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Gaming / Re: Talk about Sonic
« on: August 27, 2010, 05:45:45 AM »
"I just love a woman that can kick my ass!"
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What's the best Godzilla movie of all time?
Mecha Godzilla. No contest.
The 360 demo only had the platforming part. Not the racing forward part.
I actually thought from the 360 downloadable demo that it wasn't going to be that bad. I mean, it felt like Adventure back then. Boy was I wrong...
Ah Yes, because as we all know the only way to stop pollution is to have a giant radioactive lizzard beat the everloving crap out of itīs physical manifestation...
For a Godzilla virgin, which movie would Godzilla fans advise me to start with?
(and by that I mean ease me into the movie and wow me with it. Don't just tell me a long list to catch up with the canon, I just wanna watch something fun)
and that one with the little kid having daydreams about being friend with little Godzilla...
I hope you donīt mean all of them! Some of them are mind screwy!
Funny how the entire cool factor of the trailer is that it's got no gameplay footage whatsoever, and it's entirely fan-pandering. =P
It's hella cool to see classic characters duking it out like that in crisp clean anime, yeah. But it's all for the sake of promoting a game we know nothing about so far. =P
Playing Sonic '06 - biggest [tornado fang]ing mistake of my life.
Let's weep for our horrible fates once more.
U Wanda!
What im getting from this- is that basically, Sega releases Sonic 06. its full of problems and everyone finds something to [sonic slicer] about. Sega should basically say sorry, and re-release the game fixed? or recall every single one and release another version?
how would that benefit the company? Nobody seems to remember that Sega is a company. Yeah yeah I know. go ahead and whine at the "company excuse". but its true. they make a game to make money, nothing more. Some companies care more about the fans wishes and respond better to them than others. Sega made Sonic 06. it was hated universally. So ok. they made their money, what they could- and lets move on to something new then. Sort of how X7 flopped, and so Capcom did something different witht he next game.
Take a cue from Domino's Pizza, for crying out loud!
Sonic Rush, having levels that matched the design of the original in any way? The curves, gravity, boosting, verticality, size and overall COMPLETELY different design didn't make you realise it's pretty much a totally different game on all counts? Plus, even without using the boost mechanic, the levels there are pretty much based on speed with little platforming. if anything, I'd consider this Sonic closer to Sonic Advance. And how does it LOOK like a Rush game? Or play? Except for different physics, it's pretty much all classic. And it's only Episode 1. I'm guessing other characters will be available in the next episode. Or if they're not, I don't really see anything wrong with it. Didn't Megaman 9 get rid of the dash that had been in the game for years, and the charge beam just so it could be more like 2?

But nooooo, when Sega tries to fix their ways, they're eeeevil bastards and must be treated with total disrespect for doing so.