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Messages - Solar

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6051
Fan Creations / Re: Cosake tosses a phoenix down!!!
« on: December 06, 2008, 06:13:59 AM »
Nice, so is Wily engaged in an highly enjoyable battle or something? XD

...I don't like some if this new filters >.>

6052
Yay, I got all of them right XD

6053
Off The Wall / Re: Models and Figures
« on: December 06, 2008, 06:03:46 AM »

6054
Original / Re: Mega Man 9 > Mega Man 1-6
« on: December 06, 2008, 02:50:03 AM »
Nexus: the boss's actual weaknesses are better. though Mazooka is useful on the Shark boss' head. and it's a good substitute on the final fight if you run out of Hornet Chaser.

True, it's great for when you run out of WE for some reason though  (for example Plugman).


6055
Original / Re: Mega Man 9 > Mega Man 1-6
« on: December 06, 2008, 02:30:07 AM »
MM6 (which everyone agrees is the worst game in the NES series).

I don't.

Quote
Saying it has the "best selection" is something you'll have to prove game VS game, to get an agreement from me.
Well I did say IMO didn't I?

I can't compare the weapons in MM9 to the rest of the series because I'm the kind of player that prefers to go buster only for stages, so I'll just write why I think 9's weapons are good.

Laser Trident: Fast; you can rapid-fire it; pierces EVERYTHING; uses low amounts of WE and it's actually quite strong. If there's anything that's close to Metal Blade, it's Laser Trident.

Black Hole Bomb: One use of it kills almost all enemies; you can control it's direction and when it detonates; absorbs all projectiles; stays for a while absorbing anything that approaches it until it disappears.

Tornado Blow: Inmediately clears the screen of almost all enemies; makes you jump higher which can be useful for saving time in stages and also make some parts easier.

Concrete Shot: Quite strong; uses a decent amount of WE; creates platforms that unless you watch speedruns you'll have no idea of why they're so useful.

Jewel Shield: Unarguably the best shield ever in the series so far.

Plug Ball: Uses a small amount of WE; you can rapid fire it; goes along the ground and walls which makes destroying some enemies easier, faster and safer to destroy (for example those cannon things). It's pretty underused IMO.

Hornet Chaser: Chases the enemy, and if it is destroyed and does not leave an item it will go to attack the next enemy; gets you the dropped items without having to go back/out of your way to get them, and also grabs any items the stage has already (except the tanks I think); great for safely destroying enemies that are out of reach or in a tricky position.

Magma Bazooka: The 3-way shot makes it easier to hit multiple enemies; charged Mazooka is quite strong and does not use as much WE as Atomic Fire; if you position yourself correctly while shooting the enemy will get hit by the 3 shots and receive double or triple the damage, this goes for bosses too.

6056
Gaming / Re: Metal Gear on 360
« on: December 05, 2008, 08:57:02 PM »
Oops, I just counted, it's 50 posts per page, but that's still double of when you posted it XD

6057
X / Re: Lucas Gilbertson to redub "Iris death scene."
« on: December 05, 2008, 07:35:48 PM »
Nice, I say he should do 2 versions of it. I'd like to see how the scene would sound if it was truly serious, but I also want to see how he does a funny version of it.

6058
Gaming / Re: Metal Gear on 360
« on: December 05, 2008, 07:33:21 PM »
Yeah, I like that idea too. Know that I think about it, I should get the Ac!d games some time.

6059
Gaming / Re: Metal Gear on 360
« on: December 05, 2008, 07:16:39 PM »
Clever indeed.

when do fanboys ever think?

Exactly, they'll just see it and say "OMG IT'S GREEN AND THAT'S THE 360'S POWER SYMBOL!!!! I MUST COMPLAIN ABOUT THIS ON THE INTERNET!!!!"

6060
Gaming / Re: Metal Gear on 360
« on: December 05, 2008, 07:06:51 PM »
But it's 40 pages of 100 posts long, that means I have to read the 3600 posts that got posted while I was asleep D:

6061
Original / Re: Mega Man 9 > Mega Man 1-6
« on: December 05, 2008, 07:05:27 PM »
Tornado might boost your jump, but again, I haven't seen it used in that capacity either.  I've seen it used, mostly, as a deperation weapon and against magma.  And that's well and good, but the full-screen weapons tend to be limited like that.  It's usually pretty full by the end in the runs I've seen.

Really? I've sees T. Blow used in the time trials quite often.

6062
Gaming / Re: Metal Gear on 360
« on: December 05, 2008, 07:02:06 PM »
now that i'm able to look at my 360, everyone's jumping to conclusions. it's not the 360's power button. the exclamation point is something new. the only hint at this new Metal Gear being 360 is that the equation is green. a bit of a stretch, isn't it?

You know that, I know that, but do you think the fanboys will think that? =P

6063
Roleplay / Re: The Busy World of Rockman Perfect Memories
« on: December 05, 2008, 09:20:34 AM »
After the giant fireball Tai sees that everyone has things under control.

"If they need me I'll be taking a nap, I'm still in pain after falling thousands of miles."

Tai then goes under the nearest tree and sleeps.

6064
Gaming / Re: Metal Gear on 360
« on: December 05, 2008, 09:11:59 AM »
Commence fanboys in rage in 3...2...1...

6065
Original / Re: Mega Man 9 > Mega Man 1-6
« on: December 05, 2008, 09:01:06 AM »
Hmm, good point about the playing styles, but I think that what matters the most is the weapon's potential, just because not many people use C.Shot it does not make it a worse weapon. Still, in the end all of this is a matter of opinion anyways.

And out of curiousity, how would the 1-3's weapons compare to 9's?

6066
Off The Wall / Re: GRAAAAAGHH!!
« on: December 05, 2008, 08:47:50 AM »
Well, at least tell what caused it, just don't go into detail (although imagination can make things much worse so...)

6067
Original / Re: Mega Man 9 > Mega Man 1-6
« on: December 05, 2008, 08:44:11 AM »
The weapon usefulnaess has a real good point against games like MMs 4-6 (I, personally, never used anything but the buster there and I tend to suck so you'd think I'd rely on them) because the Master Weapons are a central component in the Megaman games.  That's a good point.  BUT it doesn't apply to MMs 1-3.  The gamnes force the weapons to be useful in MMs 1 and 2.  In MM3 the Top Spin has some bosses pretty weak against it, but there's quite a few times when Magnet Missiles are useful or Search Snakes.  So this point isn't true for every game.

You have a good point there, however, IMO MM9 has THE most useful weapons in the series. Not a single one of them is useless, none.

Anyways, I think choosing a best MM game is really difficult, hell, I haven't been able to choose between 2 and 3 for years. 9 just makes things harder @_@

6068
Original / Re: Mega Man 9 > Mega Man 1-6
« on: December 05, 2008, 08:20:46 AM »
So, if I'm to understand this correctly, MM9 is better than MM1-6 because of it's lack of trial and error?

I REALLY don't see how it lacks trial and error though. *glares at Concreteman's stage and Wily 3*

6069
Forum Games / Re: Make up a Crazy Lie about the Above Poster
« on: December 05, 2008, 08:14:37 AM »
Hates chibis with passion.

6070
Original / Re: Mega Man 9 > Mega Man 1-6
« on: December 05, 2008, 08:08:52 AM »
Well, most of it is avoidable, but then near the end is where you will die if you don't pay attention. You have enough time to see perfectly what's coming though, except for that one cheap death that is something you'd expect from a game like IWTBTG or Owata (I think that's how that flash game was called).

6071
Original / Re: Mega Man 9 > Mega Man 1-6
« on: December 05, 2008, 08:01:55 AM »
I know, but my point is that most of it is simply jumping forward, you only need to see the pattern once.

6072
Off The Wall / Re: GRAAAAAGHH!!
« on: December 05, 2008, 08:00:01 AM »
I've only broken a bone once, but it was so painful I couldn't even try to move until about 10 or so minutes after the hit. I was playing with some friends on a trampoline years ago, I bounced and my shoulder goes straight to my friend's knee breaking my clavicle >_<

So painful...

Ugh, speaking about fractures makes me remember a certain INMENSELY painful Midway football game >_<

6073
Original / Re: Mega Man 9 > Mega Man 1-6
« on: December 05, 2008, 07:53:14 AM »
Well, tbh, even if you haven't seen videos before there are only 4 parts tops where it's easy to die, and one of them is a cheap "lol, in your face" death. Almost all of it is jump forward>wait for a block to disappear>jump forward>repeat

6074
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: December 05, 2008, 07:50:06 AM »
You mean a candle shaped like Edgeworth? I don't wanna use it, ever.
No, not like that, it's a candle inside a glass with an Edgeworth drawing =P



Here's the store.

6075
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: December 05, 2008, 07:43:59 AM »
I thought coffee was your mortal enemy =P

Man, Capcom's JP store gets all the good Ace Attorney goof stuff, they've got [tornado fang]ing Edgeworth aroma candles XD

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