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Messages - Mirby

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1126
Gaming / Re: Super Smash Bros. Thread
« on: April 09, 2014, 07:11:21 AM »
Actually, if the boss character is Meta Ridley, then that doesn't entirely invalidate Ridley as a possible character. It's not likely, but it's also not impossible either.

Also every stage has a Final Destination form so For Glory mode does still have a variety of stages.

1127
Gaming / Re: Super Smash Bros. Thread
« on: April 09, 2014, 01:17:43 AM »

1128
Gaming / Re: Super Smash Bros. Thread
« on: April 09, 2014, 12:59:43 AM »
It looks like Ridley is a Boss Character that'll appear on Pyrosphere much like Yellow Devil on Wily Castle.

1129
Gaming / Re: Super Smash Bros. Thread
« on: April 09, 2014, 12:53:32 AM »
Your friend must've been Team Chespin, cause Team Chespin doesn't get ANYTHING.

@Quickie: More likely now that Lucario's been confirmed to have Mega Evolution, if you ask me. Sakurai's a bit of a troll, so he's probably holding that announcement back just to mess with people.

also official PR
Quote
8th April, 2014 – A new Nintendo Direct video revealed numerous details about the upcoming Super Smash Bros. games for the Wii U and Nintendo 3DS systems. At the start of the video, series creator Masahiro Sakurai announced that the Nintendo 3DS version of the game is planned for this summer, with the Wii U version targeting winter 2014. Both games will be available in stores and on Nintendo eShop for their respective platform. Sakurai also detailed many of the stages and items in both versions, described the games’ online functionality, revealed a new mode exclusive to the Nintendo 3DS version and announced fan-favourite Greninja, a Pokémon from the Pokémon X and Pokémon Y games, as a new playable character.

To view the Nintendo Direct in its entirety, visit http://nintendo.co.uk/nintendodirect. Today’s announcements included:

Launch windows: Super Smash Bros. for Nintendo 3DS is planned for this summer. Super Smash Bros. for Wii U is targeting winter 2014.

Silky smooth 3D: Most gameplay elements of the Nintendo 3DS version of the game will run at 60 frames per second, all in stereoscopic 3D.

“Smash Run”: Exclusive to the Nintendo 3DS version of the game is a new mode called “Smash Run.” In this mode, four players have five minutes to enter a dungeon and explore the surroundings, fight enemies and obtain power-ups to enhance their fighters. Once the five minutes are up, all four fighters enter a battle arena using their newly equipped items and power-ups. Enemies encountered in the Smash Run mode are from a wide range of game series. Multiple Nintendo 3DS systems and games are required for multiplayer modes.
New challenger!: Greninja, the awesome final evolution of Froakie from Pokémon X and Pokémon Y, joins the roster as a playable character inSuper Smash Bros. for both Wii U and Nintendo 3DS.

Oldies But Goodies: Many of the classic characters from past Super Smash Bros. games that are returning in Super Smash Bros. for Wii U and Nintendo 3DS have new powers and abilities. Four characters that have appeared in previous games, but had yet to be announced before this Nintendo Direct, include:

Zero Suit Samus: That’s right, Zero Suit Samus is back, but this time she is her own fully playable character, separate from suited Samus. In the new game, she is given jet boots to make her even more powerful.

Sheik: As with Zero Suit Samus, Sheik is another character that appeared in previous Super Smash Bros. games, but will be a unique playable character for the first time in the new Wii U and Nintendo 3DS games. Sheik has new moves like Burst Grenade and Bouncing Fish.

Yoshi: In previous games, Yoshi stood on two legs and hunched over, as if Mario was going to jump on top of him at any moment. This new version of Yoshi stands completely upright, making him an even stronger fighter.

Charizard: After appearing from a Poké Ball in Super Smash Bros. Melee and becoming playable by using Pokémon Trainer in Super Smash Bros. Brawl, this fire-breathing Pokémon is now a selectable character.

Online play: Both the Wii U and Nintendo 3DS versions of Super Smash Bros. will offer online multiplayer gameplay with other players on the same platform. Players with broadband Internet access can battle it out with anyone else who is online and also has the game.

When playing with random players online, two modes are available: “For Fun” and “For Glory.” In “For Glory,” only Final Destination stage variations are available. There are no platforms, elevated areas or items in this mode. It is a nice, clean battle between characters. In “For Fun,” all stages are picked randomly and all items and power-ups are available.

When playing with friends, full customisation is available – players can set the rules, stages and items however they want.

Variety of stages: While the cast of playable characters is the same in both versions of the new games, the stages where the battles take place are vastly different, depending on which system a player chooses. The Wii U stages are primarily based on past home console games, while the Nintendo 3DS stages draw from handheld games for inspiration.
Boss characters, such as the Yellow Devil in Wily Castle will make appearances in some stages. When bosses appear, fighters will have to battle the boss, as well as one another. The boss can even be used in strategic ways to damage other fighters.

Almost all the stages in both versions of the game will have a “Final Destination form,” an alternate form of each stage that is inspired by the relatively simple layout of the much-loved Final Destination stage.

Items, Trophies and Pokémon: Items, Assist Trophies and Poké Balls all return in Super Smash Bros. for Wii U and Nintendo 3DS. New to the games are Master Balls, special Poké Balls that contain Legendary Pokémon like Arceus and Xerneas.

Get connected: There will be elements in Super Smash Bros. that link both versions of the games. More details about this will be revealed at a later date.

Custom moves: In a series first, players can now customise move sets when playing locally or online with friends. More information about this feature will be announced in the future.

For even more new information about Super Smash Bros., visit http://www.smashbros.com/en-uk/ and the brand new https://www.facebook.com/smashbros.

1130
Gaming / Re: Super Smash Bros. Thread
« on: April 09, 2014, 12:43:07 AM »
Mega Man's final smash is the best cause it's literally just ALL OF THE MEGA MANS

also [tornado fang] yeah Greninja :3

1131
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: April 08, 2014, 09:10:43 PM »
Apparently Peter Mayhew is returning as Chewbacca for Episode VII.

Hmm.

1132
Roleplay / Re: General RP Discussion topic
« on: April 07, 2014, 08:18:00 PM »
I'm saying having it happen randomly even though she can't anymore. Like she says that then randomly it happens. :P

1133
General / Re: Spam from RPM?
« on: April 07, 2014, 12:46:33 PM »
Aw man, TYyqRYubhjl is one of my favorite things!

1134
Roleplay / Re: General RP Discussion topic
« on: April 07, 2014, 10:48:38 AM »
Have them leave by Ephy going I TIRE OF YOUR COMPANY AND I'D RATHER BE IN ANOTHER DIMENSION THAN BE WITH YOU or something and then BOOM interdimensional travel. :P

1135
Roleplay / Re: General RP Discussion topic
« on: April 06, 2014, 07:24:39 AM »
I was actually thinking of it as a buff. Sharpen the swords against each other's edges to increase attack or something lol

1136
Roleplay / Re: General RP Discussion topic
« on: April 06, 2014, 05:36:19 AM »
That'll be one of the attacks. :P

1137
Roleplay / Re: General RP Discussion topic
« on: April 05, 2014, 11:48:45 PM »
Trying to figure out what moves would be good for this new mode. Already decided on calling the swords the Prismatic Blades, on account of how I colored them.

1138
Roleplay / Re: General RP Discussion topic
« on: April 05, 2014, 11:17:21 PM »
Okay, so I was thinking that MechaGarurumon needed an alternate mode (a la Gallantmon Crimson Mode, Imperialdramon Paladin Mode, etc), so I discovered that AncientGarurumon was a thing and did my thing and voila:

MechaGarurumon Blade Mode (name tentative)

Obviously this form wouldn't come until much MUCH later when it would be more evenly powered with the rest of the team as opposed to now when it would be completely OP. I've been toying around with the idea of dual-wielding Keyblades for a bit now, but I think that this form would be the best way to incorporate dual-wielding blades into my character. Only in a certain form, only after a certain point.

Thoughts?


1139
Forum Games / Re: What are you currently Eating?
« on: April 05, 2014, 10:20:05 PM »
Shrimp salad, comprised of lettuce, tomatoes, white mushrooms, shrimp, ranch dressing, and bacon bits (with some seasoning on it too).

This is delicious.

1140
Gaming / Re: RPM's Nintendo Network and Friend Code lists
« on: April 05, 2014, 10:07:36 PM »
Yeah, Nintendo did use GameSpy for servers on DS and Wii. A lot of things did, and now that GameSpy's being shut down Nintendo decided to pull theirs a little earlier than the rest of the system.

Though apparently I just found this article from a little over a year ago that says GameSpy was shutting down. So I guess we should've been prepared for this?

1141
Gaming / Re: Super Smash Bros. Thread
« on: April 05, 2014, 09:07:24 PM »
One thing about the Ridley scale problem. Sakurai said that "the series doesn't always stay true to scale" which means that if they want Ridley in, he'll fit, regardless of whether or not it's true to the scale of series of origin.

1142
I snagged AW and SSS, probably saving Fusion for later. They're pretty damn fun, though I prefer playing them on the GamePad. Crisper colors there.

1143
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: April 03, 2014, 05:38:20 PM »
Cheese Land for MK8 Retro Cup please

Gimme dat HD cheese yo

1144
Gaming / Re: The Mario Kart Thread
« on: April 03, 2014, 04:39:06 PM »
First Mario Kart game to have certain songs played by live musicians. It's about time.

1145
Gaming / Re: The Mario Kart Thread
« on: April 03, 2014, 11:30:17 AM »
Not all characters have been announced yet, Clefant. It says right above the list of announced characters "with more to be revealed"

1146
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: April 03, 2014, 11:02:36 AM »
Same, PB.

Also HUZZAH FOR LAND-BOUND BLUE SHELL :3

1147
Gaming / Re: The Mario Kart Thread
« on: April 03, 2014, 10:59:57 AM »
(click to show/hide)
Bolded a few of the more noteworthy things, like how the Blue Shell no longer flies to murder you, but goes on the ground once again.

Oh and a trailer.
<a href="http://www.youtube.com/watch?v=lYBz6HWBw3A" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=lYBz6HWBw3A</a>

1148
Roleplay / Re: Wilypocalypse NOW
« on: April 03, 2014, 12:13:03 AM »
(I have nothing against blood, as long as it stays in my body lol)

"Yeah, I'm not sure basic bandaging will do anything for this wound. I was attacked by some strange man who claimed we knew each other, and the knife used to cut me here seemed to be made of darkness. Otherwise I'm pretty sure it would've stopped bleeding a while ago. He did say this was was something to remember him by though," Taylor explained. "Anyone know any healers or something?" she joked.

1149
Roleplay / Re: Wilypocalypse NOW
« on: April 02, 2014, 11:54:13 PM »
(Would you chill if you had blood ceaselessly pouring out of a wound on your face? :P)

1150
Roleplay / Re: Wilypocalypse NOW
« on: April 02, 2014, 11:43:10 PM »
"Are we almost there yet? I'd like to stop having blood pour out of my face, ya know," Taylor asked Fugo.

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