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Messages - xnamkcor

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1076
I don't see Nintendo chomping at the bit to reprogram a 2D experience from a centered camera angle.
And that's for things that are just simple vectors. That doesn't cover the 2D resources they'd have to redraw to make the new angle.

The "quick and dirty" way, as long as it actually works, is far more practical.
As long as it it works, hitting my dog with a baseball bat is far more practical that paying for flea shampoo.

1077
I dont have time to baby

Lemme try.

While you can choose to only see one "Point of View" in a Virtual Boy, you must remember that these games were made specifically with the purpose and the ability to let you play a game using two "Points of View".
While a Polygonal game has an unfixed camera which your brain can use to determine depth with clue such as depth and layering of object, the 2D games of a Virtual Boy fail considerably at this and depend on the use of the stereoscopic vision to let your brain determine depth.

These are polygonal games in motion. Your brain can realise a certain amount of depth from how things change as they move.




This is a non-polygonal game using only one Point of View. Sans things like Mode-7 Scaling and rotating, you don't have much or any clues as to depth beyond the shading or static size of objects.





These games even have a vast array of shades to let your brain know what is darker or lighter. The Virtual Boy has none of that.

So, what it comes down to is a very simple monochrome game with simple graphics that, through stereoscopy, lets your brain realise depth. And this is its main and only focus. When you remove one of those Points of View you are removing half your visual experience. You are now looking at an extremely off center 2D gameboy game that seems oddly obsessed with isometrics.

For an audio experience. Go find some Beatles Music(Pre-White Album) and remove one of the channels.
Well, gee, that's perfectly fine. Isn't it? Taking a stereo sound and just observing one channel sure isn't detrimental to the experience at all.

1078
Guess whose computers are too crappy to run it properly? =X

Mine?


1079
I like that, except I also like to think of Aile as dfc~

Indeed


(click to show/hide)

1081
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: June 14, 2011, 07:17:37 PM »

1082
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: June 14, 2011, 06:26:14 PM »
Oh there are many sites that still allow signatures. I think only Sprites inc doesn't allow those.

ACE_Spark owns Sprites Inc. Unless he ripped these a long time ago or submitted them to a site besides his.

1083
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: June 14, 2011, 12:25:16 PM »
Cant be the only one who notices this:





That they said "no more signatures", yet that clearly has ACESpark's signature?

1084
Wanted this day one! Red is my favorite color!
I want Cobalt Blue.

1085
At what point was the word "replacement" used in this discussion?  The discussion of 3DS connectivity was as an option.  Nobody's fool enough to release a console that does not function without a $250 handheld to be purchased separately.

Here:
Also, it's possible the use of the 3DS is his answer to using multiple of that type of controller, not a replacement for the controller they already developed and showed at E3.


1086
From IGN:Evidently, it's not set in stone yet.  Miyamato also said that they're still exploring what happens if a friend brings their tablet over wanting to play together.

You'd probably use too much of the BT's bandwidth.

Also, if they allow more than one to be connected, they'll probably have to sell them as individual units too.

Also, it's possible the use of the 3DS is his answer to using multiple of that type of controller, not a replacement for the controller they already developed and showed at E3.

1087
But it's already so... Blue.



Fixed?

1088
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: June 09, 2011, 11:53:40 AM »
Wolf God Sun?

Wolf Dog = Balto
Sun God = Ra

Amaterasu = Balto Ra

1089
You stole that from Protodude!


1090
Not everyone wants to smudge/scratch their screens, and fingers still work on resistive screens.  Yes, there's a greater need to maintain pressure, but it still works.

Inconvenient?  Perhaps, but then there's the issue of accuracy.  Not only technological (for which capacitive is inferior), but also ergonomical.  I might agree with your point if we were talking about a full-size monitor.  But a controller's screen is going to be relatively small, even if not as small as a DS's.  Take it from someone who prefers to leave their stylus tucked away safely: fingers simply do not provide the level of accuracy that you will often need on such a small scale.  And sure as hell not MY fingers (ask PB).
Actually, it is EXCEPTIONALLY difficult, given that you're talking about a system that's already out.  Even Nintendo lacks the ability to time-travel; what you're suggesting would be impossible without cutting off older projects, thus fragmenting the userbase.  Even if that is overcome, backwards compatability is a pretty major point of most Nintendo handhelds and is especially so with the 3DS (given that they're opening it up to DSiWare and never-before-done-by-Nintendo system transfers; they'd have to rework the e-Shop to detect and accommodate the specific 3DS model, and nobody's going to like taking their latest piece of hardware online to find out that their hardware forbids them access to certain online content).

It's generally not good press for compatibility to vary by the individual SKU, as Sony learned (we hope) the hard way with the PS3.

Even assuming for the sake of argument that Nintendo is going to use a capacitive screen, it would be CONSIDERABLY easier to "program twice" for the Cafe, which is not yet in the public's hands, than for the 3DS, which already is.  Further the Cafe has no backwards compatibility issues with regards to touch sensitivity; no Wii game uses it.

tl;dr
Your premise is questionable, but at least possible.  Your work-around is completely illogical.

Then of course, they could just build a whole ne controller instead of using the (3)DS.

1091
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: June 07, 2011, 11:34:35 AM »



1092
No argument here.  It's just that PB needs an Xt2 remake for the sake of dash-wall-kicking, so that he can be assed to play it.

That's why you learn to command dash off walls.
Assuming the wall is "Forward"
   123456.........
f X  XX
b        XXXXXXXX
B      XXXXXXXXX

Edit: Just played it for a bit. It seems like you always dash jump off the walls. I'll have to explore more.

1093
As long as Lucas voices Zero.

1094
Sure, was only a example for the sake of examples (perhaps I should have stated that more clearly), but the SGB effect in terms of depth instead of colours was what I had in mind.

You mean have a frame and have the game appear to be inside the frame as a 2D layer?
That might work, but I think we'd rather just have the game.

Maybe they can add some options to the bottom screen so you could adjust overall appearant distance and distance between each layer. It might never look good, but it would give you the option.

1095
I'm surprised that there's no details on enhancing regular GB games in a basic fashion (ie. move Layer 0 back, Layer 1~3 forwards in certain amounts, etc), because it looks to me like the 3D Classics line is made to set up particular objects backwards or forwards

Then again, not everything has to be in 3D...

Like Objection Man said, the GB doesn't have that many layers.

You'd get better results from auto converting an SNES game.

I still think it'd be fun to try to code an emulator to use a 3D rendering engine to reproduce enhanced HDMA and Mode-7 effects.

1096
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: May 28, 2011, 12:04:13 AM »
KICK CELL'S ASS!

I read that as "KICK CIEL'S ASS"

1097
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: May 27, 2011, 04:32:49 PM »
I don't remember how old he was meant to be...whelp! Girls have boobs I thought this was universal /ok

Whatdoyoumeanbyfullmodelidgi

Sketching is what I do best \o/ That's why I never finish anything orz.

I guess, because of the pants you can't tell what the [ray splasher] looks like, but those aren't Zero Boobs.

1098
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: May 27, 2011, 03:22:34 PM »
And Krystal delivers!



Yeah, there's no sexing this one up. I usually don't when I do this kinda stuffs. I usually don't mess up the proportions this bad either.

According to that quote you threw in boobs for no reason, but thanks. That's good.

PS: I don't think the world is ready for the "full model".

1099
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: May 27, 2011, 04:33:04 AM »
Oww [parasitic bomb] that looks painful.

It builds character.


1100
Entertainment / Re: What are you listening to?
« on: May 25, 2011, 08:21:51 PM »
1) Log on to Pandora
2) Make new station
3) Shout - Tears For Fears
4) !!!
5) Profit

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