Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Solar

Pages: 1 ... 225 226 [227] 228 229 ... 268
5651
Forum Games / Re: Praise the above poster!
« on: January 05, 2009, 05:28:09 AM »
Has awesome sprites in his signature, although IMO they've been used too much around the internet (well, they're so awesome everyone needs to have them XD). Also, has some nice ideas for the next Smash Bros game.

5652
That's just awesome. Williams Street/AS > Cartoon Network confirmed. XD
LoL, where have you been these past years...

Seriously depends on the country. Mexican Adult Swim is/was awful, I think it was cancelled. Also, CN still shows some good shows over here, so I don't really mind.

...aaaand it took me this long to realize why someone would send Mega Man fanart to Williams Street. The Harvey Birdman games.

Wow, I didn't realize that until you mentioned it.

5653
Rockman Series / Re: Ancient Theories/Fanon
« on: January 05, 2009, 05:07:09 AM »
Jelly, I can't believe you forgot the Cataclysm. Also, I know I've heard Forte=Zero somewhere in Mexican forums before.

5654
Gaming / Re: Super Smash Bros. Bitchslap: What Do You Want To See In It?
« on: January 05, 2009, 05:05:04 AM »
Holy crap Hypershell & especially Taiyo, you both are thinking along the same terms that I am. I'm impressed. XD

Didn't we discover that during our JTV days? XD

If we're talking SSE, I only have three real gripes with it. First off is "Metaknight, Dedede, & Kirby in: The Subspace Emissary". There was waaaay too much emphasis on the Kirby side of the Nintendo spectrum for a game that was otherwise loaded with some of the greatest Nintendo fan service ever.

I think that was Sakurai's way of telling us "Oh, you think there's not enough Kirby in Smash? Well, have too much Kirby then!"

Secondly, there was a big lack of game themed environments and minor enemies in most of the story. No, a generic ruined castle does not represent or suit Altea's finest (Marth), nor does a would-be Angel Island in the sky suit anyone not named Sonic (Seriously, why were the ROBs in charge of that island when a Sonic connection was screaming to be used there?) The same arguement could also be made for series enemies (which could have added to the sense of nostalgia and fanservice) being replaced by generic beat-em-up cannon fodder.

Agreed, hell, they even showed the generic cannon fodder being able to completely mimic the fighters, couldn't they have done the same with the enemies?

5655
Gaming / Re: Super Smash Bros. Bitchslap: What Do You Want To See In It?
« on: January 05, 2009, 01:50:03 AM »
What I want for SSB4:
(click to show/hide)
Well, discussion of characters and moves will take more time than I have at the moment, so I will return for that.  For now, the following play mechanics.

-No more tripping. X(
-Board The Platforms!
-Voice while online with Friends, although I absolutely do want the customizable taunts to stay as well; they have their own charm to them.  In fact, stick an option in there somewhere for whether or not to use them offline.
-Smash Balls should be in Adventure mode, I don't care how badly it'll break it.  The other solo modes in general need more Final Smash and less Dragoon.
-Stage Builder needs to take a serious step up.  Ease up on the restrictions: size, parts, and ESPECIALLY the empty space for scenery.  We could use some destructible blocks in there, too.  And allow the use of custom levels in Friend matches.
-Enable Special Brawls online, especially Super Sudden Death.
-*NEED* Smash64 Metal Mario music.
-User-entered soundtracks.
-Option to organize Team matches without the necessity for color changes.
-Bring back Score mode.
-Stickers as power-ups suck; the attack types are too overly specific.  As cool as more collectibles are, the dev time would be better spent elsewhere.
-Please undo the Home Run Bat nerf.
-Never, ever, ever, EVER get rid of Blast Boxes. 8)

And even though it's character, I can't go without saying it:
-I MISS MY MEWTWO!!!
*smacks Sakura with his magical talking fish*


DEBATE OVER
Hell no.  You can never have too many Bob-ombs. 8)
Personal preference should not by any means mandate the removal of a game mode.  I loved SSE.  If you don't like it, you don't have to play it, there aren't even any rewards exclusive to that mode anyway.

By no means am I saying that Bitchslap's adventure needs to be as long as Brawl's.  Trim it down if it's deemed necessary, even Melee's 20-minute Adventure was fun.  Da Dood's suggestion of a 3 Hour quest may be right on the mark.  But it should absolutely not be given the axe altogether.
If that happens then Yoshi needs to be able to jump out of his shield; his inability to do so and longer shield transition time is the tradeoff for his immunity to shield-poking.
God bless the hackers. 8)
(see attachment)

This man speaks truth.

5656
Roleplay / Re: The Busy World of Rockman Perfect Memories
« on: January 04, 2009, 10:54:56 PM »
Tai then woke up as soon as Flame left.

"*yawn*How long was I asleep?" asked Tai to Wily.

5657
Off The Wall / Re: See ya later!/Welcome back!
« on: January 04, 2009, 10:48:42 PM »
Well, I got back one day earlier than planned.

I won't even ask if anyone missed me because I already know the answer.

5658
Gaming / Re: Sonic Unleashed
« on: December 30, 2008, 07:34:39 PM »
Wrong Sonic topic?

5659
Gaming / Re: Sonic Unleashed
« on: December 30, 2008, 07:32:43 PM »
So was I lucky, or did I just not try hard enough?

5660
Gaming / Re: Sonic and the Black Knight
« on: December 30, 2008, 07:31:47 PM »
Since Star Wars has gotten into the storybook fame (as in, novelized version of the movies 1-6), I can see where this is going, but that's a fine good artwork of Sonic and what appears to be a buster sword for the furries.
WTF does Star Wars have to do with anything?

Still, this game will suck, because it is Sonic, recent, and not 2-D.

Secret Rings and arguably the 360 Unleashed want a word with you.

is the gauntlet really necessary?

For protection I guess, but then again, he's not wearing any other armor, so...

5661
Gaming / Re: What makes and kills replay value for you?
« on: December 30, 2008, 06:18:23 PM »
I think that we can all agree that the most important thing that makes replay value is fun. Seriously, if it wasn't fun who would be replaying it? It doesn't matter what extra content there is, as long as you have fun playing then you will find yourself replaying the game over and over.

I hope i can bare doing some of those challenges i looked at for mm9 such as "beat the game 5 times in 24 hours" ...geeez. :(

You can cheat in that challenge (replaying only the final levels 5 times will get you the achievement), so don't worry too much about it. If you want to worry about a challenge, worry about "Mr. Perfect" >____<

5662
Forum Games / Re: "What Are You Thinking Now?"
« on: December 30, 2008, 06:40:59 AM »
I remember Sakurai, but not Sonic. Deatails please.

5663
Forum Games / Re: Praise the above poster!
« on: December 30, 2008, 06:40:18 AM »
Shines in various different colors for the good of the world.

5664
Forum Games / Re: Praise the above poster!
« on: December 30, 2008, 06:23:35 AM »
He just loves to Falcon Punch others.

5665
Off The Wall / Re: See ya later!/Welcome back!
« on: December 30, 2008, 06:21:33 AM »
Oh, forgot to mention, I will probably be gone for the rest of the week, so see ya next year guys.

5666
Off The Wall / Re: See ya later!/Welcome back!
« on: December 30, 2008, 05:45:18 AM »
Forever is just not as long as it used to be. Well, see ya.

5667
Gaming / Re: Sonic Unleashed
« on: December 30, 2008, 04:39:46 AM »
Is the GC version supposed to not be glitchy? I never ran into any. I'm weird when it comes to the Sonic 3D games, the camera never bothers me and I never encounter glitches.

5668
Gaming / Re: Sonic Unleashed
« on: December 30, 2008, 04:15:49 AM »
.. No one's listening to me about "individual opinions," are they?  O^O

Silly kid, have you forgotten we're on the internet? In here, only facts and lies exist.

5669
Anime & Manga / Re: Naruto
« on: December 30, 2008, 03:37:10 AM »
Well, looks like Jump came out REALLY early this week, the new chapter is out already.

Oh, and the spoilers were the real deal.

5670
Gaming / Re: VC / WiiWare / DSiWare / XBLA / PSN (Collection & Updates!)
« on: December 29, 2008, 11:46:24 PM »
Not a bad week, but admit it, you only made this thread because of Startropics XD

5671
Gaming / Re: Super Smash Bros. Thread
« on: December 29, 2008, 08:08:30 PM »
Even then everyone gets plenty of PANCH XD

5672
Gaming / Re: Super Smash Bros. Thread
« on: December 29, 2008, 08:04:45 PM »
Timing Pit's Mirror Shield is worse =P

5673
Gaming / Re: Super Smash Bros. Thread
« on: December 29, 2008, 08:00:54 PM »
Aww, the surprise exploded too soon XD

Posted on: December 29, 2008, 12:52:49 PM
Don't you just hate when time ends just as son as you're about to get a result changing KO? XD

5674
Gaming / Re: Super Smash Bros. Thread
« on: December 29, 2008, 07:49:06 PM »
Input lag threw me off so much that time XD

5675
Gaming / Re: VG Music Thread
« on: December 29, 2008, 07:36:23 PM »
...I guess you're right XD

Pages: 1 ... 225 226 [227] 228 229 ... 268