updated for Bitchslap, there's no harm in having her ride Wolf Link, seeing as how the moves are pretty much already there!

Standard B: Midna Grab
Holding B will make Midna's head Hand come out with a small field surrounding them.  If opponents step into the field, Wolf Link & Midna dashes towards each opponent and strikes.  Also used to get back.
Forward B: Dashing Bite
Wolf Link dashes forward and jumps onto opponent and starts biting.  How much damage depends on how many bites you can get off by pressing A.
Up B: Midna Warp
Similar to Zelda's Farore Wind.  Used primarily for a comeback.
Down B: Wolf Spin
Wolf Link does his trademark spin around.  Does decent knockback and damage.

Final Smash: Fused Shadow
Midna calls forth the power of the Fused Shadows and transforms into giant creature.  Midna is Invincible for 10 seconds.  Similar to Giga Bowser.


Mike Jones
The hero of the beloved StarTropics series, Mike Jones is in definite need of a comeback much like Pit & Little Mac. 

Standard B: Island Yo-Yo
The traditional Mike Jones weapon, I'd make it similar to Sheik's chain, just with more distance and more power as well.  While holding B, Mike can swing it around much like Sheik's Chain.  Can be used as Mike's primary Ledge grab as well.
Up B: Anklet
Allows Mike to jump twice his normal distance for a short time.
Down B: Foot Switch
In traditional StarTropics fashion, a Switch appears under Mike Jones and he steps on it.  When he does, a Box opens up and switches his Forward B Item at Random.
Forward B: Bolos, Asterisks, Mirror, Baseball Bat, Katana
Bolos: Thrown straight ahead.  If it hits opponent, it paralyzes them for a split second, like Zero Suit Samus' weapon
Asterisks: Shurikens that do little damage but can be thrown in 8 Directions.
Mirror: Similar to Pit's Mirror Shield, but weaker
Baseball Bat: Standard swing.  Does little damage but decent knockback. (LoL, too many Bats?)
Katana: Standard Swing.  Does little knockback but decent damage.

Final Smash: Ultra Psychic Shockwave
Mike Jones stands where he is and lets loose 10 Powerful Psychic Shockwave balls which you can control their aim and when you fire them.  10 Second Time Limit. 


Dixie Kong
LoL, in yet more effort to get Female Bitchslappers, I think there are few more deserving to be in the Bitchslap than Dixie Kong.  Definitely a classic member of the DK Crew.

Standard B: Hair Roller
Dixie curls up with her hair around her and rolls while you hold B.  Can be done for a limited time.  Similar to Yoshi's Egg.
Forward B: Hair Whip
Dixie rapidly whips her hair forward at opponents.  Similar to Ivysaur's Vine Whip.  Can also grab the ledge.
Up B: Hair Copter
While on the ground, Dixie spins around for a time and can move around while spinning.  While in the Air, Dixie hovers slowly downward, much like Peach's Umbrella & like DKC2.
Down B: Banana Peels
Similar to Diddy Kong's Banana Peels, except she throws them forward.  Like Diddy, she's only allowed two at a time!

Final Smash: Rambi
Dixie releases Rambi from a Box then jumps on top of him and is invincible for 10 seconds.  Hilarity then follows.


Kaptain K.Rool
That's right, I'm opting for Kaptain K.Rool over King K.Rool.  Why?  Because he's a [tornado fang]ing Pirate, that's why.  LoL, no other explanation is really needed! 

Standard B: Blunderbuss
He shoots Cannonballs out of his Blunderbuss Pirate gun.  Cannonballs will randomly be covered with Spikes.
Forward B: Clouds
From his Blunderbuss, K.Rool will shoot out one of three clouds at Random.  Red will slow the opponent down.  Blue will freeze them.  Purple will alter their controls from Left to Right and Visa Versa.
Up B: High Jump
Standard Giant Villain High Jump Ass Stomp.  More similar to Dedede than any others.
Down B: Invisibility
Turns Invisible for a very short time.

Final Smash: Cannonball Run
K.Rool fires numerous Cannonballs into the air and they rain down upon the stage.  Some are spiked.


Akari Hayami
Again, since Bitchslap needs more Female love, I thought to myself, "Self, why not give some much needed love and sex appeal to the hottie from 1080 Snowboarding & Wave Race: Blue Storm?" Well good thinking, PB.  Good thinking!  She would actually use her Snowboard as a weapon, for great Whacking purposes.  She would be kinda combo happy for her moveset, to try and keep with the 1080 & Wave Race spirit. spirit.

Standard B: Snow Wave
Akari would swing her Snowboard forward and create a minor wave of Snow, like how one is created when a Snowboarder stops quickly.  Does more damage if you get hit by the Snowboard
Forward B: Triple Back Flip
A flashy move involving Akari and her Snowboard.  This move is a combo move similar to Marth's Forward B move.  Depending on how you combo it, it will either send the opponent forward or upward.  It sets up for the Down & Up B moves.
Down B: Forward 1080 Spin
Akari will jump on her Snowboard and do a 1080 Spin forward towards an opponent.  This is another Combo move and requires precise movements to do the most damage.  Can be used as a get back move.
Up B: Upward 1080 Spin
Akari will jump on her Snowboard and do a 1080 Spin Upward towards an opponent.  Another Combo move that requires precise movements to do the most damage.  Also is used for coming back.

Final Smash: Half Pipe
Akari will throw her Snowboard like a Boomerang.  Whomever it catches will be knocked into a Half Pipe, and Akari will come racing down on her Snowboard and hit each person individually.  Depending on the trick determines the damage and kill ability.



LoL, okay my brain is fried, so this will do for now.  I'll do more characters later on.

20213
Fan Creations / Re: Quickie's Stuff.
« on: January 05, 2009, 08:38:41 AM »
I'm happy your computer is fixed as well.  God damn she looks so adorable and fantastically colored!   8)

20214
Fan Creations / Re: Quickie's Stuff.
« on: January 05, 2009, 06:44:34 AM »
After seeing this, I can't wait until you color the other pic as well.

Solah looks beautiful.  Absolutely lovely!

20215
Fan Creations / Re: Rock Miyabi's Artsy No Jutsu
« on: January 05, 2009, 05:56:11 AM »
I love the Title name for this on your DA page.  LoL, Farley would be proud!  XD

20216
Forum Games / Re: Praise the above poster!
« on: January 05, 2009, 05:17:49 AM »
Wants to form an elite group of Star Fox pilots and call his group Star Fxe!

20217
Gaming / Re: Super Smash Bros. Bitchslap: What Do You Want To See In It?
« on: January 05, 2009, 05:14:06 AM »
Before I begin, I'd just love to point out that I think that Brawl is the perfect example of a game which shows that gamers are never, ever satisfied!   8D

Also, that I, Protoman Blues, own Copyright over the name & title of Super Smash Bros. Bitchslap!   8)

If and when Bitchslap comes around, I already know the first thing I want.  NO Smash Bros. Dojo.  That's right, you heard me.  I don't want another Daily Updated Smash Bros. Dojo.  After the last one, I don't think that #1. gamers deserve it & #2. the game should be incredibly hyped up as it was.  I mean, I was buying it day 1, as was pretty much the vast majority of Wii owners out there.  It was a very very nice gesture by Ninty, but I agree with what STM said a while ago, about how awesome it would've been if we didn't know Sonic was in the game and how sweet the surprise would've been in SSE.

With that out of the way, lets move on.  The first thing I would change with Bitchslap is the slipping.  It really serves no purpose.  It also makes NO sense to slip when THROWING AN ITEM, or attempting too and THEN slipping.  It needs to be removed like Cloud AIDS needs to be removed from Mario Kart Wii.  (Heh, the changes for Mario Kart MPH would be immense.) 

The next change I would make are to allow for Crosshair use over Analog.  Granted, it was great that they allowed for more controller options, but it would've been nice to use the Crosshairs over the Analog stick.  Simply switch the Taunts to the Analog, and I think we'd be sound as a pound.

I have no issue at all with SSE.  The only thing I'd suggest for that is Online Co-Op, with 2-4 players.  While we're at it, do that for all the Challenges and the reg. Smash Bros run through as well. 

Regarding online play, I think we can all agree that there needs to be a Bitchslap Channel just like there was a Mario Kart Channel.  Not just for Lag either, but for Updated Challenges and all that kinda stuff as well. 

I agree with Hypershell that Stage Builder needs to A. have a lot more diversity & B. be allowed for online play.  Nintendo doesn't have to worry about all the [ray splasher] shaped levels there will be.  That's the whole purpose of Friend Codes to begin with.  Also, you're Nintendo for fucks sake...  PUT IN SOME DAMN CLASSIC 8-BIT BACKGROUNDS and [parasitic bomb].  I mean, come on.  Making a level with a Super Mario Bros. 3 background would've been so damn sexy.  Make it happen, Bitchslap! 

In Bitchslap, reward those who broke every Glass Shelf without using any of the Golden Hammer.  Perhaps a Golden Mii Trophy or something.  LoL, I don't know!  We [tornado fang]ing deserve something for some of that [parasitic bomb]!   8)

Okay, I think that's it for Technical stuff.  Onto Characters in my next post.

20218
Forum Games / Re: Praise the above poster!
« on: January 05, 2009, 04:37:35 AM »
Claims that he is quite the Arwing Pilot. 

20219
Gaming / Re: The Last Remnant
« on: January 05, 2009, 04:33:34 AM »
Lou might've been playing this before Chrono Trigger DS came out.  I forget.

20220
Forum Games / Re: Praise the above poster!
« on: January 05, 2009, 04:29:54 AM »
I can't be too sure about this...but I think he likes Brawl.

20221
Fan Creations / Re: The Gonzo has art.
« on: January 05, 2009, 04:20:39 AM »
Thank you!  owo


Juno's Driver Course, based on a freaky dream I had recently.

Awesome.  It almost looks like they're driving through the 8th Dimension.

20222
Fan Creations / Re: Vixy Randomness~
« on: January 05, 2009, 04:16:36 AM »
I still love "OH MY GUTS!"

I'll use that again someday. If I ever draw him again..

Please do!  XD

20223
Original / Re: Official RPM Robot Master Design Thread
« on: January 05, 2009, 01:10:13 AM »
That's delicious!

20224
Fan Creations / Re: Itoshi no JJP's Hand Sketches
« on: January 05, 2009, 12:00:09 AM »
These are pretty good!  I like them

20225
Fan Creations / Re: Vixy Randomness~
« on: January 04, 2009, 11:58:08 PM »
Robot Masters Brings New Life (MSN comic by Sky Child & Vixy)


Awwwww, how adorable!

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