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Gaming / Re: Metroid Discussion Thread
« on: September 06, 2010, 02:51:04 AM »
So basically a bigger difficulty level means less game, huh?
That's [tornado fang]ing stupid.
That's [tornado fang]ing stupid.
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PIZZA GOOD
[tornado fang] YEAH CRUNCHWRAP
Heeeeey, do I hear Bruce Campbell narrating again?Stan Lee, actually.
Possible....you know what's so [tornado fang]ing awful about it?
HE TRAVELED TO THE PAST USING A TIME MACHINE!
Felt like a schmuck, and the Varia Suit deal sealed it.(click to show/hide)
New Gameplay Videos.Big Colossus vibe there.
Vs the Ice Titan,
[youtube]http://www.youtube.com/watch?v=K-x0Qpkka9o&feature=player_embedded[/youtube]
And Cox himself going through one of the levels.
http://www.gametrailers.com/video/preview-walkthrough-castlevania-lords/703749
This looks better and better. While HoD turns me off from the book idea, for a pause menu, its ok. I like how to show his moves they have that little sketch animation.
Also, lol, "rumored" to be a Cronqvist bastard child...
I said a restaurant, Ben, not the [tornado fang]ing Olive Garden, with their absolutely tasteless Italian Food. LoL, even I would never compare SEGA to the Olive Garden, no matter how many free breadsticks they might shove in your face.That bad? I kinda heard good stuff about it. Meh, being used to good Italian food, I'd probably hate such a franchised look upon pasta cooking, huh?
It is still nowhere as bad as PU's giant heads. Hell, Steve the BBAMM, looks more like an acceptable chibi/SD/whatever, moreso than PU.Still Still lacks the ratio which made the original games so damn well balanced. And considering they're actually bringing sprite-like levels into the mix, at least MM:PU had whole remakes of levels. This is gonna put 3D models into 2D territory, something which will kinda hurt the model=gameplay ratio thing I was talking about earlier.
Well, Sakamoto said that, as great as they were, he didn't consider them real Metroid games. Interpret that however you want to.Where and when did he say that?
Am I the only one who didn't like Prime 3 as much as the other two? Echoes isn't perfect by any means, but I still enjoyed it more than Corruption.I think they consider the Primes canon, but a self-contained story that doesn't need references.
As far as continuity... I honestly get the impression that they're ignoring the Prime games when it comes to Other M. Let me put it this way... in basically every non-Prime Metroid, metroids are essentially invincible except when being frozen comes into the equation. In that context the fact that they can't be frozen is a pretty damn big deal. I could be wrong, but that's the vibe I'm getting.
See, I would agree with you, if they didn't already have a "standard" from the last few games. The Hostess games and the extra missions were unfettered with in the PS2 game localizations. So, why get all "brand new" and thinking they can cinch us on the content end by the first localized PS3 release? Even more so the pity when you consider they had TROPHY DATA relating to that extra content?I guess I'm just a "glass half-full" kind of guy. I was a moderator for a year on a Yakuza 3 fansite with the purpose of getting Sega to make a translation for us overseas. The site closed, but we made enough noise to get our translation, and we got to play the game. The single fact that Valkyria Chronicles existed and that it was an amazing RPG, made by the Sega of today, kinda brings me alot of hope. And when other Sega developers (except for shitpiles like Secret Level) make an effort to deliver good games, like Sumo Design with Sonic & Sega All-Star Racing, or Dimps with their Sonic titles, I see some hope. Maybe it's the Sega fanboy of old inside of me, but although I see ALOT of blunders coming from Sega, I still manage to buy some of their games and get wonderful stellar gaming experiences out of them.
And I don't care what any body says, Sega missed the boat when it came to Kenzan. If Agetec thought it was worth the risk for "Way of the Samurai", SURELY Sega could have had their own answer ready with Kenzan. Sadly, most Americans won't get to play what is easily one of the best games in the saga thus far. Hopefully, Sega will learn their lesson with 4.
If it was just one or two isolated incidents, maybe you would be right to think they're blown out of proportion. Because after all, even the likes of Nintendo, Sandlot, Treasure and Technos Japan/Million, as much as I love 'em, can expect to deliver 100% all the time. But we're talking about an array of continuing events that pretty much stem from the Sega-Sammy merger, and just continue to persist even now. It adds up, and only does more to undermine the image of the company as a whole.
This is exactly the kind of thing that Blues tries to relate through his restaurant-related allegories. It's one thing to fly off the handle, if say, you have an isolated incident, or two, where Olive Garden doesn't fix your mango daiquiri exactly to your specifications, but you could otherwise say that you have had a pleasurable experience at the restaurant as per usual. It's another thing altogether if you have one visit where the waitress basically ignores you, then another where your chicken parmigiana is terribly dry, another where the salad has dry and wilted leaves and etc., etc. That [parasitic bomb] adds up after awhile, and it's the kind of stuff that makes you question your love and loyalty to a brand name you've come to expect certain things from, especially if you've been a long time consumer.
And that's basically where I am with Sega now-a-days. For the few brief times I see something that gives glimmers of hope (VF5: Final Showdown, RGG/Yakuza being a continue success, forming the partnership with P*, Valkyria Chronicles, the initial announcement of Sonic 4), the other shoe drops soon afterward and it is straight up MADDENING for a former Sega die-hard like myself to see. Even the Sega of 2000-2003 (back in the days of Dreamcast and even including the baby-steps towards being a multiplatform console developer) is a world away from the Sega of today...
............It's because gaming just isn't well recognized around here, and there's absolutely no love for a few consoles.
Yeaaaaah, I don't think it's even close to being that bad here in NYC.
....Really? Daaaaamn.I think it's because of the console bias over here. People don't really know anything other than Sony around here. I've played with the oldies, but the big bias makes the old gamers become gigantic Nintendo/Sega fanboys for the most part, refusing to acknoledge any game that isn't on their system, while 99% of the gamer population around here just knows two games. PES and whatever wrestling game comes next. I've been called a "Star Wars nerd" for playing Halo. YES, Halo.
Yeah, different experiences I guess. I'm not saying certain gamers aren't total unreasonable fanboys. Hell, Lou deals with some customers like that at GameStop. But for the most part, I've mostly met the "middle" crowd in real life.
LoL, why would I want to hang around boring people? And what do you describe as a regular environment, cause I've met gamers & talked to them in bars, here at work, Nintendo World, etc., and they seem fine to me.Maybe fanboys around here are a little bit more annoying and common than the ones around there. I know very few "fair" gamers in real life, and have met very few as well.
How do you even relate Universe's character style to that of Powered Up? From everything I've seen Universe is trying to convert the NES style to 3D in a 1:1 ratio.The first shown character was Steve, who is pretty much in that style. The others, while attempting to emulate the original style, still move a bit differently and have different proportions. Which gets me worried, seeing as the game is trying to take an 8-bit style with its levels.
PAX proves that wrong, for me anyway.Because they're being well entertained and monitored by complete exciting awesome. But get them together, bored, in a regular environment, talking about games freely, and you'll find out otherwise.
By effectively having a "gangsta kid" advertising a bunch of medicore games (cutting out ModNation, never played that) rather than far, superior titles for the PSP? Yeah. The PSP's library here is meh compared to it's rival handheld. Hell, I even use it as a commercial-free DVD player by porting my movies into it.Funnily enough, I love the PSP's library and what it's brought as a console so far.
Microsoft, if you are hearing this: GET YOUR ASS INTO GEAR AND MAKE A HANDHELD OF YOUR OWN!