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Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: September 11, 2010, 09:10:24 PM »Onomatopoeia
Now he'd be a fun villain in a DC fighting game.
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Onomatopoeia
OK.
Now you must elaborate.
I know, but she somehow doesn't like them. Oh well, I'll just show her how fun the game is and stuff. I just wish I had more local dudery to co-op with. I [tornado fang]ing LOVE co-op games, but I never get to do anything like it.
DC IS better than Marvel. Leagues better.
But honestly? And this is HURTING ME LIKE ALL HELL to say. Seriously, it's causing me gigantic pain.
Cosmic Marvel, at least Annihilation, that one single event... is better than the usual, run-of-the-mill DC stuff. It's basically one of the best events I've ever seen, if not the best (along with stuff like Final Crisis and Sinestro Corps War) and it's absolutely AMAZING. Every single comic of the main event is a pure delight, and Nova is SUCH AN AWESOME CHARACTER when he goes solo with the Nova Force. From there, the characters evolve, and it pretty much is at DC standards, all of the events that go from there. But Annihilation is just... monstrous. Amazing. Incredible. Fantastic. It is epic in standards of epic which you have never, ever seen before.
Oh, and this is pretty excellent too. =P
Sure thing! I'm still available.
Oooooooh, my favorites! The portuguese restaurant "Castelo Branco" has a fine selection of wines, and a specially exquisite lobster. You're buying, of course.
And DKCR isn't online? AW FUUUUUUUUUUUUUUUU...
Exactly. Talking about the natural evolution of a character, and how it's handled. In Marvel, few characters are being allowed an actual evolution (Steve Rogers looks like a 20-year old in his recent comics). In DC, pretty much everyone is maturing lately, and their personalities are changing. Batman's being given a whole new perspective in life, Superman's gained and lost his culture all over again, and he's reconnecting with the world, Hal Jordan's trying to find out what love means, Guy Gardner's no longer just an [dark hold], but he's a respectable commander of amazing forces, along with Kyle who finally lost all of his insecurities and is a veteran with a stable romance, Ollie is trying to find himself again, in his origins, Barry's back and trying to keep up with the world as best as he can, Diana's trying to undo stuff in her own origin, and taking on a new street-level style to do it... heck, even villains like Sinestro are evolving and redeeming themselves!
Meanwhile, it's back to Deadpool being violently funny in his hundreds of weekly titles, and Wolverine bubbing snikts and snikting bubs.
Nuh-uh, you don't get to call me that until dinner and a movie. =P
Yep, played that gem in the arcade. (My favorite TMNT game is actually that third GB one, that featured a Metroidvania-like zone. Not part of the discussion of course, but I always mention the game when I want to make people aware of it =P) And of course you got screwed by that guy.Because he didn't play as a team. The point of co-op games is to play as a team all the way. Try to play a game like Left 4 Dead by yourself, and you're DEAD. That's the whole fun of co-op gaming. Progressing as a team. In NSMBW, all you do is pretty much [tornado fang] others up, whether you want it or not.
Agree with the online play. So many co-op games nowadays lack an online mode, it's frustrating. I wanna plays with all you guyses!
I was pretty much just comparing for the sake of similar situations. Wally had a dead mentor, had to control absolute CHAOS in his city, constant tragedy happened to him, and he handled alot of stuff by himself. Both his wife and children were taken from him multiple times, and they even made him forget about her in the middle of their own wedding! But he always went through in his own way, and always succeeded, never giving up, never going down even a little bit. That's what I like about him. Wally did what Peter could not. Because of the way he was written and the way he became. He gained maturity. A wife. Children. Respect by the people of the city and of the world. While Peter has a life of endless [parasitic bomb] to look forward to.
I was going to later. Just tended to other posts for the moment.

You quoted alot of situations which just don't really cope with regular co-op gameplay. I'm sure there are just for the hell of it, but I don't remember one single game in which co-op play makes it naturally harder instead of easier. I'm not saying I didn't like the game, I had some fun with it. I just found the bump mechanics to really not aid on the usual co-op gameplay the game is aiming for. The whole thing seems much more competitive than cooperative. Most people, and reviews, say so. And the game might be easy for you, but it's not easy for alot of people. Different standards for different people. People who might want to play this game and find that the hindering capabilities of the bump mechanic are annoying as [tornado fang]. Heck, I think it was the Penny Arcade dudes who said "Play this game with someone if you want to hate eachother".

YES, I am referring to all of the Mario games in general. Games which don't usually flaunt their co-op mechanic, might I add. >___> That's why I was making the point.

Hey, we all WANT to be PB.

You don't need to talk to me about how individuals have varying tolerances in what does and doesn't feel like natural control. God knows I've been in a bazillion circles with PB on that one as it relates to MegaMan Xtreme2.

Honestly? In my opinion, Peter Parker SUCKS. He is one of the most whiny, obnoxious and stupid self-dramatizing BRATS I have ever seen in any kind of storylines. While Spider-Man rules. Dude's always on the move, always with good humor... Heck, it's the reason I'm loving how Shattered Dimensions plays. No Peter Parker, only Spidey.
Wally West's Flash run is pretty much the very idea of Spider-Man done well. Alot of crap happens to his family, loved ones and pretty much everyone he takes care of, due to his public identity. But the whole tale is done in a very good way, even when the Spectre erases public knowledge of his identity (even to himself). He always saves the day, he always makes it right in the end, and he's brought both his wife and children back from the dead. Now that's hardcore.

Dear God. You still don't understand. My point is that there is no POINT in playing the game in multiplayer other than making the game harder and having someone to [tornado fang] around with.
The game isn't suited for co-op in any way in the gameplay and levels themselves. And the shared powerups further increase the point of non-helping. Having powerups for one person or another contributes for cooperation in games like Streets of Rage, where your health is lower and you tell the other guy he should get the health item.
In this game, though? There's no point on ridding the world of enemies unless they're in your way, and there's pretty much no chance to help the other person out of some kind of mess unless you're really lucky or well-positioned, and going through a tough level with someone else doesn't make it easier, it makes it harder. So there's pretty much no point except for screwing off with other people.
In this game, though? There's no point on ridding the world of enemies unless they're in your way

Unmasking COULD have been a good decision, if the Civil War status quo of perfect utopian Tony Stark world of every single hero in the US working for SHIELD remained for good. With a whole new status quo, we would have been able to have new and interesting stories. But we all knew it didn't. It was amazingly stupid.
That would AGE him. Quesada wants to make him into the forever teen.
Not everyone has the keen interest and newfond dexterity of a child finding new things. I played Alex Kidd in Miracle World when I was 4. I taught my sister how to play some games with me when she was 3. Yet my mother still can't press the [tornado fang]ing "on" button on the net TV box because she's used to the normal antenna instead of a cable fee, and her mind cannot possibly comprehend turning on two separate things to watch television. Different people for different stuff. I do agree that the Mario games are easy and intuitive enough for anyone to play. The point I'm trying to make in the first place, is that more people besides hardcore gamers with time on their hands play them, as opposed as to what Hipershell was saying.
It wasn't just the E3. Nintendo completely shifted their attention for a loooooong time, until they recently found out that they were getting very bad PR amongst game-playing people, so they changed their ways in this last E3, supporting both their audiences. They still did a ton of amazingly stupid choices with the Wii that I can't possibly comprehend, though. (one of which being the lack of hard drive and incompatibility with one)
And Jesus Christ, my point is getting trouble making it across... what I'm saying is that New Super Mario Bros has poor co-op play because playing the game cooperatively doesn't help you in progression, it merely hinders you. Taking into account more people on the screen at the same time and having to constantly check who jumps to what platform first and who stays where was a stupid thing to take into account with everyone bumping with each other in the game. To play the game efficiently, there needs to be a level of synchronization which doesn't really apply to the usual "get together, have some fun and play games for a short while" environment that most co-op games can supply.

I love it when people talk such bullshit. Mario has crossed so many genres it's pretty damn hard to track him, and each and every single one of his new games has been completely different from the other, in both levels, environment, and gameplay. There were more similarities in the first Mario games than the current ones. The current ones keep evolving him beyond what he in, in the good way.
Shooters? You mean first person shooter games and third-person shooter games? You have NO idea what you're talking about. Call of Duty, even within its own iterations, feels quite different from one game to another, as well as other modern FPS games around. Take the Halo series. The reason why so many people like it, it's because it's so damn different from the normal, realistic shooter. It's not realistic at all, it's cartoony, colorful, and it lets you bounce around and do crazy [parasitic bomb] with different crazy weapons. Uncharted and Gears of War? Completely different games, each one thriving on what they're good at, and both having incredible strengths on what comes out of them.
Sports games? Go to hell, seriously. Sports games are meant to either give you an accurate simulation of a sport using a good control scheme for a great competitive environment, successfully improving little by little on the accurate system with each iteration, or to give you a more different way to play a certain sport. Both of those niches are quite well filled through the years.
And RPGs have not only been trying to mix quite alot of their formula recently, but they've been trying new stuff, having more and more content, and being enriched with tons and tons of story, details and backgrounds to stuff. Look at Bioware's current stuff, it's awesome and very detailed. Or Bethesda's stuff.
Currently, we live in a new golden age of gaming where there's something for everyone, and companies keep trying to evolve their own standards in order to be better and better than the competition. Compare this to years ago, where the competition was a bit null and pretty much everything, good or bad ended up on a single console. Quality THRIVES, independent games are getting attention, there are games which go beyond regular concepts and abstract plots and go the extra mile to please people, artistic games, competitive games, fantastic games which give us amazing experiences...
People bitching about the current age are pretty much living through nostalgia. Gaming is as good as it ever was. It's just evolved.
Looks like Civil War might be the cause of Peter making the deal with the devil. It's my assumption, since I noticed a trend how bad comic book plots have been getting these days (lolgrimdark).
So, guess the only super that hasn't been Tampered by Quesada is Iron Man? I might look into those.
Of course. Because every single person who casually picks up the game and plays it in a friendly environment is thereby obligated to learn how to play it through a series of videos. That's [tornado fang]ing retarded, son.

The Virtual Console is a quick way for Nintendo to make money out of selling roms without having any kind of work offering any of the good options roms offer. Outside of that, aside from recent times, Nintendo has maintained quite a big turn for the casual during alot of the Wii's run. Remember E3 2008? Nintendo has even admitted they's making a console for "everyone". That "for the hardcore" line was very unfortunate coming from you.

Which multiplayer co-op game EVER, in the entire history of gaming, was tougher in co-op than in singleplayer mode simply because the fact that other players are there kept hindering your progress? There's such a thing as good multiplayer co-op, which is when players cooperate with each other to do something, and bad multiplayer co-op. The simple fact that one can throw another does not make for good cooperation. Good cooperation is when players actively help one, whether it's fighting enemies, protecting each other or solving scenario puzzles cooperatively. That is what cooperative play means. This is just... playing while having some fucks there who might screw up your game.