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Gaming / Re: Mighty No. 9
« on: July 17, 2014, 04:34:25 AM »Can you kind of clarify what you mean?
Now that they know #2 is a girl, they'll be lots more drawings of her.
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Can you kind of clarify what you mean?
personally im not a fan of the design. most of all im bothered by the snap on cape.
I sense this will become one of my "broken record" issues, but I feel that 8's distribution is among the worst of any online kart. The part imbalance is noticeable but not overwhelming, but the item distribution is absolutely horrid when playing online. You can get something as deadly as a triple red shell in second, but most of the time, just coins and mushrooms regardless of your place. And ENTIRELY too often one gets a single mushroom in a low place while people ahead of you get triples. The lean to coins and mushrooms both makes it difficult to use items in any satisfying/offensive way, and also makes it a little too noticeable what tracks are and aren't designed to exploit mushrooms.
I understand that conceptually, they were trying to base the items off of distance rather than ranking, and that is a good idea, but there's a LOT of fine tuning needed. Many of the "better" items are situational and border on useless at long distances (Fire Flower, Boomerang, Piranha Plant, Starman), meaning you are more likely to get them at exactly the worst times.
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(Sorry, was sifting through the fight with Quickie)
As is this. Looooooooove Evil Quickie!
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