Pretty much only multiplayer games in which I'm playing with friends or online with a team of people, ala Halo. Otherwise nothing.
...I missed what actually bothers you in those games.
I tried to counter multipule times, but I always can't find that damn button. >.>
Areas otherwise inaccessable to lesser skilled players, sometimes that can really [acid burst] me off. Like the time I had to USE A SAVE to get past the gates of the Last Cave nearly drove me nuts to no end.
RPGs are known for grinding, but Bioware's games are infamous for their longer grinding times that most RPGs, it's like you have to take trips back in forth in Sonic Chronicles and/or Neverwinter Nights to a town for an enemy to RESPAWN and touch you to enter a battle. Hhhrgh.
Funnily, I've played a ton of RPGs in all of my life, and I consider Bioware's RPGs the least-grindable ones. Play KOTOR, Jade Empire, Mass Effect, Baldur's Gate, Dragon Age... All of those games, you never need to grind ONCE. Sonic Chronicles was the only RPG they've done JRPG-style, and it was done by a new team, but although it had its fair share of problems, I didn't do any grinding. And Neverwinter Nights was more meant as a D&D PC playset than an actual game in itself, to be honest.
I do hate grinding in RPGs. It's what turns me off from RPGs in the first place. But Bioware's my favorite company, specially because I think they don't make RPGs like that. Hell, I think it's impossible to grind in some of their games.