Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Solar

Pages: 1 ... 26 27 [28] 29 30 ... 268
676
Gaming / Re: Is possible to achieve Balance in fighting games?
« on: April 21, 2011, 06:35:59 AM »
I'm reading that as contradictory.  "As well" *IS* dominating, because in tournaments, that's what Meta Knight does.

Heh, I guess that's true. ^^;


And believe me, Solar, when a random wifi game is imbalanced, you notice. 

True true, but a horrible online (like Brawl's) also makes it so that no one can play to its full potential, making some chars/strategies appear much more powerful/weaker than they'd usually be.


Anyways, I'll just get out of this conversation about MK by saying that I wasn't necessarily against what you were arguing (I honestly couldn't care less, but like I said, the conversation just kinda went there), just the how.

677
Gaming / Re: Is possible to achieve Balance in fighting games?
« on: April 20, 2011, 12:36:48 AM »
I'll make this short because I don't like typing on ipods.

-I'm not claiming that all you know is wrong nor that MK dominates all metagames, I just don't see why he wouldn't do as well.
-My point was never about MK, the conversation just went that way.
-I don't doubt either your knowledge or skills, all I ever meant in the beginning was that "I don't have a problem with X" is never a good argument by itself, much less when it's all based on playing randoms online, even less with Brawl's online being the mess it is.

Now can we just forget about this? =/

678
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: April 17, 2011, 09:16:57 AM »
Odd, it's been a daily thing for me (well, except today/yesterday because of lack of an internet connection).

679
Forum Games / Re: "What Are You Thinking Now?"
« on: April 17, 2011, 09:14:50 AM »
Pfft. USA is overrated.

Come up here next time, bro. We've got Maple Syrup :v

It'd be nice, but I don't have relatives there (yet at least) so that'd mean no staying for free for however long we want to 8U

680
Gaming / Re: Is possible to achieve Balance in fighting games?
« on: April 17, 2011, 12:16:39 AM »
My difficulty in overcoming said allegedly broken characters, however, is an entirely different story.  That is very much relevant in calling a character broken or not,

Indeed, HOWEVER, the actual ability of the one using them against you is of bigger importance. THAT was my point. Simply saying that a character is or isn't broken because you don't have trouble with it is about as valid as saying "because I say so", it needs more backing up than that. Who are the people using him and how good are they? What exactly are his flaws? That kind of stuff.

681
Forum Games / Re: "What Are You Thinking Now?"
« on: April 17, 2011, 12:11:40 AM »
Hello USA! I'm back!

...hurray?

682
Gaming / Re: Is possible to achieve Balance in fighting games?
« on: April 16, 2011, 12:04:40 AM »
And for the record I seriously disagree with your earlier notion that difficulty in combat doesn't reflect the brokenness of the character. 

I don't think I'm following you there.

To clarify, all I'm saying is that I don't think items would bridge the difficulty gap of beating the god tier that much to take them down from there.

Anyways, I think this is going nowhere, so lets leave at opinions etc etc.

683
Gaming / Re: Wii 2: Nintendo begins the E3 Hype
« on: April 15, 2011, 10:42:48 PM »
Readier than the Reggie pic?

684
Gaming / Re: Wii 2: Nintendo begins the E3 Hype
« on: April 15, 2011, 09:26:23 PM »
Holy [parasitic bomb]...does it make toast yet?

I say this (and "Can it be Christmas yet") every day of the year. XD

What's the difference?

685
Gaming / Re: Wii 2: Nintendo begins the E3 Hype
« on: April 15, 2011, 08:37:59 PM »
Can it be E3 yet? D:

686
Gaming / Re: Wii 2: Nintendo begins the E3 Hype
« on: April 15, 2011, 03:27:31 PM »
Well, it can't be actual HD though, can it? But yeah, pretty much XD

Wait...A HD display. On a controller? Why...



Maybe they realized they loved the DC controller and thought they should improve on it? XD

687
Off The Wall / Re: Latest Buys
« on: April 15, 2011, 07:05:18 AM »


It better ship as fast as Amazon says =/

688
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: April 15, 2011, 05:24:58 AM »
I used the same one.

689
Gaming / Re: Wii 2: Nintendo begins the E3 Hype
« on: April 15, 2011, 05:23:28 AM »
Ugh, [tornado fang]ing really? I just got a god damn Wii. Where's the god damn longevity in consoles?

Wii came out on 2006, GC came out on 2001, N64 on 1996, SNES on 1991, and the NES 1985.

That's 6 years between NES->SNES, and 5 years for everything else. This would be the longest between Nintendo consoles since the NES->SNES so you really can't complain or say that you didn't see this coming.

690
Gaming / Re: Is possible to achieve Balance in fighting games?
« on: April 15, 2011, 02:23:47 AM »
http://super-smash-bros.wikia.com/wiki/Tier_list

*shrugs*

I don't mind X-factor that much other than lv3 needing a nerf and how unfair it is (to the characters, not players). I mean, in X-factor characters like Sent become walking machines of death (well, Sentinel an even bigger one) either in power or speed, yet Ammy's might as well just make her glow, wouldn't make much difference >__>

691
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: April 15, 2011, 01:50:10 AM »
AFAIK it's all cart related.

692
Gaming / Re: Is possible to achieve Balance in fighting games?
« on: April 15, 2011, 12:34:26 AM »
I believe I already tackled two points on that issue.
1. Traveling speed is more important.
2. Large character size is more of a liability.

Third, though I don't think this needs to be stated, is that all characters have mostly equal access and effectiveness with them (some exceptions with clobbering items).

Fourth, Meta Knight and Dedede don't really have the best Final Smashes.  MK's is one of those high-precision moves, by all means good, but there are better, and it's easily wasted.  Dedede's is comparable to Pit's.

Speaking more specifically of MK
1-Which he has
2-Which he doesn't
3-I'd say that depends more on luck than anything, one moment the item will spawn right next to you, the other it'll be all the way across the stage =/
4-It's irrelevant if MK grabs the Smash Ball since his oponents don't get to use their superior FS in that case, which I assume being him it shouldn't be that much of a problem.

Last I checked D3 wasn't one of the gods anyways btw  (top 3 are MK, Snake and Diddy supposedly, and if we really do mean god tiers, then only MK).

693
Gaming / Re: Is possible to achieve Balance in fighting games?
« on: April 14, 2011, 11:35:39 PM »
Yes, but I was asking how items make Brawl's god tiers any less broken, hell explain to me how it wouldn't make them even more broken.

694
Gaming / Re: Is possible to achieve Balance in fighting games?
« on: April 14, 2011, 11:29:20 PM »
Sonic, Yoshi, and Jigglypuff need a word with you.  High ground or air speed can be a tremendous boon depending on which items are active.  It's also a whole new batch of strategy and evasion to contend with when you're on the wrong side of an item battle.  Some of them aren't as guaranteed-win as the tournament community seems to think; I for one seem to be subject to some kind of curse when handling the rocket launcher.

It's not just items, though.  It's also terrain, it's also stage hazards, it's also free-for-alls over one-on-ones, and occasionally it's even the 2.0 damage ratio.  These are all things that the tier list ignores, and which otherwise play a large part to your average Smash gamer.

Bowser, for example, has a "Win Button" in 2.0 Damage, that being his Flying Slam, which will guarantee a KO in all but the largest stages.  He generally blows otherwise.  Larger characters also have a harder time in 3-or-4-players matchups due to being easier targets.

Yoshi is great around slopes and platforms, seeings how his eggs, roll, and drop moves allow him to easily attack at odd angles.  He's also good for maneuvering around platforms thanks to his high air speed.


I'm not questioning items and that stuff affect things, I'm just saying that I don't see how it makes the supposed god tiers less broken than they already are. Also, I'm pretty sure they don't ignore terrain, considering the whole stage counter-picking thing, and honestly I don't think stage hazards are worth considering seeing how they affect everyone equally, I'd consider it in the same category as mobility and similar.

Tier lists are for the way the game is played anyways. The usual tier list for Smash is for the whole "no items and stages banned" way of playing, if you want you can make an "everything allowed" tier list or a "2.0 damage" tier list or "Invisible Lighting Super Spicy Curry" tier list or whatever and it'd still be equally as valid as long as you know what you're talking about since it's another thing entirely. Don't forget the whole "tiers don't even matter at all at a casual level unless the game is horribly broken" thing too.

695
Gaming / Re: Wii 2: Nintendo begins the E3 Hype
« on: April 14, 2011, 10:47:25 PM »
Well, consider me sold already, I just pray to god the damn thing isn't literally twice as expensive here like it's brother the 3DS =/

I've decided that I'm gonna fuel the hype train with glorious, pointless, random delicious fun silly liquid Schwartz levels of hypedom!

Ahem...

IF THIS SYSTEM IS MORE POWERFUL THAN A PS3 OR 360, NINTENDO CAN FINALLY FINALLY MAKE THAT POKEMON MMO GAME WE ALL WANT, AND THUS RULE THE WORLD!  8)

It'll bring the apocalypse if it ever happens. *checks rumored release date for the console*
...Oh

AAAAAAAAAAAAAAALL ABOARD



CAN I DRIVE?

(for that matter, who doesn't love Twilight Princess and Excite Truck as launch titles?)


People without souls, that's who.

696
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: April 14, 2011, 04:26:05 PM »
Go here and do whatever it says there (you'll need to register)
http://en.pokemon-gl.com/

697
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: April 14, 2011, 07:23:05 AM »
So here I was thinking that I had to agree with Archer and admit there was no -blam-ing reason for Dream World except maybe the starters they might release exclusively. Then I see you can get a Dratini that eventually evolves into a Dragonite with the ability Multiscale.

It's also the only way to plant any berries at all this gen.

698
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: April 14, 2011, 06:04:44 AM »
So...every legend that's not the cover one? They all have a catch rate of 3 (even Kyurem, which I surprisingly caught on my first Dusk Ball. Go me?)

699
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: April 14, 2011, 02:36:49 AM »
They did, it's just that it was way too damn unlikely to win that lottery >__>

700
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: April 14, 2011, 02:14:00 AM »
Why what?

Pages: 1 ... 26 27 [28] 29 30 ... 268