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Gaming / Re: I say GOOD things about your video games!
« on: June 23, 2010, 02:10:34 AM »I thought you were exclusively referring to GCCX2.It's not out where I live. >_> Not everyone lives in the US.
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I thought you were exclusively referring to GCCX2.It's not out where I live. >_> Not everyone lives in the US.
I mean the first Game Center CX game, also known as Retro Game Challenge.I know. I pirated it.
The reason why the sequel isn't coming out here is because the first one didn't sell well enough.
What about "HUAEHUAEHUAE" and "BR?" and "The server had to shut down a few moths later"?That's just a 4chan meme. I mean actual jokes. Brazillian gamers never get anything over there, so pretty much 99% of what they play has to be pirated. That brings alot of shitbags into MMOs.
The sequel really does look awesome.Like meee~?
Excuse me while I go and throw some cold stares at those who didn't buy the original, especially at those who pirated it instead.

Which is something that a MMPU2 would adress then IMO....not really, since Powered Up had completely different gameplay, physics and feel. It'd be just Megaman Powered Up 2.
Ooh, old world vs. new world.MOAR LIEK COUNTRY VERSUS COLONY AMIRITE?

That's exactly what this refers to. Body-to-screen-size ratio is a big part of what makes NES MegaMan NES MegaMan (The GB games, if you're unfamiliar, use NES-size sprites on an obviously infinitely smaller screen, thus mandating slower shots, shorter jumps, etc. They're very tricky to get into if you didn't play them back in the day.).First Megaman game that had everything a Megaman game needs was MM2.
It's especially detrimental when remaking MM1, which lacks any refinements that the series later saw. There are no health reserves, no "Item/Rush" equipment; hell they even removed the Magnet Beam. MM1 is the absolute bare-bones of MegaMan gameplay, and PU takes that and tries to rely on NES nostalgia in a very un-NES-feeling physics setup. Sure, there's a truckload of extra players, and that is WONDERFUL, but the core design feels like one big mixed message.
Who's playing against Brasil? (doesn't pay attention to the FIFA world cup that much)Us. As in me. As in Portugal.
I'm more concerned with MHX2. X2's soundtrack demands remixing, and the rumors of such a soundtrack being pulled from X Collection infuriate me to this day.Problem with the game was that, although it was a really great game, it wasn't classic 8-bit Megaman. That kind of game can only work with that size of Megaman sprite shooting away at enemies with exactly that kind of jump and moves. I can't exactly explain why, but it just WORKS right. The game felt very different gameplay-wise.
In all honesty I was not impressed with MMPU. The sheer concept of it all is awesome enough to warrant sequels, but there were more than a few execution points that could have been done better. I'm still wondering what the hell they were thinking with the Robot Master rematches. The camera is zoomed in so far that it feels more like a GB remake than an NES remake, and the stage-maker is clunky at best (Enemy Packs? No music selection? Seriously, WTH?).
I'm pretty sure that shipped has sailed!You sure? Have you read the latest Booster Gold?
The upgrade system can change a great deal of things, but you start out with like 16-directional aiming and jump jets. Video might not show it off too great, but it's worth a gander.See, those are good things to start with.Only being able to shoot forward is kinda lame when your game is all super well-looking.
[youtube]http://www.youtube.com/watch?v=W-4Ovw9ziu8[/youtube]Really hope it's Omega.
Is this better for you, The Goshdarn Flash ?
So the upgrade system changes it alot?.
Front Mission: Gun Hazard
A number of cool things in it, but really gets on my tits because of how essentially impossible it is to get through a mission unharmed, even though that's just part of how it plays. I'm too used to going for S-rank in MMZ...
I-I'm not sure. It's jus more positive I guess, maybe it's wrong u.u;It's not about being positive or not. But by that logic, Twilight is the best book ever.
How would you feel about a Front Mission: Gun Hazard style upgrade/weapon system?I'd feel, um...
Probably the easiest place to fit it would be after RE5 I would think o.o He never mentioned anything about having an evil twin in 5Blame it on bad montage.
Also, looks like there is another spencer mansion replica on that ship ^^;;
Yes. After Ultimates 1 & 2, you can pretty much stop there.We still haven't seen Professor Zoom's stuff or Max Lord's black lantern powers. I hope they don't feature alot. And I hope it ties into Max somehow going back to who he used to be. ;_;
Looks like they've all kept some of their Black Lantern-ness thus far.
Dunno if this has been posted yet or if this is the right place to put it but...Looks good. But HOW DOES IT FIT IN THE TIMELINE?
I'll jus put it here
http://japan.gamespot.com/videos/story/0,3800076101,20415519,00.htm
Yeah, buy the first one, then when you can buy the second one. They are among the best comics I've ever read....or Ultimatum.
However, under NO circumstances should you EVER, repeat EVER get Ultimates 3.
Well I guess we have different definitions of popular o.oIn your definition, something most people like is good?
Meh, I like Cromartie High more.Cromartie High is the best anime/manga ever of all time, of course.
Oh, I think we can substitute the word "popular" with "well known" in those cases ^^;You think they're not popular? =P They've been hired for promotions, appearances and tons of other stuff.
You're not alone, honestly, I feel 9's difficulty is overrated, even the supposedly cheap stuff like the spikes in Splashwoman's stage never seemed like much to me. Hero and Superhero mode however...To be BRUTALLY honest, I actually find 9 the one Megaman game I had the most fun with. Heck, it was the game that made me go "Hey, Megaman is pretty good." =P I still abhore the fact that Wily levels still don't have saves in-between them.