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Messages - Bueno Excelente

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3601
http://www.siliconera.com/2010/06/06/tetsuya-nomura-working-on-a-number-of-tba-titles/

Link above has an interesting comment by Nomura, consisting of TBA titles from E3'10 all the way to Winter.

I hope VERY much hope one of these include a proper announcement to Parasite Eve: The 3rd Birthday~


God, this is what I hate about Nomura. He works on TONS of titles at the same time, announces them years before anything about them is actually done, and then takes alot of time to have anything concrete done. Where's Versus? Even a tiny concrete gameplay trailer would have helped. Where's Parasite Eve: The 3rd Birthday? Where's Final Fantasy Agito XIII? Haven't these titles been announced for years? Howcome we know nothing about them?

Although I love some of his stuff, it's fruatrating to see the guy be in so many projects at the same time and then move at a snail's pace. He'll probably announce a few more this E3...

3602
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: June 07, 2010, 12:01:28 AM »
I thought both games where equally [parasitic bomb]. I didn't finish either games because in my eyes they where broken. Also Heroes is one of only two game discs that I have broken out of frustration. I got an ending in Shadow but when I realized how hard it would have been to only shoot certain guys I said "F this" and traded it.
Red Lantern rage? I call it clarity.

3603
Gaming / Re: I say bad things about your favorite games!
« on: June 06, 2010, 10:31:26 PM »
LittleBigPlanet?

- Looooooooooooooooooooong tutorial.
- Wanna make something good? Go look for the best items in the levels.
- Most levels' good stuff is crap like stickers.
- Tons of fantastic levels online... so damn hard to find.
- [ray splasher]s AND MARIO 1-1 CLONES EVERYWHERE

3604
Forum Games / Re: "What Are You Thinking Now?"
« on: June 06, 2010, 10:10:54 PM »
Biscuits go soft once they're exposed to air, as far as I can tell, so try eating them in an airtight room. You'll probably drop dead of oxygen deprivation, but hey, at least your cookie will taste crunchy and delicious. =3
If I can create a vaccuum between me and the cookies, I could do something like... suck them through a gigantic straw.

3605
Forum Games / Re: "What Are You Thinking Now?"
« on: June 06, 2010, 09:53:51 PM »
Eat the package? XD
No, this will require more subtilty.

I will RUN FAST. By running fast, I will achieve a certain speed, that will make the box's existance completely irrelevant to the universe I will be located into. But the cookies, they will go at the same speed, but as they are a certain distance from the box itself, they'll be able to be vibrated into another universe which makes their existance not only relevant, but more delicious.

...AND THEN I SHALL FINALLY OBTAIN THE PERFECT COOKIE

3606
Entertainment / Re: DC Animated Universe Thread
« on: June 06, 2010, 08:49:22 PM »
Well if they're going with the whole "Humans shouldn't be GL's" storyline, then I could see it.  But I'm sure there will be more taglines as more posters are revealed.
Heheheheh, humans shouldn't be GLs. Kinda ironic how that turned out in the comics. =P And yet, every single one of them is essencial, in my opinion.

...well, except for John, who hasn't seen alot of great moments lately outside of JLU and his Xanshi confrontation in Blackest Night. But hopefully, now that Guy's off the GLC book, we'll be able to see more John. And his character can evolve a bit. He's a bit boring now.

Anyway, to steer this topic into the AU again, you think the new announced GL cartoon will be CG, like it was rumored? I kinda think CG cartoons reeeeeeally shouldn't be made. Always up being either stylized in a weird way, or looking like a 1997 Final Fantasy FMV. It all depends on how the story will go, of course, but heck, who can't say they'd like a more detailed Beast Wars or Reboot?

3607
Entertainment / Re: DC Animated Universe Thread
« on: June 06, 2010, 08:41:31 PM »
I do kinda think the "Anyone can be chosen" doesn't fit well with the tone of the story, but I guess they want to show that the Corps choose races all over the universe to be a part of them.

3608
Entertainment / Re: DC Animated Universe Thread
« on: June 06, 2010, 07:59:39 PM »
I'm a maso when it comes to movies, so I kinda have too.
Speaking of movies, Green Lantern logo has been revealed.




3609
Off The Wall / Re: Post Pictures Of Yourself
« on: June 06, 2010, 04:28:33 PM »
Thanks, guys. She's really sweet too. We're planning on getting married in a couple of years.

3610
Gaming / Re: I say GOOD things about your video games!
« on: June 06, 2010, 04:25:45 PM »
Aha, so you did at least look up relevant stuff about the game. I'm impressed. And wow, that's a big reply. Thanks for paying attention to every single entry, Vixy.

By the way, the "best" ending of the game, is the one where the whole surface of the earth is pretty much completely covered with Uncertainty Machines. Basically, the conclusion is that the human race will sooner or later crumble upon itself, and the only way to stop it is to simply isolate each individual in their own tiny little perfect universe so they can turn into an omnipresent ball of light in a dark world, and be happy and fulfilled for all eternity.


Alright then, let's get on with a harder one... hm...

"Don't [parasitic bomb] Your Pants", from Kongregate.

http://www.kongregate.com/games/Rete/dont-[parasitic bomb]-your-pants

This one takes two minutes to play, so it won't take too much of your time. =P

3611
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: June 06, 2010, 04:22:52 PM »
In no small part because that's the point at which you stopped discussing and started ranting (another reason will be presented two paragraphs down).  Yes, you presented your failures with the game, but it was laced with bitching and moaning over my audacity to enjoy the game more than Heroes (this is not saying much, btw; I do not think highly of Heroes).  When you whine, people don't want to talk to you, deal with it.

Since you're so adamant about this, I'll grant your wish and pick up where I left off, all without any further quote tags.  But before I do, some clarification of earlier statements:

You misunderstood me when I mentioned lacking the urge to continue a discussion based on a game I would shelf in favor of Adventures/Storybook.  I was referring to Shadow, not to NiGHTS JoD.  See, I don't think Shadow is THAT great, but I don't think it's THAT bad either, and I can see how some minor tweaks would have made it much better (ease up the mission restrictions and eliminate the final boss split, offering 5 more mission-free stages instead of only one).  If I'm going to read and write walls of text to defend a game, I'd frankly rather be defending a great game, not a mediocre game.  I don't particularly care if you don't appreciate a "so-so" game.  So I wasn't terribly motivated to defend Shadow.

The misconception I noted earlier was your citing an alleged need to avoid killing particular enemies.  That's not the case unless you're one enemy away from completing a mission which you don't want to.  When you spend that amount of time complaining about a nonissue, it says that you are not well educated about the game you're complaining about.  This is, incidentally, why I don't go into terrible detail with my complaints against JoD, I haven't been able to put up with it long enough to reach my second boss fight.  I realize that I could stand to educate myself further, but it takes a LOT for me to drop a title that early; the only other game to hold a candle to that level of badness in its early impressions is the GBC Animorphs game.  And I know there are many with more patience than I who have found much more to complain about in the late-game of JoD, so it is not terribly encouraging for me to drudge through what I already find a fun-sucking husk of a disc in order to find out.

Visuals?  Ironic complaint given your defense of JoD, one of the jaggiest titles I've seen.  But I won't argue against that; you'll never catch me defending the visuals of any Sonic Team title in the period between SA2 and Secret Rings.

Missions, I conceded, were tedious and overly strict.  However I do find you to blow it out of proportion a little, both due to the above enemy misconception, and the fact that missions basically exist only to unlock stuff.  You can free play from the menu and never worry about them.

Dialogue?  Absolutely and totally cheesy.  That's why it's enjoyable, because it's laughable in that MST3K kind of way.  I mean, how do you not smile at, "Where's that DAMN fourth Chaos Emerald?"  I'm glad future games did not continue along this route, but it was fun as a one shot deal, and I will take it over Heroes beating you over the head with child cliches (Because...we're Sonic Heroes! *shudder*)

Shooting, assuming we MUST put up with it, is presented as it should be: a tack-on.  It's a side item to the main platforming focus.  Shadow is unusual in that its gimmick doesn't completely override the platforming formula to the point of being utterly incompatible with it and resulting in an alternate play mode that gets more focus than the proper hedgehog action (read: Werehog), and it's a lot less intrusive than Hereos' character formations.

You flipped out when I compared it to Heroes, apparently thinking that I thought highly of Heroes.  I don't.  It has its strong points, most any Sonic Team effort (yes, even JoD) does, but it's on the lower end of the spectrum to me.  Visuals are as bad as Shadow, team difference is negligible, and the sheer number of mandatory maneuvers makes the game as a whole feel cluttered and lacking focus.  Oh yes, and it introduced us to the wonderful concept of non-boss enemy HP counters, something which to this day I maintain does not belong in a Sonic game (you hit them once, they die, you move on; that's the way it should be).
Finally hit the button, huh? And you couldn't even keep it in PMs either, like I asked. Alright, alright. Let's get on with the spectacle, then.

You say I presented my failures with the game. Other than my general use of capitals in some ways to emphasise certain points I deem specially outrageous, and my general sarcasm when describing a game I feel no love for, I don't see any bitching in there. Again, you fail to provide me with any example whatsoever to what my bitching or illogical arguments were in the first place. Bricks to glass houses, I'm afraid. You think my arguments are "whining", while yours so far have been complaining about mine, without giving me any context whatsoever. You throw stereotypical reasons into the air for being right without explaining any of them, and conclude with saying I'm whiny, simply because you don't feel like reading my replies.

I never asked for walls of text to defend a game, I simply asked for reasons as to WHY in your mind, Shadow was better than Nights: JOD. And I do believe I got my answer. You played about 10% of Nights, which you just revealed now, and you think you can even give an opinion about the game? XD Jesus, why didn't you just say so in the first place? Because I don't remember reading "I didn't play enough of the game to make any kind of good judgement about it", unless you fully expected the game to turn into a mish-mash of boat levels one after the other, each one with a worse control option. If you decided to simply drop a title because of such a thing, it's perfectly fine. There's a blogger on Joystiq that dropped Nier because of a fishing minigame near the beginning, and ended up not reviewing the title he was supposed to. But why didn't you say that you hadn't played enough of the title to warrant a decent opinion instead of going at it with pointless bullshit? And avoiding killing particular enemies IS necessary. You got good and evil characters pointing that fact out to you. You can unlock a health gun to restore enemies back to health. Just because you don't screw up the level unless you're close to the enemy limit, it doesn't mean you should kill them. That not only removes immersion, but it's like complaining about the poor teammate AI in a squad-based third person shooter, and someone replying to you with "you can let them die and finish up the mission yourself, though". Just because crap like that happens, it doesn't mean you should let it happen. If the game wants you to make a distinction between enemies, they should make the gameplay capable of making that distintion, instead of letting the shooting mechanic and homing attacks be incredibly hard to control when you want it to hit one certain thing in a scenery full of targets.

Visuals, then. I think it's hard to actually find any Sonic Team game with graphics that are as bad as Shadow's. But Nights, having mediocre graphics itself, is still leagues better than Shadow was in that department. Heck, I'll pull up Google Images and look for screenshots of the games. Let's look at some for Nights.

http://i.neoseeker.com/p/Games/Nintendo_Wii/Action/Adventure/nights_journey_of_dreams_profilelarge.jpg
http://www.jameswoodcock.co.uk/wp-content/gallery/nights-journey-of-dreams/NiGHTS__Journey_of_Dreams-Nintendo_WiiScreenshots11647Bomb_005.jpg
http://static2.videogamer.com/videogamer/images/wii/nights_journey_of_dreams/screens/nights_journey_of_dreams_232.jpg

Alright, basic textures, but some work in there, the character's face looks like crap, but it's still a bit worked, and the models aren't that bad. Now let's take a look at Shadow.

http://static2.videogamer.com/videogamer/images/ps2/shadow_the_hedgehog/screens/shadow_the_hedgehog_24.jpg
http://www.dignews.com/legacy/screenshots/shadow_h_11.jpg
http://www.imfdb.org/images/thumb/8/89/Shadow-the-hedgehog-20050825004605315.jpg/400px-Shadow-the-hedgehog-20050825004605315.jpg

Wooow. That's a big difference, isn't it? I picked screenshots pretty much at random, not focusing on any pretty or ugly moments for any of the games. But Shadow, as you can well notice, the scenery seems like it came from a 32-bit game, the world looks like it's made of square shapes, the textures are unforgivable, and... well, it pretty much looks like crap.

Missions? The missions are NEEDED for actual progression of the game. You can't get to certain levels unless you fulfill those missions. And each and every single one of them is not just confusing, but hellish to do, in the clusterfuck of level design which the game brings us. That one timed mission to locate bombs in a city, and having to use vehicles to get across shiny green textured roads which sapped your rings is pretty much the epitome of bad level design.

Dialogue is "good" cheesy? That's like saying House of the Dead is a good movie because you can laugh while watching it! The story, unbearable as it is, is actually intended to be taken seriously, unlike Heroes' story, which was there just to fill up space between the levels and bosses. With Heroes, they just made up crap in 5 minutes and told us to play the bright colorful levels and fight the bosses. In Shadow, they intend the story to be something dramatic at times, and it ends up being lousy Sonic Adventure 2 fanfiction continuity sequel.

Shooting, is horribly tacked-on to the Heroes engine that Shadow runs in. Since you can't just homing attack everything (and the homing attacks don't really make much damage to begin with, as the dreaded energy bars return), you have to forcefully use the weapons. And since they all take a strange "shoot where you're pointed towards unless it's a small weapon and you are near an enemy", it takes away nearly all control from the player, leaving it at random. Heroes' character formations were well-suited to the levels at hand, the platforms weren't as small and tight as in other platforming games to allow space for all characters, and you switched formations at your own leisure.

I didn't flip out when you compared it to Heroes because I thought you thought highly of Heroes. I expressed my dissapointment because Heroes still has some enjoyable sections and although it's filled with bullshit, aside from the bosses and having to go through the game 4 times (and yes, the health bars are bullshit, but aside from Shadow, no other game followed it to my knowledge), it's actually a solid game, while Shadow, pretty much hasn't even got one single redeeming feature to it.

3612
Forum Games / Re: "What Are You Thinking Now?"
« on: June 06, 2010, 03:13:34 PM »
They are crunchy inside the package, but when you open it they become less crunchy
So I must find a way to eat them without opening the package, then?

3613
Off The Wall / Re: Post a Random Fact About Yourself
« on: June 06, 2010, 01:38:21 PM »
I seem to like warm soda a lot.
What kind of soda?

3614
Entertainment / Re: DC Animated Universe Thread
« on: June 06, 2010, 01:22:24 PM »
Hence why I brought it up!  XD

Man, I watched a review of The Spirit the other week or so.  I'm gonna have to brace myself for when I watch the full horror.
I'm honestly never planning to. From the little of the movie I've seen, Miller picked who is pretty much one of the most upbeat heroes of all time (I imagine him as a Plasticman from another universe) into his dark gritty Sin City-like world.

3615
Forum Games / Re: "What Are You Thinking Now?"
« on: June 06, 2010, 01:20:38 PM »
Why do cookies always seem crunchier in the package picture than realistically?

3616
Off The Wall / Re: Latest Buys
« on: June 06, 2010, 01:19:15 PM »
Importing MGS: Peace Walker.

3617
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: June 06, 2010, 04:21:03 AM »
Only 472 words? That's not very convincing coming from someone with your track record of complaining.
I complain about bad games and give good reasons for it. People then come to me and tell me I'm wrong without even explaining why. The [tornado fang] am I supposed to do, tell everyone I'm sorry and pretend to enjoy their crappy game? I'm not forcing anyone to agree with me or even debate. I just think it's bullshit to leave it on "you're doing childish bickering and I'm mature. Why? I don't have to explain [parasitic bomb]" terms.


But whatever, let's not pollute this topic so much with this crap, alright? If the guy wants to keep on talking about this, he can PM me or something.


Well then, Sonic 4! Now, what kind of interactible items are we talking about here? I haven't watched alot of the leaked gameplay videos so I wouldn't spoil myself any further, but I'd like to take a few guesses.

I've always liked these lifts. Sure, they stop the game for a bit, but they felt really "manual" back then. As if you moved stuff according to how much you pressed, and not just automatically. Was a cool little gimmick back then.

3618
Forum Games / Re: "What Are You Thinking Now?"
« on: June 06, 2010, 03:56:35 AM »
I PM'd you about it, I don't want to bore the rest of the fine folks here with my ramblings. =P
Replied. Thanks. Let's just get this thing back on track, shall we?

I'm kinda split between keeping on playing Red Dead Revolver, or replaying Majora's Mask. I feel like both right now.

3619
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: June 06, 2010, 03:41:44 AM »
God, this thread is a [tornado fang]ing train wreck.  Where's my popcorn?
Yes, but isn't it a beautiful one?  :V

3620
Forum Games / Re: "What Are You Thinking Now?"
« on: June 06, 2010, 03:31:53 AM »
Sigh. Why are you still talking to me?
Just trying to give advice. In most times, long-distance relationships don't work well because people normally need contact.

Now, according to your attitude, your relationship doesn't seem to be going very well. Listen, there might be times in which you think ONE person is your whole world. And ideally, that seems like a fantastic thing. You just want to hold her, and be with her. But... it doesn't really work that way, not at all. And it's good in the long run. Most times, relationships end up coming and going. It's harder in the beginning, but it really isn't about taking care of someone like this. It hurts too much in the long run to simply make long distance into a possible thing to carry on for a long time. But feelings can change. People can change, everything changes. And although it might be emotionally scarring, you'll come out stronger, and a better person in the long run. People go through stuff like this all the time. It happens to everyone on the road to true independence.

You might be feeling down now, but let life take its course. Make it so you do what YOU truly think is right, and go by it all the way. Don't be afraid to make mistakes, and remember, you can ALWAYS turn back. Always. Because there's always someone out there for you, no matter how lonely life may be. Whether it's someone, or someone else, you'll find out in the long run. Just live life, and don't be afraid to try new things. I know you'll be happy if you make it.


And who is to say your experiences will be the exact same as Lucky or anyone else's? If you are the one saying it, I'm sorry, but that doesn't count.
Now excuse me while I leave the room; your ego is suffocating me.
I never said that. And ego? Just [tornado fang] off, will you? You're not helping in this conversation. I'm just giving my opinion and some hopefully helpful advice. As the topic said, you say what you're thinking. This is what I'm thinking.

3621
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: June 06, 2010, 03:07:41 AM »
And Flash, you honestly wonder why I don't care to argue with you after a post like that?  When you completely ignore the rationale behind the post you're responding to and pad your response with three paragraphs of sarcasm?  "Some people may enjoy bugs", although ironically enough a valid statement (ie: small fireballs in Super Mario Bros.), is in no way whatsoever relevant to my previous post.

Exchanging opinions is in no way an invalid form of discussion, and if you knew jack about me you'd have found far more plausible means to try and mock me (ask Zan, Marshmallow Man, PB, Ben, and hell the list goes on).  It is generally valuable and informative to explore viewpoints outside of your own, regardless of whether or not they alter your ultimate conclusion.  You just happen to suck at it.  When you degrade into constant mockery of your discussion partner and your "evidence" consists mostly of Appeal to Ridicule, the discussion ceases to be productive.
And yet you pursue this line of thinking. My racionale was basically split between two: The chance to show you how much I loathe it when people turn to the "everything is opinions" matter when they just don't feel like replying consistingly to something else, and just purely and simply having fun. (Although I did have a fantastic laugh about the exception to the rule of bugs. It's like saying some guy in Nigeria has a [parasitic bomb]-eating fetish, so my "likes eating [parasitic bomb]" is actually credible)

And yes, we're exchanging opinions and points of view, as well as concrete facts (that last one, not so sure about you), but where did you even get the idea I WANTED to know jack about you? I honestly don't give a [parasitic bomb] to how you respond to my sarcasm. I used it because you delivered to me a lovingly stereotypical reply of someone who pretty much is tired and doesn't want to keep on arguing, so resolves to go into an automatic maturity ending to the whole thing, where you suddenly realise that all our arguing is pointless and irrelevant and that makes you stop caring about it at all, failing to notice that everything we type here is pointless and irrelevant, and we do it because we're disgusting human beings who thrive on being right in the face of others who want to be more obnoxious than us. That has never stopped being true with internet arguments. I do it, you do it, everyone does it and is fully aware of it. We just have some self-righteous need to protect what we think about, and we're sometimes blinded by the most obvious. But yes, we're just generally wasting time here. The difference between me and you, is that you've stopped deriving enjoyment out of it because you just don't feel like TRYING anymore.

And your last argument is specially and completely delicious. I gaze upon thy arguments and see them as either comedy, or delusion.

Quote
"It is generally valuable and informative to explore viewpoints outside of your own, regardless of whether or not they alter your ultimate conclusion."

Which you pretty much have failed to do, because you've looked at my arguments as to what caused Shadow to be a bad game, and you fled into "everyone has opinions" with your tail between your legs.

Quote
"You just happen to suck at it.  When you degrade into constant mockery of your discussion partner and your "evidence" consists mostly of Appeal to Ridicule, the discussion ceases to be productive."

I suck at it? I degrade into constant mockery of my discussion partner, after you dismissed every single one of my facts as "rant", and compared it to your endless bitching about a control scheme and a boat level? Of, but of course. You'd never stoop to my level and actually provide factual evidence as to why you say that. Instead, you simply tell me you could tear apart my post and my arguments have inconsistencies, without mentioning any of it, and just raising yourself to a level of maturity beyond mine, so that you feel that you've ended this on top. You don't have one single fact to line up your line of argument, so instead of facing it and getting it over with, you just hide behind a self-righteous veil like a cowardly pansy. Well, I don't waste time debating with people like that. Get your ego deflated, kid. You're not that important.



Aaaaaand moving onto the actual topic at hand, what changes do you think the actual game will have, from the current release to the new one? Taking into consideration the approval time Microsoft needs to go through with XBLA games, how much do you think they can get done in a few months?

3622
Forum Games / Re: "What Are You Thinking Now?"
« on: June 06, 2010, 03:03:48 AM »
She won't. She made it very clear she doesn't like forums, and I'd feel awful if I tried to force her into anything. She's kind of...fragile.

Also, she lives in Sweden. I live in Ireland. Actually speaking to her face-to-face is not easy.

Thanks for reminding me that I am constantly longing to embrace her but unable to do so due to the thousands-odd miles between us.
Urgh. Long distance? No worky. Sorry, unless you have a way to meet or move there, not going many places. I tried before, multiple times. Got ugly.

3623
Forum Games / Re: "What Are You Thinking Now?"
« on: June 06, 2010, 02:40:23 AM »
My girlfriend. She was here under the name "Grodgudinnan" about July last year - while I was in Germany, incidentally - and stayed about a week before she got tired of the place and left. She had told me that she doesn't really like forums, though, and I had only coaxed her into joining for the fun of it. Probably for the best, though...I tend to get quite jealous when other people start flirting with her or whatever.

Her art thread is still here, I do believe.
Next time you go out to dinner with her, try to re-convince her. Just get her to go on a long date, don't have anything to eat between lunch and dinner, then while you're eating, introduce the subject and quickly change it before she has her mouth empty enough to retort, without being obnoxious. It works. =D

3624
Off The Wall / Re: Post a Random Fact About Yourself
« on: June 06, 2010, 02:26:06 AM »
This thread has quickly gone into threesome bondage territory. Why do I always miss these things?

3625
Okay, WHO IS EXCITED ABOUT VANQUISH? Dammit, I wasn't expecting much, but that latest gameplay trailer looks so friggin' AWESOME.

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