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Messages - Bueno Excelente

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801
Gaming / Re: Nintendo Vs. Capcom: Here We Go
« on: March 24, 2011, 01:00:42 PM »
I don't see Dante on your list PB

Whatchu tryin' to pull?
Guns? In a Nintendo game starring Mario? Hahahahahahahahahaha

Even Snake wasn't allowed to keep his own.

802
Forum Games / Re: Praise the above poster!
« on: March 24, 2011, 12:55:36 PM »
Got no problem with sexy pics. =P Just got a problem with pics androgynous enough to make me feel uncomfortable. That could be a girl's body in your linked pic.

803
Anime & Manga / Re: What Anime are you Currently Watching?
« on: March 24, 2011, 12:46:22 PM »
Yep, it was from '96.

Back when Japan liked femme fatales rather than lolis.

804
Anime & Manga / Re: What Anime are you Currently Watching?
« on: March 24, 2011, 12:31:34 PM »
@Kharaxel: I took this screenshot from a flashback.

Also,
(click to show/hide)

Hellsing was one of the earlier mangas that influenced me, I still love it. Another one is Trigun but Badlands Rumble was just fanservice. I want them to do a Trigun anime remake that actually follows the plot >O



Yes, my mum is a bigger otaku than I am. Problem?
The Trigun anime was already good enough and followed the plot to some extent. I actually prefer the way it leads through events as opposed to the manga (which is also good, just not as goood, IMO). Badlands Rumble was exactly what we needed. Stuff that doesn't fit in the anime, but what the hell, it's amazingly good anyway.

Man, I miss the 90's... there was such good stuff back then. None of this moe garbage.

805
Forum Games / Re: What did you learn today?
« on: March 24, 2011, 11:18:27 AM »
I learned never to clean the sensitive parts of a sexual organ with scented towels.

Owie.

806
Forum Games / Re: "What Are You Thinking Now?"
« on: March 24, 2011, 11:06:47 AM »
How the hell will they even finish the story? Dammit Gendy, next time, just finish your story on every season.

807
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: March 24, 2011, 11:04:43 AM »
Looks like they don't work on yellow again. =P

808
Forum Games / Re: "What Are You Thinking Now?"
« on: March 24, 2011, 06:20:02 AM »
Make a new channel. Hire Tartakovsky, Lauren Faust, Bruce Timm and the whole DCAU personnel. Then buy the Avatar team from Nickelodeon.

There. Most amazing channel with most amazing cartoons of all time.

809
Anime & Manga / Re: What Anime are you Currently Watching?
« on: March 24, 2011, 03:20:43 AM »
Keikatsu Zorro. Still so awesome.

810
Gaming / Re: The "Open Your Mind" Gaming Challenge!
« on: March 24, 2011, 03:19:29 AM »
Um, something may or may not have gone wrong but Super Robot Taisen OG Saga Endless Frontier is a turn-based RPG...

...=w=a I thought this was about new things D: But it seems it's also unique in that it's the one in the series that plays like this. Okay time to find a different Super Robot Taisen...

There are a bunch, any recommendations? orz
Give Rhapsody a try. It's probably one of the easiest and most entertaining strategy RPGs around. Good entry point.

If not, just get the first Disgaea and enjoy PLAYING FOREVER.

811
Question. Has Nintendo ever given any thought to implement an "account" system, so when I buy games in their store, they're not just stuck to my Wii/DS? I'd like it if I could transport my DSi's games into my 3DS. Or if I could switch console when it breaks, without having to re-buy all the games all over again.

(Hah, what am I saying. I haven't bought a Nintendo game since 2007. 8D)

812
Gaming / Re: The "What are you currently playing?" Thread
« on: March 24, 2011, 01:53:27 AM »
Yakuza 4.

[parasitic bomb] be pimpin'.

813
Forum Games / Re: "What Are You Thinking Now?"
« on: March 24, 2011, 01:28:32 AM »
Sym-Bionic Titan was just cancelled.

;_________;

814
Gaming / Re: The Nintendo Universe Amalgamation
« on: March 23, 2011, 11:59:42 PM »
It could work consistingly in a Mario Party-like game. I don't think a fighter would work well. Not open enough the general audiences in terms of gameplay, and Nintendo likes to simplify thinks until they hurt.

815
Off The Wall / Re: See ya later!/Welcome back!
« on: March 23, 2011, 11:58:39 PM »
Thanks. Well, you seem like a nice guy. I can be kinda loud and forward towards people, so don't take me seriously in case I ever do that. Aside from that, enjoy your stay, ask if you need anything, and I hope you have a pleasant forum reply.

816
Off The Wall / Re: Latest Buys
« on: March 23, 2011, 11:45:30 PM »
Yakuza 4. LOVAN IT.

817
Updates of anything are never mandatory. And even if they end up being, it's my choice whether to turn on the net connection of the console or not.

So yeah, gonna get an R4. And screw online play.

818
Off The Wall / Re: See ya later!/Welcome back!
« on: March 23, 2011, 11:23:13 PM »
You must be a boss who is a player. Or a player who is a boss.

So how does that work? You play and reach the end of the level... and then fight yourself?

819
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: March 23, 2011, 11:21:32 PM »
First two parts of War of the Green Lanterns, plus Batman INC #4. It's gonna be so [tornado fang]ing sweet.

820
Gaming / Re: The "Open Your Mind" Gaming Challenge!
« on: March 23, 2011, 11:20:43 PM »
This is rather "late to the party" gaming instead of an "open your mind" challenge.

After years, almost decades, of mostly JRPGs I am currently getting into WRPG/CRPGs. Namely Baldur's Gate 1+2+Expansion and Planescape Torment. I should have picked them up earlier. They're REALLY good. Also spending more time on Diablo 2 and, with the sequel coming soon, tried the Witcher 1. Really neat-o. These should keep me occupied for a while. I'm just not used to mouse+keyboard controls, and my desktop layout doesn't make the whole thing more comfortable either. C'est la vie
In a forum of mostly weeaboos, I am currently reading a reply of a guy who tells me he's trying out some of the finest role-playing games ever made, and enjoying them.



So proud. ;__;

821
Gaming / Re: The Mario Kart Thread
« on: March 23, 2011, 09:25:56 PM »
Thing is, I never really viewed it that way.  I personally enjoy doing tactical stuff, so the backseat position kind of fit me like a glove.  Really, in the crazy world of Mario Kart you're never really sitting there and doing nothing.  You're either watching for karts to punch/steal from, being aware of collected items, and watching the road so that you can correct a mistake if/when the driver makes one.  "Constantly doing stuff" doesn't exactly have to constitute of something that's more 'action-packed', as the backseat driver carries an equal importance to the driver, it's just a different style of play altogether.  Quick reaction and a sharp eye both go along way in either position, and one can't really function without the other.  I personally had fun being the backseat driver, and certainly wouldn't call it a useless mode.  If it ever comes back it'd be neat as an optional mode or something.  More options are never a bad thing when it comes to games, I'd say.

Yeah, I loved the way the karts 'felt' in SC, even moreso than 64.  Also, SC has the unique distinction of being the only game where Red Shells have an effect when tossed backwards.  It would just lie there motionless until someone got into the vicinity of it, in which case it would lock-on to the person who "woke it up" and hit them.  It was a neat concept, and it kinda stinks that they just up and scrapped it like that.

On the other hand, the coin-collecting never really sat well with me.  With so many carts in close proximity, you were bound to bump into people quite a bit.  Considering the fact that you lost a coin every time someone bumped you, and you automatically spun out after losing all of them...yeah.  That got annoying really quickly.  Thankfully you could turn them off in VS mode, and there were plenty of courses where you could collect a bundle of them so you could unlock the SNES courses.
No, it doesn't carry an equal importance to the driver. It's simply the item guy, as I said. You can't look back or aim, so no extra functionality other than that leaning thing. And all you do is take out the fun mechanic of the race from the driver. The item-throwing mechanic. You literally do less than you'd do in Mario Galaxy if you picked the optional helper. A game does not need someone extra to be "aware of items" or "watch out for driver mistakes to correct". This isn't Colin McRae, it's Mario Kart. Those things are what the driver should be doing in the first place. If you like it, then sure, I got nothing against it. But it's a useless mechanic from a second player's point of view. A Mario Kart game doesn't require those incredibly detailed things. You just race and have fun.

I actually liked the coin mechanic. Brought something extra to the game, and made it more interesting. The wins still counted as such, and the points hardly seemed to matter at the end. The Red Shell mechanics were quite improved as well, yeah. Pity that none of the games does that anymore. I kinda hate the fact that the Red Shell is kinda flawless at gunning down someone else. There should be some kind of lock-on mechanic for that, or something.

822
Gaming / Re: The Mario Kart Thread
« on: March 23, 2011, 08:49:03 PM »
As far as the whole co-op thing goes, I actually liked being the backseat driver!  At first glance you'd think that the only job was to toss items, but there's so much more strategy involved in that position.  You actually had the ability to sway the kart left or right using L or R, and this could do anything from help them dodge a Green Shell/Banana to avoiding falling into a pit for P1 making a driving mistake.  Swaying into a kart adjacent to you would cause you to punch them, which not only hit them but would steal their item if they were carrying once.  The backseat position is actually pretty important in its own right and serves to complement or correct the playing style of the driver.  I think the one thing that would've been nice was some kind of rear-view cam; since you're back there you should actually be able to see who's behind you and what's coming at you.  Would be nice as you could in theory prepare for what's coming and try to intercept it.  I do agree with PB's complaints about Double Dash as a whole, but I thought that the co-op mechanic was interesting and maybe could be revisited in a game that's more balanced as an optional mode of play.

I do think that Super Circuit is a very underrated game, though.  It doesn't suffer from a lot of the balance problems that are discussed in the newer titles, and plays like a neat fusion of SMK and MK64.  It did have a very interesting gimmick for its Rainbow Road, in that the majority of the walls were jump panels and could do anything from creating a shortcut to careening you off of the edge of the stage.  A lot of the tracks and music were nice too, such as Snow Land, Cheese Land, Boo Lake, Sky Garden, and the Bowser tracks.
I understand that the backseat position felt cool and it felt like you could influence some stuff, but it was ultimately completely useless as a Mario Kart mode, man. It's just not fun to play that way. If you were constantly doing stuff, then yes. But any game that has you wait for anything to happen while the other player plays happily while you do nothing most of the time, is just not a good one.

And I liked that gimmick, but I thought Rainbow Road in Super Circuit was needlessly hard compared to other games, not to mention a bit underwhelming when compared to 64's version. By the way, I just played the game just now. Just for curiosity. And amazingly... I think it feels like the most responsive of Mario Karts to me. It's probably because I spent so many years with it, but I haven't played it in a long, looooong time. But it feels like the best out of all the gameplays.

823
Gaming / Re: Duke Nukem Forever (PC, PS3, Xbox 360)
« on: March 23, 2011, 08:35:58 PM »
I'd recomend playing Bulletstorm. It's pretty damn fun while waiting for this.

824
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: March 23, 2011, 08:33:15 PM »
Wow. Even Civil War Iron Spidey was better than that thing.

By the way, guys. None of you ever lose hope. I might have mentioned it on this topic a few times, but there's still one Spidey comic worth reading.

http://www.spidermancrawlspace.com/wordpress/category/spider-man-newspaper-strip/

The Spider-Man newspaper strip. Updated every day. Classic Silver Age art. Written by Stan Lee with a classic Silver Age plot.

This is what canon Spidey is to me now.

825
Gaming / Re: Duke Nukem Forever (PC, PS3, Xbox 360)
« on: March 23, 2011, 07:56:39 PM »
I rise an important question at this point...

(click to show/hide)
Well, a wide range of factors, really.

First off, when was the last time you had FUN playing an FPS? Duke 3D was an amazing marvel back then. The best FPS in the market, not just in terms of pure joy, but in involvement with the scenery, touching stuff, interacting and going through things and details. This game has that. When was the last time you had a shrink ray in a game? When was the last time your health was called EGO and recharged by flexing in front of a mirror or fist-bumping soldiers mid war? This game has that.
FPS games nowadays, are either about realistic wars, like the Battlefield and Call of Duty series, or about serious situations and stories, like Bioshock. Then there's the odd one like Bulletstorm, which is just sheer fun, but not exactly a straight FPS, and more versed towards sliding from enemy to enemy comboing them all up like a pinball machine. Duke is the cool brother of the FPS. Fun that is timeless. Duke 3D can be played today to the same enjoyment that games like Mario 64 and Ocarina of Time can. It was the FPS that made FPS games FUN.
It's from the family of the games which didn't require story, or narrative, or morals. What do you need? To know that the Earth's in danger. What do you do? Defend the earth. Kick some alien ass. Get all of the babes. Be the most awesome hero that is, Duke Nukem. Have fun on the wild ride that is your game. That, is what Duke is about. Having lots of fun. Kicking aliens in the balls. Making sexist jokes and watching lesbians kiss.

How do I know this game will be really cool? The same way you guys knew Megaman 9 and New Super Mario Bros was gonna be really cool. It's Duke. Made by Gearbox using the whole game as created by 3D Realms, the original Duke 3D makers. It's gonna rule. No, it's not going to live up to the expectation. NO, it's not gonna be the greatest FPS of all time. It will not be revolutionary, it will not have amazing graphics, and it will not have outstanding new features.

But it's gonna be really fun.

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