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Messages - Protoman Blues

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Gaming / Re: The Mario Kart Thread
« on: June 18, 2014, 05:33:35 AM »
MK8 is my favorite in terms of its track design, and its part selection I'd say is...probably on par with MK7.  I think there are more actual parts, but a lot of them appear to be clones of each other.  Literally every one of the four sports bikes has the same stats.  It's nice in that it helps you choose a more personal aesthetic even when you're looking for a specific set of stats, but it also yields less variety in terms of performance.  Also I really wish there were more than three ATVs, or at least more than one that ISN'T modeled after an animal.

I really like the track design, yes. My point was more about the "personality" of the tracks. Like say, there's no Daisy Hills or anything like that. I think MK7 did a slightly better job with that. Also, MK7 Rainbow Road was the best. Otherwise the courses are really well done.

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Speaking of which, if there is a "best" part, it probably is the Sports Bike (and its variants).  But there is a learning curve to it since it screws with the traditional drifting, so I'd still say they did a better job of getting bikes and karts to coexist than in Wii.  The "standard" bikes definitely don't feel any better or worse than karts and ATVs.

What made it unbalanced in Mario Kart Wii is that once you knew how to use the 3-4 best bikes in that game, there was no reason to pick the other bikes or karts, because you'd lose. But yeah, they're fine now. No more Wheelie Boosting, plus the items are distributed better. Honestly though, in terms of handling, I've found that the classic Pipe Frame Kart handles just as well as some of the bikes.

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I don't really feel that traction is as important in MK8 as it was in 7, so  the "monster" wheels come off as being useless.  Maybe that's just me, but it seems as if MK7 gave you more reasons to try and get away with pushing through a few moments of off-road.  By the same token, handling seems a bit more vital.  In MK7 you could deal with some pretty stiff handling as long as you had decent foresight of the track, but in MK8 I found it more common to have a part combination that simply could not handle the curves that I needed it to once the competition got tough.

Agreed. But then, I've always picked handling over just about everything since Super Mario Kart.

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Items are in and of themselves well balanced (even if Starman was nerfed), but I think the distribution needs a serious look.  Even beyond coins, which trip things up enough, the next most common thing you see is Mushrooms.  The two in tandem make it very rare and difficult to be able to go on the offensive even when you do fall behind, which makes the "only one item" thing a lot more frustrating than it really should be.  I agree it's a good format, but it could use some tweaking.  The overall balance leads to many of the good items being more situational than before; Triple Red is GODLIKE in the ideal circumstances, but will do you little good if a Boomerang is thrown your way.  Boomerang and Pirahna Plant are both incredible in the fray, but get substantially less useful if there's a distance between you and the guy in front of you.

Distribution could use some work, yes. I think MK7 handled it better.

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And yes, N64 Rainbow Road needs to be 3 full laps again.  Otherwise it's a fantastic course; I wonder who thought up the coin-spewing steam engine running along the track?  I love that they picked four N64 courses, I love that ROYAL RACEWAY is finally among them.  Now we just gotta work on N64's Wario Stadium...

The course is so beautiful. That's why I want to experience it more than just once. And yes, the new Royal Raceway is gorgeous. Toad's Turnpike....I really like the new course a lot, but it's a little too big road wise AND no Mirror Mode cars coming at you. :(

1352
Off The Wall / Re: Post Pictures Of Yourself
« on: June 18, 2014, 05:05:46 AM »
Very nice, my friend!

1353
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 18, 2014, 04:59:40 AM »
Okay I have question that I'm sure won't be answered but why does the 5th Doctor wear a stalk of celery as a corsage?

Cause he's the Doctor!

1354
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 17, 2014, 09:42:15 PM »
To put the matter to a close, yes he was banned. It's not temporary this time. So if anyone wants to adopt his characters, that's up to you. I don't like using other people's characters without their permission, so I'm not going to.

1355
Gaming / Re: The Mario Kart Thread
« on: June 17, 2014, 07:54:45 PM »
Seriously.

*pours one out for MK64 Battle Mode & Block Fort*

1356
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 17, 2014, 09:46:07 AM »
Admittedly, he was the best thing to come out of MKWii.  8)

However, I reaaaaaaaally love Roy

1357
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 17, 2014, 09:42:14 AM »
The only real problem with the coins is that you get them in the lower spots. Otherwise, it's there for a purpose. That purpose is the Super Horn gambit.

I should have mentioned the characters, but yeah I think that's pretty much the universal response, including my own. The babies, Metal Mario & Pink Gold Peach are a waste of roster spots that could've gone to Diddy or Dixie, and many other Mario characters.

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Gaming / Re: The Mario Kart Thread
« on: June 17, 2014, 09:38:44 AM »
They have enough buttons on the GamePad where they could do that. technically.

1359
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 17, 2014, 09:27:45 AM »
Indeed the detail was amazing.

Thanks young one.

To me, the detail is important when it comes to these games. Especially with it being fair. Double Dash was not fair. Mario Kart Wii was not fair. This is the first Mario Kart console game since MK64 that's actually fair.

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Gaming / Re: The Mario Kart Thread
« on: June 17, 2014, 09:24:16 AM »
Another feature I'd love them to add in is to give the Wii U GamePad screen the rear view mirror option.

1361
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 17, 2014, 09:17:39 AM »
I like to go into detail when it comes to Mario Kart games. Heh, I tend to take them seriously!  8D

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Off The Wall / Re: "What's Upsetting You Right Now?"
« on: June 17, 2014, 09:13:48 AM »
Oooof. Sorry! XD Man, loans suck!

Oh, and as for what's upsetting me right now, I'm still waiting for a call from the car dealership that tells me they have my new car. They said it'd be two weeks from the 30th of May, and still nothing. I was going to break it in with a trip up to Canada to visit my friend this Sunday.

1363
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 17, 2014, 09:11:55 AM »
Haven't written a game review in a while. Felt good! XD

1364
Gaming / Protoman Blues' review of Mario Kart 8
« on: June 17, 2014, 09:11:31 AM »
Okay, now that I've pretty much played through all of the 50CC-150CC of MK8, I feel I can finally offer up my most honest review of the game. We'll start with the basics.

Graphics: [tornado fang]ing gorgeous. Best looking MK game to date, as it should be. The handling is fantastic. The GamePad is very responsive and the karts handle like a dream. Nothing but praise on this end. What makes this even better is the balance regarding the vehicles. It's still early on and I have more vehicles to unlock, but unlike Mario Kart Wii, there is no overall superior kart or bike yet. Perhaps the Golden Parts will provide that, but I doubt it. Even with the Golden Parts, it shouldn't matter because of one thing they brought back from MK7; the item distribution. Here's where it gets interesting.

As you've no doubt heard people in here and people elsewhere talk about, coins are once again an item. I'll get to that in a bit, but first I'd like to talk about the one major change. You can no longer hold two items. There is no more dragging a shell behind you or having your shell shield surround you with another item being held in wait. At first I wasn't sure what to think of this, but after playing and playing I can honestly say that the game is better off with this format. It makes you question whether or not to hold onto your items, especially in first place. No more 3 Banana Peel drag with a green shell waiting. Suddenly, that one banana peel or one green shell is really important. First place is no longer secure from everything but lightning & blue shells, which brings me to the next factor of this; the super horn & the coin item.

Mario Kart 8 finally decided to give players a defense against the dreaded Blue Shell (still in it's much superior and more importantly FAIR form from MK7) with the Super Horn. There is no item you want more in 1st place than that. However, it's rare. This is where the gambling aspect comes in with the coins. Do you risk losing your Green Shell or Banana Peel, which is now your only shield against 2nd & 3rd place items, in order to chance getting the Super Horn to protect you from the Spike Shell? It's honestly really clever. The only issue with the coins is that they show up a bit too much, and in lower positions. Still, the key thing in all of this is that the items are, like MK7, once again fair, balanced, and adequately distributed.

Now for the courses. The new courses are pretty good. The music is pretty solid with the majority of them, and the hover aspect does indeed add some nice new variety with the tracks. I would say that my only issue with the new courses is that their are not enough "personal character" traits to them, cept for Bowser's Castle, arguably one of the best Bowser Castle courses in MK history, and Mario's Circuit. The new Rainbow Road is nice, but I don't think it tops the incredibly awesome one from MK7.

The retro courses have all been upgraded to MK8 courses pretty decently, with some exceptions. One of the exceptions is actually my biggest complaint with the game. Ahem...

MARIO KART 64 RAINBOW ROAD IS WAY TOO [tornado fang]ing SHORT!!!!

Don't get me wrong. The track looks absolutely gorgeous and I love the additions to the track like the flying train, the bouncing Chain Chomps and all of that. But for the love of everything, why is it so short, ESPECIALLY for a no-lap course? If you're going to shorten the track, then don't make it one and done like MK7's Rainbow Road. Keep it 3 laps like the original. I mean, for [tornado fang] sake, on 150CC I can be through the 2nd gate before the song has a chance to loop. Honestly, even though I doubt it, I hope this is something they can fix with an online update or something. If not, I'll be fine. Honestly though, that is my biggest flaw with the game thus far, and it's not a major one.

As for the A.I. in the game, I will say this...they are ruthless, but not cheap. The main problem with previous MK games from Double Dash onward was always the feeling of "[parasitic bomb] I'm in 1st, so I know the Blue Shell is coming" and that's really not there anymore since the Spike Shell is fair and doesn't knock you back as hard. HOWEVER, the A.I. now fucks you up with Green Shells. If you're behind someone, they'll shoot that [parasitic bomb] right at your face. Their aim is impeccable, plus with the limited defense you have in first now, green shells or red shells can potentially be your undoing. As ruthless as it is, I like it though. It's. Not. Cheap. It's nowhere near the levels of Spiny Shell flying at you frustration that you dealt with prior to MK7. I feel that this AI better prepares you for the level of combat you'll find with regular players.

Jumping back to the items, I'm happy with them with a couple exceptions. The first one I mentioned above, with the coins being given to you in like 7th-9th place. The Blooper has to go as well. It was ONLY useful in MK7 when it could cover the whole screen. Now it's back to being a waste of an item ala MKWii. Get rid of it and bring back the Ghost or Feather. The new items are pretty good. Super Horn is awesome, Piranha Plant is very awesome, and the Boomerang is also awesome. They improved the Fire Flower item immensely as well. However, like Hypershell said above, the Starman has been nerfed to the point of being overall useless.

So if you've made it this far, allow me to finish. Mario Kart 8 is a very well made Mario Kart game, and worth every penny if you're a MK fan. It is not even close to being the [tornado fang]ing unbalanced clutter that was Mario Kart Wii or Double Dash, and it is a better game all around than Mario Kart DS due to the items being balanced and well distributed. Overall though, I think Mario Kart 7 is still a superior game. Even with the new hover addition, the level designs were better in MK7, as well as the level music as well. The Retro Course selection was also better in MK7, and this is coming from someone who LOVES the fact that they included FOUR of his favorite MK64 tracks. The Kart Selection was also slightly better in MK7 as well. Not by much though, as MK8 managed to bring back the bikes & add ATVs, yet still keep everything balanced. Just in terms of designs, I think MK7 had a better selection looks wise.

But to the games testament, I like it. I really [tornado fang]ing like it a lot. This is the first console Mario Kart game I've been really happy with since Mario Kart 64. Mario Kart 8 brought over a big chunk of what I loved about Mario Kart 7, added in some nice new features and beautiful graphics, and they created one of the best Mario Kart games ever. While I have Mario Kart 64 on so very high a pedestal (seriously, it's my 2nd favorite game of all time), I doubt anything can touch that for me. And while I think Mario Kart 7 is behind MK64 in terms of the best MK games of all time, MK8 is right behind MK7. Nintendo did a great job with it. I'd tweak a couple things, yes. But those things do not bother me enough to make me not want to play the game. Mario Kart 8 is fantastic.

But seriously, for the love of [tornado fang]ing everything, can you please stop making Battle Mode worse and worse with EACH new game. Sigh.

1365
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: June 17, 2014, 08:03:16 AM »
I think I only need a few more credits to finally finish off my degree.  What's holding me back is money.

Can you apply for loans?

1366
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: June 17, 2014, 07:06:09 AM »
Many places don't even care what your major was.  They just want a degree to show that you were dedicated enough to go through college.

In a lot of fields, experience counts for a lot more than what degree you have. One of my best friends in making 6-figures working in advertising. His degree is in journalism.

1367
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: June 17, 2014, 06:37:52 AM »
I remember one of my media courses in college was not just a group project, but a group semester culminating in creating our final project.

Needless to say, I took control of the group on the first day. Someone had to make sure [parasitic bomb] got done.

The worst was this one person who always questioned everything because she was rarely there. It held us up at times and she barely participated in minor projects during the semester. We made sure to let the professor know this towards the end. None of us wanted her getting credit for doing nothing.

1368
Gaming / Re: Talk about Sonic
« on: June 16, 2014, 07:42:33 AM »
From the look of things it kind of looks like Night time Unleash, thoughts on this?

I hope the music is good.

That's about the only thoughts I have towards what looks like a clusterfuck of a game.

1369
Gaming / Re: Super Smash Bros. Thread
« on: June 15, 2014, 12:43:22 AM »
"YAY CAR!!!" -MK7 Daisy

1370
Gaming / Re: E3 2014 Megathread.
« on: June 15, 2014, 12:42:26 AM »
In terms of overall presentation, Nintendo's was clearly superior. The Digital Event format is clearly the way to go, because they can have so much more fun with it. Plus, what I really loved was the Treehouse stuff during the rest of the week. It was nice having the devs come on and showcase the games.

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Gaming / Re: E3 2014 Megathread.
« on: June 14, 2014, 09:27:08 AM »


Found this amusing!  8D

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Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 14, 2014, 09:20:45 AM »
Thin Mints are the best, followed by Samoas.

That is all!

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Forum Games / Re: What are you currently Drinking?
« on: June 13, 2014, 08:29:23 AM »
Too bad I was terrible at business management and get none of the money.

The company being 28 years old doesn't help matters.  What would a five-year-old know about business management, anyway? 8D

Heh, try going to Costco with MY last name!  8D

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Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: June 13, 2014, 08:28:50 AM »

1375
Gaming / Re: E3 2014 Megathread.
« on: June 13, 2014, 07:48:38 AM »
So in the end, when anyone asks the always silly question of "Who Won E3" and such, I think we can promptly say that the winners of E3 was ALL OF US!  8)

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