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Messages - Bueno Excelente

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1576
Gaming / Re: Metroid Discussion Thread
« on: September 06, 2010, 02:51:04 AM »
So basically a bigger difficulty level means less game, huh?

That's [tornado fang]ing stupid.

1577
Off The Wall / Re: Post Pictures Of Yourself
« on: September 05, 2010, 11:59:13 PM »


[tornado fang] YEAH CRUNCHWRAP
PIZZA GOOD

1578
Gaming / Re: Spider-Man Shattered Dimensions
« on: September 05, 2010, 11:58:40 PM »
Heeeeey, do I hear Bruce Campbell narrating again?
Stan Lee, actually.

1579
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: September 05, 2010, 10:53:12 PM »
Sega's like my parents' house.

It's where I grew up, feels warm, fuzzy and familiar, and I get alot of great feelings being there.

And then come the arguments, the bitching, and everything else that makes me rageleave.

1580
Gaming / Re: The Kingdom Hearts Thread
« on: September 05, 2010, 10:51:48 PM »
Possible.
HE TRAVELED TO THE PAST USING A TIME MACHINE!
...you know what's so [tornado fang]ing awful about it?

...it's that by now, you might just be right.

1581
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 10:50:38 PM »
(click to show/hide)
Felt like a schmuck, and the Varia Suit deal sealed it.

1582
I think I'll change my nickname to "Boobs" and stick a pair in my avatar.


...and all over my signature.

1583
Gaming / Re: The Kingdom Hearts Thread
« on: September 05, 2010, 08:13:08 PM »
So... it's Xemnas, right?

1584
Gaming / Re: Talk about Sonic
« on: September 05, 2010, 01:04:51 PM »
I really liked Dark Brotherhood. It had ridiculous low quality in some stuff, such as music, some animations, and the progression challenge level was all over the damn place (stick to WRPGs, Bioware. JRPGs are not for you). But it was the ONE Sonic game with a good story, ever. Once you went into space it truly felt like a Bioware game, the choices seemed good, although not giving you much room to pick, and the enemy design and environment was cool.

They shouldn't have had the trainee team take over the game. That was pretty much an excuse to make a quick buck at Sega's expense. Their "DS development studio" is never gonna make another game again.

1585
Gaming / Re: Castlevania
« on: September 05, 2010, 01:01:14 PM »
New Gameplay Videos.

Vs the Ice Titan,
[youtube]http://www.youtube.com/watch?v=K-x0Qpkka9o&feature=player_embedded[/youtube]

And Cox himself going through one of the levels.
<a href="http://www.gametrailers.com/video/preview-walkthrough-castlevania-lords/703749" target="_blank" class="aeva_link bbc_link new_win">http://www.gametrailers.com/video/preview-walkthrough-castlevania-lords/703749</a>


This looks better and better. While HoD turns me off from the book idea, for a pause menu, its ok. I like how to show his moves they have that little sketch animation.

Also, lol, "rumored" to be a Cronqvist bastard child...
Big Colossus vibe there.

1586
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: September 05, 2010, 01:00:01 PM »
I said a restaurant, Ben, not the [tornado fang]ing Olive Garden, with their absolutely tasteless Italian Food. LoL, even I would never compare SEGA to the Olive Garden, no matter how many free breadsticks they might shove in your face.  8D
That bad? I kinda heard good stuff about it. Meh, being used to good Italian food, I'd probably hate such a franchised look upon pasta cooking, huh?

1587
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 12:50:22 PM »
For me, there's an incredible flaw in terms of story.

(click to show/hide)

1588
It is still nowhere as bad as PU's giant heads. Hell, Steve the BBAMM, looks more like an acceptable chibi/SD/whatever, moreso than PU.
Still Still lacks the ratio which made the original games so damn well balanced. And considering they're actually bringing sprite-like levels into the mix, at least MM:PU had whole remakes of levels. This is gonna put 3D models into 2D territory, something which will kinda hurt the model=gameplay ratio thing I was talking about earlier.

1589
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 06:34:10 AM »
Well, Sakamoto said that, as great as they were, he didn't consider them real Metroid games. Interpret that however you want to.
Where and when did he say that?

Considering they were both better and more Metroid-ish than Other M will ever be, this guy may be moving onto George Lucas territory.

1590
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 05:42:25 AM »
Am I the only one who didn't like Prime 3 as much as the other two? Echoes isn't perfect by any means, but I still enjoyed it more than Corruption.

As far as continuity... I honestly get the impression that they're ignoring the Prime games when it comes to Other M. Let me put it this way... in basically every non-Prime Metroid, metroids are essentially invincible except when being frozen comes into the equation. In that context the fact that they can't be frozen is a pretty damn big deal. I could be wrong, but that's the vibe I'm getting.
I think they consider the Primes canon, but a self-contained story that doesn't need references.

...kinda saddens me when you come to think of it, because the Primes showed how Metroid could be played in 3D. While Other M disregarded all of it, and although it was good, it wasn't as good as it could have been.

1591
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: September 05, 2010, 05:28:14 AM »
See, I would agree with you, if they didn't already have a "standard" from the last few games. The Hostess games and the extra missions were unfettered with in the PS2 game localizations. So, why get all "brand new" and thinking they can cinch us on the content end by the first localized PS3 release? Even more so the pity when you consider they had TROPHY DATA relating to that extra content?

And I don't care what any body says, Sega missed the boat when it came to Kenzan. If Agetec thought it was worth the risk for "Way of the Samurai", SURELY Sega could have had their own answer ready with Kenzan. Sadly, most Americans won't get to play what is easily one of the best games in the saga thus far. Hopefully, Sega will learn their lesson with 4.

If it was just one or two isolated incidents, maybe you would be right to think they're blown out of proportion. Because after all, even the likes of Nintendo, Sandlot, Treasure and Technos Japan/Million, as much as I love 'em, can expect to deliver 100% all the time. But we're talking about an array of continuing events that pretty much stem from the Sega-Sammy merger, and just continue to persist even now. It adds up, and only does more to undermine the image of the company as a whole.

This is exactly the kind of thing that Blues tries to relate through his restaurant-related allegories. It's one thing to fly off the handle, if say, you have an isolated incident, or two, where Olive Garden doesn't fix your mango daiquiri exactly to your specifications, but you could otherwise say that you have had a pleasurable experience at the restaurant as per usual. It's another thing altogether if you have one visit where the waitress basically ignores you, then another where your chicken parmigiana is terribly dry, another where the salad has dry and wilted leaves and etc., etc. That [parasitic bomb] adds up after awhile, and it's the kind of stuff that makes you question your love and loyalty to a brand name you've come to expect certain things from, especially if you've been a long time consumer.

And that's basically where I am with Sega now-a-days. For the few brief times I see something that gives glimmers of hope (VF5: Final Showdown, RGG/Yakuza being a continue success, forming the partnership with P*, Valkyria Chronicles, the initial announcement of Sonic 4), the other shoe drops soon afterward and it is straight up MADDENING for a former Sega die-hard like myself to see. Even the Sega of 2000-2003 (back in the days of Dreamcast and even including the baby-steps towards being a multiplatform console developer) is a world away from the Sega of today...   
I guess I'm just a "glass half-full" kind of guy. I was a moderator for a year on a Yakuza 3 fansite with the purpose of getting Sega to make a translation for us overseas. The site closed, but we made enough noise to get our translation, and we got to play the game. The single fact that Valkyria Chronicles existed and that it was an amazing RPG, made by the Sega of today, kinda brings me alot of hope. And when other Sega developers (except for shitpiles like Secret Level) make an effort to deliver good games, like Sumo Design with Sonic & Sega All-Star Racing, or Dimps with their Sonic titles, I see some hope. Maybe it's the Sega fanboy of old inside of me, but although I see ALOT of blunders coming from Sega, I still manage to buy some of their games and get wonderful stellar gaming experiences out of them.

With Kenzan, the main problem was the "little girl being sold into sex slavery" bit of story with the game, which although was common in feudal Japan, they didn't want to risk conservatives getting their panties in a bunch and identifying the game as a pedophile motivator, or something like that (when Mass Effect can be translated by Fox News as "Go anywhere, choose anyone, and [twin slasher] THEM", there's just no hope). Kenzan was indeed a wonderful game, and I hope we end up getting at least a version of it in the future, maybe when the PS3 starts ending its life cycle and companies start pumping out cheap translations and ports just to clean up the sales.

I guess that whenever I play games like Yakuza, I find a little hope that they may yet still make Shenmue 3. And when I see effort to put a game like Sonic 4 out in a downloadable, episodic form, I see them taking a big chance with this, in order to appeal to their fans. I kinda get this fools' hope that Sega may one day rise to greatness again, maybe as bigtime games developer for all systems (as another console just would NOT fly at all). Only time will tell. But I see them taking baby steps in the right direction. I see them taking small chances. I see them sloooooowly getting a tiny bit better and better.

And I just can't stop thinking "...this is good."

1592
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 05:13:23 AM »
............  o-O

Yeaaaaah, I don't think it's even close to being that bad here in NYC.
It's because gaming just isn't well recognized around here, and there's absolutely no love for a few consoles.

For example, most stores have a tiny shelf of 360 titles, with very few of them. But they have whole displays will of PS2 titles. And they keep selling and selling and selling. The ridiculously high prices and the fact that renting games is illegal don't help much either.

See, the overall environment of people who think the Playstation was the first gaming console of all time leads old-school fanboys to go deeper and deeper into their assholism, becoming completely retarded classic gaming activists, refusing to play anything that isn't sprited or has a combo meter.

So on one side we have football-loving people who know nothing else but the sport and who basically just get what's popular, and know only PES as a game. Laugh at anyone playing any other kind of game.

On the other, we have fat kids in old Nintendo sweaters, shouting their love for whatever's "true gaming", stinking up the place with their bad breath and unwashed armpits and speaking in cliché japanese sentences, being useless retarded weeaboos. And refusing to play anything that doesn't fit their definition of "gaming".

1593
Entertainment / Re: At The Movies With RPM
« on: September 05, 2010, 04:23:42 AM »
My country does this kind of [parasitic bomb] all the time. We had The Princess and the Frog half a year after its release. We're getting Scott Pilgrim on NOVEMBER. All non-generic movies just get shafted.

1594
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 03:49:09 AM »
....Really? Daaaaamn.

Yeah, different experiences I guess. I'm not saying certain gamers aren't total unreasonable fanboys. Hell, Lou deals with some customers like that at GameStop. But for the most part, I've mostly met the "middle" crowd in real life.
I think it's because of the console bias over here. People don't really know anything other than Sony around here. I've played with the oldies, but the big bias makes the old gamers become gigantic Nintendo/Sega fanboys for the most part, refusing to acknoledge any game that isn't on their system, while 99% of the gamer population around here just knows two games. PES and whatever wrestling game comes next. I've been called a "Star Wars nerd" for playing Halo. YES, Halo.

1595
Entertainment / Re: At The Movies With RPM
« on: September 05, 2010, 03:46:21 AM »
I wish Machete was released. Lucky as we are, we're gonna have to wait months.

1596
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 03:22:06 AM »
LoL, why would I want to hang around boring people? And what do you describe as a regular environment, cause I've met gamers & talked to them in bars, here at work, Nintendo World, etc., and they seem fine to me.
Maybe fanboys around here are a little bit more annoying and common than the ones around there. I know very few "fair" gamers in real life, and have met very few as well.

...hell, I punched a guy in the face at Video Games Live because he wouldn't stop asking me if I liked mudkips.

1597
How do you even relate Universe's character style to that of Powered Up? From everything I've seen Universe is trying to convert the NES style to 3D in a 1:1 ratio.
The first shown character was Steve, who is pretty much in that style. The others, while attempting to emulate the original style, still move a bit differently and have different proportions. Which gets me worried, seeing as the game is trying to take an 8-bit style with its levels.

1598
Gaming / Re: Metroid Discussion Thread
« on: September 05, 2010, 03:14:44 AM »
PAX proves that wrong, for me anyway.
Because they're being well entertained and monitored by complete exciting awesome. But get them together, bored, in a regular environment, talking about games freely, and you'll find out otherwise.

1599
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: September 05, 2010, 02:08:55 AM »
By effectively having a "gangsta kid" advertising a bunch of medicore games (cutting out ModNation, never played that) rather than far, superior titles for the PSP? Yeah. The PSP's library here is meh compared to it's rival handheld. Hell, I even use it as a commercial-free DVD player by porting my movies into it.  8D

Microsoft, if you are hearing this: GET YOUR ASS INTO GEAR AND MAKE A HANDHELD OF YOUR OWN!
Funnily enough, I love the PSP's library and what it's brought as a console so far.

...but I think that with the gangsta kid, the "alliwantforchristmasisapsp.com" thing, and the "carpet you can watch outside, [shadow runner]" ads, the PSP is by far the one console with the worst, most suicidal and [tornado fang]'d up PR I have ever seen.

1600
I pretty much have only ONE worry about this game so far.

My love for the original series of Megaman stems from how damn well suited the original Megaman sprite was to the physics of the original games (8-bit). In my favorite game of the series, Megaman 9, the jumps, platforms and shooting are EXTREMELY well positioned, because the character's sprite is the exact perfect size to traverse these levels. The Megaman series is pretty much the one game series I can make a pure thesis of how the main character's sprite size, hitbox and movement capability's direct relation with the enemies, hazards and levels is in absolutely perfect harmony. Not only that, but they remain the games I will not complain about the lack of shooting up or ducking, specially because the character's size and manuverability felt perfect the way it was (not fond of the sliding myself).

Megaman Powered Up is a very fun game. It's actually one of the Megaman games I truly like, along with the original series, Maverick Hunter X and the original EXE. I remember having quite a bit of fun with it over a holiday, and it's a very smooth and tightly made game. But it doesn't work as well as the original series did. Replacing the original sprite with a big-headed doll threw away the balance I used to have with the game, and made me play it in a bit of an uncomfortable way at times. I loved it as a stand-alone game, because it felt like a way to truly fix the first Megaman game (which I have some issues with, MM2 was the first to really get it right) and it was very fun to play.

But using this style in a new Megaman game, specially made for EVERYONE to enjoy the Megaman series? This is a big title, I think. And I kinda think they're throwing everything away on design. Heck, maybe I'm completely wrong and the big heads are just for the few characters I've seen, maybe I'm making a complete idiot of myself here. But if I'm not, I think this is really gonna stunt the enjoyment of this game.

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