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Gaming / Re: Tatsunoko vs. Capcom (the sequel topic)
« on: January 30, 2010, 08:42:42 AM »
5 forms are too many for a fighting game boss, but I really would love if his roulette form replaced the second one.
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Posted on: January 30, 2010, 02:21:44
Oh, you can now see the (embarassing?) fights with PB and I~ ^^b
Using screenshots and not video is actualy something new for me and I really like it, makes more room for imagination
Basically, if you're not a n00b, pretend you are when you're playing as Trigger. He works awesome that way. If you want a MegaMan character who can combo, get to work unlocking Zero.
Thanks everyone for their votes, yes, including you who voted me for bigest lamer =PI already have a Zero Collection thread! Why did you make this one? Isn't 3 enough?
A question. What are your hopes for Other M?
To just be fun.

Umineko no Naku Koro ni/When the Seagulls Cry/When the Seakitties mew or whatever
just finish watching it...and......
ಠ_ಠ
eye'm not satisfied with ze ending.....hoping for season 2 to come...if there is
Yatter,Yatter,Yatter,Yatterman! o/´
Today?
You're [tornado fang]ing welcome. >_>
You'll be surprised.
and there are ping pong manga out there.
Joe the Condor's ending might be my favorite thus far!

So how exactly are the controls for this game? Can you play it with a sideways Wii-mote or do you need a nunchuck as well? I'm an avid fighting game player but I'm a bit worried about playing a fighter on Wii controls, sounds awkward.