I see manly badass childhood role model. Hes rough but he isn't ugly. Chicks dig the bad boys.
He's rough, and he's certainly a damn role model, with everything that he goes through, but he's not the "sexualized ideal" character talked about. Hell, girls in the game actually call him ugly.
Beyond polygon limitations, I see nothing on Jade that isn't perfectionalized. She's flawless if you ask me, but not over the top and throwing it in your face. A well-balanced and restrained design leading to a very natural feel. And that's exactly the kind of inherant idealization I'm talking about; making a character the most aesthetically pleasing because any less would not work for its intended purpose. It just so happens many developers can't restrain themselves and quickly go from idealization to sexualization. Because obviously, thats what the majority wants and thus it sells.
I think it's far too simple minded to think of restraining chestsize and adding eye marks as approaching reality in all its facets. Yes, she's definitely closer than the many examples of the Team Ninja kind. But if you were to take even the best cosplayer trying to resemble her, there are certain human things that simply cannot be put into a character design. There is always idealization, just different variations of it depending on creative vision.
I'm not saying it's impossible to achieve an appearance that's "normal." Especially when referencing a real person it should be doable. What I'm saying is, for the most part, character designs will always be made pleasing in some manner or another, even if that is to perfectionalize looking gritty in accordance with the designated role of gangster. There are certain much more normal types of people that simply will not be used in games. In particular because they don't fit the intended role.
And how many realistically fat features would you ever see on a female character without going overboard? From the top of my head, the only games that ever achieved this would be ones with user controlled character generators; not characters specifically designed to be the lead. I wasn't referring to chest size when I wrote of "perfect physique," I was referring to the entire body's proportions. This kind of variety is just not done in actual characters for some reason inherent to the medium.
And that's exactly the type of idealization for men I'm referring to. Male leads unlike females can often excuse themselves with facial disfigurations because those only add to the stereotype of the tough guy with big muscles. Of course, most of that is because of the very roles characters occupy within a story; they just have to have that physique otherwise they cannot do what they're supposed to do. But Japan has shrimpy girly men doing the same, which in turn is also an idealization of a different kind. Once again, everything in the middle is ignored in the design process.
It's a matter of your own mind being in the gutter if you perceive any woman to be such.
Jade isn't flawless. I could sit here and discuss details about the pointy cheekbones, droopy boobs and big ears all day, but I'll just assume you live in whale land and think all regular-looking women look sexualized. Of course she's asthetically pleasing. As a character, in the manner that a symbol is pleasing. But she's not "sexy", she wears regular working clothes with a kind of new age fashion style going on. She's original, but definetly not sexualized in any way. That is the main issue. Not that characters look ugly, but you specifically said "sexualized and ideal". I don't see either. I just see tiptoeing around my questions with vague descriptions with how the industry works. I know how the [tornado fang]ing industry works. I also know that you said "all lead characters are sexualized and idealized", and now you're saying "most characters" and filling the topic with bullshit. Just flat-out admit you're wrong, this is getting tiring.
As for Faith from Mirror's Edge? YES, she looks like a standard asian woman. No idealization, just a plain, asian woman. Cosplayers trying to portray her?

This is a case of a cosplayer who looks JUST like her. I can also give examples of cosplayers who look BETTER than her. It's not hard. She is not idealized, she's supposed to look normal. Stop spewing bullshit and give concrete examples and reasons.
As for certain types of people fitting certain types of roles, NO [parasitic bomb] SHERLOCK. Of course they have to look the part. But that doesn't mean a fat guy or an ugly guy can't be a main character from a game. Hell, look at Detective Scott Shelby from Heavy Rain. He's fat. He's ugly. He's normal.

He's also a main character.
And when you refer to fat, no, there aren't any games that I can remember with fat women, aside from Fable and Fat Princess. Mostly because it's kinda stupid to have a fat character run and jump in the first place (Mario and Wario are just chubby). In terms of men, I showed examples. In terms of women, it hasn't been that long since women have gained their proper equality in games. Give it time, and we'll have a good standard.
You answered your own question with the next one. Skinny guys fighting bigass aliens and wielding huge guns does not make sense. It's the same way you buff up and train as a soldier. But they can still be ugly and flawed. It's not a matter of idealization, it's a matter of LOGIC. And for Japan, I'll just say they've got screwed up tastes. Hell, look at the characters in Battlefield: Bad Company. They're a bunch of crazed soldiers who can look ugly as hell. I seriously cannot tell what kind of argument are you making here other than "they can look ideally full of muscles... but they can excuse that on the fact that all soldiers have them!" What the hell is your point other than being incredibly redundant?
You [tornado fang]'d up. You said something, then backed out on it. Sure that there are plenty of stereotypes in games. All media have them. But saying "ALL" main characters is just stupid. No, they're not ideal. Not by far. They're made for the role, yes. Because that's what you do in any story. They're made to be in that situation. But that wasn't your initial argument, and I am criticizing your initial argument. And I'll quote you again.
First, all (main) characters in fiction are idealized and sexualized in order to attract to the viewer.
No. They are not. Go look for the meaning of "idealized" and "sexualized" on a dictionary if you want. Go look for the meaning of the word ALL. Instead of bullshitting around your own arguments, backtracking on [parasitic bomb] you said, and being a general wuss.
And yes, sluts exist. Both the male and the female kind. Deal with it.
I'm tired of debating with someone who spews so much generic unrelated bullshit and who subtracts past arguments for the sake of trying to look smart. Let's get back to Metroid, please.
Does anybody know if Metroid 2 is still worth playing, or should I just wait for that fan remake?