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Messages - xnamkcor

Pages: 1 ... 70 71 [72] 73 74 ... 86
1776
DASH / Re: Nino Ruins: The slow lag nightmare is finally over~
« on: August 31, 2009, 09:51:05 PM »


If I have the time, I'll actually go back to the water stuff, but I think this is the same effect.

If you are using an emulator, try the 4th Framebuffer Animation option. If that doesn't work, choose 1 or 2 to disable it.

1777
DASH / Re: Nino Ruins: The slow lag nightmare is finally over~
« on: August 31, 2009, 02:39:46 AM »
Like I said, I played the version that apparently lagged itself to do slowmotion on my PSP, and it didn't lag.

Could be a problem with the emulation.

1778
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 31, 2009, 12:45:41 AM »
Lens flare, improved controls, bright colors, gravity manipulation, better frame rate, no lag.

Mega Man Legends 2.5 HD Remix 2010! Game of Mind Freeze~

The bright colors in the one with the dialog box was a shop.


Using a PS2 pad is awesome. Especially since all the buttons are pressure sensitive and I can re-assign buttons across the controller on the fly.
My favourite setup is:
Right Stick X+ = "L4"
Right Stick X- = "R4"
Left Stick Up = D-Pad Up
Left Stick Left = D-Pad Left
Left Stick Right = D-Pad Right
Left Stick Down = D-Pad Down
Right Stick X- = L1
Right Stick X+ = R1

Keep in mind the original button keeps its function, it's just being cloned to another button.
Working on a Keyboard/Mouse setup currently, but just for kicks.


The flying bunny was a glitch involving the water cannon.

Better framerate? 30 FPS is normal. If I get bored I might try to hack it to render 60 FPS, but I have a feeling all I'll get is 2x speed.

I'm split on forcing 30 FPS or letting the game decide. I set the emulator to autodetect, and the game seems to slow down the frames on purpose in some instances. For the underwater parts, I will definately force 30 FPS.

On a side note. I can't get the game to not have black/missing tiles unless I use the D3D plugin, but that doesn't have aspect ratio correction setting for fullscreen. So I have to play at 5:4(1280x1024) instead of 4:3(1280x960). Doesn't really matter much since the game is only really being rendered at 640x480 and being stretched.



[youtube]http://www.youtube.com/watch?v=XWxXp1o0TcY[/youtube]

1779
DASH / Re: Nino Ruins: The slow lag nightmare is finally over~
« on: August 30, 2009, 10:21:40 PM »
I played the PSX version on my PSP, and there was no lag whatsoever on the PSP, so I'm pretty sure the PSX couldn't handle it properly.

Like I said, the game seemed to lower the framerate as a hacky way to do slow motion.  It's a wonder nobody made a gameshark code to "fix" the lagginess earlier.

1780
DASH / Re: Nino Ruins: The slow lag nightmare is finally over~
« on: August 30, 2009, 05:44:32 PM »
Almost necroposting here, but some fun facts.

Megaman Legends 2(PSX):
Runs at 60 FPS on very few menus.
Runs at 30 FPS during normal play.
Runs slightly slower sometimes for, what seems to be, dramatic effect.
Under water, it runs 20 FPS.

Megaman Legends 2(PSP):
Seems to run at 30 FPS both on land and under water.

Some fun speculation.

The PSX could probably handle 30 FPS, but the FPS was lowered for effect.
The PSP version runs at 30 FPS underwater due to complaints.


If anybody has a gameshark and would be willing to test a code on the real PSX to force 30 FPS, let me know.

PS: Thanks for the warning. I'll set my GPU plugin's manual speed to 30 FPS and manual override when I go underwater.

1781
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 30, 2009, 04:50:31 PM »






1782
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 30, 2009, 06:38:20 AM »






1783
Forum Games / Re: Make up a Crazy Lie about the Above Poster
« on: August 28, 2009, 11:05:57 PM »
Thinks Street Fighter is a purer fighting experience than King of Fighters.

1785
Gaming / Someone's Gone Phishin'(Steam)
« on: August 28, 2009, 12:36:26 AM »


Too bad there's no message reminding me never to give out my password.

1786
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 28, 2009, 12:34:23 AM »


1787
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 24, 2009, 04:58:37 AM »
Now that I think about it, your avatar looks a bit better on a white background.
It's a cool effect on a black background too though. XD

I think the issue at the time was, if I did do it with a white base and let the darkness of the forum fill in the blacks, I would have a box of white. And since I was just gonna color cycle it, it'd be kinda meaningless because the Forum background would play almost no role.

No color.


1788
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 24, 2009, 04:46:16 AM »
*View Image and click Back*

Wow, dark background blends so well with it. ^^

I made it so instead of assuming the background is white and adding darkness, it assumed the background is dark and adds whiteness. Also, what I was testing was the use of color. In the past I have discarded color. It's hard to have the alpha channel controlling lightness(value) and still have the color because I have to find a way to discard Value in the picture, but keep the color.

Two examples(one example?) of the difference between adding black and adding white.

1789
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 24, 2009, 04:27:31 AM »
Don't mind me, just testing something.


1790
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 24, 2009, 03:03:25 AM »
Link's Awakening was awesome~ 0v0
Know what would be great? some kinda adapter so you could fit a WM+ on a nunchuck and replace the Sword + Shield + Items formula with the portable titles' Left/Right Hand formula.

1791
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 24, 2009, 02:37:06 AM »
With an optional adapter to launch bombs with it?

1792
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 24, 2009, 12:36:36 AM »

























1793
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 22, 2009, 10:46:16 AM »




1794
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 22, 2009, 10:21:30 AM »

1795
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 21, 2009, 02:07:36 PM »
Excellent!


1796
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 21, 2009, 12:04:22 PM »
I don't see a 2 next to the game title. >.>
That big Z behind it looks a bit like it tho~ >v< </wii>

I'm thinking of making a GIF or APNG version mimicking the entire HoD intro.






1797
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 21, 2009, 10:08:49 AM »

1798
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 19, 2009, 11:49:12 PM »
My Steam has more games, therefore my e-[ray splasher] is bigger!
Also, I don't have proof right now.

EDIT :
(click to show/hide)

I win.
Also, I didn't notice until now that Amarok was displaying the next track to play, so it's kinda distracting. :C

Half-Life and Half-Life: Source?
Wow.

1799
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 19, 2009, 10:00:09 PM »
I like the PS3's new color.






PS: It was a joke.

1800
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 16, 2009, 12:35:38 AM »
If you buy the whole game you get to see cool things, like laser pipes leaking.


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