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Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: September 27, 2009, 07:34:53 AM »
It's just so beautiful!
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Even the arranged version for the disc-based ports?
yes but you are so incredibly hittable with blunt objects.
u PB after I wrote it.
no, it was fun to watch when he smacked kai.
it's too bad that slap didn't do [parasitic bomb].
as if anyone answered the damn thing to begin with.
Yeah, and Brawl refers to Crystal Flash as Power Suit Samus.
Although in all fairness I didn't take that close a look at the X1-6 track list (I do have it lying around somewhere), so that was a good point.
Well, that's what I think of X5's.
But, as said by others, I don't think a boss theme necessarily needs to go anywhere. X3's is repetitive, and that's why I kicked it down lower (I hate X8's second part, too, so X2 is the only "dignified" theme that X3's outclasses in my book), but it is hard-rocking enough that it gets the blood pumping. That, to me, is critical for a good fight theme (why do you think I'm so obsessed with Live And Learn in Smash?).
Power stone > all three smash bros.
Except that you can only do that after beating the game twice to unlock Extreme Mode or during the final levels =P
The problem is that ship already sailed because they re-used it as the second Stage Select theme, and for the Zero Virus reveal cutscene. The tune is repetitive enough in itself, so I really feel that was uncalled for. Nor do I feel the extra bit for stage BGM contributed any to the atmosphere.
Call me nitpicky, but I don't consider that Zero Virus music. I consider that Sigma music.

My personal opinion, so far as generic boss themes go:
X8 (first part)>X1>X7>X6>X4>X3>X2>X8 (second part)>X5
X5's is just entirely too screechy for me to consider it good fight music. If it was the villain making a speech, maybe...
As for Zero, the "needs to be deeper" shpiel is what I think of X3's. Pretty much every other Zero theme we've ever heard IS deeper, so X3's comes off as unfitting to me. Heroic, sure, but it just sounds like it should belong to a different character. Darkesword's Beamsaber Beat helped me warm up to it a little better, but I still think that most any other Zero theme is superior (granted I also don't think that's saying a lot as pretty much every Zero theme kicks ass).

I'll do it.
[youtube]http://www.youtube.com/watch?v=rP1TkBr5OSY&fmt=18[/youtube]
Somebody had to do it.
They did not have default walking and dashing saber attacks. Or proper air-dash momentum. And it took us until ZX before we ever saw all three of those in the same title again.
I resent that. X's X4 theme is among the best, with only Command Mission and X2 being in the same league. Zero's is pretty solid as well. Beats the hell out of X3's.
Not as bad as Zero Virus stages.
Between that, X, and positively horrendous standard boss theme, it's very tempting for me to dismiss X5 as the worst main-series soundtrack. But it has a lot of redeeming points. Awesome Sigma, Zero, and special boss themes, and two SNES remixes. "First half" of the stage themes (though I detest the fact that I can describe X5's stages that way) is all-around good, too.
Explain how assigning Classic-series slide commands to dash constitutes a "god awful control scheme". Damn better job than MM&B did of coping with button loss.
The game still controls better than PS1.