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Messages - Protoman Blues

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11051
Entertainment / Re: At The Movies With RPM
« on: September 05, 2010, 05:22:01 PM »
HO. LY. [parasitic bomb]!

MACHETE WAS [tornado fang]ing AWESOME. EVERYTHING I HOPED FOR AND MORE. BETTER THAN EXPENDABLES.

MY 2ND FAVORITE MOVIE OF THE YEAR!

Posted on: September 05, 2010, 01:49:34 AM
[youtube]http://www.youtube.com/watch?v=YBn2xYxXmcA[/youtube]

Not to mention, I saw this awesome [tornado fang]ing trailer before Machete last night. UNSTOPPABLE.

It looks so [tornado fang]ing absurd. I MUST SEE THIS!

11052
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: September 05, 2010, 04:30:25 PM »
Meh, being used to good Italian food, I'd probably hate such a franchised look upon pasta cooking, huh?

EGG-ZACT-LY!

It's the Italian in me!  8D

11053
Off The Wall / Re: Post Pictures Of Yourself
« on: September 05, 2010, 04:29:18 PM »
And it's spreading to your chest.

11054
News and Announcements / Mega Man Universe details from PAX
« on: September 05, 2010, 09:02:00 AM »
Subtle implication that there's more than one type of play style; trailers only showed the "tip of the iceberg."

Customization is a big part of the game. Capcom rep. strongly hinted at a stage editor of sorts.

Ryu, as well as the three Mega Man variants, are confirmed as playable characters. Hints of a large roster of playable characters.

Not only do the three Mega Men differ in appearance (Mega Man, Bad Box Art Mega Man and Rockman), they each have their own play styles and abilities. Bad Box Art Mega Man, for instance, can fire two shots at a time.

The "angry" Mega Man was designed by Masafumi Kimoto. Why is he so angry? That's just Kimoto's style, apparently.

Although the trailers made it seem like MMU is largely influenced by Mega Man 2, there's a "very good possibility" we'll be seeing content from other Mega Man games.

Mega Man Universe not making it to Wii has to do with the file size limitations of Nintendo's WiiWare service. Capcom noted they would like to be able to support a Wii version, but couldn't at this time.

Target release date of Spring 2011.

"Everything we've shown will make more sense" come Tokyo Game Show, according to the rep.

http://protodudesrockmancorner.blogspot.com/2010/09/mega-man-universe-details-from-pax.html

You know, one day you'll actually put your Soldier News hound powers to more use and actually post a news topic! XD

11055
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: September 05, 2010, 08:59:13 AM »
Olive Garden

I said a restaurant, Ben, not the [tornado fang]ing Olive Garden, with their absolutely tasteless Italian Food. LoL, even I would never compare SEGA to the Olive Garden, no matter how many free breadsticks they might shove in your face.  8D

11056
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 03:59:24 AM »
I think it's because of the console bias over here. People don't really know anything other than Sony around here. I've played with the oldies, but the big bias makes the old gamers become gigantic Nintendo/Sega fanboys for the most part, refusing to acknoledge any game that isn't on their system, while 99% of the gamer population around here just knows two games. PES and whatever wrestling game comes next. I've been called a "Star Wars nerd" for playing Halo. YES, Halo.

............  o-O

Yeaaaaah, I don't think it's even close to being that bad here in NYC.

Lou works at GameStop?  I'm curious, does some manager with a whip/cattle prod threaten the employees if they do not ask every customer if they want every single item on the pre-order list?  Even if I've already pre-ordered something, they're still trying to sell me something else.  It gets annoying real quick.

Oh, you don't know? Sometimes their jobs are on the line if they DON'T promote both Pre-orders or Game Informer.

11057
Entertainment / Re: At The Movies With RPM
« on: September 05, 2010, 03:55:49 AM »
I wish Machete was released. Lucky as we are, we're gonna have to wait months.

Months? Really?  Man, that's a goddamn crime.

And they wonder why people 'rent.

11058
Entertainment / Re: At The Movies With RPM
« on: September 05, 2010, 03:34:30 AM »
I LOVED the transitions between the foggy real world and the twisted dark dimension. I thought they were pretty scary, and really well done.

As did I. I generally had no problem with it at all.

Also, going to see late night MACHETE tonight. [tornado fang]. YEAH.

11059
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 03:29:58 AM »
Maybe fanboys around here are a little bit more annoying and common than the ones around there. I know very few "fair" gamers in real life, and have met very few as well.

...hell, I punched a guy in the face at Video Games Live because he wouldn't stop asking me if I liked mudkips.

....Really? Daaaaamn.

Yeah, different experiences I guess. I'm not saying certain gamers aren't total unreasonable fanboys. Hell, Lou deals with some customers like that at GameStop. But for the most part, I've mostly met the "middle" crowd in real life.

11060
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 03:17:52 AM »
Because they're being well entertained and monitored by complete exciting awesome. But get them together, bored, in a regular environment, talking about games freely, and you'll find out otherwise.

LoL, why would I want to hang around boring people? And what do you describe as a regular environment, cause I've met gamers & talked to them in bars, here at work, Nintendo World, etc., and they seem fine to me.

11061
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 03:07:25 AM »
Whenever a group of several gamers (non-closest friends) come together, they BECOME the Internet.

PAX proves that wrong, for me anyway.

11062
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: September 05, 2010, 12:48:59 AM »
* How they basically handed Capcom and Bandai-Namco's "Gundam Vs." series an easy, uncontested win in arcades, in the form of how Sega poorly ran the Virtual ON brand, and then basically sat on the franchise for the better portion of a decade. Now they want to try and sow the seeds of revival by....porting 10 year old games exclusively on the 360. Yeah....

Sigh. This still makes PB sad!  :'(

11063
Forum Games / Re: "What Are You Thinking Now?"
« on: September 04, 2010, 10:57:17 PM »
Man. Battleship with power-ups. Go figure.

11064
Gaming / Re: Talk about Sonic
« on: September 04, 2010, 10:31:11 PM »
Not for split-second decisions they're not. And the game requires split-second decisions.

Those split second decisions weren't a problem for me. Granted, I didn't get all of them correct all the time, but that comes standard with any Sonic game for the most part.

11065
Gaming / Re: Metroid Discussion Thread
« on: September 04, 2010, 10:05:03 PM »
Funny thing with games and gamers. Games are either the absolute and most blissful thing of all time, or they're the [tornado fang]ing plague and must be hated and shunned. Middle grounds are nowhere to be seen.

They're actually everywhere to be seen. You're just referring to the internet.

11066
Gaming / Re: Talk about Sonic
« on: September 04, 2010, 09:40:06 PM »
Abilities which you can only use once in awhile are no substitute for capable controls. =P

But I found the controls capable.

11067
Gaming / Re: Talk about Sonic
« on: September 04, 2010, 09:36:40 PM »
Wiimote handling worked, but for a split-second decision game like Sonic, it's really the worst kind of control you could use.

That's what the Time Slow was for! XD

11068
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: September 04, 2010, 08:38:48 PM »
Yeah, dream is dead in my eyes.  8D

Well, Donkey Kong Country Returns will be out eventually!  8)

11069
Gaming / Re: Talk about Sonic
« on: September 04, 2010, 08:22:19 PM »
I would have prefered that too, honestly. But with the analog stick instead of the wii remote to move, since that didn't always work well.

I really had no issue whatsoever with the Wii-Mote handling. But that's were multiple control options are great.

11070
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: September 04, 2010, 08:12:33 AM »
Ahhhhh Sonic threads. So very predictable! XD

I'm intrested if the mincart can bring back the memories of the DKC games. It looks a nostalgic homage now that I look at it.

It can't, because the DKC games are superior platformer games!  8D

11071
ZX / Re: Is Ciel the first commander? And other related questions.
« on: September 04, 2010, 05:09:32 AM »
You call that well?  If you left me hanging any longer I'd have had to tell Oakes that I love swimming in raw sewage.

(I know, nobody's going to get that joke)

I LOVE IT!

I. LOVE IT!

(Never underestimate my movie quote knowledge, Mr. Poopy Pants!)

11072
Gaming / Re: Talk about Sonic
« on: September 04, 2010, 05:01:31 AM »
Uh... Black Knight WAS on rails. You couldn't move out of your route. Part of what was horribly wrong about it.

My mistake. What I meant was I wish the controls and handling were still the same, as in you automatically move forward.

11073
Gaming / Re: Talk about Sonic
« on: September 04, 2010, 04:08:11 AM »
This must've happened to you, or you wouldn't have described it in such detail.

Anyway, whats all the love for Secret Rings about? I personally cannot stand playing it as its a game of memorization, and half of the missions just aren't very fun (Keep in mind I stopped playing the game when it switched to Dinosaur World, because WHERE is that in the Arabian Nights? I expected more deserts damnit! I also hate the on rails running dealio, I want full control over my character unless I'm playing something like Star Fox.

Not at all. It's only an example. When it comes to restaurants, if I get EXTREMELY bad service, I stiff them on the tip and never go back again.

Also, keep in mind, I'm not one of the people who hates Sonic. I liked the Rush games, Unleashed (both reg. & Werehog modes), and I loved Secret Rings & liked Blackest Night...err Black Knight.  I was actually disappointed with Black Knight because it wasn't on rails. I think they should've kept the storybook series on rails, just to make it unique and different. They simply should've fixed the only two issues I had with it; grinding & moving backwards.

11074
Gaming / Re: Talk about Sonic
« on: September 04, 2010, 03:44:19 AM »
Let's look at their options, however.

They COULD shower people with an endless stream of shitty shovelware games that appeal to children, that as long as they had Sonic on the cover, they could have the depth of a browser Flash game from one of those stupid "punch the ponkey" banners. They'd still sell like hotcakes. They have that option. And it's the most logical to them as a company, because honestly, they're on this business to sell, not to make friends.

Not only are they not showering us with mediocre Sonic games every few months as usual, it seems that they are actually putting some work into these two games and listening to the fans, checking the input. They're giving people what they want, and the material so far seems polished. This is very different from the waiter metaphor. Or maybe he's a rich waiter that shouldn't by any means give a crap about you since he's got other people who give him thousands of tips no matter what. =P

Or, they could actually get your order right every once in a while, giving you a taste of steak and good service, and then go back to dirty forks, forgetting your appetizer, and giving you well done when you asked for Medium Rare, which is just to keep the customer just intrigued enough to continue coming back for more.

Lets keep another thing in mind though. Listening to one's fanbase is not always the best, and consider how totally bizarre and twisted the Sonic fanbase seems to be, this could still turn out to be a disaster.  And yeah, like I also said, it depends on the customer. Some will still give that waiter a good tip no matter how bad the service is. Other's wont. XD

11075
Agreed... although it doesn't hurt that blues castle was already a kickass song to begin with.

Definitely. Which is why adding some Japancheese makes it that much more awesome! XD

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