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Messages - Kieran

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501
Sounds great, if any of it's actually TRUE.

502
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: May 28, 2010, 08:29:24 PM »
I still hate the in-game version of Seven Rings In Hand.  The guy singing sounds utterly lifeless.  At least Gioeli puts his heart into it.

503
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: May 28, 2010, 03:43:23 PM »
I'm with PB.  There's challenging, then there's artificial difficulty.  The original Sonic games were challenging because you had to have quick reflexes and be able to scan the terrain ahead of you on the fly.  Meanwhile, there's a stage in Unleashed that will dump you into a bottomless pit every couple SECONDS, and there's one so close to the start line that you don't even have time to react.

The stage design was just shitty as a whole.  There were a few fun ones, but overall they were poorly done.  Sonic moving so fast that it's impossible to actually see any details because of the motion blur didn't really help.  I think Sonic reached what should've been his peak speed in Sonic Adventure 1.  And don't even get me started on the medal collection thing.  That's the reason I never finished the game.

All that said, it looks like Dimps is avoiding that problem with Sonic 4.  I'm not 100% sold on the stage layouts from what I've seen, but I do think I'll enjoy the game a lot more than the last two or three Sonic games I've played.

504
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: May 28, 2010, 02:32:07 AM »
Quote
the speed is mainly what's making recent games go out of control with crap.

Thank god I'm not the only person who sees that.  Sega's been focusing on OMFG FASTER FASTER FASTER to the detriment of all else.  You had to be [tornado fang]ing clairvoyant to finish a stage in Unleashed without dying.

505
Gaming / Re: New Super Mario Bros. Galaxy 2 Wii Turbo Edition
« on: May 24, 2010, 03:46:32 PM »
Obviously this is a different Star Festival than the previous game.  A better Star Festival.

That or it's take 2, since Bowser ruined the first one, and now he's ruined the second one too.  Damn you, Bowser!

506
Off The Wall / Re: Is this legal?
« on: May 24, 2010, 04:25:41 AM »
What the hell're they going to do if you tell them no?  Beat you up and take it?

Just keep it somewhere they can't find it.

507
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: May 23, 2010, 06:16:17 PM »
Conversely I just disliked everyone's gameplay but Sonic and Shadow's and wished it were more like SA1.  The only character I didn't like in -that- game was Big.  Even Amy had an entertaining story mode.

It was actually Knuckles and Rouge's stages I hated the worst, though.  It was fun in SA1, but the changes they made for SA2 just sucked the enjoyment out of it.  After spending an hour in Pumpkin Hill listening to that horrible music loop OVER AND OVER AND OVER again, I never wanted to play another treasure hunt stage again.

508
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: May 22, 2010, 07:16:06 AM »
No, just Sonic 2.  Sonic 3 and 3&K just used their respective invincibility themes.

509
Gaming / Re: Metroid Discussion Thread
« on: May 22, 2010, 02:14:50 AM »
I suppose they could do that.

I suppose I was also thinking of the final fight in SMR, in which Samus's equipment is destroyed when Mother Brain lands the crippling blow on her.  You can still die pretty easilly at that point.

510
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: May 22, 2010, 02:05:23 AM »
The last video I saw of the gameplay looked remarkably close to the Genesis games, so I'm actually looking forward to this.

511
Gaming / Re: Metroid Discussion Thread
« on: May 21, 2010, 03:29:55 PM »
It's probably just a cutscene.  It'd be pretty cruel of them to make you actually fight Super Metroid's final boss in the opening, unless the difficulty was cranked down, and I'm pretty sure nobody wants that.

It would be kinda cool when I think about it though.  The escape sequence would definitely be interesting.

512
Gaming / Re: New Super Mario Bros. Galaxy 2 Wii Turbo Edition
« on: May 20, 2010, 03:19:35 AM »
<a href="http://www.youtube.com/watch?v=cEf9jbgnHcM" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=cEf9jbgnHcM</a>
I think I just came.

513
Off The Wall / Re: Compy for sale, inquire within
« on: May 20, 2010, 02:20:17 AM »
So yes, this thing probably just meets the minimum requirement to run TF2.  Thank you Rad.

514
Off The Wall / Re: Compy for sale, inquire within
« on: May 19, 2010, 03:25:33 PM »
can it play TF2?

Not sure.  It probably can, I just wouldn't expect to get max settings out of it.

515
Off The Wall / Compy for sale, inquire within
« on: May 19, 2010, 04:57:21 AM »
You have my permission.  Make sure to post that you do in the thread, just in case!  XD

Right, so I recently bought a new laptop and to help pay back the money I borrowed, I'm selling my old one.  $200.00, as-is.  Specifications are as follows:

Acer Aspire 3050
-1.8 GHz AMD Sempron 3400+
-Windows 7 Ultimate x86 (32-bit)
-40 GB IDE HDD
-14.1" WXGA LCD display, 1280x800 resolution (matte)
-ATI Radeon Xpress 1100 onboard GPU
-2 GB DDR2 PC2 4200 SDRAM (533 MHz)
-CD-RW/DVD-ROM combo, 24x(CD)/8x(DVD)
-5-in-1 card reader (accepts SD/MicroSD, MS, MMC, MSPro, xD)
-Type I/II PC Card slot
-3 x USB 2.0, VGA out, S-Video out
-Touchpad with 4-way scroll button
-Integrated 10/100 network card
-Integrated WLAN
-Battery rated at 2.6 hours from factory
-Dimensions 13.4" x 9.9" x 1.4", 5.3 lbs
-Power cable included and in good working order

It runs fairly well in Win7's Classic or Basic themes.  Aero works but it's kinda sluggish.  Drivers for everything are up to date.  The face of the 4 key is missing due to a cat-related accident, but the button itself still works fine.

Pictures:




516
Gaming / Re: New Super Mario Bros. Galaxy 2 Wii Turbo Edition
« on: May 05, 2010, 08:55:05 PM »
*watches a few of the other videos*

Oh, yay.  Timed [tornado fang]ing fireflowers again.

517
Gaming / Re: The Activision x Bungie teamup.
« on: May 02, 2010, 04:32:59 PM »
They're not merging companies.  Bungie is simply having Activision publish their games for the forseeable future.

518
If only the game were anywhere near as epic as that poster makes it out to be.

519
I still think Rock and Roll are too old.  Lebron should've gotten kids in their early teens to play them instead, really.

Though I imagine that might've been more difficult than finding a couple of willing 20-somethings.

520
Gaming / Re: New Super Mario Bros. Galaxy 2 Wii Turbo Edition
« on: April 17, 2010, 01:52:18 AM »
Didn't we already have Road to Bowser in SMG1? Different mix from this, but still.

Yes, but this sounds like a superior version.

521
Poor Aile.

522
Fan Creations / Re: The Other Side & Another Hedgehog (New: TOS 331)
« on: April 12, 2010, 12:21:59 AM »
Then wait no longer!

Another Hedgehog #005: The Power of Chaos Control

The text in panel 5 is slightly different from the rest of the comic.  I decided to do some editing to the strip a couple days ago, and found out that I'd only saved a PSD of the last panel.  Well, it took me forever to remake panel 5, and by the time I was done with it I didn't feel like remaking the entire comic so that the text matched.  It bugs me a bit, but I'm just gonna live with it as is.

Posted on: October 09, 2009, 11:08:40 PM
Another Hedgehog #006: Not Sharing Your Enthusiasm

Posted on: October 17, 2009, 08:44:24 AM
Another Hedgehog #007: Less Dangerous

If anybody -didn't- see this coming, then shame on you.

Posted on: November 01, 2009, 11:18:02 PM
HOLY [parasitic bomb], BATMAN!

The Other Side #326 & #327

Posted on: November 29, 2009, 10:34:24 PM
The Other Side #328: Loose Ends

I'll double-post as many times as I have to, god damn it.

Posted on: March 03, 2010, 11:37:21 PM
The Other Side #329: Old Grudges

This is six in a row with no replies.  I'm going for the record, man.

Posted on: March 21, 2010, 05:47:59 PM
New update.

The Other Side #330: The Great War

Also, 7 in a row.

Posted on: April 04, 2010, 12:02:44 PM
Actually, maybe 8?  Same link, Another Hedgehog #008: Accele The Hedgehog

Posted on: April 04, 2010, 11:14:36 PM
New TOS.

The Other Side #331: Enlighten Me

Nine in a row...

523
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 11, 2010, 04:21:39 AM »
Interestingly enough I haven't actually heard anyone bitching that the game is too slow, myself.

They need to be cock-slapped if they are, however.

524
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 06, 2010, 05:10:16 AM »
Worse was Sonic's ability to casually stroll through entire loop-de-loops in Sonic '06.  And NOT FALLING when coming to a complete stop while upside down.

However bad you think the level design in Sonic 4 is just from watching beta videos, Sonic Rush's was a hell of a lot worse from what I've seen.

525
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360)
« on: April 05, 2010, 03:15:14 PM »
I think ST's lack of quality control is what got us into this mess to begin with.

But whatever, that doesn't look game-crippling to me.

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