11251
Gaming / Re: Sonic and Knuckles 3D - Mushroom Hill Zone
« on: August 25, 2010, 10:41:37 PM »Pretty much yeah. The physics in 4 do seem very similar to those in Rush. The gravity in Sonic's jumps and those dreaded curves that everyone but me has had a problem with are the biggest clues. Otherwise, 4 has no boosting and no tricks and no other playable characters.
Well alrighty then. So, lemme see if I've got all the information down pat here...
Sonic the Hedgehog 4 is marketed as a return to "old school Sonic roots" not because of its classic Sonic physics and momentum based gameplay, but rather because of its classic Sonic level design and 2D gameplay, which Rush essentially did except for the boosting, gravity, and dreaded curves. Sonic 4 also doesn't have any other playable characters like classic Sonic, even though Sonic did indeed have other playable characters by the 3rd game. So this game is essentially marketed as a return to classic Sonic roots even though quite a lot of aspects of Sonic's gameplay & other established 2D playable characters have been lost, forgotten, or ignored to focus on making a new, classic game which returns to Sonic's classic roots, even though it seems to look, play and handle like a "Rush" type game, sans the boosting & Blaze the Fire Kitty.
Did I miss anything?




But just normally. ^^ I....actually want to see this done now. o.o