Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Mirby

Pages: 1 ... 225 226 [227] 228 229 ... 546
5651
Original / Re: Mega Man 9's Secret
« on: February 25, 2012, 06:53:45 AM »
What are you talking about? Bass's sprite can still be recognized as himself, and that should be enough, you are just nitpicking about small details that don't matter on that sprite size and on the character overall. The whole point of these sprites is to add only the necessary details for the character to be recognizable. More details are pointless and generally look bad.

The designers even incorporated most of the details that show up on that fan sprite (chest plate, gems and whatever else there is) when they did that easter egg on MM9, and yet they decided to remove them when they did Bass again for MM10. There is a reason for that, it wasn't just a random decision, otherwise they could have easily taken their sprite, add the colors and go drink some coffee. And I'm not even touching to the whole color palette issue that you guys are discussing. The lines make Bass cluttered already, and they did a good job on fixing that for MM10.

Bass looking a lot like Megaman and stuff like that are other thing, dunno if they were lazy or they didn't wanted to risk making a scratch Bass without fans bitching about him not being on style, I really don't care much about it, he fits right on the game anyway.
Not really, it would be a nice idea to list every little thing that has been posted on that Capcom Unity thread. There were a few things mentioned there that no one seemed to know (like some Duck Tales tiles used for Fakeman's stage, among other things)

You're talking to the guy who has strong opinions on the evolution of Zero's helmet. I don't think you'll get far. XD

Also, interesting tidbit.

5652
WHY DOES THIS NOT HAVE A RELEASE DATE YET?!

David Faustino, voice of Mako in the new series, confirmed it as this summer.


yes, that's bud bundy

5653
Forum Games / Re: "What Are You Thinking Now?"
« on: February 24, 2012, 05:08:31 PM »
you can get maverick hunter X on it, can't you?

Since Sony decided not to bring the UMD Passport program here, that would be a no.

5654
Off The Wall / Re: Latest Buys
« on: February 24, 2012, 03:21:18 AM »
Scrunchies
Breakfast Burrito
Tales of the Abyss 3D

5655
Gaming / Re: The Kingdom Hearts Thread
« on: February 23, 2012, 05:00:51 PM »
Quote from: Nintendo Power
-- Kingdom Hearts 3D was first announced at the same time as the Nintendo 3DS hardware. What made you so eager to bring the series to a new platform?

Nomura: We were impressed with the passion Nintendo put into the design of the N3DS hardware. And personally, I was excited by the idea of a Kingdom Hearts game that could be played in 3D in the palm of one’s hands. That was certainly a big part of it.

-- Can you explain what the title-Dream Drop Distance-Means?

The story for this installment takes place in a world submerged in sleep, and from that “Sleep” we derived “Dream”. “Drop”, from the phrase “Drop off to sleep”, is our name for the system in which players alternate between control of Sora and Riku during gameplay. And since Sora and Riku are progressing through the story on different storylines, we chose “Distance” to express the gulf between them. And of course, since all three words start with the letter D, it can be shortened to 3D to add to the meaning of 3D functionality.

-- What can you tell us about the overarching story of the game and how it ties into the future of Kingdom Hearts?

The story for this installment picks up where Kingdom Hearts Re:Coded on the Nintendo DS left off, making it the most recent chapter in the timeline. It’s the story that takes place right before the final chapter of the “Xehanort arc”, which began with the very frist Kingdom Hearts.

To give a brief summary of the game’s premise, Yen Sid assigns Sora and Riku with visiting the Sleeping Worlds and open the seven Sleeping Doors as their Mark of Mastery exam, which they must complete in order to become Keyblade Masters. However, a mysterious boy in a black cloak appears everywhere they go, and nothing ends up going exactly as planned. That’s the gist of it.

In terms of future Kingdom Hearts, I know fans are eager for the arc’s final battle, and I hope to begin writing it soon.

-- In a previous interview, you mentioned that the Mark of Mastery exam won’t span the entirety of the game. Could you elaborate on that a little bit?

As I just mentioned, the mysterious boy in the black cloak causes the story to take an unexpected turn. Whenever he appears, Xehanort and other characters that have been linked to him, like Ansem, seem to follow, even though they’ve already been defeated in the past. Their story isn’t about the Mark of Mastery exam, so that plotline proceeds in a different direction.

-- How did you decide which new Disney worlds to include in the game?

Tai Yasue, the game’s codirector, suggested that since the film Fantasia contained many worlds, we could use that in the game to separate the worlds that Sora and Riku traveled through. I’ve always wanted to visit Fantasia in a Kingdom Hearts game, so I jumped at the chance. It’s a similar story with the other worlds. We considered how their worldview and settings could be used in interesting effect with the particular mechanics and scenario we had written for this installment, and selected them on that basis.

-- Why did you choose to make both Sora and Riku playable characters this time around?

Sora and Riku represent the theme of the Kingdom Hearts series, which is “the light and dark sides of the heart.” This story takes place right before the final battle, and so we wanted to go back to the origin of the series and depict the polarity of light and darkness through their respective stories.

-- As big fans of The World Ends with You, we’re excited to see its characters appear in Dream Drop Distance. What role do they play in this game?

In previous games in the Kingdom Hearts series, Final Fantasy characters made appearances and gave Sora guidance to help with his adventure. This time, it’s characters from The World Ends with You who perform that role. The basic story is that the characters wandered into this world while playing the Reapers’ Game, and became separated from their partners. Their stories begin with the teammates searching for each other.

-- Aside from yourself, did anyone on the Kingdom Hearts team work on the World Ends with You?

The illustrator who worked on TWEWY, Gen Kobayashi, is now serving as the art director for Dream Drop Distance. That games composer, Takeharu Ishimoto, has also created some music for DDD. Finally, the director of TWEWY, Tatsuya Kando, is working as this game’s animation supervisor.

-- What are the origins of the Dream Eaters? And can you explain the difference between the two types: Spirits and Nightmares?

Actually, as you may have seen in the debut trailer, I was originally planning to go with Heartless and Nobodies. But when I started thinking about setting the game in a dream world with enemies who could grow and fight alongside the player, I felt that it wouldn’t really make sense to be raising Heartless and Nobodies. So I came up with the Dream Eaters as a new kind of enemy that appears in Sleeping Worlds and that feeds on dreams instead of being focused on hearts the way Heartless and Nobodies are.

Nightmares are the Dream Eaters who eat dreams born in these worlds and sow nightmares instead; they appear as the main enemy for this installment. Spirits are good monsters who eat nightmares, and they fight alongside Sora and Riku as allies.

-- Will Sora and Riku fight alongside Disney characters at any point? Or do they strictly fight alongside their Spirit allies?

In this installment, they will be fighting almost exclusively alongside their Spirit allies. To be clear, this game isn’t a spinoff, since it’s a continuation of the series’s main story. But when I’m working on a game in the series that isn’t a numbered title, I like taking the opportunity to incorporate ambitious new systems like this.

-- The action in Dream Drop Distance is a lot faster and more frenetic than in the previous Kingdom Hearts games. What was the motivation behind that?

I have a clear direction for how I want the Kingdom Hearts series evolve, and this change is part of moving in that direction. The games in the series are known as RPGs with a high level of action, in which anyone can perform flashy moves. In order to make the gameplay even more dynamic, we’ve implemented a new system called Flowmotion. With that, I think we’ve taken another step towards our ultimate goal for the series.

-- In a recent trailer, we spotted various Nobodies like Xemnas, Xion, and Axel. How is it that they’re around for the events of this game?

I can’t discuss details just yet, but the mysterious boy in the black cloak has something to do with this. They will confuse Sora and Riku wherever they go.

-- Who would you say is the main villain in Dream Drop Distance?

I can’t make a definitive statement because that would be giving away a secret, but I will tell you once again, the mysterious boy in the black cloak is the key to the answer.

-- Will this game take advantage of StreetPass or SpotPass?

The game does take advantage of StreetPass capabilities, and uses them in the Spirit-breeding system.

-- Who’s composing the soundtrack for the game? Will it include a new theme song?

With this installment, Yoko Simomura will continue her role as the series’s main composer. Takeharu Ishimoto and Tsuyoshi Sekito-who have worked on previus installments like Kingdom Hearts: Birth by Sleep-will also be contributing music to this game. Ishimoto will not only be handling songs from The World Ends with You, but from other games as well. As with our previous titles, the theme music is going to be a song by Utada Hikaru.

-- Will all of the US voice actors from previous Kingdom Hearts be reprising their roles in Dream Drop Distance?

That’s certainly a plan. In fact, the voice recording for the North American version is already underway.

-- This year marks the 10th anniversary of the series. Do you have anything special in store for 2012 to celebrate this occasion?

In Japan, we’re planning to release a 10-year commemorative box set. We don’t have any other solid plans, but the series has a lot of support from fans in North America, so I hope we can do something special for them as well.

-- Finally, if we ask nicely, would you share something about Dream Drop distance that you haven’t mentioned anywhere else?

This is the first time we’re doing this, but there’s a surprise during the end credits. So even when the credits start to roll, don’t put down your N3DS, and don’t let your guard down!

Source

5656
Fan Creations / Re: Jayster's Music
« on: February 22, 2012, 11:04:24 PM »
Glad you like them! Actually, next up is an 8-bit version of "Whoa I'm in Space Cuba" from Mighty Swtich Force. Check out the full soundtrack if you have not yet done so. It's pretty much the [parasitic bomb].

Mighty Switch Force - Whoa I'm in Space Cuba

[NSFE] [MP3] [SoundCloud] [
YouTube
]

You know, I could totally make sure virt hears this... It's pretty awesome, btw.

5657
Gaming / Re: The Kingdom Hearts Thread
« on: February 22, 2012, 01:24:02 AM »
The only thing missing from that collection is the KH 3DS.

Well yeah, that's not part of the Anniversary Box art. Prices converted to USD are $200 for the Anniversary Box and $270 for the 3DS.

5658
Gaming / Re: The Kingdom Hearts Thread
« on: February 20, 2012, 08:38:48 PM »
It's only convoluted if you don't pay attention to it all. To me, it makes perfect sense. No need to make anything up to connect the games; there's more than enough evidence in the games themselves to do that.

(and don't assume your feelings are the same as all fans; i'm a fan and i'm perfectly content in waiting for kh3 to ensure it's good and not a steaming pile of rushed [parasitic bomb] made solely to appease the rabid fans' desires. what is true of the part is not true of the whole)

Oh, and here are some scans or something.






and the 10th Anniversary Box too:


Source

5659
Fan Creations / Re: Rebirth of the Rockman-Themed Stolen *Bleep* Thread!!
« on: February 20, 2012, 06:24:41 PM »
Best. EXE. Pic. Ever.

5660
Entertainment / Re: My Little Pony: Friendship is Magic thread!
« on: February 18, 2012, 09:25:28 PM »
Exactly, it's a cartoon, so why is everyone bitching about wether it's the best [parasitic bomb] ever or the worse cancer in the world? Just ignore the whole damn thing.

You hate so much this show, and yet the ones that brought up this thread is you guys. As I say, if you want to troll MLP fans, go to deviantart, 4chan or whatever forum there is with those, there isn't much point in doing that here, no one cares.
So much truth.

It's a cartoon, which is the exact point I've been trying to convey this whole time.

You can pull out the "one of these days people are gonna realize that this is a cartoon and move on" card as an argument against the bronies, but it applies equally to you as well.

5661
Entertainment / Re: My Little Pony: Friendship is Magic thread!
« on: February 18, 2012, 08:39:43 PM »
Well, it's been the third fourm I visit to go stir-crazy I've been to over this subject. I swear, one of these days people are gonna realize that this is a cartoon and move on. :\

Yeah, it's like one mere mention of Mega Man Legends My Little Pony and everyone goes batshit insane.  :\

You know he was talking to Archer, right?

5662
Entertainment / Re: My Little Pony: Friendship is Magic thread!
« on: February 18, 2012, 05:48:31 PM »
You guys always ruin my fun.
Glad I could help!

5663
Entertainment / Re: My Little Pony: Friendship is Magic thread!
« on: February 18, 2012, 05:35:30 PM »
oh ok fine.
what should i name it.
y'know what [tornado fang] it i'm just going to name it using some shitty plastic joke like the last two.

well that was a stupid idea, i should learn to not let my anger get ahead of my common sense.

Ya know, this is what I was trying to get you to do. I was looking at it from a rational point of view, separating the fan base from the show itself. You were blinded by rage and ranting like mad about it ignoring the content of what I was saying and going off.

Common sense is a good thing.

5664
...why is this news?  You guys honestly expected Nintendo to shortchange their own pre-existing shop?

Besides, 3D Classics versions of NES games were already running $6.
Money disagrees with you.  So long as the demand is there, they have all the justification they need.  Do you have any idea what kind of field day the eBay sharks had with the Wii port of All-Stars?

I wonder, how many of us would still be arguing if the game wasn't already readily available?  If, say, SquareEnix put Dragon Warrior I up there for five bucks, I'd be all over that.
I'd gladly pay $10-$20 for a Dragon Warrior NES Collection on the eShop, being DQ1-4.

5665
Forum Games / Re: "What Are You Thinking Now?"
« on: February 18, 2012, 02:53:19 AM »
I tried it as well.

Then people started saying "Everypony" and [parasitic bomb] started getting real old real fast.

Its hard to be neutral when the fans make it so easy to hate them.
Hate the fans then, not the show.

Be glad there's something for kids on right now that actually has morals, that doesn't teach them to be total sluts, to be slaves to whatever relationship they may wind up in the future. A lot of programming on these days is slush, made to brainwash the masses and make them easier to control. At least this (and Legend of Korra when it premieres this summer) will actually teach kids some good things that are great to know.

5666
Forum Games / Re: "What Are You Thinking Now?"
« on: February 17, 2012, 05:14:24 PM »
Well that was just an extreme reaction. So you don't like it, so what. No need to call the show itself [parasitic bomb].

The extreme fans are what's [parasitic bomb], and know that what's true of the part is not true of the whole (meaning not all MLP fans are crazed bronies who'd love to get rainbow dash in the sack or some weird [parasitic bomb])

5667
Forum Games / Re: What did you learn today?
« on: February 17, 2012, 05:13:00 PM »
I learned that whatever it is I like, RPM hates it. 8D

That's another way to look at it. XD

5668
Forum Games / Re: What did you learn today?
« on: February 17, 2012, 04:45:52 PM »
I learned that people tend to associate fanbases with various things, and as such lose out on the chance to watch something great because the fanbase has tainted it for them. Even though, ya know, the fanbase and the property are two completely separate entities.

5669
Forum Games / Re: "What Are You Thinking Now?"
« on: February 17, 2012, 04:43:18 PM »
MLP can rot anyway, who watches that [parasitic bomb] anyway? Apparently 4chan's ponytards. Also, once you draw pony, you can't stop. It's a disease alright.

My hate list? It's right up there with Jhonny Test.
I'm guessing little girls watch the show too.

Also, though it may be a bit of an obsession with some people, the show itself shouldn't be put down or called [parasitic bomb] just because the fanbase is a bit crazy. Separate the fanbase from the show; they are two separate things.

5670
Forum Games / Re: CTRL+V
« on: February 16, 2012, 04:57:01 PM »
©21XX OVERCLOCKED REMIX

5671
Gaming / Re: The Kingdom Hearts Thread
« on: February 16, 2012, 01:14:56 AM »
The point is that it will directly tie in with KH3. If this game didn't exist, the plot for KH3 doesn't exist either. If you want a plot to "fill the space" while they stall on KH3, I suggest you look towards Coded.

KH3D will have, and will be, one of the most important plots in the entire series. This is in the league of KHII's importance. This will tie BBS, KH1, KHII and even CoM together to mesh with the eventual finale of the Xehanort saga. Sora/Riku possibly rescuing Aqua from tRoD so she can free Ven, save Terra and much more that can happen throughout -- speculation that could very well be reality. Nomura also stated that the game would add even more secrets and mysteries, so I can only imagine that will push the story further like the numbered games have.

I'm curious, what would make a sequel "important"? Because to me, it seems no KH game will satisfy you until III comes out. No matter how big.

And I really hope your excuse isn't "becuz they're young".

Not quite. This also ties Days and Coded in. Seeing as Xion appears near the end of the trailer, and the fact that Roxas's little "got it memorized" thing occurs in Twilight Town, that means Days is being wrapped up. And the whole point of Coded was to see if Sora could handle the pain of all those still locked in his heart (namely Roxas, Xion, and Ventus), which the end of the trailer looks like it's pointing directly too (the pain, that is, and Sora having to handle it).

This game is tying ALL THE PREVIOUS GAMES together and going directly into KH3.

5672
Gaming / Re: The Kingdom Hearts Thread
« on: February 15, 2012, 09:34:27 PM »
Even though it's been confirmed that this game will tie directly into KH3?

5673
Gaming / Re: The Kingdom Hearts Thread
« on: February 15, 2012, 12:27:03 AM »
That would mean it was a Heartless, since the Hunter of the Dark was definitely one of those (also it ate Heartless, or so I assume).

Regardless, I haven't been this hyped for the game since TGS.

5674
Gaming / Re: VG Music Thread
« on: February 14, 2012, 04:53:51 PM »
[youtube]http://www.youtube.com/watch?v=4qNKen0eHew[/youtube]

5675
Gaming / Re: Personal Gaming Lexicons
« on: February 14, 2012, 04:37:33 PM »
"pulling a Mirb" - Stealing a star from someone's 7 in Mario Kart 7

So named after I did it once and was all OH HOLY [parasitic bomb] in the OCR IRC (was racing with OCR peeps) and given the name after one of my friends did it that very next race.

Pages: 1 ... 225 226 [227] 228 229 ... 546