4801
Gaming / Re: Obligatory Pokemon Diamond/Pearl/Platinum thread
« on: April 06, 2009, 05:40:46 AM »
I'm sure normal kids won't even understand what the [tornado fang] EV training and all that other stuff is.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
So I just wantched the opening of DBK and my God, the nostalgia rush.

Thanks!
Now for more random.
Trying to draw a car thingie shape.
*runs away*
"There's no way I'm going to finish my Fairy Tale story for tomorrow! I'll get a detention for this!"

Only thing his, his initial Rookie form appearance has more of that of a Sea Serpent (which is a certain digimon actually looks like one) than a Giant Seal. :/

NOW SOMEONE DUMP ALL OF THE SNK GAMES ALREADY! >__<"


And yes, that's what he actually says.
I love how you draw subtank.


AUTOOOO!!!!
Though the three party games the Rabbids have now appeared in give some vague context to their existence, the upcoming Rabbids Go Home is the one that truly expands upon their story and gives the fuzzy little creatures a twisted and unforgettable adventure to take on."
"So what's the story behind this Rabbids adventure? The Rabbids want to go home. Where's home? Not even the Rabbids know for sure, but the moon has caught their attention—and become "home" in the process. Now the Rabbids must collect and build a pile of junk high enough that they can reach the moon. It's an odd setup, and from what we can tell, the story is the sanest part of the game."
"When playing the game, you control two Rabbids at once: one who sits inside a shopping cart, and another who pushes it. Collecting junk is as easy as touching it ot make it fly into your cart, though some pieces require an extra step. For instance, if you want to collect the clothes off one of the many human citizens in the world, you use your "Bwah!" attack to scare the clothes right off of their bodies, leaving them shivering in their underwear."
"Items aren't just for building a mountain to the moon. "Lots of the stuff the Rabbids snag throughout the adventure will give players new abilities for moving or attacking with the shopping cart."

Still love this photo!
Too bad it was an awful movie.



“This is a reimagining of the first Silent Hill,” explains producer Tomm Hulett. “It’s not a remake or a port. That’s an important distinction. It really feels like a new game.”
UPDATE - quotes from the article…
“The characters play different roles, things don’t necessarily happen in the same order, and the story is taken in lots of new directions. You still play as Harry Mason, you’re still looking for your daughter, and you’ll see familiar elements, but they’re all twisted to betray your expectations.”
“One of Shattered Memories’ most significant and intriguing additions—your answers actually affect how the game unfolds. And it doesn’t end there. the game “watches” you constantly, and your behavior throughout can determine when you’ll meet certain characters, which scenes you’ll witness, and a variety of other factors.” “In Silent Hill games, the town always gets inside the protagonist’s head,” say Hulett. “But now, it’s getting inside YOUR head.”
“We’re using the Wii Remote to interact directly with the environment, so the puzzles are all based around that idea,” says Hulett. “You’re not just hitting buttons to choose things.” He also notes that the solution to a puzzle is always in the immediate vicinity, and assures us there’s a lot less backtracking then in previous games.”
“Longtime fans of the series will also be delighted to learn that there’s a way through every locked door; no more checking dozens of entrances only to find that 90% of them are permanently barred shut.”